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Liara Fans: keep your love blue and true!


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#41876
rubynorman

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Obsidian Gryphon wrote...

rubynorman wrote...

Spoiler


I just watched the low EMS destroy ending on youtube. There are many changes and they didn't cut the "deleted scene" this time. I like the difference between high EMS ending and low EMS ending.
spoiler


Can you list some of the changes? Please? Image IPB

spoiler

You see your squard get killed by Habinger's beam.
Earth is destroyed, a lot of people die.
The Normandy is heavily damaged, no one gets out.
Admiral Hacket read the epilogue, he stucks on his broken ship.
The epilogue is very short and it's about victory but at heavy cost.
And a cutscene about survivors trying to rebuild.
No memorial wall scene.

Sorry for my crappy English.

Modifié par rubynorman, 27 juin 2012 - 11:52 .


#41877
Obsidian Gryphon

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kumquats wrote...

Obsidian Gryphon wrote...

rubynorman wrote...

Spoiler


I just watched the low EMS destroy ending on youtube. There are many changes and they didn't cut the "deleted scene" this time. I like the difference between high EMS ending and low EMS ending.
spoiler


Can you list some of the changes? Please? Image IPB


He's dead, Jim.


Yeah Bones, state the obvious already when he's not moving. So how did he die? Image IPB

#41878
Obsidian Gryphon

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rubynorman wrote...

Obsidian Gryphon wrote...

rubynorman wrote...

Spoiler


I just watched the low EMS destroy ending on youtube. There are many changes and they didn't cut the "deleted scene" this time. I like the difference between high EMS ending and low EMS ending.
spoiler


Can you list some of the changes? Please? Image IPB

spoiler

You see your squard get killed by Habinger's beam.
Earth is destroyed, a lot of people die.
The Normandy is heavily damaged, no one gets out.
Admiral Hacket read the epilogue, he stucks on his broken ship.
The epilogue is very short and it's about victory but at heavy cost.
And a cutscene about survivors trying to rebuild.
No memorial wall scene.

Sorry for my crappy English.



Oh wow... Image IPB   Just as well my EMS is high. I would so hate to get that ending for Destroy. But good to see that EMS rating has an effect after all. Thanks for listing them, you're doing fine with English. Image IPB

Modifié par Obsidian Gryphon, 27 juin 2012 - 11:55 .


#41879
Akernis

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hoodie_gypsy wrote...
When the spoiler ban is lifted/ignored, I'll be interested in reading what more of the regulars of this thread thought. I'm a little apprehensive to go check out the rest of the boards today.

If we keep with the 24 hours period we talked about yetserday than in a 6 hours time.

Well since people are allready well underway with the dicussion I thought I would join in.
 
Short Version; I agree more or less with Theo and Aritobulus, my expectation of cautious optemism was validated;  the EC was better than I had feared and worse than I had hoped, not much surprise there.

Long Version:

The Evac Scene: I really loved this scene, even if that had been the only thing in the EC I would had put it down as worth it. That scene was about as good as it could have been if Liara and Garrus (in my playthrough) had to leave. the emotion and interaction between Liara and Shepard was phenomenal, they really kept true to their characters. Liara's reluctance to leave and Shepard's insistance that she should be safe was great and the love that shone through with the dialog was fantastic in my opinion.
Their voice and facial expressions and emotions displayed, especially Liara's when Shepard says his love/goodbye, was just right and even the smal details like the fact that Liara was actually bleeding purple was really nice as well.
I acknowledge that the scene makes little logical sense with the Normandy so close and just able to land while it did not do so earlier and of course I have to thank Harbinger for being considerate enough not to shoot at his worst enemy as he was an obvious target while he said his love to his dearest loved one.
But all in all I can ignore these, discrepencies that allow for an extremely moving scene, so I am fine with this.

