Modifié par Xarathox, 08 avril 2012 - 09:49 .
Liara Fans: keep your love blue and true!
#30001
Posté 08 avril 2012 - 09:49
#30002
Posté 08 avril 2012 - 09:50
Kilshrek wrote...
And this one.
How much? :happy:
1 million dollars!
9Enrico0 wrote...
ashley/kaidan was doing the photo
Yeah! Makes sense.
Modifié par jlb524, 08 avril 2012 - 09:51 .
#30003
Posté 08 avril 2012 - 09:51
I did not know that. But I always talk to everyone. The gut wrenching starts with Garrus' talk then we talk to Liara. I want Shepard to tell Liara "I love you too" like Shep does for Ashley.moreeman06 wrote...
If you don't talk to anyone but EDI she'll show up on the destroy ending with your LI
Thanks for the info. Doubt I'll talk to only EDI. I always have to talk to Garrus, Liara, Tali, and Wrex. Kaidan as well. He's a good sort. Still wants Leia, but Leia doesn't want him.
#30004
Posté 08 avril 2012 - 09:52
Sunnie22 wrote...
What is so bad about giving players a choice? Is it so obscene for you to think that anyone would want things happier than you do?TMA LIVE wrote...
What I'm saying is that if given a choice, you're not going to get anyone killed. It doesn't matter if they're optional, you're going to save the people that are closest to you unless you actually do want them to die. Like with the Suicide Mission.
I sense a lot of entitlement with your comments over the last couple weeks, especially when it comes to options people want that you clearly don't agree with. You got things your way already, yet you make eluding negative comments directed at anyone who wants it to end on a higher note. Is it really necessary, does it "really" cheapen your enjoyment of doom and gloom if teh option for a lighter end is available?
Well, it's a debate between do you want everything being a choice, or do you want the story Bioware wants to tell? Example, a movie has a certain ending, whether you like it or not. It's what the director or writer wanted for the experience. And though games are different in that we can personalize the experience with choices, we're still going down the path of what the creator's want. Not what we want. I guess it depends on what do you believe. Should everything be optional, or should we get the intended experience.
Modifié par TMA LIVE, 08 avril 2012 - 09:55 .
#30005
Posté 08 avril 2012 - 09:53
ladyvader wrote...
I did not know that. But I always talk to everyone. The gut wrenching starts with Garrus' talk then we talk to Liara. I want Shepard to tell Liara "I love you too" like Shep does for Ashley.moreeman06 wrote...
If you don't talk to anyone but EDI she'll show up on the destroy ending with your LI
Thanks for the info. Doubt I'll talk to only EDI. I always have to talk to Garrus, Liara, Tali, and Wrex. Kaidan as well. He's a good sort. Still wants Leia, but Leia doesn't want him.
Yeah i always talk to everyone as well, I've never gotten EDI to come out on Destroy but thats how you do it. I thought it was just a bug but then Patrick gave his informal interview and now i don't know what to think
#30006
Posté 08 avril 2012 - 09:58
moreeman06 wrote...
Happy 1200 and Hollow i thought you were suppossed to be sleeping
God I hate still being at work on Easter, as for the Shep living thing I'm good with him dying.... after he gets to spend a while with Liara I'm gonna say that my shep will live atleast 200 years and die sometime after that although he won't live past 300. That way Liara and the children get a father atleast for a while
hah and I'm suppossed to be, but tonight i'll have to deal with a full night of hardworking and studying... so there's not "sleeping" for tonight I gues...
OH AND I FORGOT: IN SPANISH MEDIA IT IS SAID ME3 WILL HAVE NEXT WEEK A PATCH TO FIX SOME BUGS LIKE THE IMPORTED FACES ONE...
Modifié par hollow22_, 08 avril 2012 - 10:01 .
#30007
Posté 08 avril 2012 - 10:00
hollow22_ wrote...
moreeman06 wrote...
Happy 1200 and Hollow i thought you were suppossed to be sleeping
God I hate still being at work on Easter, as for the Shep living thing I'm good with him dying.... after he gets to spend a while with Liara I'm gonna say that my shep will live atleast 200 years and die sometime after that although he won't live past 300. That way Liara and the children get a father atleast for a while
hah and I'm suppossed to be, but tonight i'll have to deal with a full night of hardworking and studying... so there's not "sleeping" for tonight I gues...
So that means procrastination and video games don't try and fool me<_< don't worry I'll be in the same boat hopefully i can leave work early and play for a bit
#30008
Posté 08 avril 2012 - 10:00
TMA LIVE wrote...
Sunnie22 wrote...
What is so bad about giving players a choice? Is it so obscene for you to think that anyone would want things happier than you do?TMA LIVE wrote...
