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Liara Fans: keep your love blue and true!


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#36026
Arcataye

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Like I said, it should be done better to even consider it but I couldn't find any other Liara tattoo pictures.
I really tought you'd get the point without focusing on the quality of that exact portrait. But oh well..
She does look like a fish in that one to be honest. But even the best could turn up horrible after some time with the skin aging etc.

Sunnie's minimalistic approach could be cool. I'd make the body lines a bit thinner tho, about the same as her head.
Image IPB

Modifié par Arcataye, 09 mai 2012 - 05:29 .


#36027
TheMarshal

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Ecrulis wrote...

kumquats wrote...

Ecrulis wrote...

Figured Id weigh in on the renegade with Liara topic, I agree that a pure unforgiving renegade may seem a bit odd with Liara, however the way I play My cannon shep is that her colonist background caused her to lock whatever feelings and emotions she had left inside herself, if she wanted to complete the mission she had to be distant and willing to sacrifice people (leading to Torfin).


I can see that beating up the Reporter is a little bit extreme. ^.^
But the big choices with the Renegade, are not unforgiving at all.
What Garrus says about the sabotage of the cure, I believe the same thing applys to Liara. If there was a way to save Thessia, she would have betrayed, lied and murdered.

The difference is between a more renegadish character like Garrus is, that he could learn to live with his choice. Liara would break down. Like we saw in ME2, she can't deal with her own renegadish actions, but she is able to understand them. 


I dunno she seems pretty unapologetic about sacrificing Sakat in LotSB


The question is whether her "...and I would do it again" evidence of her trying to convince us, or her trying to convince herself?  I have no doubt that she's become harder as a result of the events of ME1 and Redemption.  But that's a far cry from believing that she's now a callous and calculating person.

#36028
Aristobulus500

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I am interesting in any pictures people think would translate well to tattoos, if you want to post any. That Noir style one, it *might*...yet, it's so abstract that it also might not. It works well as an artistic picture but a tattoo? I'm not sure.

#36029
Ecrulis

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TheMarshal wrote...

Ecrulis wrote...

kumquats wrote...

Ecrulis wrote...

Figured Id weigh in on the renegade with Liara topic, I agree that a pure unforgiving renegade may seem a bit odd with Liara, however the way I play My cannon shep is that her colonist background caused her to lock whatever feelings and emotions she had left inside herself, if she wanted to complete the mission she had to be distant and willing to sacrifice people (leading to Torfin).


I can see that beating up the Reporter is a little bit extreme. ^.^
But the big choices with the Renegade, are not unforgiving at all.
What Garrus says about the sabotage of the cure, I believe the same thing applys to Liara. If there was a way to save Thessia, she would have betrayed, lied and murdered.

The difference is between a more renegadish character like Garrus is, that he could learn to live with his choice. Liara would break down. Like we saw in ME2, she can't deal with her own renegadish actions, but she is able to understand them. 


I dunno she seems pretty unapologetic about sacrificing Sakat in LotSB


The question is whether her "...and I would do it again" evidence of her trying to convince us, or her trying to convince herself?  I have no doubt that she's become harder as a result of the events of ME1 and Redemption.  But that's a far cry from believing that she's now a callous and calculating person.


Oh of course, I would never classify Liara as callous or calculating, just that if the decision she has to make is more renegade then paragon then she'll be able to make that decision. As a character in ME2 she seems to be much more of a paragon with some renegade as opposed to ME1 where se seemed almost strictly paragon.

#36030
Arcataye

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Aristobulus500 wrote...

I am interesting in any pictures people think would translate well to tattoos, if you want to post any. That Noir style one, it *might*...yet, it's so abstract that it also might not. It works well as an artistic picture but a tattoo? I'm not sure.

That's what I was trying to get at. ;)
I have no expertiese on the subject, just thought it could be nice to see if anyone has some ideas.

#36031
lillitheris

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TheMarshal wrote...

