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Liara Fans: keep your love blue and true!


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#36851
Sarcastic Tasha

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I did like Shepard's creepy dreams, didn't like the kid but the whispers were great. Mordin whispering to Shepard in her dream after she shot him was particularly poignant. But yeah having her mates get killed in the dreams would have made more sense than some random kid (worse in the second playthrough what with the ending).

I like ME but I don't want to pay monthly to play it. I'd much prefer a new single player ME game with a new protagonist.

#36852
Yuqi

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Sarcastic Tasha wrote...

I did like Shepard's creepy dreams, didn't like the kid but the whispers were great. Mordin whispering to Shepard in her dream after she shot him was particularly poignant. But yeah having her mates get killed in the dreams would have made more sense than some random kid (worse in the second playthrough what with the ending).

I like ME but I don't want to pay monthly to play it. I'd much prefer a new single player ME game with a new protagonist.


The dreams are most effective when you do an ultimate renegade playthrough.

The ending seemed like a set up somewhat, and the emphasis on "alright one more story' was pretty obvious. I don't think it will be an MMO though.


Worries by ma-rin

#36853
kyg_20X6

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Sarcastic Tasha wrote...

I like ME but I don't want to pay monthly to play it. I'd much prefer a new single player ME game with a new protagonist.


This (and I'd only be interested if the EC makes ME3 enjoyable again).

If they do do another series, I'd prefer it not contain any of the characters of the current series. Unless, I guess, it's a prequel (the problem there, though, is we know how every conflict turned out). I wouldn't want a game set post-ME3 that contained Liara without Shepard. If it was post-ME3, I'd want a whole new cast and protagonist, just like you said.

#36854
kyg_20X6

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Yuqi wrote...

Worries by ma-rin


Hmmm... looks more like Samara, than Liara, to me. :huh:

#36855
Ecrulis

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kyg_20X6 wrote...

Sarcastic Tasha wrote...

I like ME but I don't want to pay monthly to play it. I'd much prefer a new single player ME game with a new protagonist.


This (and I'd only be interested if the EC makes ME3 enjoyable again).

If they do do another series, I'd prefer it not contain any of the characters of the current series. Unless, I guess, it's a prequel (the problem there, though, is we know how every conflict turned out). I wouldn't want a game set post-ME3 that contained Liara without Shepard. If it was post-ME3, I'd want a whole new cast and protagonist, just like you said.


This, there is one more problem with a ME MMO though (and any game set after ME3) the universe after the events of ME3 would be VASTLY different from player to player, depending on control, synthesis, or destroy it would seem to me they would have to pick a "cannon ending" if they wanted to do something after ME3, yet another reason shoehorning everyone into those 3 choices destroys any way for the series to continue afterthe events of ME3.

#36856
Arcataye

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kyg_20X6 wrote...

Yuqi wrote...
Worries by ma-rin

Hmmm... looks more like Samara, than Liara, to me. :huh:

She has some really nice art, but I somehow don't like the way she draws Liara's face in some of them.
http://ma-rin.deviantart.com/gallery/

Modifié par Arcataye, 15 mai 2012 - 02:40 .


#36857
Sarcastic Tasha

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Ecrulis wrote...

This, there is one more problem with a ME MMO though (and any game set after ME3) the universe after the events of ME3 would be VASTLY different from player to player, depending on control, synthesis, or destroy it would seem to me they would have to pick a "cannon ending" if they wanted to do something after ME3, yet another reason shoehorning everyone into those 3 choices destroys any way for the series to continue afterthe events of ME3.


Yeah seems like they'd either have to make certain choices canon or set ME4 (or what ever they might call it) before ME3. It wouldn't matter if they set it after ME1 since choices wouldn't make dramatic changes. If they do make another Mass Effect game I hope we get the choice to play as a non-human.

#36858
Tyranniac

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Okay, let's see. Long post.

[quote]The Lightspeaker wrote...

Just a quick post. I'm still working on ME2 fanfic stuff. Promise. At the moment RL is a bit crazy and I'm trying to deal with personal problems and stuff. Nice being able to look through here for happy stuff though.

I was HOPING to have a chapter done a week but that's obviously not happened. I'll try for next weekend. ;)[/quote]

Looking forward to it!

[quote]Aristobulus500 wrote...

That's...a bit unnerving because only the biotic energy around her is moving. She's not even blinking...[/quote] 

Stasis? :lol:

[quote]TheMarshal wrote...

[quote]MidnightRaith wrote...

I would like to weigh in on the asari culture vs human culture topic.

[/quote]

I, too, dislike it when Shepard completely abandons his/her human culture and wholeheartedly adopts the asari culture, to the point where Shepard is actually treated as an asari (thankfully, only one/two such fics that I've come across are guilty of this).  In my eyes, the asari culture is all about plurality, enriching one's own culture by acknowledging and accepting others'.  It's for this reason that I like to think of any children that Shep and Liara have as being raised in a wildly multicultural setting, with many races all going to the same school together.

