Peregrin25 wrote...
Aristobulus500 wrote...
I've never been a fan of the whole "Liara in sexy underwear" thing (My take is either have her in a setting appropriate dress, or naked. Sexy underwear just looks odd on her), but you have a lot of potential in your art! You're not amazing or anything, but with practice and some refining you could be really good.
As said, her face and eyes look a little off. Her eyes are slightly too small, and I see you were going for a sly smirk with her mouth, but it just kinda...ends up looking like she's got a chipmunk cheek. Like Diana Allers loaned her half of her face.
I'm no artist, so I can't tell you how to fix these flaws, I can only point them out.
And one more thing - drawing with colored pencils...it's okay, but it inevitably makes things look more amateurish and just less...good than they would otherwise. You might try moving up to better materials, eventually?
If I could afford airbrush paints I would airbush, but yeah... I normaly do not like doing color I prefer all pencil black and wite renderings. I usually do more life drawing style artwork and this style is more comic book with less high contrast. I didn't want the picture to look too realistic based off of the CG Liara but maybe a little more cartoonish. On top of that I wanted it to look like my Liara not BioWare's typical Liara lol. I tried in a way to make it my own. And about the eyes and nose. One trick I learned about how to make sure they look like they should is to look at the drawing in a mirror, only then can you really see if somthing is out of place.
Eh, black and white is boring, I think. I don't have a problem with you coloring it - it's just things like colored pencils and such will make things look too...sketchy and amateurish, even if you actually have lots of talent. It's just the tools. I think they can be fine for a rough draft, but you'd need to ink them over afterwards, or do that in a program like photoshop.
As far as "your" Liara compared to "Bioware's" Liara...that doesn't make too much sense. There's only one Liara - if you want to shift her design too much, it won't look like Liara anymore, and in that case, why bother with Liara? Just design your own Asari and go nuts.
I'm not saying you have to use CGI, I'm just saying you have to stick to a certain design. For example, if I take Wrex but remove his scars and change some of his coloring to make my "own" Wrex...then I haven't really drawn a depiction of Wrex. I've drawn a different Krogan and attached his name to it.
You
can have your own artistic style, don't misunderstand me, it's just there are certain things that define characters that you have to stick to. For example, even Bioware's own works fall victim to this - in Redemption, Liara doesn't look like Liara - and it isn't because it's done in a comic book style, it's because the artist removed too many of her defining features - didn't draw her freckles, sometimes not even her eyebrow facial markings, and overall ended up making her look like some other Asari and he just called her Liara. If he had included those, it would've looked like Liara done in a comic book style, instead of just..not Liara.
Looking at something reversed does help reveal a lot of the flaws that your mind autocorrects when viewed in the normal orientation though, that's true.
The nose, yeah I dunno what happened there, I was tired when I was inking in that part, the eyes however are done more comic book style where the darker areas arround the outside is her eyelashes more or less. I actually learned that style of doing eyes from Michael Turner
Not to mention got to take into consideration, that is a scan. The actual drawing looks much better lol. I even had to touch it up in photoshop to look more like the actuall drawing. But yeah... Not to mention, I used to draw lots of anime and is hard to break some habits when it comes to color lol.
What I mean about the eyes is just that they are too small. It's not about the darkness, it's just the size. It doesn't quite look like Liara's eyes - compare them.
And anime isn't inherently negative, it can teach you some good stylistic designs, too, you just have to know when to apply them and how to, and how to change them up, too, when it's not fitting.