The question is whether her "...and I would do it again" evidence of her trying to convince us, or her trying to convince herself?  I have no doubt that she's become harder as a result of the events of ME1 and Redemption.  But that's a far cry from believing that she's now a callous and calculating person.


I’m working mostly off the assumption that it’s a façade that has owned her. Not that Liara can’t be tough – because, obviously, she is – but that she doesn’t like it, it’s not her. Right now, at least until the end of the war, there’s just no way to drop it.

#36032
Wulfram

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But she seems to be back to strictly Paragon in ME3. Though whether that's because we don't really see her much in her Shadowbroker role, I don't know.

#36033
yesikareyes

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I would want a black and white tattoo of Liara (like the one I posted before, that's well detailed). Looks more classy than the picture posted.

#36034
Tyranniac

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lillitheris wrote...

I’m working mostly off the assumption that it’s a façade that has owned her. Not that Liara can’t be tough – because, obviously, she is – but that she doesn’t like it, it’s not her. Right now, at least until the end of the war, there’s just no way to drop it.


Yeah, I agree completely with this, and I think that's what the scene about Sekat in LotSB was meant to convey. I think you could really see there that she was almost scared of herself in a way.

Wulfram wrote...

But she seems to be back to strictly Paragon in ME3. Though whether that's because we don't really see her much in her Shadowbroker role, I don't know.

 

Why so much talk about paragon and renegade? That's just the ingame morality system and I don't really see how it applies to a characters personality or decisions.

Modifié par Tyranniac, 09 mai 2012 - 05:43 .


#36035
Aristobulus500

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I think that Liara *can* force herself to be more renegade when she has to - certainly she is doing that when you first see her in ME2 - but as said, it's not really her. She doesn't like doing it, it makes her hate herself, and she's incredibly ashamed of it.

That's the difference between Liara and a Renegade Shep - Liara admits that she could do some nasty things if she had to...but it'll haunt her. Renegade shep does horrible things just for kicks and laughs about it.

#36036
Wulfram

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Tyranniac wrote...

Why so much talk about paragon and renegade? That's just the ingame morality system and I don't really see how it applies to a characters personality or decisions.


It's convenient shorthand.  If you'd prefer, we could talk about ruthlessness vs idealism and principles.

#36037
Ecrulis

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Aristobulus500 wrote...

I think that Liara *can* force herself to be more renegade when she has to - certainly she is doing that when you first see her in ME2 - but as said, it's not really her. She doesn't like doing it, it makes her hate herself, and she's incredibly ashamed of it.

That's the difference between Liara and a Renegade Shep - Liara admits that she could do some nasty things if she had to...but it'll haunt her. Renegade shep does horrible things just for kicks and laughs about it.


Fair enough but personally Ive never played my renegade shep as searches for horrid things to do and enjoys it. Before meeting Liara she would take the quickest and simplest solution to complete the mission if an innocent got in her way they would go down she didnt enjoy it it simply was the way it was, and she certainly would never activly search for horrid things to do just for kicks.

In terms of my shep, the person that the normandy sees at the beginning of ME1 is not the "whole" shepard there is a part of herself that she's burried within since her parents died and that part of her doesnt start to reappear until shep encounters Liara, in essence since her parents Liara is the first person to see the complete shepard.

Thats the way i think of it at least for my character, basically renegade shep doesnt HAVE to be a rampaging psycho.

EDIT: maybe paragon and renegade arent good terms to talk about morality in the game, I feel that you can go about "paragon actions" in a ruthless way. For example I can get Tali's charges cleared by screaming at the admiralty board like a bunch of five year olds, its achieves a good and happy result but I go about it in a sort of ruthless way. If that makes any sense.

Modifié par Ecrulis, 09 mai 2012 - 06:03 .


#36038
Tyranniac

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Wulfram wrote...

Tyranniac wrote...

Why so much talk about paragon and renegade? That's just the ingame morality system and I don't really see how it applies to a characters personality or decisions.


It's convenient shorthand.  If you'd prefer, we could talk about ruthlessness vs idealism and principles.


