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Anyone else rather have 5 Overlord style missions rather than 25 UNC or N7?


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#51
billywaffles

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I have to agree here. Overlord is a perfect combination of vehicle usage, exploration and combat that no other mission has. In me1 it was missions like Noveria and Feros (simply awesome). I would like a few missions like this for me3, definitely.

#52
szkasypcze

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Come on people. In the N7s you had to READ your way through. In the UNCs you got a reading screen in the end AT MOST (except for the trinket mission - lots of reading). This is the age of modern 3D graphics and AI in games. So I do not understand why Bioware put so much effort in texts rather than in 3D models and richer sidequests scripts. Even the popups in ME2 were poorer than in ME1 (e.g. the level up message - in ME1 you knew you got a level up when it popped out, but in ME2 you knew when you read it).

The most I regret is that Bioware not created 3D models od weapons in the armory, so you could look at them you wanted and customize through the upgrades. But that's a little off topic.

Modifié par szkasypcze, 14 juin 2011 - 12:15 .


#53
DaringMoosejaw

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I only really had two problems with the uncharted missions in ME1:

Hours of slowly scaling vertical cliff-faces and

All the planets were just craggy mountainous areas with palette swaps.

Though I did like the skies, those did vary nicely. Exploration was the right idea but the actual exploring and what was explored, not so much.

The most I regret is that Bioware not created 3D models od weapons in the armory, so you could look at them you wanted and customize through the upgrades. But that's a little off topic.


From what I understand they're doing exactly that in ME3.

Modifié par DaringMoosejaw, 14 juin 2011 - 12:23 .


#54
Warkupo

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To be quite honest, I like a mix of both 'Overlord' style missions, and N7 missions.

The UNC missions can go die in a fire.

I like stories and I like having moral dilemmas to stomp all over. Sometimes though, I want to just skip all of that, find the den of evil, and shoot the hell out of everything I see. I earnestly like the combat in ME2 and I wish we had something like Pinnacle Station where I can just blast people into dust without having to spend 30 minutes of exposition getting there. While I wouldn't say that N7 missions are completely devoid of story, they do fill this purpose a lot better and I think there's room for both types of missions.

Modifié par Warkupo, 14 juin 2011 - 12:22 .


#55
szkasypcze

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DaringMoosejaw wrote...



The most I regret is that Bioware not created 3D models od weapons in the armory, so you could look at them you wanted and customize through the upgrades. But that's a little off topic.


From what I understand they're doing exactly that in ME3.


A dream come true....Image IPB

#56
Neverwinter_Knight77

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I never gave a "real" answer to the question, so here goes. I never played Overlord or any other DLC, but I'll tell you this: a handful of side-missions that actually mean something would be way better than 25 meaningless time-wasters.

Modifié par Neverwinter_Knight77, 15 juin 2011 - 04:15 .


#57
Aimi

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Overlord didn't award enough XP for its length. That's...um...the only problem I had with it. Awesome DLC. Dunno about how it would work as an integrated side-mission type though.

#58
shadowreflexion

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sp0ck 06 wrote...

Having just played through Overlord again, I was struck by how awesome of a side mission it was.  Great exploration sections, dark and compelling plot, good action.  This got me to thinking: rather than 20-25 generic UNC type missions, wouldn't you rather have a fewer number of beefy missions like Overlord in ME3?

Especially considering how little sense it makes to be exploring uncharted worlds in the midst of the Reaper invasion.  4 or 5 big Overlord style missions that could be directly tied into the invasion story arc would be great.  I mean, does anyone really enjoy the side missions in either ME1 or 2?  They're short, contain little to no dialogue or story, and don't make much sense.  A few big side missions related to the invasion would be preferable IMO.


I'll take the path of greed and selfishness and say that I want them all. The way I see it, if I'm flying around fighting the good fight, I may want to take a break and help a colony fight off opportunists. If something major breaks out like in Overlord or LotSB, I'll do that too. I know Shep is just one man but he's me and nothing is too great or too small to not grab my attention when needed. lol
 

#59
Guest_SwobyJ_*

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UNC - I love the story involvement and sometimes the characters. The Mako can die. The planet roaming can die. The copy paste bases can die. The actual mission plot content is nice :). Nassana, Helena Blake, Cerberus, Geth data, Krogan armor, slavers, rogue AI on moon, etc, ALL GOOD! It's just the gameplay and copy paste content that turns it into tedium. Verdict: Ok, but messed up.

N7 - Some are ok and enjoyable enough. Some are really short and lame, but have one interesting bit (the one with the Cerberus data, which I hope actually matters..sigh, is one). Most are pointless feeling, without even the amount of combat and gameplay to keep me wanting to do them. I only did them all on my mainShep just for completionist stuff. Verdict: Beautiful at times, but pointless. Meh.

Zaeed - Pretty much size of a typical story mission in ME2. It's what I'd want the more 'plot pointless' assignments to be in ME3. AKA still exciting and beautiful with things to do, but not involving the main plot.
Kasumi - Even better! :). Non essential to main story going on, but still a location on a planet that you could indicate going on.

Overlord - Pretty much acceptable to me. It's fine for gameplay. It's honestly what N7 missions should have played as (not even including the Hammerhead, just the bases and story).