That said, I like the idea of FemShep calling herself "dad".  I like the idea of FemShep proposing to Liara in the asari way.  It's acknowledging the others' culture without completely abandoning their own.  Of course, my Alice Shepard has no family to speak of (go Earthborns!) so it's not like she's really giving up any traditions.
[/quote] 

I agree with TheMarshal here, none of them should abandon their culture, but I still like FemShep being "dad". Colonists don't have any family either by the way.

[quote]adneate wrote...

If a particular Shepard has a very favourable impression of Asari culture over their own they'd be that much more likely to cast off their old culture and totally embrace it. Weak cultural attachements can also be a motivator to assimilate, an Earthborn or Colonist  with no surviving family would certainly find a great deal of comfort in just having Aetheya as a mother-in-law or any other family Liara might still have left. They'd certainly seek this new family's approval and would adjust to the adopted family's culture and traditions. Colonists might also be more easy to assimilate living on remote world's far from the human centric culture storm of Earth. They might not be fully connected with human culture living very rural isolated lives in the attican traverse far from the hustle and bustle of Earth.

[/quote] 

This holds true for my Shepard due to being a colonist and also curious about other cultures. Of course she wouldn't completely abandon human culture.

[quote]Yuqi wrote...

[quote]TheMarshal wrote...

Probably true, Yuqi, which is maybe why it's for the best that they left the survival "ambiguous" at the end. Of course, that hasn't stopped me from assuming a Mega-Happy Ending™ for all headcanon purposes![/quote]

I I gave it alot of thought, and  I just can't see Shepard being fully 'sane' ever again. If they gave a rainbows and pony ending I would have beeen so mad.
[/quote] 

I disagree with Yuqi, I don't think there's anything saying Shepard can't be sane after the war. Also, just because she doesn't utterly break down that doesn't mean it's a rainbows and pony ending. <_<

[quote]kumquats wrote...

Hearing VS whisper and hearing everyone who dies during ME3 in the dreams, was more then enough for me to understand that Shepard is slowly breaking down. 
But I agree the Starchild was more then confusing, because they use it as an avatar for the Citadel AI. Not good at all.

A. kick the Starchild out of the dream or B (what I would have wanted), let this Citadel AI use the image of your LI. 
They clearly wanted with the dreams and the child in the beginning, to create a emotional connection for the avatar in the end.
Why not use the LI as an avatar? People are super attached to them. On the other hand, I often asked myself if BW created ME3 more with the new audiance in mind and didn't focus too much on the people who played both games. 
I don't know.
[/quote] 

I also would have preferred using the LI in the dreams rather than the child. Not sure about the Catalyst though.

[quote]
P.S. Just saw a post stating that Hudson wants to do MMO. So, if it's a ME MMO and it features Thessia in all its glory, would you play it?[/quote] 

I really hope they don't do it. I have to admit I probably would try it if they did though just because it is more Mass Effect. But I expect it would be awful.

[quote]kyg_20X6 wrote...

[quote]Sarcastic Tasha wrote...

I like ME but I don't want to pay monthly to play it. I'd much prefer a new single player ME game with a new protagonist.[/quote]

This (and I'd only be interested if the EC makes ME3 enjoyable again).

If they do do another series, I'd prefer it not contain any of the characters of the current series. Unless, I guess, it's a prequel (the problem there, though, is we know how every conflict turned out). I wouldn't want a game set post-ME3 that contained Liara without Shepard. If it was post-ME3, I'd want a whole new cast and protagonist, just like you said.

[/quote] 

Very much agree, especially about not having Liara without Shepard. I don't really have a problem with knowing what happens in a prequel though. It worked well in Halo: Reach. *shrug*

[quote]kyg_20X6 wrote...
I think, if Shepard survives the war, they would want to take a break from all those worries. They would be exhausted. And if their LI survived, they finally have a chance at peace, love and happiness (which my Mindoir-surviving femshep has never had). And I LOVE the idea of Liara helping Shepard through the process, with the melding and whatnot. That's beautiful.[/quote] 

I agree. While I do think that Shepard would be absolutely exhausted after the war, and tired of fighting (at least mine), and certainly haunted by all she's been through, I don't think she'd break down, it would certainly cause some problems though. (I think she is more troubled than adneate seems to think, but less so than Yuqi.). She has been through a lot after all, even if she is a soldier. While not that many traumatizing events you still have to remember the extreme responsibilities and burdens she has had to bear and that she has had to resist the psychological influence of the Reapers, which is very powerful considering their godlike minds.

My Shepard would retire, settle down and recover for a long time for sure, just as you have the option to tell Javik in London. A lot of people would certainly seek Shepard's attention for various reasons, but I do think her status would allow her decent privacy. Liara would help her recover and deal with any lingering issues. I do think she would eventually start working again, but not in the military. Something to help rebuild, probably.