It's not really the names I have a problem with, it's just that it feels a bit like splitting everything into black and white.

#36039
Ecrulis

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Tyranniac wrote...

Wulfram wrote...

Tyranniac wrote...

Why so much talk about paragon and renegade? That's just the ingame morality system and I don't really see how it applies to a characters personality or decisions.


It's convenient shorthand.  If you'd prefer, we could talk about ruthlessness vs idealism and principles.


It's not really the names I have a problem with, it's just that it feels a bit like splitting everything into black and white.


Rereading what Iwrote I do agree, hence the edit, I dont see morality in ME as so black and white, and therefore I dont see either paragon or renegade in game as so black and white, as I think someone at bioware said "what's so bad about buying James and a few soldires a drink?"

#36040
DOsquareZER

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Ecrulis wrote...
Fair enough but personally Ive never played my renegade shep as searches for horrid things to do and enjoys it. Before meeting Liara she would take the quickest and simplest solution to complete the mission if an innocent got in her way they would go down she didnt enjoy it it simply was the way it was, and she certainly would never activly search for horrid things to do just for kicks.

EDIT: maybe paragon and renegade arent good terms to talk about morality in the game, I feel that you can go about "paragon actions" in a ruthless way. For example I can get Tali's charges cleared by screaming at the admiralty board like a bunch of five year olds, its achieves a good and happy result but I go about it in a sort of ruthless way. If that makes any sense.

^ This.  That and the thought process of the larger picture with every action taken - how it could hinder or hasten the successful fulfilment of the goal.  Ruthless and calculating.  Renegade behaviour is doable with morality still intact, just BW didn't think so - to them its a little more black and white as in Renegade = evil. bah to that.

Full renegade doesn't make sense to me (thanks to BW's outlook on P/R motivations) - as does full paragon.  I don't get how anyone can go full scale on both - that was my biggest problem with ME1 ...the higher end morality checks would fail because I didn't have enough paragon or renegade points...but thats ok - i found it made shepard more believabley human in those scenario's - made deaths happen and put a little more work (fighting saren) and contribute to a better story (admit it, a suicide mission with your entire crew and you don't lose anyone? ...yea no.)  (and no im not saying forced deaths makes a better emotional story like walters believes it does)
then theres the script work done for both...that just..sometimes don't do 'em justice.  Sucks BW wrote renegade shep to be short sighted, stupid, and crazy - and paragon shep to be pussified, naive, and corny.

Modifié par doozer12, 09 mai 2012 - 06:32 .


#36041
moreeman06

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MidnightRaith wrote...

Melding without reproduction is something I would have liked to learn more about through the series. I agree with the various fanfic authors that suggest that the asari use melding as a bonding technique between not just lovers but family members as well. It would have been interesting....

Off-topic:

I would like to replace my DA stuff. Had it on the 360 that went 'splodey and never got around to actually finish the game. I did try it on Steam, but it sucks on Steam, so I'm gonna give it a go on Origin.... That said, I've heard from plenty of fans that DA2 sucks or something. I like you people, y'all seem like a group that would remain a bit objective on this. :D Is DA2 worth getting? I want to have the whole story, but if the game's unpleasant, I could just skim the Wiki pages on it, I suppose. Wouldn't be the same, of course, but I'd get the general idea....


DA2 is ok its not great and certainly doesn't live up to the first one but its not horrible either.  the main problem i had with it was that they reuse alot of map templates so that almost every sidequest you're going through the same map.  I might be the only one in here who actually liked the story but that's my two cents.  It doesn't live up to Origins but its still a ok game.

#36042
Ecrulis

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doozer12 wrote...

Ecrulis wrote...
Fair enough but personally Ive never played my renegade shep as searches for horrid things to do and enjoys it. Before meeting Liara she would take the quickest and simplest solution to complete the mission if an innocent got in her way they would go down she didnt enjoy it it simply was the way it was, and she certainly would never activly search for horrid things to do just for kicks.

