Do you really play Pure Paragon or Pure Renegade?
#1
Posté 13 juin 2011 - 09:16
As a roleplayer both tabletop, chat based, forum based and video game based I've never been a pure Paragon or a pure Renegade. Even in past Bioware games I've never been pure "good" or pure "evil" I took every situation as my character would and decided based on that. In Knights of the Old Republic 1 I was surprised to find my character ending up being Dark Side heavy by the end.
To me, playing a "pure" good/evil character just seems boring. And yes I do realize that Paragon/Renegade isn't exactly Good/Evil, but the concept stays.
My first playthrough of ME1, my Earth-Born, Survivor, Sentinel made mostly Paragon choices, but was always willing to make the Renegade choice when it counted. Every situation was looked at from his viewpoint and decided on in a way that fit his character, not the arbitrary morality scale.
My second playthrough my Spacer, Ruthless, Infilitrator made more Renegade decisions but still saved the council and talked Saren into killing himself. She even save the Rachni Queen becuase she decided genocide was above her pay grade.
So when I read about people playing pure Paragons or pure Renegades it messes with my head. Isn't that boring as a gameplay experience? Especially with Mass Effect's dialouge wheel it means your always just going up and to the right or down and to the right for every dialouge option. It just seems to take the roleplay out of it.
Okay... your thoughts?
#2
Posté 13 juin 2011 - 09:25
#3
Guest_Saphra Deden_*
Posté 13 juin 2011 - 09:27
Guest_Saphra Deden_*
Sometimes I earn Paragon points from dialogue (he's fairly friendly and casual with the squad and his officers, but still lays down the law when necessary) or even the odd Paragon interrupt, but that's about it.
In fact, I like Lia'Vael is the only Paragon interrupt I take... oh, and the injured salarian in the Dantius Towers.
EDIT
My Shepard grew up in the slums of Earth and he's a very hard, undiplomatic man as a result. Him taking the compassionate or gentle path in most cases, or even preaching to others, is just out of character. So I can't really imagine him taking too many of the Paragon options.
I would have him save the workers in Zaeed's loyalty mission, but only if he could then leave Zaeed to die. I have to make do with what I'm given.
I had him kill Wrex, even though he liked Wrex, because the physical actions Shepard takes when talking him down (namely lowering his weapon) is, again, out of character for him. He's not going to lower his weapon first whenever guns are pointed.
I could have gone either way for him on Feros. In the end I killed the colonists for four reasons:
1.) Better dialogue with Tali in the romance (her lines flow better)
2.) You get a really good line if you are Renegade with Shiala (I didn't kill her)
3.) Fai Dan's sacrifice has more impact if you picture it as him killing himself after seeing all his comrades slain
4.) At the time I made that play through, despite keeping the three above points in mind, it was ultimately spur of the moment. I had to shut down my brain and not meta-game at all and just have Darrin go with his 'gut'. He decided to just take the simpler path of gunning down everything.
So if given complete freedom my Shepard would be slightly less Renegade. Slightly.
Modifié par Saphra Deden, 13 juin 2011 - 09:33 .
#4
Posté 13 juin 2011 - 09:35
According to Gibbed:
1060 Paragon points
776 Renegade points
So I'm roughly 41% Renegade and 59% Paragon.
I just do what feels right for the Shepard I'm roleplaying as.
I keep the base, but spare Sidonis. I renegade the Admirals, but hug Tali on the Aloria(sp?). I'm nice to the Salarian workers, but threaten to push the armed and uncooperative merc out the window.
#5
Posté 13 juin 2011 - 09:50
Senior Cinco wrote...
Oh boy...Another P vs R thread...
Yeah I was worried about that. This isn't a PvR thread. I don't think either is better than the other. I'm just confused because I couldn't imagine playing a pure Pargon or a pure Renegade. Maybe my mind just doesn't work that way.
Honestly I think alot of the Paragon choices are the right choices, and I think alot of the Renegade choice are right. And depending on the character I'm playing some are "more right" than others for that character.
@Saphra Deden
That's basically how I play as well. It's not "pure" just focused. My first playthrough was on my own personal ethics, and the my others were based on characters I made for the game. I nearly always agree with the Paragon choice due to my own personal ethics, but sometimes the Renegade choice seem like the right option. That's why I like giving my characters backstories past the initial choices for your background.
