adneate wrote...
MidnightRaith wrote...
I would've really liked to bring someone tech oriented with me, but I suppose that since this is only a speedrun, then it doesn't really matter at this point.
ME1 is not balanced at all (though no Mass Effect game is so a moot point) the key to winning Mass Effect 1 is stack Biotics, as much as you can. There is one enemy type in the entire game that are not weak or affected by Biotics and those are flying drones, of which the only time you will encounter JUST flying drones is on the Moon mission. The grandmaster power of Biotics, the one you want to spam as much as possible is Singularity. Basically think of it as an area of effect lift spell, so long as everyone is floating around they can't shoot you and therefore it doesn't really matter if you're squishy or can only use pistols because you aren't taking any damage from the floating people.
Tech in ME1 is almost useless, it's good against flying drones and Geth though the most useful thing it does is let you open things for loot.
Of course I'm always of the opinion that tanking is useless in anything short of a turn based game, why take damage when you can deal it? They can't hurt you if they're dead.
Quite right. I only wanted the tech guy so I could unlock things. As I alluded to, a large part of that is so that I can attempt to get my hands on Colussus armor. I keep hoping that the
next crate will have one. Or the crate after that. Not that Predator L/M/H isn't good. It's just as awesome, but with shields, however I like the look of Colosus better....
Anyway, really the only two tech abilities I end up using are Overload and Damping. The shield attack isn't really what I like using it for considering it's pretty easy to strip shields with your weapon of choice. However, on harder difficulties, the damage protection many enemies have make killing things... not particularly difficult since by high level you're pretty survivable, but lengthy rather. So, I like the passsive 30% damage increase. Tack that on with Warp and you make Immunity useless which is really helpful against Krogan who are really the only things that manage to kill me at this point of the game. Damping, I like to use when I can't get everyone in a CC. Like the Shiala clone on Feros. Usually I can manage to get all the zombie dudes, but she sometimes manages to slip past Lifts or Singularities. At which point, Garrus lets loose a tech mine.
Other than that, yeah, tech is largey useless. One of the reasons Infiltrator is so boring in ME. Gets awesome in ME2, but ME1, it's meh. Just spam Immunity and snipe everything. I don't usually end up using anything besides Overload and Assassination with Immunity. Didn't really notice the biotic aspect of the game since I could simply outlast everything and shoot it. Got to say though, the combat in ME1 doesn't stand out until you use biotics. It was pretty boring before I scrapped my Infiltrator, which was my first successful class in ME. I'll probably only pick that class up again in 2.....
Modifié par MidnightRaith, 27 avril 2012 - 04:59 .