EDIT: maybe paragon and renegade arent good terms to talk about morality in the game, I feel that you can go about "paragon actions" in a ruthless way. For example I can get Tali's charges cleared by screaming at the admiralty board like a bunch of five year olds, its achieves a good and happy result but I go about it in a sort of ruthless way. If that makes any sense.

^ This.  That and the thought process of the larger picture with every action taken - how it could hinder or hasten the successful fulfilment of the goal.  Ruthless and calculating.  Renegade behaviour is doable with morality still intact, just BW didn't think so - to them its a little more black and white as in Renegade = evil. bah to that.

Full renegade doesn't make sense to me (thanks to BW's outlook on P/R motivations) - as does full paragon.  I don't get how anyone can go full scale on both - that was my biggest problem with ME1 ...the higher end morality checks would fail because I didn't have enough paragon or renegade points...but thats ok - i found it made shepard more believabley human in those scenario's - made deaths happen and put a little more work (fighting saren) and contribute to a better story (admit it, a suicide mission with your entire crew and you don't lose anyone? ...yea no.)  (and no im not saying forced deaths makes a better emotional story like walters believes it does)
then theres the script work done for both...that just..sometimes don't do 'em justice.  Sucks BW wrote renegade shep to be short sighted, stupid, and crazy - and paragon shep to be pussified, naive, and corny.


Pretty much exactly as I see it, and also the reason I love playing my renegade as a Liaramancer, it feels perfect that Liara is the one person who could break down the walls that shep has built around herself I feel it makes for a very satisfying romance, as im sure paragon shep and jack may feel.

#36043
ladyvader

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Ecrulis wrote...

Tyranniac wrote...

Wulfram wrote...

Tyranniac wrote...

Why so much talk about paragon and renegade? That's just the ingame morality system and I don't really see how it applies to a characters personality or decisions.


It's convenient shorthand.  If you'd prefer, we could talk about ruthlessness vs idealism and principles.


It's not really the names I have a problem with, it's just that it feels a bit like splitting everything into black and white.


Rereading what Iwrote I do agree, hence the edit, I dont see morality in ME as so black and white, and therefore I dont see either paragon or renegade in game as so black and white, as I think someone at bioware said "what's so bad about buying James and a few soldires a drink?"

Nothing from what I see.  What's wrong with telling a certain batarian he is working too hard  when you know you'll have to deal with the gunship.  EDI even mentions doing things to make it easier dealing with the mercs during Garrus' RM.

I think Liara knows what the score is and what is at stake.  I also think she is willing to do what it takes to end the war.  Now, I know that has nothing to do with going after the Shadow Broker, but at that point, that is what she is focused on.  I think her vengence is for both Feron and Shepard and maybe for herself.  For the things she has done that she is not proud of.

I really think Liara gave up a part of herself when she went looking for Sheaprd's body.  She did things she never thought she would do.  But she did them because she felt she had to do them.

#36044
Ecrulis

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moreeman06 wrote...

MidnightRaith wrote...

Melding without reproduction is something I would have liked to learn more about through the series. I agree with the various fanfic authors that suggest that the asari use melding as a bonding technique between not just lovers but family members as well. It would have been interesting....

Off-topic:

I would like to replace my DA stuff. Had it on the 360 that went 'splodey and never got around to actually finish the game. I did try it on Steam, but it sucks on Steam, so I'm gonna give it a go on Origin.... That said, I've heard from plenty of fans that DA2 sucks or something. I like you people, y'all seem like a group that would remain a bit objective on this. :D Is DA2 worth getting? I want to have the whole story, but if the game's unpleasant, I could just skim the Wiki pages on it, I suppose. Wouldn't be the same, of course, but I'd get the general idea....


DA2 is ok its not great and certainly doesn't live up to the first one but its not horrible either.  the main problem i had with it was that they reuse alot of map templates so that almost every sidequest you're going through the same map.  I might be the only one in here who actually liked the story but that's my two cents.  It doesn't live up to Origins but its still a ok game.