My mostly Renegade Infilitrator was terrified in ME1 to talk to her mother in the Spacer side mission; mainly because she didn't want to hear a big speech about 'being more feminine' and 'when will I be a grandmother' (even though that's not even remotely in the game.) And due to the Ruthless background I decided she was speciesist against Batarians.
She was cold and focused only on her work as a marine. Liara... she fell for. But in ME2 she had to resist Thane for them having so many things in common, a killer with a point and click interface (Sniper for the Alliance and a 'For Hire' Assassin.)
I guess I don't get why more people do the same thing I do. Especially since we have tens and twentys of members here talking about the "RPG elements" it just feels like they are talking about inventory systems and power systems.
#6
Posté 13 juin 2011 - 10:10
I'll be the shoulder Tali needs to cry on, but the very next mission, I'm the hardarse telling Jack to pull her f**king head in.
#7
Posté 13 juin 2011 - 10:11
The first three posts were basically "yeah you are not going to get that."
To me roleplaying is about controlling the character, not letting the character control you. If I can decide what my Shepard does is under my control then I am roleplaying. I recently bought LA Noire and I while I loved the game I hated that in reality the man character wasn't growing with me. He was the same idealistic cop that he was from the first moment of the game. I couldn't become a bad cop or decided being a good cop was better.
A real RPG is about choice not game systems. JRPGs have programed us to think that any story where you can mess with character's stats is an RPG. Maybe I was just lucky and got into table-top RPGs first. But regardless the "ROLE" not the "ROLL" of the Role-Playing games is more important to me. Stats and improvements are just mechanics not role-playing.
Role-playing is control of your character. And honestly the most boring characters I've ever played were either Pure Paragon or Pure Renegade. The interesting part is in the middle.
#8
Posté 13 juin 2011 - 10:11
#9
Posté 13 juin 2011 - 10:13
Bogsnot1 wrote...
I do one playthrough of each "pure" alignment, just to get the feel of how it plays out, but most of the time i'm renagon/paragade.
I'll be the shoulder Tali needs to cry on, but the very next mission, I'm the hardarse telling Jack to pull her f**king head in.
That was me in my Abigail Shepard playthrough. Tali was a friend and needed support. Jack was a jerk who needed to get her head out of her ass.
#10
Guest_Saphra Deden_*
Posté 13 juin 2011 - 10:14
Guest_Saphra Deden_*
Getting with Tali just forces him to be a little too sappy and gentle. He's too sarcastic for that.
Edit
Despite being the "Butcher of Torfan", he doesn't have any particular hatred of batarians or any other aliens. He has a lot of pride as a human and is sympathetic with Cerberus' goals and aims, but when Udina first suggested the all-human Council Darrin was shocked and initially resistant.
He's not a schemer and not much of a planner. He doesn't actually look all that far ahead. Instead he focuses on the here and now. He's not trying to craft an army to fight the Reapers, he's just trying to accomplish the current main misison.
At heart he's a simple man with a grim outlook and impatience for neediness and vulnerability.
Edit #2
Another trait I've given him is that generally, whenever he gives his word or makes a promise... he breaks it. Either intentionally or just as a matter of circumstance. Sometimes things that are beyond his control (though well within MY control). He's just unlucky in that sort of way.
He promised Hackett he'd resolve the sitaution with Major Kyle peacefully... and it didn't work out because he wouldn't trust Kyle to disarm.
The Renegade-only mission in ME2 with Lord Darius is a given.
Some would say his sacrifice of the Council was a betrayal of his apparent "oath" as a Spectre.
Of-course he promised Udina he'd try not to make his job any harder and then he cut a bloody swath through the traverse, committing rachni genocide and massacring Zhu's Hope.
Of-course, as a Spectre, he cleaned up Alliance dirty laundry.
Then in ME2 he effectively jumped ship and became a member of Cerberus (as close to being one as the game will allow). One could say this was a betrayal of his word to Admiral Kohoku as well. (oh, and Toombs)
He told the batarians threatening Daniel he'd let them go if they released the boy, but then he didn't trust them to just walk away so they had to be shot. (his intent was that they STAY THERE and then HE leave with Daniel, not to allow THEM to leave FIRST)
He told the guard if he met any looters he'd shoot them, but when he did meet looters he didn't care at all because if they didn't loot the apartments someone else would anyway...
