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Anyone else rather have 5 Overlord style missions rather than 25 UNC or N7?


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#1
sp0ck 06

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Having just played through Overlord again, I was struck by how awesome of a side mission it was.  Great exploration sections, dark and compelling plot, good action.  This got me to thinking: rather than 20-25 generic UNC type missions, wouldn't you rather have a fewer number of beefy missions like Overlord in ME3?

Especially considering how little sense it makes to be exploring uncharted worlds in the midst of the Reaper invasion.  4 or 5 big Overlord style missions that could be directly tied into the invasion story arc would be great.  I mean, does anyone really enjoy the side missions in either ME1 or 2?  They're short, contain little to no dialogue or story, and don't make much sense.  A few big side missions related to the invasion would be preferable IMO.

#2
Icinix

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The idea behind the UNC was freedom.

There was something amazing about going off the beaten track to stand atop a mountain and stare at a valley below with a snow storm raging.

I loved Overlord, but a few open worlds to land on and stumble on a little out of the way camp with some ancient matriarch writings wouldn't go astray either.

#3
sp0ck 06

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Icinix wrote...

The idea behind the UNC was freedom.

There was something amazing about going off the beaten track to stand atop a mountain and stare at a valley below with a snow storm raging.

I loved Overlord, but a few open worlds to land on and stumble on a little out of the way camp with some ancient matriarch writings wouldn't go astray either.


I could be wrong, but hasn't BW said there will be no ME1 style uncharted worlds exploration?  And besides, that sort of collection could easily be incorporated into an Overlord style "hub world"

Modifié par sp0ck 06, 13 juin 2011 - 01:32 .


#4
Icinix

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Haven't heard them say that - but even if they have - it doesn't change my stance on what I'd rather have. *shrug*

#5
Aynien

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Icinix wrote...

The idea behind the UNC was freedom.

There was something amazing about going off the beaten track to stand atop a mountain and stare at a valley below with a snow storm raging.

I loved Overlord, but a few open worlds to land on and stumble on a little out of the way camp with some ancient matriarch writings wouldn't go astray either.


Agree with Icinix, those mission were a nice stray out of the main focus of the game and even not having a great(or even a good) story behind it, they were fun and that's what it matter. I'd rather have to do 25 UNC/N7 missions than do Planet Scan. The only thing I wish they could improve on those missions(from ME 2) is the reward. Like that mission where you have to take on 3 YMIR's to protect some cargo, it doesn't matter if you save all 20 crates of let them be destroyed, the money received is not much different. The only thing worth on that mission is fight 3 YMIR "at once", thing that doesn't happen in any other part of the game(Yeah, I'm not a casual player, I like to have a challenge at times).

#6
Noob451

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I just completed overlord on my insanity playthrough, I must say, If the side quests in ME3 are anything like overlord or lair of the shadow broker, It's gonna take me forever to finish the main missions.

#7
Bozorgmehr

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sp0ck 06 wrote...

I could be wrong, but hasn't BW said there will be no ME1 style uncharted worlds exploration?  And besides, that sort of collection could easily be incorporated into an Overlord style "hub world"


What exploration? It's just drive-from-A-to-B. In Overlord you're forced to use the Hammerhead to go to the next area; In ME1 you needed the Mako to find a single base on a square map full of obstacles. That's closer to 'boring' than 'exploration' imo.

The option to go to whatever planet(system) to start whatever mission whenever you're ready or like to, is more than enough for me to get some feeling I'm in an 'open' world waiting to be explored. I don't like more 'mini-games' like Mako driving, planet scanning, Hammerhead jumping etc. I did like the LotSB car chase though only the first couple times - the first time I played Overlord I enjoyed the sightseeing, but the second time around I wished something like fast-travel existed so I could go on with the mission instead of bumping around with the Hammerhead.

#8
Guest_makalathbonagin_*

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I hated hammerhead, so no.. no me gusta

#9
DragonIroh001

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I, personally wouldn't mind if the story missions were as long as Overlord. One of the things I hated about ME2 were that some of the recruitment missions were pretty short e.g. Jack's could probably be done in less than half an hour.

