Aller au contenu

Photo

Why are some people worried about ME3?


  • Veuillez vous connecter pour répondre
283 réponses à ce sujet

#201
Sarevok Synder

Sarevok Synder
  • Members
  • 967 messages

Someone With Mass wrote...

Sarevok Synder wrote...
Yes, because reloading is so much better than just being able to change your setup on the fly. You know, as you would do it in real life? Do you even think before you type? The demo is the latest we have, so until that changes, that's how it is.


Okay, by that logic, Garrus and Liara are the only squadmates returning in ME3. The Mattock, the Locust, the Predator and the grenade launcehr are the only weapons. Soldier is the only class. We're going to fight about three different enemies total. There are a maximum of two choices in each conversation, and the squadmates have their own Paragon/Renegade bars. Because that's what was shown.

So let's just throw all those articles that were given to us well before E3 that told much about the customization and the RPG features down the trash bag. 

The E3 demo is the new standard for ME3.


No, they were showing weapon mods as they currently stood, not everything else. Your logic is flawed. Fail.

#202
Sarevok Synder

Sarevok Synder
  • Members
  • 967 messages

Lunatic LK47 wrote...

Someone With Mass wrote...

http://social.biowar...3/index/5422342

Why would you even need to switch mods in the middle of a fight?

Just put on some combinations, test them out, and if they're not good enough, then just go back and change. Not that hard.

The mods in ME1 were beyond faceless and generic, anyway.


This. I don't consider spending five minutes scrolling through a crap interface as useful anyway. I already outfited my weapons a specific way and never looked back because scrolling through my dozen+ amount of rounds is a pain in the ass.


Did I say it was perfect? All they needed to do was improve it, not scrap it.

#203
Someone With Mass

Someone With Mass
  • Members
  • 38 560 messages

Sarevok Synder wrote...
No, they were showing weapon mods as they currently stood, not everything else. Your logic is flawed. Fail.


And you seem to fail to understand the point behind a stage demostration.

They weren't supposed to show any of the customization, because they weren't prepared for it, so they just showed what they had with them.

#204
Sarevok Synder

Sarevok Synder
  • Members
  • 967 messages

Someone With Mass wrote...

Sarevok Synder wrote...
No, they were showing weapon mods as they currently stood, not everything else. Your logic is flawed. Fail.


And you seem to fail to understand the point behind a stage demostration.

They weren't supposed to show any of the customization, because they weren't prepared for it, so they just showed what they had with them.



Really? Prove it.
 
That's the latest we have, so I'll be going with that.

You still haven't addressed why reloading the game is better than the ability to mod your weapon on the fly.

Modifié par Sarevok Synder, 14 juin 2011 - 12:06 .


#205
Sarevok Synder

Sarevok Synder
  • Members
  • 967 messages
Double post.

Modifié par Sarevok Synder, 14 juin 2011 - 12:06 .


#206
Sarevok Synder

Sarevok Synder
  • Members
  • 967 messages
Blast, forums are acting up.

#207
FluffyScarf

FluffyScarf
  • Members
  • 948 messages
You're seriously going to argue with someone who ends a sentence with 'fail'? Brave of you.

#208
Sarevok Synder

Sarevok Synder
  • Members
  • 967 messages

FluffyScarf wrote...

You're seriously going to argue with someone who ends a sentence with 'fail'? Brave of you.



Troll elsewhere. I loved your logic earlier, you know, where you said there is no point buying anything at all, since eventually you will have the best items available if you keep upgrading. How does that work for you in the real world, you know, buying nothing?

#209
FluffyScarf

FluffyScarf
  • Members
  • 948 messages
There's no point buying anything once you have access to Spectre gear. Before that you could get by on loot from corpses. How does that work in M3 when every planet is under siege? There won't be dwarf vendors standing idly by while Reapers are in the background. Continue to defend M1 as gaming perfection though.

#210
Someone With Mass

Someone With Mass
  • Members
  • 38 560 messages

Sarevok Synder wrote...
Really? Prove it.
 
That's the latest we have, so I'll be going with that.

You still haven't addressed why reloading the game is better than the ability to mod your weapon on the fly.


So, I'm going to dig through hundreds of tweets and developer comments just because you are poorly informed?

Hehehe...no.

And I don't see what's the big deal is about the bench. If you're not happy with the way the gun is, even if they're showing all the properties of the mods right on the bench, then you can just go back. 