He reassured Kelly that she was in good hands, and then she and the rest of the crew died.
He promised to share another bottle of Ice Brandy with Dr. Chakwas...
There are probably some other examples I'm forgetting. Of-course he promised Tali he'd help her reclaim her homeworld. I hope for her sake he can keep that one.
(I guess I'm getting a little off topic here. Maybe I should make a thread in the other forum)
Modifié par Saphra Deden, 13 juin 2011 - 10:27 .
#11
Posté 13 juin 2011 - 10:22
deimosmasque wrote...
Yeah I was worried about that.
Ha, I'm just messin' with man. I get your thing. My first playthrough I played a Pure Par all the way. My next few I played just how I felt. With no attention to Blue or Red, and ended up mostly Renagade. Guess that says something..huh...I'm a sorry SOB...
EDIT: My curnt playthrough is a pure Ren from ME1-ME2, killing everything. Honestly, it's not much diff from my others...
Modifié par Senior Cinco, 13 juin 2011 - 10:28 .
#12
Posté 13 juin 2011 - 10:25
Every playthrough she and I go through is different because we change up the character and have them react to the same situation in different ways.
I actually played through ME1 & 2 as an undiagnosed schizophrenic who one moment was a speciesist and a few scenes later loved all aliens. He flirted with Liara and Ash and then decided on Ash, then in ME2 went for Jack in the "let's do it" moment.
#13
Guest_Saphra Deden_*
Posté 13 juin 2011 - 10:29
Guest_Saphra Deden_*
deimosmasque wrote...
Every playthrough she and I go through is different because we change up the character and have them react to the same situation in different ways.
I actually played through ME1 & 2 as an undiagnosed schizophrenic who one moment was a speciesist and a few scenes later loved all aliens. He flirted with Liara and Ash and then decided on Ash, then in ME2 went for Jack in the "let's do it" moment.
I do that too. I've replayed Darrin Shepard countless times, each time tweaking his personality and trying new things to find what I works best for how I imagine his character. Sometimes I have to change him a little bit to adapt him to the game script so he can stay in character.
Another trait I've given him is that generally, whenever
he gives his word or makes a promise... he breaks it. Either
intentionally or just as a matter of circumstance. Sometimes things that
are beyond his control (though well within MY control). He's just
unlucky in that sort of way.
He promised Hackett he'd resolve the
sitaution with Major Kyle peacefully... and it didn't work out because
he wouldn't trust Kyle to disarm.
The Renegade-only mission in ME2 with Lord Darius is a given.
Some would say his sacrifice of the Council was a betrayal of his apparent "oath" as a Spectre.
Of-course
he promised Udina he'd try not to make his job any harder and then he
cut a bloody swath through the traverse, committing rachni genocide and
massacring Zhu's Hope.
Of-course, as a Spectre, he cleaned up Alliance dirty laundry.
Then
in ME2 he effectively jumped ship and became a member of Cerberus (as
close to being one as the game will allow). One could say this was a
betrayal of his word to Admiral Kohoku as well. (oh, and Toombs)
He
told the batarians threatening Daniel he'd let them go if they released
the boy, but then he didn't trust them to just walk away so they had to
be shot. (his intent was that they STAY THERE and then HE leave with
Daniel, not to allow THEM to leave FIRST)
He told the guard if he
met any looters he'd shoot them, but when he did meet looters he didn't
care at all because if they didn't loot the apartments someone else
would anyway...
He reassured Kelly that she was in good hands, and then she and the rest of the crew died.
He promised to share another bottle of Ice Brandy with Dr. Chakwas...
There
are probably some other examples I'm forgetting. Of-course he promised
Tali he'd help her reclaim her homeworld. I hope for her sake he can
keep that one.
(I guess I'm getting a little off topic here. Maybe I should make a thread in the other forum)
#14
Posté 13 juin 2011 - 10:34
#15
Guest_Aotearas_*
Posté 13 juin 2011 - 10:57
Guest_Aotearas_*
/thread.
#16
Posté 13 juin 2011 - 10:57
Most of the big decision in the game I still tend to sway toward paragon (except genophage cure, Tali's trial)...but many renegade interrupts are too awesome not to take.
#17
Posté 13 juin 2011 - 11:56
It's a bit hard to see the dialogue as representing both action, intention and verbal arguments. *sigh*
Don't make me shoot people based on dialogue but let me do it or not while "ingame". So that you can bluff or convince but still do otherwise.