If they (side-quests) were done in their own self contained story arcs like some of the N7 missions, I wouldn't mind.

#10
sp0ck 06

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makalathbonagin wrote...

I hated hammerhead, so no.. no me gusta


It did mostly suck, especially anything involving combat.  But it has a lot of potential.  I liked the platforming idea, and the sequence in Overlord where the geth ship cannon is targeting you was excellent. 

But the Hammerhead doesn't have to be in the mix.  The point is whether people feel a fewer number of big side missions are better than a bunch of random generic side missions.

#11
JadeEffect

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Didn't care for overlord.

#12
Whatever42

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Personally, I would like deeper and more interesting story arcs to the N7 quests. Whether the missions are in a hub all in one planet or involving jetting across the galaxy are less important - in fact, I would say a mix would be nice.

In ME1, as dull as the missions could be, the story arcs were more interesting - slaver sister, geth invasion, etc.

In ME2, there were a couple arcs, like the VI virus, but not nearly as interesting.

Considering the importance of the main mission in ME3, small trivial quests will seem out-of-place anyway. If they could tie them in somehow to the importance of the main mission, that would be awesome.

#13
Raygereio

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I'll take quality over quantity; that's pretty much all I have to say about this.

Whatever666343431431654324 wrote...
Considering the importance of the main mission in ME3, small trivial quests will seem out-of-place anyway. If they could tie them in somehow to the importance of the main mission, that would be awesome.

That didn't stop us in ME1 and ME2 from taffing about. Heck, the main quest in ME1 was called A Race against TIme, for crying out loud! ^_O

#14
GreenSoda

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Ugh...I'd rather have 2 Shadow Brokers than 5 overlords or 25 unc missions.

I hated the Hammerhead as vehicle as well as the Mako. On the whole the UNC missions felt too much like the chanter's board filler mission in DA. BW should use the resources for those kind of missions for story-heavy sidequests, imo.

#15
phoenixofthunder

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Whatever666343431431654324 wrote...

Personally, I would like deeper and more interesting story arcs to the N7 quests. Whether the missions are in a hub all in one planet or involving jetting across the galaxy are less important - in fact, I would say a mix would be nice.

In ME1, as dull as the missions could be, the story arcs were more interesting - slaver sister, geth invasion, etc.

In ME2, there were a couple arcs, like the VI virus, but not nearly as interesting.

Considering the importance of the main mission in ME3, small trivial quests will seem out-of-place anyway. If they could tie them in somehow to the importance of the main mission, that would be awesome.


Agreed.
Seconded & Third'ed

#16
Crackseed

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If they combined the planetary exploration with ME2's N7/DLC, kept the mobility of the Hammerhead while adding the firepower/weapons/armor of the Mako, we'd be spot on perfect IMO.

Also - @ Whatever - Casey basically said our success in ME3 will also hinge on how much side missions we complete. I'm not sure how that works, but it sounds like the more time we invest alongside the main plot, the better we'll fare against the Reapers.

Modifié par crackseed, 13 juin 2011 - 07:24 .


#17
graciegrace

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Agree. I hated ME2's sidequests, loved ME1's.

#18
nitrog100

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I liked the side missions in ME2. I thought they really skimped on content, but after playing through Mass Effect again, I realize that they did a pretty good job. Some of the missions really sucked though...Hopefully they'll hit the sweet spot this time.

#19
Crackseed

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Yeah, both ME1 and ME2 had it's share of buuuuuuuuuuuuuh side missions. The majority of ME1's were lackluster compared to the hit and miss nature in ME2, but overall I think ME2's were better structured while ME1 gave you great freedom. Combine the 2 dammit!

#20
Il Divo

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Whatever666343431431654324 wrote...

Personally, I would like deeper and more interesting story arcs to the N7 quests. Whether the missions are in a hub all in one planet or involving jetting across the galaxy are less important - in fact, I would say a mix would be nice.