Just because Shepard survives without loosing her sanity that doesn't mean the ending would be rainbows and ponies, just want to repeat this again. The galaxy is still in the state it is, much has been lost, and Shepard will certainly have some issues from the pressure she's had placed on her and exposure to the Reapers.

[quote]Arcataye wrote...

[quote]kyg_20X6 wrote...
[quote]Yuqi wrote...
Worries by ma-rin[/quote]Hmmm... looks more like Samara, than Liara, to me. [smilie]http://social.bioware.com/images/forum/emoticons/wondering.png[/smilie][/quote]
She has some really nice art, but I somehow don't like the way she draws Liara's face in some of them.
http://ma-rin.deviantart.com/gallery/ 

[/quote] 

Yeah, some of them are really off while others are amazing.

Edit:

[quote]Sarcastic Tasha wrote...

[quote]Ecrulis wrote...

This, there is one more problem with a ME MMO though (and any game set after ME3) the universe after the events of ME3 would be VASTLY different from player to player, depending on control, synthesis, or destroy it would seem to me they would have to pick a "cannon ending" if they wanted to do something after ME3, yet another reason shoehorning everyone into those 3 choices destroys any way for the series to continue afterthe events of ME3.

[/quote]

Yeah seems like they'd either have to make certain choices canon or set ME4 (or what ever they might call it) before ME3. It wouldn't matter if they set it after ME1 since choices wouldn't make dramatic changes. If they do make another Mass Effect game I hope we get the choice to play as a non-human.

[/quote] 

I'd like a few games with smaller storylines (still RPGs), some prequels (maybe more shooter oriented, or even an RTS) and something to just explore the galaxy and cultures.

Modifié par Tyranniac, 15 mai 2012 - 02:49 .


#36859
Ecrulis

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Oh I agree Id love to see more rpgs in the universe I just feel they have written themselves into a rather difficult corner with the endings as is, I dont really see how they could do anything set after ME3 and have it satsifying for the majority of the fan base.

#36860
Aristobulus500

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You know, on the subject of MMOs, I think there is a ton of potential in it that a lot of you are overlooking because you think an MMO has to be World of Warcraft.

What I'd personally like to see in an ME MMO is a mix between Phantasy Star Online and Phantasy Star Universe - with some improvements, of course. Think about those games - PSO had really varied dungeons to visit and pretty good ambiance, and PSU had various hubs, player housing, character customization, and stuff like that. It could all translate really well to ME...

But that's the short of it - the thing is an MMO, the advantage is it offers a very easy way to allow the rest of the galaxy to be fleshed out more than happened with Shepard - see, an MMO can allow for smaller scale conflicts, so it's a good way to get to see and do things Shepard never did, because his story was all about the Reaper war, and he just visited planets and areas rather than spending any large amount of time on them.

So, to make my point, imagine that ME had a good ending, imagine that the ending DLC fixes things and allows for the status quo of the galaxy to be restored - there's still a galactic community and all, still have a means of getting around the galaxy.

Now an MMO can be set after ME3. An MMO can allow a player to make their own character from any race, not force them to be a human, and they can turn places like Thessia into entire huge areas, instead of Shepard's trilogy way of doing it, which has been occasional hubs and then missions you can't return to. They can make it really large and open, to allow you the chance to actually explore it, and fill it with npcs to talk to - some of which give you small time missions Shepard wouldn't have bothered with, but are just fine for an MMO, and they can use these to show the player more of say, Asari culture and what life is like there.

Instead of always dealing with problems the threaten the entire galaxy, you're allowed to deal with just helping some Asari with a problem on Thessia and it doesn't involve anything more than the city she lives in on Thessia.

I think a mix of the PSO/PSU games would be a good idea though, because imagine - take PSU's system - various hubs, one was a space station, others were on planets. And they affected the style of player housing you could have depending on where you set up shop, and the types of missions available and where you'd go. And that's real easy to translate - Citadel and various home planets as hubs. Citadel missions would send you to various places around the Citadel so you see much more of it than you did as Shepard, especially once you get into player housing, and the home planet hub and missions would send you to various locations and cities around that planet.

And the other benefit of a PSO/PSU style system is how it facilitates playing with other people - just like ME's current multiplayer. At a hub, you form a group, then choose a suitable mission and even set the difficulty, then everyone is sent off to the mission chosen.

Really, I'd just personally love an ME MMO for what it could offer me in the chance to really get to explore and see more of the galaxy and setting, I think that is just being overlooked.

#36861
Ecrulis

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Aristobulus500 wrote...

You know, on the subject of MMOs, I think there is a ton of potential in it that a lot of you are overlooking because you think an MMO has to be World of Warcraft.

What I'd personally like to see in an ME MMO is a mix between Phantasy Star Online and Phantasy Star Universe - with some improvements, of course. Think about those games - PSO had really varied dungeons to visit and pretty good ambiance, and PSU had various hubs, player housing, character customization, and stuff like that. It could all translate really well to ME...

