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Liara Fans: keep your love blue and true!


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#32001
Aristobulus500

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rubynorman wrote...
Use Autodesk 3ds Max and Actor X Importer, you can google around to find tutorials :bandit:


Is there a reason you're being so coy about this? Do you not actually know the specifics, yourself? I got 3ds max, but the only tutorials I could really find were mostly about creating entirely new stuff from scratch, not loading existing models from games and such.

Further, it seems like the files ME3 uses aren't actually ones that can be read - they are .pcc files and max seems to be looking for .psk files. Are these located somewhere other than the folder where the coalesced.ini file is?

#32002
jlb524

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speedy111280 wrote...
The Mars Archives and Liara's translating are a completely different source of information, those were computers full of documents on the Protheans "observations" of early humans not beacons, if the Asari had something like that hidden in the Temple of Athame it would be a different discussion.


I imagine the asari gov't had access to various Prothean documents that their scientists uncovered over the years.  That could help them piece together the Prothean memories and 'blueprints', as you say.

I also like how this person draws Liara/Aethyta

Edit:  
Image IPB

http://sideway-justs.deviantart.com/ 

Modifié par jlb524, 16 avril 2012 - 03:30 .


#32003
Brockxz

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Aristobulus500 wrote...

rubynorman wrote...
Use Autodesk 3ds Max and Actor X Importer, you can google around to find tutorials :bandit:


Is there a reason you're being so coy about this? Do you not actually know the specifics, yourself? I got 3ds max, but the only tutorials I could really find were mostly about creating entirely new stuff from scratch, not loading existing models from games and such.

Further, it seems like the files ME3 uses aren't actually ones that can be read - they are .pcc files and max seems to be looking for .psk files. Are these located somewhere other than the folder where the coalesced.ini file is?

You want to start with this: 
http://www.gildor.org/downloads and this http://www.gildor.or...model/tutorials 
after that you can use 3dsmax and import models.

#32004
Tyrannosaurus Rex

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jlb524 wrote...
Image IPB


I approve of that Shepard! :lol:

I also like how this person draws Liara/Aethyta


Aethyta is pretty well made. I love the body language.

Modifié par Lizardviking, 16 avril 2012 - 03:52 .


#32005
CrazyGreggy

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Sunnie22 wrote...

TMA LIVE wrote...

Speaking of how Liara's SB role was handled, anyone found it weird how the Barla Von thing was handled? Liara tells you to talk to him, and then he tells you the "Shadow Broker" want's you to do this. And I'm like "Why didn't Liara just tell me on the Normandy or something?"

Bad writing, nothing more.


Oh, I don't know. How many times can Liara's girlfriend just "stumble across" some info that by rights only the SB should know before some clever agent puts 2 and 2 together? Better not to raise suspicions by going through a contact.

As far as we know, only Hackett/TIM and whoever you took with you on the Hagalaz mission knows who the SB is, although Wrex appears to have found out by the time of Sur'kesh. Admittedly it seems to be a lot of people, but these are people in Shepards immediate circles, not the random sentient on the street.

#32006
danteliveson

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Why does Jacob recognize Liara when you go and rescue him??

#32007
Tyrannosaurus Rex

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danteliveson wrote...

Why does Jacob recognize Liara when you go and rescue him??


He was the head of security on the Lazarus project. So he might have quickly met her (or seen her through a security camera) when she handed Shepard's body over to Cerberus.

He might have met her during on the Normandy during LOTSB.

But yeah, Jacob acting like a good ol' buddy to Liara is strange.

#32008
The Lightspeaker

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danteliveson wrote...

Why does Jacob recognize Liara when you go and rescue him??


...because you meet Liara on Illium in ME2? Everyone on the ME2 crew will likely at least know who she IS, if not really "know" her.

#32009
danteliveson

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The Lightspeaker wrote...

danteliveson wrote...

Why does Jacob recognize Liara when you go and rescue him??


...because you meet Liara on Illium in ME2? Everyone on the ME2 crew will likely at least know who she IS, if not really "know" her.


But Jack doesn't.

#32010
adneate

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danteliveson wrote...
Why does Jacob recognize Liara when you go and rescue him??


Besides the ending Jacob is the writing blackhole of the franchise, it's best not to think about anything regarding Jacob. Why he knows people or does the things he does are the true mystery of the series, the things Mac the Hack didn't want us to know.

#32011
The Lightspeaker

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danteliveson wrote...

But Jack doesn't.


Actually, the phrase is "I barely remember you at all, blue". She just doesn't bother remembering people that she doesn't give a damn about.

They HAVE met. Liara even explicitly says "I'd forgotten how angry she was".

Modifié par The Lightspeaker, 16 avril 2012 - 04:59 .