What I'm saying is that if given a choice, you're not going to get anyone killed. It doesn't matter if they're optional, you're going to save the people that are closest to you unless you actually do want them to die. Like with the Suicide Mission.
I sense a lot of entitlement with your comments over the last couple weeks, especially when it comes to options people want that you clearly don't agree with. You got things your way already, yet you make eluding negative comments directed at anyone who wants it to end on a higher note. Is it really necessary, does it "really" cheapen your enjoyment of doom and gloom if teh option for a lighter end is available?
Well, it's a debate between do you want everything being a choice, or do you want the story Bioware wants to tell? Example, a movie has a certain ending, whether you like it or not. It's what the director or writer wanted for the experience. And though games are different in that we can personalize the experience with choices, we're still going down the path of what the creator's want. Not what we want. I guess it depends on what do you believe. Should everything be optional, or should we get the intended experience.
For a franchise built on player choice, taking that away in the final installment is just crap. Anywho, the argument is pointless anymore. BW made their bed, now they have to lay in it.
#30009
Posté 08 avril 2012 - 10:01
Who knows. Like I said, maybe they will explain that with the extended cut ending. But for some reason I doubt it. Being a fic writer the more little details I know, the easier it is for me to write things. I try to keep my writing within the canon of the game, but the ending makes that impossible.moreeman06 wrote...
ladyvader wrote...
I did not know that. But I always talk to everyone. The gut wrenching starts with Garrus' talk then we talk to Liara. I want Shepard to tell Liara "I love you too" like Shep does for Ashley.moreeman06 wrote...
If you don't talk to anyone but EDI she'll show up on the destroy ending with your LI
Thanks for the info. Doubt I'll talk to only EDI. I always have to talk to Garrus, Liara, Tali, and Wrex. Kaidan as well. He's a good sort. Still wants Leia, but Leia doesn't want him.
Yeah i always talk to everyone as well, I've never gotten EDI to come out on Destroy but thats how you do it. I thought it was just a bug but then Patrick gave his informal interview and now i don't know what to think
#30010
Posté 08 avril 2012 - 10:02
Xarathox wrote...
TMA LIVE wrote...
Sunnie22 wrote...
What is so bad about giving players a choice? Is it so obscene for you to think that anyone would want things happier than you do?TMA LIVE wrote...
What I'm saying is that if given a choice, you're not going to get anyone killed. It doesn't matter if they're optional, you're going to save the people that are closest to you unless you actually do want them to die. Like with the Suicide Mission.
I sense a lot of entitlement with your comments over the last couple weeks, especially when it comes to options people want that you clearly don't agree with. You got things your way already, yet you make eluding negative comments directed at anyone who wants it to end on a higher note. Is it really necessary, does it "really" cheapen your enjoyment of doom and gloom if teh option for a lighter end is available?
Well, it's a debate between do you want everything being a choice, or do you want the story Bioware wants to tell? Example, a movie has a certain ending, whether you like it or not. It's what the director or writer wanted for the experience. And though games are different in that we can personalize the experience with choices, we're still going down the path of what the creator's want. Not what we want. I guess it depends on what do you believe. Should everything be optional, or should we get the intended experience.
For a franchise built on player choice, taking that away in the final installment is just crap. Anywho, the argument is pointless anymore. BW made their bed, now they have to lay in it.
But it isn't taken away. You're given three choices. The execution of them sucks because they're 95% the same cutscenes, but they didn't take away player choice. They just didn't give you the choice you wanted.
Modifié par TMA LIVE, 08 avril 2012 - 10:03 .
#30011
Posté 08 avril 2012 - 10:02
jlb524 wrote...
1 million dollars!
You're a damn space pirate!
edit : And guys, take the ending discussion to PM's please.
Modifié par Kilshrek, 08 avril 2012 - 10:03 .
#30012
Posté 08 avril 2012 - 10:03
source:
http://www.cinemable...Week-41200.html
#30013
Posté 08 avril 2012 - 10:03
ladyvader wrote...
Who knows. Like I said, maybe they will explain that with the extended cut ending. But for some reason I doubt it. Being a fic writer the more little details I know, the easier it is for me to write things. I try to keep my writing within the canon of the game, but the ending makes that impossible.moreeman06 wrote...
ladyvader wrote...
I did not know that. But I always talk to everyone. The gut wrenching starts with Garrus' talk then we talk to Liara. I want Shepard to tell Liara "I love you too" like Shep does for Ashley.moreeman06 wrote...
If you don't talk to anyone but EDI she'll show up on the destroy ending with your LI
Thanks for the info. Doubt I'll talk to only EDI. I always have to talk to Garrus, Liara, Tali, and Wrex. Kaidan as well. He's a good sort. Still wants Leia, but Leia doesn't want him.