But that's the short of it - the thing is an MMO, the advantage is it offers a very easy way to allow the rest of the galaxy to be fleshed out more than happened with Shepard - see, an MMO can allow for smaller scale conflicts, so it's a good way to get to see and do things Shepard never did, because his story was all about the Reaper war, and he just visited planets and areas rather than spending any large amount of time on them.

So, to make my point, imagine that ME had a good ending, imagine that the ending DLC fixes things and allows for the status quo of the galaxy to be restored - there's still a galactic community and all, still have a means of getting around the galaxy.

Now an MMO can be set after ME3. An MMO can allow a player to make their own character from any race, not force them to be a human, and they can turn places like Thessia into entire huge areas, instead of Shepard's trilogy way of doing it, which has been occasional hubs and then missions you can't return to. They can make it really large and open, to allow you the chance to actually explore it, and fill it with npcs to talk to - some of which give you small time missions Shepard wouldn't have bothered with, but are just fine for an MMO, and they can use these to show the player more of say, Asari culture and what life is like there.

Instead of always dealing with problems the threaten the entire galaxy, you're allowed to deal with just helping some Asari with a problem on Thessia and it doesn't involve anything more than the city she lives in on Thessia.

I think a mix of the PSO/PSU games would be a good idea though, because imagine - take PSU's system - various hubs, one was a space station, others were on planets. And they affected the style of player housing you could have depending on where you set up shop, and the types of missions available and where you'd go. And that's real easy to translate - Citadel and various home planets as hubs. Citadel missions would send you to various places around the Citadel so you see much more of it than you did as Shepard, especially once you get into player housing, and the home planet hub and missions would send you to various locations and cities around that planet.

And the other benefit of a PSO/PSU style system is how it facilitates playing with other people - just like ME's current multiplayer. At a hub, you form a group, then choose a suitable mission and even set the difficulty, then everyone is sent off to the mission chosen.

Really, I'd just personally love an ME MMO for what it could offer me in the chance to really get to explore and see more of the galaxy and setting, I think that is just being overlooked.


Oh I think the worst thing they could do with an ME MMO would be make it a WoW Clone so I agree with you, in terms of setting it after ME3 I'll reserve judgment until after EC, its just there will still be those 3 choices I just don't want to see them end up picking a "cannon" ending.

#36862
Tyrannosaurus Rex

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Aristobulus500 wrote...

You know, on the subject of MMOs, I think there is a ton of potential in it that a lot of you are overlooking because you think an MMO has to be World of Warcraft.

What I'd personally like to see in an ME MMO is a mix between Phantasy Star Online and Phantasy Star Universe - with some improvements, of course. Think about those games - PSO had really varied dungeons to visit and pretty good ambiance, and PSU had various hubs, player housing, character customization, and stuff like that. It could all translate really well to ME...

But that's the short of it - the thing is an MMO, the advantage is it offers a very easy way to allow the rest of the galaxy to be fleshed out more than happened with Shepard - see, an MMO can allow for smaller scale conflicts, so it's a good way to get to see and do things Shepard never did, because his story was all about the Reaper war, and he just visited planets and areas rather than spending any large amount of time on them.

So, to make my point, imagine that ME had a good ending, imagine that the ending DLC fixes things and allows for the status quo of the galaxy to be restored - there's still a galactic community and all, still have a means of getting around the galaxy.

Now an MMO can be set after ME3. An MMO can allow a player to make their own character from any race, not force them to be a human, and they can turn places like Thessia into entire huge areas, instead of Shepard's trilogy way of doing it, which has been occasional hubs and then missions you can't return to. They can make it really large and open, to allow you the chance to actually explore it, and fill it with npcs to talk to - some of which give you small time missions Shepard wouldn't have bothered with, but are just fine for an MMO, and they can use these to show the player more of say, Asari culture and what life is like there.

Instead of always dealing with problems the threaten the entire galaxy, you're allowed to deal with just helping some Asari with a problem on Thessia and it doesn't involve anything more than the city she lives in on Thessia.

I think a mix of the PSO/PSU games would be a good idea though, because imagine - take PSU's system - various hubs, one was a space station, others were on planets. And they affected the style of player housing you could have depending on where you set up shop, and the types of missions available and where you'd go. And that's real easy to translate - Citadel and various home planets as hubs. Citadel missions would send you to various places around the Citadel so you see much more of it than you did as Shepard, especially once you get into player housing, and the home planet hub and missions would send you to various locations and cities around that planet.

And the other benefit of a PSO/PSU style system is how it facilitates playing with other people - just like ME's current multiplayer. At a hub, you form a group, then choose a suitable mission and even set the difficulty, then everyone is sent off to the mission chosen.

Really, I'd just personally love an ME MMO for what it could offer me in the chance to really get to explore and see more of the galaxy and setting, I think that is just being overlooked.