Catalyst: Yes, I admit it was less horrible than the original one, with conversation options that actually fit with Shepard and a little more background information so the starbrat did not exactly feel like some kind of AI god.
That said the entire Catalyst scene and subplot remains the single most atrocious thing in the entire trilogy, the starbrat still makes the Reapers loose everything that made them so awesome and terrifying antagonists and I still call bull**** on every single thing it says.
So the catalyst and everything it entails remains wiped form my headcanon and in my head the game simply defaults to the destroy ending post-TIM (okay things get a little more complicated than that in SoH but I have yet to write that).

The Endings in General: There was a few things that I rather liked overall. The slides and the fleet evacuating from the Citadel being the obvious ones, espcially Joker's portrayal seemed much more in-character and the various small touches was nice to see. That the relays and the Citadel were only damaged and could be rebuild was one of the most important changes in my book.

Rejection Ending: I actually liked that this ending was included, the sheer satisfaction of being allowed to just give the Catalyst the finger was worth having to repaly all the unskibable dialog to get the Destroy Ending afterwards, and even if I would never actively persue it I think it was nice that there was a "Reaper's win" scenario.
Though I agree that it was bad that it just defaulted to a complete failure.

I had a funny thought after playing it though, since we don't actually see anything that confirms the Reaper's victory beyond what Liara surmised when she made the timecapsule (even if it is obvious what we are meant to think) then I imagined that they actually won in that ending and had a little scene in my head where just after we have heard Liara's recording in the timcapsule we see her walking over and shutting it down and taking it before turning to Shepard who stands behind her and she say something along the lines of "it appears that we did not need these afterall" upon which Shepard gives her a kiss and they walk over to the normandy that wait a little while away.

Control & Synthesis: I did not play these but I did watch them on youtube, I think they were horribly each in their own way and that is that. Controll felt sinister and disturbing, in another game or franchise I might even have liked it but in ME it felt just wrong. Synthesis was down right terrible, not only did it seem completely illogical but I felt downright revolted wathing it. I am not going into further details since I have nothing good to say about them. 

Destroy: The ending I chose, just like the first time and was very happy I did so. I like how it actually seemed rather satisfying rather than obviously being the worst so that Shepard survivng would not seem worth it.
I like that it also showed the same effect on the other planets as well, I felt like cheering when I saw the asari on Thessia, that was a nice touch. I prefered Hackett's speech to Shepard's or EDI's (though I will have to say that Tricia Helfer did a great job even if I hated the contents of EDI's speech) seemed more fitting all around, both with the theme and mindset of the games IMO.
The Geth and EDI stays alive in my headcanon though, I liked them.
The memorial wall scene was nice, though it became really good in contrast after having seen the other two versons. I thought it seemed strange that Liara would smile at putting up Shepard's name on the wall but after having seen the other two endings where she is really broken up it made much more sense, that she hesistated with putting up the plaque and perhaps did not even put it up at all and then smiled at somehow feeling that Shepard was actually still alive. 
Then the Normandy take-off scene of course gave that "a reunion is possible, yeah Image IPB" feeling which was what I was looking for all along.

And then *drum roll*...

Nothing.
Seriously? Not a single touch of improvement on the breahting scene Image IPB and not actually showing the single scene that would make everything worthwhile?. I know I can headcanon that scene since there is nothing stopping it now, and I will, but that was a lame move. 
One beautiful scene here, and as they have proved both the writers and voice actors could easily make a fantastic one, could have done so much to make it feel great.

Final Verdict: Well, there was nothing that they made worse and a lot of the scenes were rather good IMO, the evac one in particular, especially as I had not even seen that one comming at least not to such an extend.
The ending is still terrible compared to what they could have done if they rewrote it, the pressence of the catalyst pretty much garaunties that in my book.
And the lack of an actual reunion goes a long way to loose points but all in all while I am far from satisfied with the ending, I am glad we got the EC.


I think my headcanon is going to fliuedly overlap what we see in the new ending, take a little here and a little there, we will see.

Now I just have to figure out what to do with my story, hopefully I can quickly regain the inspiration to write. 

Modifié par Akernis, 27 juin 2012 - 01:30 .


#41880
CrazyGreggy

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Akernis wrote...
Now I just have to figure out what to do with my story, hopefully I can quickly regain the inspiration to write. 


