Aller au contenu

Photo

E3 is (nearly) over. What have we seen? (AKA Where is the role playing?)


  • Veuillez vous connecter pour répondre
107 réponses à ce sujet

#26
Antivenger

Antivenger
  • Members
  • 947 messages

SalsaDMA wrote...

They didn't show any roleplaying stuff, no.

They showed different aspects of the combat engine, but the only thing that was even close to show us something about roleplaying was a disheartening "doesn't matter which option you take, the outcome will be the same" sequence.

So... yeah.... Don't expect too much outside of a regular shooter :(



http://twitter.com/#...945665043636224

"We've only shown very little of the game so far."

http://games.ign.com.../1165247p1.html

Best Roleplaying Game : Mass Effect 3

Expect a lot.

#27
Wolfborn Son

Wolfborn Son
  • Members
  • 99 messages

Jzadek72 wrote...

Roleplaying revolves around playing a role, and obviously to do something substantial they'd need to give away the story. Unless you're referring to the stat-based gameplay which is typically associated with a roleplaying game, then I can't answer you. But we've seen skill trees and weapon customisation, and I assume they want to save some things to show at things like PAX.


This.  While a lot of people decry Bioware's modern games from "stripping away RPG elements" I find myself a little confused.   You still create a character and play him as you see fit.   Skill trees might be simple or complex, but at the end of the day your Commander Shepard (or Warden or Champion) is your own.  To me, that's what a role-playing video game is.

Frankly, if I'm looking for complexity and freedom in character creation and evolution, I'll look to table-top games. 

#28
FluffyScarf

FluffyScarf
  • Members
  • 948 messages
Don't bother trying to convince Salsa. You'd have more chance converting Sylvius or Terror K over.

#29
SalsaDMA

SalsaDMA
  • Members
  • 2 512 messages

Antivenger wrote...

SalsaDMA wrote...

They didn't show any roleplaying stuff, no.

They showed different aspects of the combat engine, but the only thing that was even close to show us something about roleplaying was a disheartening "doesn't matter which option you take, the outcome will be the same" sequence.

So... yeah.... Don't expect too much outside of a regular shooter :(



http://twitter.com/#...945665043636224

"We've only shown very little of the game so far."

http://games.ign.com.../1165247p1.html

Best Roleplaying Game : Mass Effect 3

Expect a lot.


Considering that title was given after seeing alot of action scenes I'm not expecting alot, no.

Did you even see the video they linked with the "award"? Action scenes and a commentator that was literally just resaying the vague stuff Casey had said at interviews. The closest thing that was said in regards to what would constitue roleplaying was "It's unclear how these choices will affect the missions" aka. they didn't get anything told about the actual roleplaying aspects, but just took the words from the PR reps as gospel.

That's how DA2 got overhyped. I'm not biting into the same kind of bollocks again. If they want to claim they have something in the game, they need to show us that it's there.

#30
Whatever42

Whatever42
  • Members
  • 3 143 messages

FluffyScarf wrote...

Don't bother trying to convince Salsa. You'd have more chance converting Sylvius or Terror K over.


That's a pretty gloomy crowd for sure. They must be fun at parties.

#31
DocLasty

DocLasty
  • Members
  • 277 messages
I got the impression that there probably wasn't a a whole lot to show, RP wise. They had to get Mark Meer to do extra voices, right? They probably haven't even gotten everyone in for reconrding yet. Give it time.

#32
ianmcdonald

ianmcdonald
  • Members
  • 262 messages
Would you like some cheese with your WHINE?

#33
spacehamsterZH

spacehamsterZH
  • Members
  • 1 863 messages
I'm giving it another five posts or so until this thread descends into another "my definition of RPG can beat up your definition of RPG" ******-fest.

Anyway, we've got detailed skill specializations with actual stats explaining what they do, we've got weapon customization with proper stats, both of these things are a big step up from ME2's somewhat excessive simplicity.

That still leaves open questions about the ability to sell loot, for example, or whether there's going to be an inventory, but it's already clear as day that the stats-crunching aspect of the game is deeper than ME2's.

I'm sorry, I know, rationality is a b!tch.

#34
SalsaDMA

SalsaDMA
  • Members
  • 2 512 messages

Whatever666343431431654324 wrote...