I know nothing of those MMOs you mention but I still disagree with you. Anything a MMO could provide in terms of story, a single player can as well but better.

I would much rather have a spy game set in ME.

#36863
Tyranniac

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Aristobulus500 wrote...

You know, on the subject of MMOs, I think there is a ton of potential in it that a lot of you are overlooking because you think an MMO has to be World of Warcraft.

What I'd personally like to see in an ME MMO is a mix between Phantasy Star Online and Phantasy Star Universe - with some improvements, of course. Think about those games - PSO had really varied dungeons to visit and pretty good ambiance, and PSU had various hubs, player housing, character customization, and stuff like that. It could all translate really well to ME...

But that's the short of it - the thing is an MMO, the advantage is it offers a very easy way to allow the rest of the galaxy to be fleshed out more than happened with Shepard - see, an MMO can allow for smaller scale conflicts, so it's a good way to get to see and do things Shepard never did, because his story was all about the Reaper war, and he just visited planets and areas rather than spending any large amount of time on them.

So, to make my point, imagine that ME had a good ending, imagine that the ending DLC fixes things and allows for the status quo of the galaxy to be restored - there's still a galactic community and all, still have a means of getting around the galaxy.

Now an MMO can be set after ME3. An MMO can allow a player to make their own character from any race, not force them to be a human, and they can turn places like Thessia into entire huge areas, instead of Shepard's trilogy way of doing it, which has been occasional hubs and then missions you can't return to. They can make it really large and open, to allow you the chance to actually explore it, and fill it with npcs to talk to - some of which give you small time missions Shepard wouldn't have bothered with, but are just fine for an MMO, and they can use these to show the player more of say, Asari culture and what life is like there.

Instead of always dealing with problems the threaten the entire galaxy, you're allowed to deal with just helping some Asari with a problem on Thessia and it doesn't involve anything more than the city she lives in on Thessia.

I think a mix of the PSO/PSU games would be a good idea though, because imagine - take PSU's system - various hubs, one was a space station, others were on planets. And they affected the style of player housing you could have depending on where you set up shop, and the types of missions available and where you'd go. And that's real easy to translate - Citadel and various home planets as hubs. Citadel missions would send you to various places around the Citadel so you see much more of it than you did as Shepard, especially once you get into player housing, and the home planet hub and missions would send you to various locations and cities around that planet.

And the other benefit of a PSO/PSU style system is how it facilitates playing with other people - just like ME's current multiplayer. At a hub, you form a group, then choose a suitable mission and even set the difficulty, then everyone is sent off to the mission chosen.

Really, I'd just personally love an ME MMO for what it could offer me in the chance to really get to explore and see more of the galaxy and setting, I think that is just being overlooked.


Problems:

1. Even if the EC fixes the ending there is still too much varience in each players choices (like the Genophage and Geth vs. Quarians) and also there would still be three different endings.

2. Storyline wouldn't have the same focus.

3. It'd be impossible to have both meaningful interaction with NPCs and meaningful interaction with players since the NPCs couldn't recognize different players.

4. The majority of people online are either jerks or will not stay in character in an MMO.

5. What you do would have no real impact on the world. It simply can't when there is so many different players.

6. There couldn't really be any combat since that is handled either by military forces or mercenary groups.

There are obviously many more problems with a Mass Effect MMO. I do admit that the thought of exploring the ME galaxy with others is very tempting however. I just doubt it would ever work. Maybe if it was a game focused completely on social interaction, discovery and such with minimal combat elements.

Lizardviking wrote...


I know nothing of those MMOs you mention but I still disagree with you. Anything a MMO could provide in terms of story, a single player can as well but better. 

 

I agree an MMO would be unsuitable to add to the story and don't think it would work, but I still find the idea of exploring the Mass Effect universe with others in some form very appealing, don't you?

Modifié par Tyranniac, 15 mai 2012 - 03:13 .


#36864
Ecrulis

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Tyranniac wrote...

Aristobulus500 wrote...

You know, on the subject of MMOs, I think there is a ton of potential in it that a lot of you are overlooking because you think an MMO has to be World of Warcraft.

What I'd personally like to see in an ME MMO is a mix between Phantasy Star Online and Phantasy Star Universe - with some improvements, of course. Think about those games - PSO had really varied dungeons to visit and pretty good ambiance, and PSU had various hubs, player housing, character customization, and stuff like that. It could all translate really well to ME...

But that's the short of it - the thing is an MMO, the advantage is it offers a very easy way to allow the rest of the galaxy to be fleshed out more than happened with Shepard - see, an MMO can allow for smaller scale conflicts, so it's a good way to get to see and do things Shepard never did, because his story was all about the Reaper war, and he just visited planets and areas rather than spending any large amount of time on them.

So, to make my point, imagine that ME had a good ending, imagine that the ending DLC fixes things and allows for the status quo of the galaxy to be restored - there's still a galactic community and all, still have a means of getting around the galaxy.