You and me both mate.

#41881
Theodoro

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Well said, Akernis. We're on the same page here regarding everything. I think what mattered for me in the end even though I was annoyed that the scene with Shepard taking a breath was not expanded upon, I was happy and satisfied. Completely different than playing through the original. Of course, this is far from a perfect ending, but for the most part BioWare did a good job and I'm delighted to see that Mass Effect has the opportunity to stay every bit as Mass Effect in the future. I'll finally give my occasional rants about the ending a rest.

Also, watching the low EMS endings, I'm happy that BioWare actually made EMS matter. There are several new cutscenes which are shown only if your EMS is low, including the fact that the Normandy never leaves the planet it's stranded on, and the Mass Relays are actually destroyed in that scenario. It made gathering these war assets worth it. Not to mention that whoever you bring with you actually dies, so you definitely don't want to neglect EMS.

Modifié par Theodoro, 27 juin 2012 - 12:18 .


#41882
TheDonk95

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It could have been so sweet to have even a short 1 minute reunion scene... That could have made the difference for so many people.
Still, the ending with the EC is much better than the original one. I like it. Could've been better, but it's something.

#41883
Arcataye

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Spoiler:

Trying to reply to these grey posts and keeping it grey is driving me mad. <_<






TheDonk95 wrote...

Still, the ending with the EC is much better than the original one. I like it. Could've been better, but it's something.

koobismo said it well:

It was much better. Really. And at the same time it was still an ending of a different story brutally sewn onto Mass Effect
I hate the StarChild. And I dislike the ending as a whole. But kudos for making the EC. It is MUCH better. Thank you.


Now why didn't they have this content in the game already in the first place, they would've never got that much angry fans.

Modifié par Arcataye, 27 juin 2012 - 12:44 .


#41884
Erenbe

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Wait, wait, wait...just something that struck me right now.

Wasn't it stated in ME1 that the Normandy cannot land? That's why they always did the throw off with the Mako and the Shuttle rides in ME3 and generally docking onto a docking bay and not simply landing somewhere? I remember something like this being said in ME1 but I am not 100% sure.

Maybe I am just making up stuff right now...but can someone confirm this? Or tell me I'm wrong?

#41885
noxiuniversitas1

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Erenbe wrote...

Wait, wait, wait...just something that struck me right now.

Wasn't it stated in ME1 that the Normandy cannot land? That's why they always did the throw off with the Mako and the Shuttle rides in ME3 and generally docking onto a docking bay and not simply landing somewhere? I remember something like this being said in ME1 but I am not 100% sure.

Maybe I am just making up stuff right now...but can someone confirm this? Or tell me I'm wrong?


Didn't it land on Virmire? Or am I making up memories?

#41886
LouTenant

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noxiuniversitas1 wrote...

Erenbe wrote...

Wait, wait, wait...just something that struck me right now.

Wasn't it stated in ME1 that the Normandy cannot land? That's why they always did the throw off with the Mako and the Shuttle rides in ME3 and generally docking onto a docking bay and not simply landing somewhere? I remember something like this being said in ME1 but I am not 100% sure.

Maybe I am just making up stuff right now...but can someone confirm this? Or tell me I'm wrong?


Didn't it land on Virmire? Or am I making up memories?


You are correct, it did land.

#41887
Erenbe

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noxiuniversitas1 wrote...

Erenbe wrote...

Wait, wait, wait...just something that struck me right now.

Wasn't it stated in ME1 that the Normandy cannot land? That's why they always did the throw off with the Mako and the Shuttle rides in ME3 and generally docking onto a docking bay and not simply landing somewhere? I remember something like this being said in ME1 but I am not 100% sure.

Maybe I am just making up stuff right now...but can someone confirm this? Or tell me I'm wrong?


Didn't it land on Virmire? Or am I making up memories?

Huch, you're right. Weird....I was so sure that I heard this somewhere in the game though. Maybe I should cut back on the alcohol! :?

#41888
Obsidian Gryphon

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LouTenant wrote...

noxiuniversitas1 wrote...