Your not the only one, I like the story as well, not as good as DA:O but still. However from the get go I never looked at DA2 as a true sequel more as a spin-off.

#36045
Robhuzz

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moreeman06 wrote...

MidnightRaith wrote...

Melding without reproduction is something I would have liked to learn more about through the series. I agree with the various fanfic authors that suggest that the asari use melding as a bonding technique between not just lovers but family members as well. It would have been interesting....

Off-topic:

I would like to replace my DA stuff. Had it on the 360 that went 'splodey and never got around to actually finish the game. I did try it on Steam, but it sucks on Steam, so I'm gonna give it a go on Origin.... That said, I've heard from plenty of fans that DA2 sucks or something. I like you people, y'all seem like a group that would remain a bit objective on this. :D Is DA2 worth getting? I want to have the whole story, but if the game's unpleasant, I could just skim the Wiki pages on it, I suppose. Wouldn't be the same, of course, but I'd get the general idea....


DA2 is ok its not great and certainly doesn't live up to the first one but its not horrible either.  the main problem i had with it was that they reuse alot of map templates so that almost every sidequest you're going through the same map.  I might be the only one in here who actually liked the story but that's my two cents.  It doesn't live up to Origins but its still a ok game.


I kind of liked the story. BW said they weren't going to do another 'hero saves the day' story that revolved around beating an ancient evil. I liked it.

I'm currently playing Dragon age Awakening (after finishing the main Origins game last night - still an amazing game after so many playthroughs), and I realise one thing I really dislike about DA2: What they did to Anders. He's such an awesome character, cheerful, funny and about as serious as Oghren (which says something) in awakening but they had to replace him with that paranoid kind of irritating possesed Anders for DA2. *Sigh* Waste of a great character...

Back to Liara now.

Many people seem to dislike trying to name Liara paragon or renegade but can we just agree that Liara really is a good person deep down? Regardless of some of the acts she committed (I imagine she wasn't exactly clean during her 2 years as an information broker while Shepard was gone) in ME3 it is obvious she's a good person.

Modifié par Robhuzz, 09 mai 2012 - 06:40 .


#36046
Ecrulis

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Robhuzz wrote...

moreeman06 wrote...

MidnightRaith wrote...

Melding without reproduction is something I would have liked to learn more about through the series. I agree with the various fanfic authors that suggest that the asari use melding as a bonding technique between not just lovers but family members as well. It would have been interesting....

Off-topic:

I would like to replace my DA stuff. Had it on the 360 that went 'splodey and never got around to actually finish the game. I did try it on Steam, but it sucks on Steam, so I'm gonna give it a go on Origin.... That said, I've heard from plenty of fans that DA2 sucks or something. I like you people, y'all seem like a group that would remain a bit objective on this. :D Is DA2 worth getting? I want to have the whole story, but if the game's unpleasant, I could just skim the Wiki pages on it, I suppose. Wouldn't be the same, of course, but I'd get the general idea....


DA2 is ok its not great and certainly doesn't live up to the first one but its not horrible either.  the main problem i had with it was that they reuse alot of map templates so that almost every sidequest you're going through the same map.  I might be the only one in here who actually liked the story but that's my two cents.  It doesn't live up to Origins but its still a ok game.


I kind of liked the story. BW said they weren't going to do another 'hero saves the day' story that revolved around beating an ancient evil. I liked it.

I'm currently playing Dragon age Awakening (after finishing the main Origins game last night - still an amazing game after so many playthroughs), and I realise one thing I really dislike about DA2: What they did to Anders. He's such an awesome character, cheerful, funny and about as serious as Oghren (which says something) in awakening but they had to replace him with that paranoid kind of irritating possesed Anders for DA2. *Sigh* Waste of a great character...

Back to Liara now.

Many people seem to dislike trying to name Liara paragon or renegade but can we just agree that Liara really is a good person deep down? Regardless of some of the acts she committed (I imagine she wasn't exactly clean during her 2 years as an information broker while Shepard was gone) in ME3 it is obvious she's a good person.