Now an MMO can be set after ME3. An MMO can allow a player to make their own character from any race, not force them to be a human, and they can turn places like Thessia into entire huge areas, instead of Shepard's trilogy way of doing it, which has been occasional hubs and then missions you can't return to. They can make it really large and open, to allow you the chance to actually explore it, and fill it with npcs to talk to - some of which give you small time missions Shepard wouldn't have bothered with, but are just fine for an MMO, and they can use these to show the player more of say, Asari culture and what life is like there.

Instead of always dealing with problems the threaten the entire galaxy, you're allowed to deal with just helping some Asari with a problem on Thessia and it doesn't involve anything more than the city she lives in on Thessia.

I think a mix of the PSO/PSU games would be a good idea though, because imagine - take PSU's system - various hubs, one was a space station, others were on planets. And they affected the style of player housing you could have depending on where you set up shop, and the types of missions available and where you'd go. And that's real easy to translate - Citadel and various home planets as hubs. Citadel missions would send you to various places around the Citadel so you see much more of it than you did as Shepard, especially once you get into player housing, and the home planet hub and missions would send you to various locations and cities around that planet.

And the other benefit of a PSO/PSU style system is how it facilitates playing with other people - just like ME's current multiplayer. At a hub, you form a group, then choose a suitable mission and even set the difficulty, then everyone is sent off to the mission chosen.

Really, I'd just personally love an ME MMO for what it could offer me in the chance to really get to explore and see more of the galaxy and setting, I think that is just being overlooked.


Problems:

1. Even if the EC fixes the ending there is still too much varience in each players choices (like the Genophage and Geth vs. Quarians) and also there would still be three different endings.

2. Storyline wouldn't have the same focus.

3. It'd be impossible to have both meaningful interaction with NPCs and meaningful interaction with players since the NPCs couldn't recognize different players.

4. The majority of people online are either jerks or will not stay in character in an MMO.

5. What you do would have no real impact on the world. It simply can't when there is so many different players.

6. There couldn't really be any combat since that is handled either by military forces or mercenary groups.

There are obviously many more problems with a Mass Effect MMO. I do admit that the thought of exploring the ME galaxy with others is very tempting however. I just doubt it would ever work. Maybe if it was a game focused completely on social interaction, discovery and such with minimal combat elements.

Lizardviking wrote...


I know nothing of those MMOs you mention but I still disagree with you. Anything a MMO could provide in terms of story, a single player can as well but better. 

 

I agree an MMO would be unsuitable to add to the story and don't think it would work, but I still find the idea of exploring the Mass Effect universe with others in some form very appealing, don't you?


Pretty much agree, though I think even a single player game would have problems set after ME3

#36865
Tyrannosaurus Rex

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Tyranniac wrote...
I agree an MMO would be unsuitable to add to the story and don't think it would work, but I still find the idea of exploring the Mass Effect universe with others in some form very appealing, don't you?


That is why I would like a spy game, preferebly set before ME1.

The scale of whatever conflict will not be as big as "Save the galaxy", which would be a fresh change of pace, but also be interesting and flexible enough to still being able to offer a story filled with adventure and intrigue. We could see the galaxy and its homeworlds before the Reapers arrived. Perhaps even let us interact with characters we already know and love?

#36866
adneate

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Tyranniac wrote...
Liara would help her recover and deal with any lingering issues. I do think she would eventually start working again, but not in the military. Something to help rebuild, probably.


Well Shepard can always do what most retired senior officers do, become advisors or analysts. Asari infantry doctrine will probably undergo a radical change after the war, I'm sure Shepard would be able to lend some expertise on that front. Helping them form heavy combat units so their army can last in a straight up slugging match instead of just relying on infiltration and sabotage.

#36867
Aristobulus500

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I think a prequel is horribly uninteresting especially when you know how everything is going to turn out, and it means so much of the plot and events would have to be constrained to not conflict with the ME trilogy - sequels offer so much more freedom in what can happen.

Yes, the current endings make that impossible, that's why I added the caveat of "if the endings were better".

#36868
Tyrannosaurus Rex

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Aristobulus500 wrote...

I think a prequel is horribly uninteresting especially when you know how everything is going to turn out, and it means so much of the plot and events would have to be constrained to not conflict with the ME trilogy - sequels offer so much more freedom in what can happen.

Yes, the current endings make that impossible, that's why I added the caveat of "if the endings were better".


Why? A story set before ME1 can still offer many possible stories.

The Mass effect universe can easily contain more than Shepard and the Reapers.

#36869
Ecrulis

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adneate wrote...

Tyranniac wrote...
Liara would help her recover and deal with any lingering issues. I do think she would eventually start working again, but not in the military. Something to help rebuild, probably.


Well Shepard can always do what most retired senior officers do, become advisors or analysts. Asari infantry doctrine will probably undergo a radical change after the war, I'm sure Shepard would be able to lend some expertise on that front. Helping them form heavy combat units so their army can last in a straight up slugging match instead of just relying on infiltration and sabotage.