#32012
Chrillze

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adneate wrote...

danteliveson wrote...
Why does Jacob recognize Liara when you go and rescue him??


Besides the ending Jacob is the writing blackhole of the franchise, it's best not to think about anything regarding Jacob. Why he knows people or does the things he does are the true mystery of the series, the things Mac the Hack didn't want us to know.

Jacob is one of the deepest and most mysterious characters in the Mass Effect universe. Just look at the dialogue between him and femshep, heavy risk...

#32013
Erenbe

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adneate wrote...

danteliveson wrote...
Why does Jacob recognize Liara when you go and rescue him??


Besides the ending Jacob is the writing blackhole of the franchise, it's best not to think about anything regarding Jacob. Why he knows people or does the things he does are the true mystery of the series, the things Mac the Hack didn't want us to know.


Yeah, his side mission in ME3 was one of the more useless ones. Actually...it was the single most useless mission in the entire game. Every single word out of his mouth in ME3 deserved a punch in the face!

Him knowing Liara has to do with the Lazarus Project. I think he was already aquainted with Miranda when she met up with Liara to get Shep's body. Liara even met TIM in the comic so it's not unlikely that Jacob was somewhere around doing whatever he does (being an idiot?!) <_<

#32014
Adas18

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Can someone tell me why bioware dropped the number of DLC compared to DAO? I mean especially after 3 successful game launches. Furthermore, previously I asked why the "extended cut" dlc would take until summer and got the answer "to make sure it's good". I believe that it's to retain game player attention so they can draw money from the resurgence pack and MP until then.

But this still begs the question "why hasn't there been anymore single player DLC?" aside from on disc content which was developed long ago. I want another LotSb.

#32015
Erenbe

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Adas18 wrote...

Can someone tell me why bioware dropped the number of DLC compared to DAO? I mean especially after 3 successful game launches. Furthermore, previously I asked why the "extended cut" dlc would take until summer and got the answer "to make sure it's good". I believe that it's to retain game player attention so they can draw money from the resurgence pack and MP until then.

But this still begs the question "why hasn't there been anymore single player DLC?" aside from on disc content which was developed long ago. I want another LotSb.


SP DLC are on hold until the extended cut is out...in addition to waiting for summer to make sure it turns out well they also want to focus on it and not on other DLCs. And I assume Bioware is afraid that any DLC put out before won't sell very well!

#32016
Aristobulus500

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Adas18 wrote...

Can someone tell me why bioware dropped the number of DLC compared to DAO? I mean especially after 3 successful game launches. Furthermore, previously I asked why the "extended cut" dlc would take until summer and got the answer "to make sure it's good". I believe that it's to retain game player attention so they can draw money from the resurgence pack and MP until then.

But this still begs the question "why hasn't there been anymore single player DLC?" aside from on disc content which was developed long ago. I want another LotSb.


It's my hope that the ending DLC *is* another LotSB...

#32017
Mr.House

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Aristobulus500 wrote...

Adas18 wrote...

Can someone tell me why bioware dropped the number of DLC compared to DAO? I mean especially after 3 successful game launches. Furthermore, previously I asked why the "extended cut" dlc would take until summer and got the answer "to make sure it's good". I believe that it's to retain game player attention so they can draw money from the resurgence pack and MP until then.

But this still begs the question "why hasn't there been anymore single player DLC?" aside from on disc content which was developed long ago. I want another LotSb.


It's my hope that the ending DLC *is* another LotSB...

It won't be. All this dlc is doing is adding new cutscenes. No new dialog, no new endings, no gameplay parts. It's best we make our own headcanon for our Shepard and Liara. I doubt Bioware will deliver with this dlc.

#32018
Adas18

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Aristobulus500 wrote...

Adas18 wrote...

Can someone tell me why bioware dropped the number of DLC compared to DAO? I mean especially after 3 successful game launches. Furthermore, previously I asked why the "extended cut" dlc would take until summer and got the answer "to make sure it's good". I believe that it's to retain game player attention so they can draw money from the resurgence pack and MP until then.

But this still begs the question "why hasn't there been anymore single player DLC?" aside from on disc content which was developed long ago. I want another LotSb.


It's my hope that the ending DLC *is* another LotSB...


We all know its just a few(?) more cutscenes... which is funny because even though the cut scenes are higher quality I could've dealt with the script endings in DAO just because I knew more after the fact. I literally got wasted at the end of my second play through just because the battle changed more then the ending. LIKE WTF. Way to get your priorities backwards. I even enjoyed some of the plot twists but why didn't  the Normandy use its thanix canon ONCE even on ran notch it used a missile to my amazement. <_<

#32019
Chrillze

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Mr.House wrote...

Aristobulus500 wrote...