Of course I can agree to that :). dont really think any character can be labeled either or, nothing is that cut and dry 

EDIT: agree on Anders, he annoyed the living crap out of me in DA2.

Modifié par Ecrulis, 09 mai 2012 - 06:43 .


#36047
Neeh

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Arcataye wrote...

Got it working.
BIOG_HMF_HED_PROMorph_R.PROShepard.HMF_HED_PROShepard_Face_Diff
(Appearance -> Head Morph -> Texture Parameters -> Head Diff -> Value)

Custom frecklesheps ahoy!
.


Not the map I was on about, that's just the default Femshep face.
Lets see..

Appearance -> Head Morph -> Texture Parameters ->HED_Frek,
BIOG_HMM_HED_PROMorph.Freckles.HMM_HED_PROBase_Face_Frk3

I've taken a look at the maps, there's a couple of them with different literations of freckels.

Modifié par Neeh, 09 mai 2012 - 06:49 .


#36048
Tyranniac

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doozer12 wrote...

^ This.  That and the thought process of the larger picture with every action taken - how it could hinder or hasten the successful fulfilment of the goal.  Ruthless and calculating.  Renegade behaviour is doable with morality still intact, just BW didn't think so - to them its a little more black and white as in Renegade = evil. bah to that.

Full renegade doesn't make sense to me (thanks to BW's outlook on P/R motivations) - as does full paragon.  I don't get how anyone can go full scale on both - that was my biggest problem with ME1 ...the higher end morality checks would fail because I didn't have enough paragon or renegade points...but thats ok - i found it made shepard more believabley human in those scenario's - made deaths happen and put a little more work (fighting saren) and contribute to a better story (admit it, a suicide mission with your entire crew and you don't lose anyone? ...yea no.)  (and no im not saying forced deaths makes a better emotional story like walters believes it does)
then theres the script work done for both...that just..sometimes don't do 'em justice.  Sucks BW wrote renegade shep to be short sighted, stupid, and crazy - and paragon shep to be pussified, naive, and corny.


Just wanted to say that I agree completely that it makes no sense to go completely either way. I don't really think BioWare did anything wrong with making both extremes a bit over the top though since there's nothing preventing you from mixing.

#36049
Sunnie

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Ecrulis wrote...

Neeh wrote...

Ecrulis wrote...

My own personal issues with traynor is that, as was said earlier, Bioware seemed more concerned with making her, and cortez, fanservice same sex LI than fleshed out characters. Don't get me wrong I like the characters and their potential but for christs sake I invite Traynor up for chess and she hints at wanting to take a shower in my room :blink:.


Well, that's all they had time for really, just another reason the game should've been held of 'til summer atleast.


I totally agree I wish both traynor and cortez had more time to be developed into more complicated characters. Like I said just seems odd that she goes from "EDI's Voice is hot" to "Wanna play chess I like it best when games make me sweat" to "lets shower together". Just seems sloppy to me.

Something some people tend to miss is the fact that Traynor and Cortez don't get a lot of narrative time to be developed, since the narrative for ME3 is actually rather short. They have to happen rather fast and sloppily due to the limitations with the narrative being pretty swift. Liara gets 3 games worth of narrative, VS and ME2 LIs get 2 games, Sam and Steve get 1/2.

blah top:

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The real power in the galaxy.

Modifié par Sunnie22, 09 mai 2012 - 07:11 .


#36050
Tyranniac

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Sunnie22 wrote...

Something you may be missing is the fact that Traynor and Cortez don't get a lot of narrative time to be developed, since the narrative for ME3 is actually rather short. They have to happen rather fast and sloppily due to the limitations with the narrative being pretty swift. Liara gets 3 games worth of narrative, VS and ME2 LIs get 2 games, Sam and Steve get 1/2.


I don't really think it's done sloppily, just a bit too quickly.