Erenbe wrote...

Wait, wait, wait...just something that struck me right now.

Wasn't it stated in ME1 that the Normandy cannot land? That's why they always did the throw off with the Mako and the Shuttle rides in ME3 and generally docking onto a docking bay and not simply landing somewhere? I remember something like this being said in ME1 but I am not 100% sure.

Maybe I am just making up stuff right now...but can someone confirm this? Or tell me I'm wrong?


Didn't it land on Virmire? Or am I making up memories?




You are correct, it did land.


On its wings by btw. There are no landing gear. When I saw it, I was wondering why it didn't tilt nose down. Were the wings that strong to bear the weight? Or that balanced? The SR2 also cannot land under certain conditions, hence the Kodiak.

#41889
Akernis

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Erenbe wrote...

Wait, wait, wait...just something that struck me right now.

Wasn't it stated in ME1 that the Normandy cannot land? That's why they always did the throw off with the Mako and the Shuttle rides in ME3 and generally docking onto a docking bay and not simply landing somewhere? I remember something like this being said in ME1 but I am not 100% sure.

Maybe I am just making up stuff right now...but can someone confirm this? Or tell me I'm wrong?

As obsidian said, the original Normandy had low enough mass that it could land on planets with an gravity about equal to that of Earth. The SR-2 however being practically douple the mass of the original cannot. Though they could not exactly have the kodiac get the wounded crew members since not was it already shot down. And you got to admit wether it made sense of not the Normandy landing to pick up (in most of our games I assume) Liara and her fellow squadmate was suitably dramatic. 

#41890
Arcataye

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At what part of Virmire did it land?

SR3 is still SR2 so it can't land. But it never actually lands, only hovers over ground. Joker's a great pilot.

Modifié par Arcataye, 27 juin 2012 - 01:23 .


#41891
LouTenant

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Arcataye wrote...

At what part of Virmire did it land?



When you reach the Salarian camp.

#41892
Obsidian Gryphon

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Arcataye wrote...

At what part of Virmire did it land?

SR3 is still SR2 so it can't land. But it never actually lands, only hovers over ground. Joker's a great pilot.


It could be EDI you know. Image IPB  Hovering didn't require Joker's skills; he needed to watch out for stray beams but Harpy was being very nice in not sending any their way. Image IPB

#41893
Erenbe

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Akernis wrote...

Erenbe wrote...

Wait, wait, wait...just something that struck me right now.

Wasn't it stated in ME1 that the Normandy cannot land? That's why they always did the throw off with the Mako and the Shuttle rides in ME3 and generally docking onto a docking bay and not simply landing somewhere? I remember something like this being said in ME1 but I am not 100% sure.

Maybe I am just making up stuff right now...but can someone confirm this? Or tell me I'm wrong?

As obsidian said, the original Normandy had low enough mass that it could land on planets with an gravity about equal to that of Earth. The SR-2 however being practically douple the mass of the original cannot. Though they could not exactly have the kodiac get the wounded crew members since not was it already shot down. And you got to admit wether it made sense of not the Normandy landing to pick up (in most of our games I assume) Liara and her fellow squadmate was suitably dramatic. 


Oh I am not doubting the dramatic effect of that scene. It was dramatic and all. And what happened during this scene was one of the best things in the EC (sense or no sense notwithstanding) It just struck me that I heard it somewhere that the Normandy itself cannot land. Ah but I am mixing up stuff from ME1 and ME2.... but you know what I mean. 

alright....so it was not just all in my head then. There are issues with the landing scene. Okay....I'll file it away for now!

#41894
Arcataye

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LouTenant wrote...

Arcataye wrote...

At what part of Virmire did it land?

When you reach the Salarian camp.

I actually hovers. Moves slightly, not touching the ground.
Even tho it was only said that SR-2 can't land, nothing about the original Normandy.

But holy hell if something's offtopic, it's this. :?

Modifié par Arcataye, 27 juin 2012 - 01:30 .


#41895
Erenbe

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Obsidian Gryphon wrote...

Arcataye wrote...

At what part of Virmire did it land?