Adas18 wrote...

Can someone tell me why bioware dropped the number of DLC compared to DAO? I mean especially after 3 successful game launches. Furthermore, previously I asked why the "extended cut" dlc would take until summer and got the answer "to make sure it's good". I believe that it's to retain game player attention so they can draw money from the resurgence pack and MP until then.

But this still begs the question "why hasn't there been anymore single player DLC?" aside from on disc content which was developed long ago. I want another LotSb.


It's my hope that the ending DLC *is* another LotSB...

It won't be. All this dlc is doing is adding new cutscenes. No new dialog, no new endings, no gameplay parts. It's best we make our own headcanon for our Shepard and Liara. I doubt Bioware will deliver with this dlc.

They have said that this won't be "just a couple" of cutscenes. I wouldn't be surprised if they put in some interacative dialogue

#32020
DOsquareZER

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Of course it wont be just a couple of cutscenes. ... .... there will be three.

#32021
Adas18

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The ultimate win for this cut scene scenario of biowares is what I dub the "beach scene".

#32022
Erenbe

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Adas18 wrote...

The ultimate win for this cut scene scenario of biowares is what I dub the "beach scene".


everyone runs around naked on a beach?

#32023
Aristobulus500

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Mr.House wrote...

Aristobulus500 wrote...

Adas18 wrote...

Can someone tell me why bioware dropped the number of DLC compared to DAO? I mean especially after 3 successful game launches. Furthermore, previously I asked why the "extended cut" dlc would take until summer and got the answer "to make sure it's good". I believe that it's to retain game player attention so they can draw money from the resurgence pack and MP until then.

But this still begs the question "why hasn't there been anymore single player DLC?" aside from on disc content which was developed long ago. I want another LotSb.


It's my hope that the ending DLC *is* another LotSB...

It won't be. All this dlc is doing is adding new cutscenes. No new dialog, no new endings, no gameplay parts. It's best we make our own headcanon for our Shepard and Liara. I doubt Bioware will deliver with this dlc.


This is definitely possible, but consider this - we've been blatantly lied to by the marketing team before. You can point to countless interviews and statements that are a direct contradiction to what we got in the end. You know, things such as "the end won't just be 'choose a/b/c'".

But now, we have to take their statements to heart? They can lie to us for negative results, but not for positive?

Further - and the main reason I have hope - Weekes and the actual writing team are competent. When they were allowed to actually do their jobs, they produced high quality content that, for the most part, conveyed that they had a handle on, and understanding of, the lore and the characters, and what fans wanted to see. I mean, look at Tuchanka, which was written by Weekes and the rest of the writing team as a, you know, team.

Also, these writers have a history of understanding fan criticisms too, and being able to address it. Look at Lair of the Shadow Broker, which was almost directly made to address complaints people like me had with Liara's encounter in vanilla ME3. It drastically improved upon her character and her relationship with Shepard because people complained about it - so they listened, and made a DLC that addressed those complaints very aptly.

This is the same thing - fans have a complaint about the story, and all they have to do is the same thing. Listen, and address it.

I have absolute faith that Weekes and co. are just as bugged by the ending as any fan, if not more so. There is absolutely no reason to think they don't completely understand the many flaws inherent in the ending, and that they don't know what needs to be done to make a good ending that would satisfy people.

The only issue I see, is if they are given the freedom to actually do their jobs and write a good ending. The more restricted they are, the worse the ending will be.

I'm aware of that statement from Bioware too, the whole use of the word "clarity" and such, but that's actually very vague. Keep this in mind, what they have said is actually so vague they could release an ending that's atrocious, or an ending that's amazing, and they would not have technically lied no matter which extreme they go to.

As an example? Here's something I thought up very quickly in the span of a few minutes that I think is at least decent that still fits the vague requirements they set down.

The 3 original RGB endings are unchanged. Shepard is simply offered a 4th choice to deny the star child, and refuse to take any of those options. Then the fleets fight for themselves and their success is determined by your EMS, and results of that afterward also depend on your paragon/renegade.

Say, more EMS means more people - including Shepard and such - can survive - lower EMS means the Reapers can even win. Paragon/Renegade affects the aftermath. Paragon leads the galaxy in rebuilding in harmony, Renegade helps humans take control afterwards.

That's just a quick example. It would fit their requirements of not changing the original endings, yet still allows for more.

#32024
FRANCESCO84Inn

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for me BioWare add in the Extended Cut, only a little custscene, in some part of the game,

in all case, i'm not come to download the dlc, also before some feedback.

sincerely i not have desire to relive the last mission.

#32025
jlb524

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doozer12 wrote...

Of course it wont be just a couple of cutscenes. ... .... there will be three.


i c wut you did there