Shadow Broker - Perfect. Seems like a main mission, but don't get me wrong, its what the more important Assignments should be in ME3. Basically 'other super cool things to do, in locations that you've already been to (Illium), or uncharted worlds (Shadow Broker Base).

Don't give me UNC except for the storylines. Don't give me N7 except for the landscapes and some of the combat. Give me a bunch of Overlord, a couple Zaeed/Kasumi's, and at least a couple Shadow Broker storylines to follow across the galaxy with (questlines). Have the conclusions of these things have some impact on the ending of ME3, but overall have most of them still be 'awesome side things with new and old characters and unique rewards'... not 'tedious side things for minuscule reward'...

#60
Vena_86

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Id like a mix of all of them. It was already confirmed though that there wont be vehicles like in ME1 and 2.

#61
Guest_SwobyJ_*

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shadowreflexion wrote...

sp0ck 06 wrote...

Having just played through Overlord again, I was struck by how awesome of a side mission it was.  Great exploration sections, dark and compelling plot, good action.  This got me to thinking: rather than 20-25 generic UNC type missions, wouldn't you rather have a fewer number of beefy missions like Overlord in ME3?

Especially considering how little sense it makes to be exploring uncharted worlds in the midst of the Reaper invasion.  4 or 5 big Overlord style missions that could be directly tied into the invasion story arc would be great.  I mean, does anyone really enjoy the side missions in either ME1 or 2?  They're short, contain little to no dialogue or story, and don't make much sense.  A few big side missions related to the invasion would be preferable IMO.


I'll take the path of greed and selfishness and say that I want them all. The way I see it, if I'm flying around fighting the good fight, I may want to take a break and help a colony fight off opportunists. If something major breaks out like in Overlord or LotSB, I'll do that too. I know Shep is just one man but he's me and nothing is too great or too small to not grab my attention when needed. lol
 


Yup this! 

Remember that REALLY old trailer for ME1, involving Garrus and Ashley watching Shepard answer a distress call from Novaria? That is NOVARIA, not some random tiny digsite. I'd prefer this sort of thing. Make the Assignments somewhat major in gameplay, just not in scope (as in, they easily won't match going to Thessia, Citadel, Mars).

I want situations like that trailer to pop up.



:) You can accept, or deny. It's not like a major Mission like the capital planets will be in ME3.

#62
Guest_SwobyJ_*

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Vena_86 wrote...

Id like a mix of all of them. It was already confirmed though that there wont be vehicles like in ME1 and 2.


Not even anything Hammerhead like?

I can actually accept this, as its clear that vehicles will play some part in the story at least (ships, that geth turret sequence, etc). Mako is terrible imo, and Hammerhead has too many problems to really interest me.

#63
AtreiyaN7

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I enjoyed Overlord quite a bit, and it would be nice if they had some side quests like that along with some of the more interesting N7 missions. The old UNC missions in ME1 were somewhat repetitive, especially in terms of base layouts.

#64
WizenSlinky0

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Overlord gives me headaches. It was a great mission, don't get me wrong, but I had to turn the sound off and turn subtitles on to get through it more than once.

Those AI noises did a number on my ears. And if you turned down the volume to make them manageable...couldn't hear the dialogue anymore. For me anyway.

#65
shadowreflexion

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SwobyJ wrote...

shadowreflexion wrote...

sp0ck 06 wrote...

Having just played through Overlord again, I was struck by how awesome of a side mission it was.  Great exploration sections, dark and compelling plot, good action.  This got me to thinking: rather than 20-25 generic UNC type missions, wouldn't you rather have a fewer number of beefy missions like Overlord in ME3?

Especially considering how little sense it makes to be exploring uncharted worlds in the midst of the Reaper invasion.  4 or 5 big Overlord style missions that could be directly tied into the invasion story arc would be great.  I mean, does anyone really enjoy the side missions in either ME1 or 2?  They're short, contain little to no dialogue or story, and don't make much sense.  A few big side missions related to the invasion would be preferable IMO.


I'll take the path of greed and selfishness and say that I want them all. The way I see it, if I'm flying around fighting the good fight, I may want to take a break and help a colony fight off opportunists. If something major breaks out like in Overlord or LotSB, I'll do that too. I know Shep is just one man but he's me and nothing is too great or too small to not grab my attention when needed. lol
 


Yup this! 

Remember that REALLY old trailer for ME1, involving Garrus and Ashley watching Shepard answer a distress call from Novaria? That is NOVARIA, not some random tiny digsite. I'd prefer this sort of thing. Make the Assignments somewhat major in gameplay, just not in scope (as in, they easily won't match going to Thessia, Citadel, Mars).

I want situations like that trailer to pop up.



:) You can accept, or deny. It's not like a major Mission like the capital planets will be in ME3.

 

Exactly. I shall even make a prediction. When ME 3 hits and players play the game until it hurts to look at. Many of the same people will begin asking for additional content. Some content may be released and when it comes down to the final DLC, many will remember this thread and say, I should've just wanted it all. Not three of these and 5 of those but the whole shebang. But yeah, I want this game to be saturated.

#66
Terror_K

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I'd rather have a mix of some UNC (but with more unique bases), N7 (but with better presentation, story and dialogue) and some places that resemble the main hub area of Overlord. No Hammerhead though, please.