Or save before entering the bench and stop whining about it.

#211
JeffZero

JeffZero
  • Members
  • 14 400 messages
Nostalgia's a hell of an anasthetic.

#212
Sarevok Synder

Sarevok Synder
  • Members
  • 967 messages

FluffyScarf wrote...

There's no point buying anything once you have access to Spectre gear. Before that you could get by on loot from corpses. How does that work in M3 when every planet is under siege? There won't be dwarf vendors standing idly by while Reapers are in the background. Continue to defend M1 as gaming perfection though.



Where did I say ME1 was gaming perfection? That's just a bald assertion on your part, lacking in any evidence. Every planet is under siege? Source? Is there no better gear available than Spectre gear? Source? What's the problem of having a realistic gaming mechanic such as the use of currency?

#213
Sarevok Synder

Sarevok Synder
  • Members
  • 967 messages

Someone With Mass wrote...

Sarevok Synder wrote...
Really? Prove it.
 
That's the latest we have, so I'll be going with that.

You still haven't addressed why reloading the game is better than the ability to mod your weapon on the fly.


So, I'm going to dig through hundreds of tweets and developer comments just because you are poorly informed?

Hehehe...no.

And I don't see what's the big deal is about the bench. If you're not happy with the way the gun is, even if they're showing all the properties of the mods right on the bench, then you can just go back. 

Or save before entering the bench and stop whining about it.


So, you can't back it up.


You are also happy with below average game play. Reloading rather than changing on the fly. Good to know.

#214
MastaPasta

MastaPasta
  • Members
  • 34 messages
but dragon age was an awesome game.

I was however pissed most of my decisions meant nothing.

#215
Someone With Mass

Someone With Mass
  • Members
  • 38 560 messages

Sarevok Synder wrote...
You are also happy with below average game play. Reloading rather than changing on the fly. Good to know.


How's that below average?

Just the half the stuff in that demo looked like a vast improvement over ME1 and 2.

http://twitter.com/#...652178599915520

http://twitter.com/#...520472362418176


Now shut the hell up.

#216
Placeholder1

Placeholder1
  • Members
  • 41 messages

FluffyScarf wrote...

There's no point buying anything once you have access to Spectre gear. Before that you could get by on loot from corpses. How does that work in M3 when every planet is under siege? There won't be dwarf vendors standing idly by while Reapers are in the background. Continue to defend M1 as gaming perfection though.


I'll admit the inventory was a mess in ME1 despite it being overall a better game with it's story and superior customization in my opinion. The lack of a ME1-esque inventory wasn't the huge issue I had with ME2 it was the removal of squad armor customization, weapon customization, non-combat talents, etc.

#217
FluffyScarf

FluffyScarf
  • Members
  • 948 messages
Okay. Only Earth is under attack. Every other inhabitable planet will have merchants who stock shields and swords that randomly respawn. You want a source on gear better than Spectre stuff? I'm not even going to touch that. Here's an idea. Click the M1 icon on your desktop. Neither games have a realistic use of currency. Go to a vendor. Browse their crap. Quick reload if they aren't carrying Colossus/Predator/Savant merchandise.

#218
Sarevok Synder

Sarevok Synder
  • Members
  • 967 messages

Someone With Mass wrote...

Sarevok Synder wrote...
You are also happy with below average game play. Reloading rather than changing on the fly. Good to know.


How's that below average?

Just the half the stuff in that demo looked like a vast improvement over ME1 and 2.

http://twitter.com/#...652178599915520

http://twitter.com/#...520472362418176


Now shut the hell up.


Neither of those has any bearing on the weapons mods. Reloading when all that's required is an inventory is below average. If you can't see why, well I can't help you.

#219
Sarevok Synder

Sarevok Synder
  • Members
  • 967 messages

FluffyScarf wrote...

Okay. Only Earth is under attack. Every other inhabitable planet will have merchants who stock shields and swords that randomly respawn. You want a source on gear better than Spectre stuff? I'm not even going to touch that. Here's an idea. Click the M1 icon on your desktop. Neither games have a realistic use of currency. Go to a vendor. Browse their crap. Quick reload if they aren't carrying Colossus/Predator/Savant merchandise.



