Aristobulus500 wrote...

Heehee, yes. Words are a delight; though, some messages are better expressed non-verbally with imagery, sound, or body language.
*snip*
When I say that the Liara/Shep romance is very "equal" and not at all just Shepard taking advantage of the other, I'm most specifically going to be thinking of the LotSB romance and ME3 romance. Liara and Shepard actually talking about themselves and where they stood with eachother, as adults, was just something you never see. I felt it was a very mature way to handle a videogame romance, it took itself seriously when it needed to - yet still allowed for some fun chemistry and dialogue during the actual gameplay segments. I know a lot of that dialogue is the same even if you didn't romance her, but damned if it doesn't really fit a Liara-loyal Shep.
It wasn't just talk, too. They really acted like they cared for eachother, and it was seriously amazing the way they managed to show emotion. As well...just some amazing visuals. Look at the scene after you defeat the shadow broker, where Liara helps Shep up and they kiss...as the light explodes behind them illuminating them. It's...quite something.
But kissing is something you even see in teenage level romances of say, Final Fantasy.
LOL. It's refreshing to see FF referred to as teen programming. Though, I feel it has descended further to the tween audience. When I was a teenager, I played Final Fantasy VI...a level of maturity lost forever to Squee, it would seem.

EDIT: I actually missed that paragon interrupt after the quick hug-kiss after beating the Shadow Broker, andsuspecting I missed something worthwhile, I reset and refought the SB so I could catch the interrupt the second time around. Totally worth it for that legendary kiss.
So I give the romance line credit for implying that they go further, too, aboard the Normandy (of course this applies to ME1/ME3 as well but I'm focusing on LotSB for the moment) and I give it triple credit for managing to make it tasteful and not purely fanservice...though if I were to specifically mention LotSB, like all of the romances, it was rather too tame. The dialogue on the Normandy though, was enough. Full of emotion and just seeing them discuss how they felt in earnest - I have to point out that it's one of the rare times Shepard drops the gung ho leader bravado and really lets his emotions come through, and he does it for Liara. It's very powerful to see them really respecting eachother like that.
It was nice to have a realistic conversation where Shep confides in Liara because they are so close.
The relationship does seem to shine through even in an unromanced Liara in LotSB. I was so sure Shepard would be a single hero, but as the story played out, she convinced me that I was mistaken.
Me: "Okay, Shep you're flying solo as an infiltrator."
Shep: "Sounds like a plan. I'm on it."
<after much BAMF cloaked sniping, LotSB begins>
Shep: "About that 'flying solo' business...see that girl there?"
Me: "The one you keep chasing and yelling about? Yeah."
Shep: "She's pretty d*** gorgeous and amazing."
Me: "...well, I suppose since you feel that strongly... Yeah, you are pretty hot together."
Shep: "Yes, we are."
But I found LotSB amazing even aside from all the interactions with Liara - personally, I loved the chance to really get to explore more of an Asari city. I love Asari architecture and design, and even before LotSB I would always take a moment to just enjoy the skyline of Ilium. There's just something really sleek, yet still alien looking, about their designs. So exploring Hotel Azure was a great chance to just get to see more of an Asari city, and gameplay wise it's still further impressive.
Tela V'asir is easily the best boss fight in the entire trilogy - she actually feels like an equal to Shepard - something Captain Crunch can only dream of - and has some good taunts for him while she's fighting him. Not to mention she's a fun, challenging fight, with the way she zips around the battlefield and is actually just as aggressive as Shepard can be. Even outside of the fight, she maintains her strength - she actually gets a shot in on Shepard so good, he really doesn't have a good response to her - when she's dying and she calls Shepard out for being a hypocrite with Cerberus, and Shepard just has a weak response. Really, she was a great character. I personally would've loved if she survived LotSB to be the rival antagonist in ME3 instead of Lucky Charms.
I also want to mention just how well designed Hagalaz was from a gameplay perspective - it was perfectly tailored to Liara and making great use of her biotics. So much fun to watch her lift people into the air and send them flying away from the ship, to be struck by lightning and distintegrated.
The level design of LotSB was one of it's triumphs. The pacing of conflict/resolution style as it moved from investigation to combat to conversation to pursuit to humorous asides to infiltration to confrontation, etc. was
perfect. Never a dull moment. Tuchanka is the only ME mission I would rank higher.
I agree that the sets were breathtaking and that Vasir was an excellent character. Hagalaz and Illium were visually wonderful. And, Vasir posed a very valid moral challenge to Shepard as the two Spectres fought to the death.
But I have to ask, if you haven't played through ME1, do you plan to, now that you have an investment in Liara? Just to see the beginnings? As well, I'm curious, what were your thoughts on Asari initially, and has your fondness for Liara changed how you feel towards the Asari? I just think it's interesting to see how the primary characters can color peoples dispositions toward their race as a whole.
I do. I'm rather busy with grad school atm, though, and the combat system is...well...I will have to find a way to deal when the day comes. I have watched some of it on YouTube and spoiled it for myself, unfortunately.
I don't judge much, prefering to observe; people are way too complicated for the likes of me to figure out with my weak assumptions. So I had no ideas about the Asari. The dancers in Afterlife were the first I saw, and they were quite visually appealing. Then Shep talked with Aria, and I was impressed to meet a female mob leader. Aria's power and non-succubus character was an interesting contrast to the objectification of Asari within her own club. That told me they were a people with some depth to the ideas behind them. Samara and Morinth added quite a few layers with their story, and Liara herself is a full-fledged individual. I never knew about melding or Asari cultural views on relationships and mortality until watching YouTube vids of ME1, though.
So, I guess, I didn't have any feelings about the Asari, and as layers were added I found them to be a well-developed, interesting culture as both individuals and as a society.
Modifié par recentio, 16 avril 2012 - 04:21 .