This is pretty much what I see my shep doing, Thessia would be a perfect place to settle down with Liara and as its been pointed out the asari military badly needs some reform. 

#36870
Aristobulus500

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Lizardviking wrote...

Aristobulus500 wrote...

I think a prequel is horribly uninteresting especially when you know how everything is going to turn out, and it means so much of the plot and events would have to be constrained to not conflict with the ME trilogy - sequels offer so much more freedom in what can happen.

Yes, the current endings make that impossible, that's why I added the caveat of "if the endings were better".


Why? A story set before ME1 can still offer many possible stories.

The Mass effect universe can easily contain more than Shepard and the Reapers.


You think a game set after ME3 has to be about only Shep and the Reapers? That's incredibly false. Shepard and his crew can be barely mentioned after ME3, it's just that setting a game afterwards allows more freedom because, well, they don't have to worry about how any events and things you see and do - how they fit into the current timeline.

Look at the timeline of the ME series so far - and you'll see the problem with prequels. Not only is it just...pointless because you know how everything is going to end up, but anything too large or important happens and you run into conflicts of "why didn't I hear about this as Shepard" and then you also have to realize, there just aren't that many events. Humanity has also only been on the scene for a very short amount of time, so there's very little room to work with if you still want humanity to be in the game or a major focus at all.

Not that I'm against a game in the setting where humanity isn't the focus or something, but I'm pretty sure Bioware would want that for marketing purposes - and even the majority of the fanbase too, likely finds humans just easier to play. Humans, even in games like WoW, tend to be some of the most popular races, compared to the more exotic ones, so a game without humans at all would probably sell less.

#36871
Tyranniac

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Lizardviking wrote...

Tyranniac wrote...
I agree an MMO would be unsuitable to add to the story and don't think it would work, but I still find the idea of exploring the Mass Effect universe with others in some form very appealing, don't you?


That is why I would like a spy game, preferebly set before ME1.

The scale of whatever conflict will not be as big as "Save the galaxy", which would be a fresh change of pace, but also be interesting and flexible enough to still being able to offer a story filled with adventure and intrigue. We could see the galaxy and its homeworlds before the Reapers arrived. Perhaps even let us interact with characters we already know and love?


I meant with others, as in with other people. Although I would like single player games that explore the galaxy as well. I was just wondering if you have any interest in exploring the Mass Effect universe with other people. Some roleplaying and such.

adneate wrote...

Tyranniac wrote...
Liara would help her recover and deal with any lingering issues. I do think she would eventually start working again, but not in the military. Something to help rebuild, probably.


Well Shepard can always do what most retired senior officers do, become advisors or analysts. Asari infantry doctrine will probably undergo a radical change after the war, I'm sure Shepard would be able to lend some expertise on that front. Helping them form heavy combat units so their army can last in a straight up slugging match instead of just relying on infiltration and sabotage.



I'm really thinking something that benefits all the people that has suffered during the war. There will be a lot of stuff that needs to be rebuilt and a lot of people who needs help. Reorganizing the military doesn't seem very important. Hopefully there will be a relatively peaceful period following the Reaper War, without major conflicts. I imagine there would be a larger need than ever to protect people from pirates, gangs and the rampant remains of the major mercenary groups though.

Lizardviking wrote...

Aristobulus500 wrote...

I think a prequel is horribly uninteresting especially when you know how everything is going to turn out, and it means so much of the plot and events would have to be constrained to not conflict with the ME trilogy - sequels offer so much more freedom in what can happen.

Yes, the current endings make that impossible, that's why I added the caveat of "if the endings were better".


Why? A story set before ME1 can still offer many possible stories. 

The Mass effect universe can easily contain more than Shepard and the Reapers.

 

I agree with Lizardviking, there's nothing wrong with prequels. Smaller stories could easily be ones that we have no idea how they end, and I'd love some other types of games in the ME universe as well as RPGs taht is smaller in scope. Also, even games with larger stories like the First Contact War would still be interesting even if we know how it turns out.

Modifié par Tyranniac, 15 mai 2012 - 03:48 .


#36872
Aristobulus500

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Neeh has a new animation up!

http://neehs.deviant...llery/#/d4zz1h0

I really love all the neat touches on this, the fluid animation, the look on their faces and how into it they are...there's a lot of powerful chemistry just in this piece.

One thing I find especially interesting is the way Shepard nips on Liara's lip a bit, but does it slowly and sensually so as not to startle Liara or hurt her at all, she's very careful! Just part of how this thing manages to show off emotion very well.

Also the background is really nice. A bit bright, but colorful and fitting for a place like Illium. I'd think that planet would have really interesting sunsets.

And last, one thing this makes me realize is that...Asari have purple tongues! I don't know if you ever really can see that throughout the games. It's a really neat touch and just adds to that exotic flair. I don't think Shep and Liara ever really make out like this in the games to let you see that on Liara.