In ME1, as dull as the missions could be, the story arcs were more interesting - slaver sister, geth invasion, etc.

In ME2, there were a couple arcs, like the VI virus, but not nearly as interesting.

Considering the importance of the main mission in ME3, small trivial quests will seem out-of-place anyway. If they could tie them in somehow to the importance of the main mission, that would be awesome.


^

The Force is strong with this one. 

#21
Sailears

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phoenixofthunder wrote...

Whatever666343431431654324 wrote...

Personally, I would like deeper and more interesting story arcs to the N7 quests. Whether the missions are in a hub all in one planet or involving jetting across the galaxy are less important - in fact, I would say a mix would be nice.

In ME1, as dull as the missions could be, the story arcs were more interesting - slaver sister, geth invasion, etc.

In ME2, there were a couple arcs, like the VI virus, but not nearly as interesting.

Considering the importance of the main mission in ME3, small trivial quests will seem out-of-place anyway. If they could tie them in somehow to the importance of the main mission, that would be awesome.


Agreed.
Seconded & Third'ed

And fourthed! =]

I think less than 5 overlord style missions would be lacking in diversity. 20 or so decent small side missions, with a good tie in to the main plot would be preferable.

For example I thought the UNC listening posts alpha and theta were absolutely excellent. That's the sort of thing I would like to see more of.

As always needs to be a balance between quality and quantity.

Modifié par Curunen, 13 juin 2011 - 07:41 .


#22
Khayness

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The vehicle section needs to play a bigger role in the main story missions, just like they did in ME1, not only at the sidequests.

Waltzing across the Prothean Highway was damn epic, whether you liked the MAKO or didn't.

Modifié par Khayness, 13 juin 2011 - 07:48 .


#23
Warkupo

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The Hammerhead just needs a shield. It was fun as hell to drive. Good thing it fires heat seeking missiles though, I could usually find cover and just blindly fire rockets at enemies.

#24
LuPoM

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Icinix wrote...

The idea behind the UNC was freedom.

There was something amazing about going off the beaten track to stand atop a mountain and stare at a valley below with a snow storm raging.

I loved Overlord, but a few open worlds to land on and stumble on a little out of the way camp with some ancient matriarch writings wouldn't go astray either.


Even if I agree with about the freedom and the amazingness of that view, if they were a bit more detalied like in Overlord (if you remember there was NO Vegetation whatsoever even in "green" wordls with space cows) it would have been better.

BUT (here comes my point of view) wouldn't it be too much derailing from the main story in ME3? I mean.. with the impending doom and the earth taken, do they practically have a place to fit in, story wise, since time should be of the essence?

#25
Eurhetemec

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sp0ck 06 wrote...

Having just played through Overlord again, I was struck by how awesome of a side mission it was.  Great exploration sections, dark and compelling plot, good action.  This got me to thinking: rather than 20-25 generic UNC type missions, wouldn't you rather have a fewer number of beefy missions like Overlord in ME3?

Especially considering how little sense it makes to be exploring uncharted worlds in the midst of the Reaper invasion.  4 or 5 big Overlord style missions that could be directly tied into the invasion story arc would be great.  I mean, does anyone really enjoy the side missions in either ME1 or 2?  They're short, contain little to no dialogue or story, and don't make much sense.  A few big side missions related to the invasion would be preferable IMO.


I'd rather have 25 UNC/N7-style missions than 5 Overlord-style ones, sorry. Overlord just wasn't very good. Some of the N7 missions are, for my money, actually more fun than it. Certainly 5 of them together are, imho.

Now, if it was Lair of the Shadow Broker, you might be talking, but I think we'll be lucky if ME3 has 2 missions better than LotSB in, and that's counting the story missions.

Btw, I think your "impending doom" argument is a poor one. You could use the same argument in all three of the ME games. You could use it in most CRPGs, in fact, but people like to go and do stuff, rather than following a narrow railroad.

Modifié par Eurhetemec, 13 juin 2011 - 07:59 .