Akernis wrote...
One of my favorite .gif's of all time.
Akernis wrote...
Same here.TheDonk95 wrote...
Akernis wrote...
One of my favorite .gif's of all time.
Guest_frudi_*
This is obviously from the same scene as:Aristobulus500 wrote...
Also this...where is this from, too? It looks like the sex scene in ME3, yet I don't remember her being placed at that part of the room.

Aristobulus500 wrote...
Han Shot First wrote...
On Shepard, Liara, and PTSD...
A common argument put forth on the BSN against Shepard having those nightmares, is that he's such a 'big godamned hero' that nothing should phase him. Unfortunately that viewpoint is a little out of touch with reality.
Well, it's a damn good thing ME isn't reality, now then, isn't it?
That is the thing everyone who thinks Shepard and Liara needs to be institutionalized is missing. ME is a soft sci fi space opera escapist fantasy. It's allowed to have heroic characters that don't suffer from PTSD even if they would in reality, because it's not reality.
Funny how that works.
Modifié par Jebel Krong, 05 juin 2012 - 01:18 .
Jebel Krong wrote...
Mass effect has been the only harder-edged science fiction universe presented, and the concept was present in me3 with the asari in huerta memorial (i only gave her her gun back in my last playthrough - oops).
Modifié par Jebel Krong, 05 juin 2012 - 04:06 .
At this point I am about as sad for the child as I am for gunning down Thorian creepers or husks.Aristobulus500 wrote...
It's the same kind of manipulation that the child is, because OH BUT IT'S A HUMAN CHILD DON'T YOU JUST FEEL SAD LOOK HOW SAD SHEPARD IS
Modifié par Akernis, 05 juin 2012 - 04:23 .
adneate wrote...
The dreams annoyed the hell out of me the second time I was subjected to them, we are in the context of the narrative now in a fantasy world. One where all the rules that once governed the setting no longer apply and what does Mac do with that freedom? He has us run around in a completely flat forest setting. Could have done anything, merged gameplay mechanics and story and made something both compelling storywise and compelling to play. Instead we just run through the woods after a kid we have no reason to care about as we stuggle to figure out what if anything this all means.
If you have to ask what it means it doesn't mean anything.
Modifié par TheDonk95, 05 juin 2012 - 05:03 .
Aristobulus500 wrote...
The background of Illium here is amazing. Where did this come from - I've never seen that background entirely before.
I didn't get any implication from the story that the dreams were any manifestation of ptsd...? They were, i believe, supposed to link the kid on earth with the ending. That it was unsubtle was just clumsy storytelling.
Modifié par Han Shot First, 05 juin 2012 - 05:14 .
Han Shot First wrote...
I believe the background in that image is Bioware's concept art for Illium from Mass Effect 2.
Loved it, great work! I didn't expect you to cover Arrival, as well, but it was very well-handled. The entire story was great.CrazyGreggy wrote...
Chapter 4 (epilogue) of my fic is up, hope folks like it. Link's in my sig.
Thanks so much for the kind words! I'm happy that you liked my ideas about Thessia. And yes - I'll be writing more, and more will come , and soon!TheDonk95 wrote...
Arcataye wrote...
In short: I liked it very much, it became my headcanon for Thessia. Biotic trees and all, so many nice ideas.
It also became by headcanon for Thessia. Theo did a wonderful job describing Thessia, the park, the cars, the buildings... Beautiful!
Theo, if your'e reading this, I have to tell you that was an amazing story, really, and you should write more!!
Modifié par Theodoro, 05 juin 2012 - 06:03 .
Theodoro wrote...
Happy 1600th, everyone! Looks like I made it, after all!
By: Jhourney, DarklordIIID, Neehs, PlanetaryJunction and Furean respectively.
I don't know - I swear it's the first time I see it!Ajosraa wrote...
Theodoro wrote...
Happy 1600th, everyone! Looks like I made it, after all!
*snip*
By: Jhourney, DarklordIIID, Neehs, PlanetaryJunction and Furean respectively.
This picture seems strangely familiar...Wonder why that is
Now that's mean! Then the Mako should have haunted your Shepard in every dream sequence, make you drive through all those spiky mountains again for hours at a time! :happy:Han Shot First wrote...
I think that should have appeared in the dream sequences. I mourned it more than Kaidan.
Modifié par Theodoro, 05 juin 2012 - 06:07 .
Han Shot First wrote...
Ah, the Mako....
I think that should have appeared in the dream sequences. I mourned it more than Kaidan.
Modifié par Ajosraa, 05 juin 2012 - 06:30 .
Agreed.Theodoro wrote...
The dreams would have had a much bigger impact if they actually showed people from Shepard's past. The part with the voices that he/she hears during the dreams is a nice touch, but instead of running around a forest chasing a random child that is one of the many nameless unfortunate casualties from the war, Shepard should have actually seen the one who he/she sacrificed on Virmire, for instance, and anyone who she lost during the Suicide Mission - the impact being even greater if the player has allowed the deaths of his/her squad members. Shepard's past would also come into play - if he/she is the "butcher of Torfan", for example, he/she would see people from the squad that he/she sent to their deaths coming back to haunt him/her. I'd also change the location to places that Shepard has actually seen and would have an impact on him/her - crucial locations. This would work much better if we're looking for a guilt imposing method.
Theodoro wrote...
If we want to go any further, we can have the dreams show potential deaths of Shepard's LI and crew, the destruction of Earth, but that's going too far into nightmare territory.
Modifié par TrulyInnovative, 05 juin 2012 - 06:31 .
Modifié par Ajosraa, 05 juin 2012 - 06:33 .