Again, where did I say ME1 was perfect? I wanted it Improved, not scrapped. Sourcing weapons is a far better idea than just having all the best equipment to begin with. Oh, you had to be above level 40 to get colossus gear, plus you had to purchase the license. If you missed it, you couldn’t buy It.

Modifié par Sarevok Synder, 14 juin 2011 - 12:42 .


#220
TomY90

TomY90
  • Members
  • 1 455 messages
I consider neither ME1 or ME2 perfect (in fact I consider ME1 way off)

but everyone always has such concerns especially considering what happened with DA2.

With ME3 I am not worried that much about it currently I am just worried about the characters in ME3 i do not want new ME3 characters

I want a combo of ME1 and some ME2 characters with 1 or 2 at most of ME3 characters considering we are saving the galaxy I doubt we have time to gain there loyalty.

#221
Sir Ulrich Von Lichenstien

Sir Ulrich Von Lichenstien
  • Members
  • 5 177 messages

JeffZero wrote...

Nostalgia's a hell of an anasthetic.


Looking forward to the Nostalgia, taking it to Saren. :wizard:

On-Topic... to the topic title question, because it is all some sad lowlifes on these forums can ever do.

Perfect example being just recently when it was confirmed to the dumbos who didn't understand that it was obvious that Ashley would end up in proper armour, some of them then decided to go look for something else to whine about and the cycle repeats itself...

Why? Because as I said before, sad lowlifes with nothing better else to do than whine. Course the ones that make me laugh the most are the ones that are all like "That's it, am cancelling my pre-order." my response to that, "Ok not really bothered about knowing that, see you at launch!"

Want some cheese to go with that whine?

Oh louis, louis, still whiiiining louis, have you heard enough? I've had to listen to that... for centuries!


Also can all the thickity thicks from thick town that keep using DA2 as an excuse to be worried please grow a brain.

Different team... comprende? or is that too much for your brains to understand....

ARRGGHHH! Rage is a hell of an anaesthetic! ;):P

Modifié par Sir Ulrich Von Lichenstien, 14 juin 2011 - 12:54 .


#222
shinobi602

shinobi602
  • Members
  • 4 716 messages

Sarevok Synder wrote...

No, it indicates that there will be two mods per weapon. Not lying, nothing they have said is concrete; they are just putting ideas out there. Stop the hyperbole.


It indicates it's an incomplete demo, which they stated multiple times, game is incomplete. Nothing they have said is concrete, 2 mods per weapon isn't concrete, you're right.

#223
JeffZero

JeffZero
  • Members
  • 14 400 messages

Sir Ulrich Von Lichenstien wrote...

JeffZero wrote...

Nostalgia's a hell of an anaesthetic.


[/snip]


Totally agree with you, my friend. :P

#224
Someone With Mass

Someone With Mass
  • Members
  • 38 560 messages

Sarevok Synder wrote...

Neither of those has any bearing on the weapons mods. Reloading when all that's required is an inventory is below average. If you can't see why, well I can't help you.


And it's so hard to tell if you want or don't want, for example, a scope on your gun or more stability or damage that you have to constantly re-visit the bench, because...?

#225
Sarevok Synder

Sarevok Synder
  • Members
  • 967 messages

shinobi602 wrote...

Sarevok Synder wrote...

No, it indicates that there will be two mods per weapon. Not lying, nothing they have said is concrete; they are just putting ideas out there. Stop the hyperbole.


It indicates it's an incomplete demo, which they stated multiple times, game is incomplete. Nothing they have said is concrete, 2 mods per weapon isn't concrete, you're right.


I never said two was a concrete number. But that's the latest information available.






As for you pair of children, Ulrich and JeffZero(an apt name). Your whining about other people "whining" doesn't carry near as much weight as you like to think it does. We know you would love to live in a world where all would fawn over the same sub-standard games that you two think are the businezzzz. Some of us however have higher expectations and will call out those who are quite happy to produce shoddy products, yet will still charge the same price, or more, for them. And for your information Ulrich Von Clown, ME2 wasn't exactly a shining beacon of a game either; it was severely dumbed down; to cater for intellectual midgets like yourself. However, you must understand, you’re not the only person on the planet. The rest of us will not be force fed this crap and remain quiet about. We will continue to voice our dissatisfactions and there is sweet F**k All you or your ilk can do about it. You're tragic victims of the system, the pair of you. Now, blow your noses and grow a back bone.

Modifié par Sarevok Synder, 16 juin 2011 - 04:00 .