FluffyScarf wrote...

Don't bother trying to convince Salsa. You'd have more chance converting Sylvius or Terror K over.


That's a pretty gloomy crowd for sure. They must be fun at parties.


I can't say about the others, but I certainly get my fair share of attention at parties. ;)

But nice attempt at a veiled insult.

#35
Whatever42

Whatever42
  • Members
  • 3 143 messages

SalsaDMA wrote...

I can't say about the others, but I certainly get my fair share of attention at parties. ;)

But nice attempt at a veiled insult.


Attempt? Veiled? :whistle:  I said straight out that the negative crowd was gloomy. 

#36
SalsaDMA

SalsaDMA
  • Members
  • 2 512 messages

Whatever666343431431654324 wrote...

SalsaDMA wrote...

I can't say about the others, but I certainly get my fair share of attention at parties. ;)

But nice attempt at a veiled insult.


Attempt? Veiled? :whistle:  I said straight out that the negative crowd was gloomy. 


Awww.....

You might have hurt my feelings if it had been true<3

Tsk. Tsk. Naughty you...:police:

#37
Thompson family

Thompson family
  • Members
  • 2 748 messages
You know, I should just move on, but there is an answer here.

Look at all the screenshots of the character screens. There are so many options they had to use sub-menus. If you're thinking of one upgrade or another, the screens show what the effect would be in range or duration -- not just in meters or seconds, but tenths of a meter or second.

Of course, mentioning this is futile because after more than TWO years of p***ing and m***ing about this, the RPG elitists are so vested in the hate they'd never declare anything to be good.

They cannot be happy, and any attempt to make them happy is a waste of time.

#38
candidate88766

candidate88766
  • Members
  • 570 messages
The main RPG aspect of Mass Effect has always been the conversation choices and the promise of consequences, and obviously they can't show much of that off. Apart form weapon, armour and ability customisation I don't really know what other 'RPG aspects' you guys are looking for.

We've already seen some stats shown in the weapon menus (using graphs is far more aesthetically pleasing than using numbers, and using numbers doesn't make the game more intelligent - recognising when one number is higher than another is the same as recognising when one bar on a graph is longer than another).

If you want loot, well we already know Shepard will have access to all his guns from ME2 and mentions of the in-game economy imply the ability to purchase weapons or upgrades from shops.

What else is there that ME1 had? It didn't have many of the features a lot of people seem to associate with hardcore RPG.



Besides, it was the story and the characters that make Mass Effect so good, not the 'RPG features' some on this forum seem to regularly mourn. If you're playing Mass Effect to scroll through menus then I'd argue you're missing the point.

Modifié par candidate88766, 13 juin 2011 - 04:49 .


#39
Sailears

Sailears
  • Members
  • 7 077 messages

sp0ck 06 wrote...

They don't want to spoil any plot points by showing us any impoirtant conversations methinks.

The weapon mod stuff looks great. New skill trees seem much deeper than ME1 or 2. Not sure what else you want at this point.

I agree.
Ok the demo was heavily focused on the "pew pew" element (which in itself looks deeper than both previous games), but I'd rather that and have the dialogue be saved as a surprise.

#40
PlumPaul93

PlumPaul93
  • Members
  • 1 823 messages
It was a little worrying during the mordin talk (sounded like what he said was very different than what you select). Although there are 8 months or so before it comes out so hopefully it's not a sign of things to come.

#41
Thompson family

Thompson family
  • Members
  • 2 748 messages

PlumPaul82393 wrote...

It was a little worrying during the mordin talk (sounded like what he said was very different than what you select). Although there are 8 months or so before it comes out so hopefully it's not a sign of things to come.


On the confirmed features thread (linked in signature) it's reported that the voice actor is a stand-in.

#42
FluffyScarf

FluffyScarf
  • Members
  • 948 messages
Meh. It's the same people spouting the same lines on how perfect M1 is and how M2/3 are works of the devil. Just scroll past their names/posts.

#43
SalsaDMA

SalsaDMA
  • Members
  • 2 512 messages

Thompson family wrote...

PlumPaul82393 wrote...