Modifié par Aristobulus500, 15 mai 2012 - 03:50 .


#36873
Tyrannosaurus Rex

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Aristobulus500 wrote...

Lizardviking wrote...

Aristobulus500 wrote...

I think a prequel is horribly uninteresting especially when you know how everything is going to turn out, and it means so much of the plot and events would have to be constrained to not conflict with the ME trilogy - sequels offer so much more freedom in what can happen.

Yes, the current endings make that impossible, that's why I added the caveat of "if the endings were better".


Why? A story set before ME1 can still offer many possible stories.

The Mass effect universe can easily contain more than Shepard and the Reapers.


You think a game set after ME3 has to be about only Shep and the Reapers? That's incredibly false. Shepard and his crew can be barely mentioned after ME3, it's just that setting a game afterwards allows more freedom because, well, they don't have to worry about how any events and things you see and do - how they fit into the current timeline.


I never claimed it had to. But the problem with a post Shepard story is that in two cases. The Citadel has been blown up, in another, everyone is a cyborg. That are some major differences that I doubt Bioware would be able to follow through in a satisfying way. 

And as stated. I would prefer if we see the galaxy before the Reapers left their mark on it. I would not mind exploring the post war galaxy, but perhaps later.

Look at the timeline of the ME series so far - and you'll see the problem with prequels. Not only is it just...pointless because you know how everything is going to end up, but anything too large or important happens and you run into conflicts of "why didn't I hear about this as Shepard" and then you also have to realize, there just aren't that many events. Humanity has also only been on the scene for a very short amount of time, so there's very little room to work with if you still want humanity to be in the game or a major focus at all.

Not that I'm against a game in the setting where humanity isn't the focus or something, but I'm pretty sure Bioware would want that for marketing purposes - and even the majority of the fanbase too, likely finds humans just easier to play. Humans, even in games like WoW, tend to be some of the most popular races, compared to the more exotic ones, so a game without humans at all would probably sell less.


With a spy game things can be justified by having the big events of the story being covered up so the general populace knows nothing about it, and those that know about it has no reason to tell Shepard because it has nothing to do with stopping the Reapers.

AFAIK Humanity has been on the galactic scene for 24 years or something by the time in ME1, plenty of room there. So Bioware could still ad humanity in it.

Tyranniac wrote...
I meant with others, as in with other
people. Although I would like single player games that explore the
galaxy as well. I was just wondering if you have any interest in
exploring the Mass Effect universe with other people. Some roleplaying
and such.


Oh I misread you then! :pinched:

But no. I have zero interest in playing story driven games with other people.

Modifié par Lizardviking, 15 mai 2012 - 03:58 .


#36874
Aristobulus500

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Lizardviking wrote...
I never claimed it had to. But the problem with a post Shepard story is that in two cases. The Citadel has been blown up, in another, everyone is a cyborg. That are some major differences that I doubt Bioware would be able to follow through in a satisfying way. 

And as stated. I would prefer if we see the galaxy before the Reapers left their mark on it. I would not mind exploring the post war galaxy, but perhaps later.


How many times do I have to repeat this - that's why all of my arguments have been about what you could do if the endings were better and restored things to a status quo. If the endings weren't what they are.

Of course with the endings as they are, the IP is torched and you can't set a game after it.

Edit - Reposting this for a new page.

Neeh has a new animation up!

http://neehs.deviant...llery/#/d4zz1h0

I really love all the neat touches on this, the fluid animation, the look on their faces and how into it they are...there's a lot of powerful chemistry just in this piece.

One thing I find especially interesting is the way Shepard nips on Liara's lip a bit, but does it slowly and sensually so as not to startle Liara or hurt her at all, she's very careful! Just part of how this thing manages to show off emotion very well.

Also the background is really nice. A bit bright, but colorful and fitting for a place like Illium. I'd think that planet would have really interesting sunsets.

And last, one thing this makes me realize is that...Asari have purple tongues! I don't know if you ever really can see that throughout the games. It's a really neat touch and just adds to that exotic flair. I don't think Shep and Liara ever really make out like this in the games to let you see that on Liara.

Modifié par Aristobulus500, 15 mai 2012 - 04:00 .


#36875
kumquats

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Lizardviking wrote...

That is why I would like a spy game, preferebly set before ME1.

The scale of whatever conflict will not be as big as "Save the galaxy", which would be a fresh change of pace, but also be interesting and flexible enough to still being able to offer a story filled with adventure and intrigue. We could see the galaxy and its homeworlds before the Reapers arrived. Perhaps even let us interact with characters we already know and love?


I always dreamed of being an Salarian James Bond in Mass Effect, who works for the SB. ^.^
He is an Ex-Spectre,who was betrayed by his partner. The council revoced is Spectre status and now he has to fear other Spectres. He turns to the SB as an Agent, to maybe find a way to clear his name, but the SB has his own plans....

DO IT BW. ^.^