-> Since forums moderators apparantly think it's perfectly fine to completely replace the entire text of a post. Nice community you have here BioWare, I won't be coming back to it.
Modifié par Sheanos, 13 juin 2011 - 09:00 .
Modifié par Sheanos, 13 juin 2011 - 09:00 .
DocLasty wrote...
If you actually read the entire damn interview...
"We think it about it as the core and more. Not more, leave the core. That's a recipe for failure. You have to be smart about it. You can't dumb the game down. But at the same time you have to make it so a lot more people can play it than just core gamers."
There's nothing wrong with wanting to appeal to a wider audience. Every medium - art, books, television, whatever - wants to get as many people to pay attention to it. Like it or not Kinect sold like hotcakes. Giving Mass Effect Kinect support appeals to those who bought Kinect and might be new to things. If Kinect helps them play, but the game doesn't require it - you can still play it the normal way - there's no problem.
I think that the "wider audience" that they are reffering to is less than 3 years old.
intimidating gameplay? are you kidding me?
Modifié par Robhuzz, 13 juin 2011 - 07:12 .
Modifié par Mr. MannlyMan, 13 juin 2011 - 07:14 .
Modifié par AlbertoAquilani, 13 juin 2011 - 07:16 .
ElitePinecone wrote...
Story and choice are intimidating? What are these people, eight years old?
I just don't even...
Modifié par Mister Mida, 13 juin 2011 - 07:17 .
Pretty much.ianmcdonald wrote...
I think EA is right. Most people are dumber than s***.
Fiery Phoenix wrote...
This may be true for ME1, but for ME2 it is anything but. I'm sure they're not going to dumb down ME3. After ME2, it can't possibly be any "simpler".
Modifié par AlphaDormante, 13 juin 2011 - 07:47 .