SR3 is still SR2 so it can't land. But it never actually lands, only hovers over ground. Joker's a great pilot.


It could be EDI you know. Image IPB  Hovering didn't require Joker's skills; he needed to watch out for stray beams but Harpy was being very nice in not sending any their way. Image IPB


Harpy was suitably distracted...all those pesky little humans poking him with sticks. Damn...must have felt like being punched with a teddy bear. :innocent:

#41896
rubynorman

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TheDonk95 wrote...

It could have been so sweet to have even a short 1 minute reunion scene... That could have made the difference for so many people.
Still, the ending with the EC is much better than the original one. I like it. Could've been better, but it's something.

Spoiler

I don't need an union scene anymore. It's heavily implied on the high EMS destroy ending that Liara knows Shepard is alive and they will meet again.  :D
Looks at the difference between Shep lives and Shep dies
It leaves room for fanfic, fanart and headcanon.

Modifié par rubynorman, 27 juin 2012 - 01:31 .


#41897
LouTenant

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Arcataye wrote...

I actually hovers. Moves slightly, not touching the ground.
Even tho it was only said that SR-2 can't land, nothing about the original Normandy.

But holy hell if something's offtopic, it's this. :?


Huh, well I'll be.. :mellow: 

#41898
Akernis

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Erenbe wrote...

Harpy was suitably distracted...all those pesky little humans poking him with sticks. Damn...must have felt like being punched with a teddy bear. :innocent:


Indeed or Harbinger is just being Reaper enough not to be spooked by those small insignificant Thanix cannons on the Normandy, as well as proves that even genocidal evil supervillains respect a touching scene between the hero and his/her girl Image IPB, I knew he was a big softie Image IPB.

Joking aside, I love Harbinger, the third game really did not do him justice.

Theodoro wrote...

Well said, Akernis. We're on the same page here regarding everything.

Thanks Image IPB

Theodoro wrote...
Also, watching the low EMS endings, I'm happy that BioWare actually made EMS matter. There are several new cutscenes which are shown only if your EMS is low, including the fact that the Normandy never leaves the planet it's stranded on, and the Mass Relays are actually destroyed in that scenario. It made gathering these war assets worth it. Not to mention that whoever you bring with you actually dies, so you definitely don't want to neglect EMS.


So true, I am doing everything on every playthrough to get a high EMS (just as I used to), no way am I seeing Liara dead or stranded.

I still have not, and will not, watch Liara getting killed, too horrible Image IPB.

But she is safe and sound in my playthrough Image IPB

Modifié par Akernis, 27 juin 2012 - 01:57 .


#41899
Obsidian Gryphon

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Erenbe wrote...

Obsidian Gryphon wrote...

Arcataye wrote...

At what part of Virmire did it land?

SR3 is still SR2 so it can't land. But it never actually lands, only hovers over ground. Joker's a great pilot.


It could be EDI you know. Image IPB  Hovering didn't require Joker's skills; he needed to watch out for stray beams but Harpy was being very nice in not sending any their way. Image IPB


Harpy was suitably distracted...all those pesky little humans poking him with sticks. Damn...must have felt like being punched with a teddy bear. :innocent:



It didn't appreciate all the loving going its way. But then, what can you expect from a Reaper? Image IPB

Still, Harpy's behaviour indicated it was aware of the Normandy. Its eyes were tilted upwards, watching the ship as it lifted higher before flying off. I was expecting a beam but nothing happened. I could be mistaken though about the direction of its gaze.

arrghh ... top

Image IPB

Modifié par Obsidian Gryphon, 27 juin 2012 - 01:45 .


#41900
Neeh

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Still too much "Speculations" for my liking. It also seem they did buckle a lil bit and changed a few details for the better, but that brough along new issues.

Wasn't anything more than I expected, or anything else than what blanks I've already filled in myself.
Im just baffeld they didn't understand something like this should've been a part of initial release...

Red still stands as the only sane ending in my mind though..and there's a uplifting tweet about some of it too..

At the very least lets hope they learned something from this whole debacle.