Yeah i always talk to everyone as well, I've never gotten EDI to come out on Destroy but thats how you do it. I thought it was just a bug but then Patrick gave his informal interview and now i don't know what to think
Yeah that's why i pulled a mythbuster and disregarded the ending for my own just so i could write a bit more
#30014
Posté 08 avril 2012 - 10:05
hollow22_ wrote...
since I edited my last post, i'll repost it again: ME3 will have a patch next week in wich the import bug will be fixed.
source:
http://www.cinemable...Week-41200.html
Yay hope it works
edit: double post
Happy Easter everyone
Asari Baby Easter N7 Dress, by: Sakka88Bln
http://moreeman06.de...rites/#/d4vb8cv
Modifié par moreeman06, 08 avril 2012 - 10:07 .
#30015
Posté 08 avril 2012 - 10:06
hollow22_ wrote...
since I edited my last post, i'll repost it again: ME3 will have a patch next week in wich the import bug will be fixed.
source:
http://www.cinemable...Week-41200.html
Sadly not Liara fix for 360 users, that doesn't involve manual work.
#30016
Posté 08 avril 2012 - 10:09
There's a bug with EDIs friendship points not adding correctly or something like that.ladyvader wrote...
I did not know that. But I always talk to everyone. The gut wrenching starts with Garrus' talk then we talk to Liara. I want Shepard to tell Liara "I love you too" like Shep does for Ashley.moreeman06 wrote...
If you don't talk to anyone but EDI she'll show up on the destroy ending with your LI
Thanks for the info. Doubt I'll talk to only EDI. I always have to talk to Garrus, Liara, Tali, and Wrex. Kaidan as well. He's a good sort. Still wants Leia, but Leia doesn't want him.
#30017
Posté 08 avril 2012 - 10:12
TMA LIVE wrote...
hollow22_ wrote...
since I edited my last post, i'll repost it again: ME3 will have a patch next week in wich the import bug will be fixed.
source:
http://www.cinemable...Week-41200.html
Sadly not Liara fix for 360 users, that doesn't involve manual work.
I don't think they will ever fix that bug....
Btw, does anyone know if I can change Liara's armor from the DLC, to have the same bonus like the LotSB armor?
Is that possible?
#30018
Posté 08 avril 2012 - 10:12
Make it 2 million and you have a deal!Kilshrek wrote...
jlb524 wrote...
1 million dollars!
You're a damn space pirate!
edit : And guys, take the ending discussion to PM's please.
Also.. as far as the endings discussion goes, it's completely relevant when it involves Liara, and wanting an end with Liara is relevant... /uploads_user/1070000/1069890/28019.gif
#30019
Posté 08 avril 2012 - 10:13
TMA LIVE wrote...
Xarathox wrote...
TMA LIVE wrote...
Sunnie22 wrote...
What is so bad about giving players a choice? Is it so obscene for you to think that anyone would want things happier than you do?TMA LIVE wrote...
What I'm saying is that if given a choice, you're not going to get anyone killed. It doesn't matter if they're optional, you're going to save the people that are closest to you unless you actually do want them to die. Like with the Suicide Mission.
I sense a lot of entitlement with your comments over the last couple weeks, especially when it comes to options people want that you clearly don't agree with. You got things your way already, yet you make eluding negative comments directed at anyone who wants it to end on a higher note. Is it really necessary, does it "really" cheapen your enjoyment of doom and gloom if teh option for a lighter end is available?
Well, it's a debate between do you want everything being a choice, or do you want the story Bioware wants to tell? Example, a movie has a certain ending, whether you like it or not. It's what the director or writer wanted for the experience. And though games are different in that we can personalize the experience with choices, we're still going down the path of what the creator's want. Not what we want. I guess it depends on what do you believe. Should everything be optional, or should we get the intended experience.
For a franchise built on player choice, taking that away in the final installment is just crap. Anywho, the argument is pointless anymore. BW made their bed, now they have to lay in it.
But it isn't taken away. You're given three choices. The execution of them sucks because they're 95% the same cutscenes, but they didn't take away player choice. They just didn't give you the choice you wanted.
What I wanted was something that isn't crap. Hell, I'd take a "reapers win, everybody dies" ending as long as the execution was top notch. The current ending was not even close to being top notch.
Hack and Chudson were retarded for locking the rest of the team out of having a say in the finale. They should be fired for such hubris. And that is my opinion of them.
#30020
Posté 08 avril 2012 - 10:16
#30021
Posté 08 avril 2012 - 10:19
Sunnie22 wrote...
Make it 2 million and you have a deal!