It was a little worrying during the mordin talk (sounded like what he said was very different than what you select). Although there are 8 months or so before it comes out so hopefully it's not a sign of things to come.


On the confirmed features thread (linked in signature) it's reported that the voice actor is a stand-in.


I would asume the guy asking shepard at the end of one of the trailers what to do is a stand in too. It didn't sound of the same quality as voice acting we would expect from Bioware. So I'm not fretting too much on that particular aspect.

#44
Itkovian

Itkovian
  • Members
  • 970 messages
What we have seen of ME3 shows that it has stronger RPG elements than ME2. A cursory look at the character and mod screen shows this.

Granted, we have seen very little of any conversations, but considering the conversation engine is the most major innovation that Mass Effect introduced, it is highly unlikely that they have toned it down (considering they're even pulling it into their MMO, the very idea borders on the ludicrous).

Itkovian

#45
candidate88766

candidate88766
  • Members
  • 570 messages

SalsaDMA wrote...

Thompson family wrote...

PlumPaul82393 wrote...

It was a little worrying during the mordin talk (sounded like what he said was very different than what you select). Although there are 8 months or so before it comes out so hopefully it's not a sign of things to come.


On the confirmed features thread (linked in signature) it's reported that the voice actor is a stand-in.


I would asume the guy asking shepard at the end of one of the trailers what to do is a stand in too. It didn't sound of the same quality as voice acting we would expect from Bioware. So I'm not fretting too much on that particular aspect.


Pretty sure it is a stand in, although some people have said it sounds a bit like the Salarian Councilor.

#46
PlumPaul93

PlumPaul93
  • Members
  • 1 823 messages

SalsaDMA wrote...

Thompson family wrote...

PlumPaul82393 wrote...

It was a little worrying during the mordin talk (sounded like what he said was very different than what you select). Although there are 8 months or so before it comes out so hopefully it's not a sign of things to come.


On the confirmed features thread (linked in signature) it's reported that the voice actor is a stand-in.


I would asume the guy asking shepard at the end of one of the trailers what to do is a stand in too. It didn't sound of the same quality as voice acting we would expect from Bioware. So I'm not fretting too much on that particular aspect.


I was talking about the dialogue wheel Image IPB, but yeah the voices were really off. I'm sure it will be fine once ME3 comes out.

#47
candidate88766

candidate88766
  • Members
  • 570 messages

PlumPaul82393 wrote...

SalsaDMA wrote...

Thompson family wrote...

PlumPaul82393 wrote...

It was a little worrying during the mordin talk (sounded like what he said was very different than what you select). Although there are 8 months or so before it comes out so hopefully it's not a sign of things to come.


On the confirmed features thread (linked in signature) it's reported that the voice actor is a stand-in.


I would asume the guy asking shepard at the end of one of the trailers what to do is a stand in too. It didn't sound of the same quality as voice acting we would expect from Bioware. So I'm not fretting too much on that particular aspect.


I was talking about the dialogue wheel Image IPB, but yeah the voices were really off. I'm sure it will be fine once ME3 comes out.


In that case its probably that the script is unfinished. The dialogue has been one of the best parts of both ME games, so I wouldn't worry ^_^

#48
Captain Iglo

Captain Iglo
  • Members
  • 1 030 messages
Showing roleplaying on E3 is like turning up with a basket of vegetables on a Burger King convention. Seriously events like E3 are all about the SHINY and the BOOM! "Boring" stuff like roleplaying can all be shown over time in the process of marketing. But you gotta kick off with a Bang to get the mainstream crowd hyped.

Modifié par Captain Iglo, 13 juin 2011 - 05:11 .


#49
RGFrog

RGFrog
  • Members
  • 2 011 messages
They did show an RPG element, you have to save the princess... if you do, Wrex will be happy but ignore you since he'll be making baby krogans. No krogan help against reapers. If you don't save her, but blame her death on reapers, then wrex will throw all krogans at the reapers. (lol, just conjecture).

I'm more worried, though, about the pic with Garuss' power tree... C'mon, why is concussive shot still required to unlock overload... sheesh.

#50
Someone With Mass

Someone With Mass
  • Members
  • 38 560 messages
Most of those things were far from finished, so judging a whole game of a demo that was filled with placeholders and half-done functions is just stupid.