#18
Posté 13 juin 2011 - 12:04
#19
Posté 13 juin 2011 - 12:57
#20
Guest_wiggles_*
Posté 13 juin 2011 - 12:57
Guest_wiggles_*
#21
Posté 13 juin 2011 - 04:08
Careers I've done --
Canon Shep: this is "me" in a sense, or what I would do. I always look for the outcome that saves the greatest amount of people, as I understand it. But I am also a pragmatist and recognize where sacrifices have to be made. Paragon first, but no issues going renegade on many things. Earthborn, but "matured" during his military career.
Pirate Shep: femshep with a very thuggish outlook. As a Spectre, she was an angel of death toward anyone she found to be a criminal. But she is also a little shady herself, she helped her old gangmate on the Citadel to stay on good terms with the Reds, since they are reputed to be "big" now and it has them owing her a favor too. Mostly renegade, but with some exceptions. Notably, destroyed the base
and killed all Cerberus members (Jacob, Miranda, crew). Just watching
her back.
Whimp Shep: a paragon type, but has no guts. Kept the base for the 'greater good' of it. Let Zaeed kill Vido because he was scared of Zaeed getting mad. Was just like "OK" when Miranda initally refuses to talk to her sis. Only real point of this career was to test variables that I haven't already. Played with a butt-ugly Shepard.
Troll Shep: this was just a "I did it for the lulz" kind of thing. My objective was just to be the biggest bia-- posible to everyone. At some point, I pissed everybody off. Joker, EDI, Thane, TIM ("if I can't trust your intel, you're useless!") you name it. Was generally supportive of Cerberus, kept the base.
Modifié par Hah Yes Reapers, 13 juin 2011 - 04:16 .
#22
Posté 13 juin 2011 - 04:25
#23
Posté 13 juin 2011 - 04:53
My second Shepard was kind of the opposite. She was definitely a renegade but I pretty much made her unconcerned with being Pro-human, and while she was ruthless and a little bit psycho, she was polite enough to certain people. Plus there were a few paragon interrupts that i could really think of a logical reason not to do. All of her major decisions that I remember were renegade except saving the Council.
Number 3 was a paragade with a pretty sizable number of both points, and getting him that way worked out quite well. I Ended up with something like 80% Paragon and 50% renegade. Most of that was from getting a peaceful solution by threatening people. Strangely enough, by the time i got around to him in ME 2, he was better as persuading than either of the previous Shepards. Maybe I just ran into them at all the right times?
I find this made the three of them a little more 3 dimensional characters than simply clicking the top or bottom option every time on principle.
I am giving being a "Pure Paragon" a go, it's harder than I thought it would be.So far things are going farily great but I'm already missing the "gun toting diplomacy" moments.
Modifié par Jedi Master of Orion, 13 juin 2011 - 04:58 .
#24
Guest_Aotearas_*
Posté 13 juin 2011 - 04:55
Guest_Aotearas_*
Commander_Adept wrote...
I can do pure Paragon, and I can get very close to being pure renegade. But I just can't let Kal'Reegar die... He's Adam Baldwin ffs
Which makes his death all the more sweeter.
Though a real pure renegade does not sacrifice people unneeded. My Renegade Shepard might be an ass sometimes, but he is an ass that gets the job done. Which normally leaves everyone alive that didn't get in my way.
Though I have a playthrough that kinda rubs Tali's wrong end ... Reegar dead, evidence handed over to the board, Geth rewritten and so forth. And I made somewhat sure she survives so I can rub it in her bucket in ME3 too. She's dead on another playthrough though.
I find it funny how many people can't bring themselves to make such decisions. Sweet sweet malice tastes so good, it's like candy. I like candy, omnomnomnom.
Modifié par Neofelis Nebulosa, 13 juin 2011 - 04:56 .
#25
Posté 14 juin 2011 - 12:28
Played pure paragon in ME2 also, for a number of games....But then went back to ME1 and started playing with the dialog with non canon Sheps, just to see whats said and took that through to ME2 also...the big problem with the dialog wheel, is it often doesn't match what Shep says, so its learning the the true dialog too. So now am playing my canon Shep as still vast majority paragon, but with more renegade options and dialog taken... now I know what those options actually are I feel I can RP him to full hilt.





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