Also.. as far as the endings discussion goes, it's completely relevant when it involves Liara, and wanting an end with Liara is relevant... /uploads_user/1070000/1069890/28019.gif
Except that these discussions produce nothing positive, and there are already plenty of threads out there discussing every minute detail of the ending. Because the endings have a tangential relationship to Liara doesn't mean they must be discussed here, there are plenty of other threads fully able to fulfil this role.
So, I'm asking everyone, very nicely, to take the ending discussions to one of the many available threads, and allow the focus of this thread to be Liara, and not Liara in relation to the ending.
I'm no mod, and I have no powers of anything, I'm just trying to keep the thread from descending into bickering, and then getting shut.
#30022
Posté 08 avril 2012 - 10:23
TMA LIVE wrote...
Sunnie22 wrote...
What is so bad about giving players a choice? Is it so obscene for you to think that anyone would want things happier than you do?TMA LIVE wrote...
What I'm saying is that if given a choice, you're not going to get anyone killed. It doesn't matter if they're optional, you're going to save the people that are closest to you unless you actually do want them to die. Like with the Suicide Mission.
I sense a lot of entitlement with your comments over the last couple weeks, especially when it comes to options people want that you clearly don't agree with. You got things your way already, yet you make eluding negative comments directed at anyone who wants it to end on a higher note. Is it really necessary, does it "really" cheapen your enjoyment of doom and gloom if teh option for a lighter end is available?
Well, it's a debate between do you want everything being a choice, or do you want the story Bioware wants to tell? Example, a movie has a certain ending, whether you like it or not. It's what the director or writer wanted for the experience. And though games are different in that we can personalize the experience with choices, we're still going down the path of what the creator's want. Not what we want. I guess it depends on what do you believe. Should everything be optional, or should we get the intended experience.
What if optional is the intended experience? what if the point of the game is for the player to craft his own story? (within the limits provided by the resources/time assigned to the development)
That certainly was the way ME1 and ME2 and most of 3 where, then in the end all that is taken away and you are provided with 3 endings in which not much changes because they all end up resulting in the same outcome with only the philosophical implications being different
#30023
Posté 08 avril 2012 - 10:42
DA:O does this well. Some of my characters are OK with the dark ritual, others aren't. So some die and some live. All of them feel like heroes, all of them feel like they've won.
#30024
Posté 08 avril 2012 - 10:44
Except this is not a movie where the consumer has little or no investment when it's made. This is a long term series where the player has a significant investment of both time and money. Once you cross that investment threshold, comparing these games to a movie rather short sighted. When a company creates a "for profit" product, it's wise for that company to make try to make the majority of it's consumers happy. This isn't about art or artistic integrity, it's about a product that is offered as a commodity (yes it is an accurate term to use), a way to make a profit.TMA LIVE wrote...
Sunnie22 wrote...
What is so bad about giving players a choice? Is it so obscene for you to think that anyone would want things happier than you do?TMA LIVE wrote...
What I'm saying is that if given a choice, you're not going to get anyone killed. It doesn't matter if they're optional, you're going to save the people that are closest to you unless you actually do want them to die. Like with the Suicide Mission.
I sense a lot of entitlement with your comments over the last couple weeks, especially when it comes to options people want that you clearly don't agree with. You got things your way already, yet you make eluding negative comments directed at anyone who wants it to end on a higher note. Is it really necessary, does it "really" cheapen your enjoyment of doom and gloom if teh option for a lighter end is available?
Well, it's a debate between do you want everything being a choice, or do you want the story Bioware wants to tell? Example, a movie has a certain ending, whether you like it or not. It's what the director or writer wanted for the experience. And though games are different in that we can personalize the experience with choices, we're still going down the path of what the creator's want. Not what we want. I guess it depends on what do you believe. Should everything be optional, or should we get the intended experience.
Again, why are YOU so against a choice for a different lighter and happier ending, even if it does not change the end you prefer that is already there? Are you so selfish that you think it's OK to get what you want and nobody else? Really?
Top again:
A little bit of peace in the eye of the storm.
Modifié par Sunnie22, 08 avril 2012 - 10:54 .
#30025
Posté 08 avril 2012 - 10:47
1. When did your Shepard first fall for Liara?
2. Did you romance Liara on your first playthrough?
3. How did your Shepard feel about Liara's treatment of Shep on Illium? (pre-LotSB)
4. What did your Shepard tell Liara about how she/he felt in the cabin convo after LotSB? Worried/Hpeful/Frustrated?
5. Did your Shepard visit Liara before going back to Earth to stand trial?
6. Who are Liara's closest friends in your headcanon?
7. How many blue babies should there be? None? One? Five?





Retour en haut





