Yuqi wrote...
Here you go
Thanks! I'd already reblogged it a couple of days ago.
Haiyato wrote...
ucdcsteve wrote...
mavqt wrote...
You could always play Me2 and screenshot till you're blue in the face.
That's what i did when I drew it.
Believe me I would, but I'm on xbox. I don't know if grainy pictures would help or hinder me haha.
I also checked youtube to see playthroughs. Unfortunately, people in play throughs usually don't stop to admire the scenery.
I like looking at the scenery. I think I spent a good 45 minutes to an hour in the apartment looking at everything. I will see if I have any screenshots for you. If not it will give me a good reason to go back and take some more lol.
ladyvader wrote...
To be honest, I think Miranda might be the better one for Christian Shepard. I also think the sythnesis ending would fit him perfectly.jtav wrote...
Thoughts?
moreeman06 wrote...
Hey everyone I'm back from my vaca and i have to say i worked more up there than i do back home *grumbles about cousins needing to build a rock wall for her lake house* I absolutely loved it up there though it was a great week. Now i come back here though and i find that i have 25 pages to read you guys just can't give me a break can you....
You would be wrong. While true the fact that Shepard lives was the most apealing aspect of the Destroy ending for me I would have picked it anyway. It seems like the least of three evils, both control and synthesis scares and/or disgusts me, and the refusal is kind of lame IMO.Y3Y00 wrote...
Quite frankly, I doubt anyone would've chosen Destroy, had Shepard died in that ending, because it's the only appealing aspect.
Right... because there is no way that this power would possibly corrupt Shepard.Y3Y00 wrote...
I mean, what's not to like about the omnipotent, almost omniscient new fancy Shepard?

*pushes cohina over to Karmen and hugs both of them*cohina wrote...
Where's my hug, Karmen?
...Not that I would've actually been away like on a vacation or anything but hugs are always nice ...and being busy for a few days does count as being absent, right?
Modifié par Akernis, 31 juillet 2012 - 08:54 .
Mumba1511 wrote...
The amount of detail Bioware put into earth during the ending choice was terrible.

Modifié par SergeantSnookie, 31 juillet 2012 - 08:59 .
Modifié par doozer12, 31 juillet 2012 - 09:08 .
I was eating when I saw this picture. Now I have another near death experience on my hands.SergeantSnookie wrote...
Mumba1511 wrote...
The amount of detail Bioware put into earth during the ending choice was terrible.
lol, that's why the Anderson scene cracked me up a bit the first time, he said it was quite a view when all they were looking at was a shoddily renderered earth.
Also lol:
By Link-kiral on DeviantArt
Agreed with everything heredoozer12 wrote...
Man, I hate when people make it out that folks are ''one-dimensional'' for picking destroy, as if the whole Shep lives and subsequent releasing of the barrier that he/she can reunite with LI was the only motivation.... Hell back when I first played, and finished the damn third installment, back before gibbed, I had 3800 for my score, every damn war asset i could muster and that's the highest it could go, and I couldn't do MP where I was at. Not enough for the 4-5k shep lives requirement (that i was unaware of at the time). So to me shep died in all endings, I still picked destroy however, and did it again with the release of EC. Still despised the christ like martyr that all endings presented, and choosing control for my canon shep just felt... like doing a two step forward, three step back maneuver combined with a wtf kansas city shuffle, with a sprinkling of god complex on top for flavor.
Sounds like a brilliant idea.doozer12 wrote...
But alas, we've been through all this many times - onto blue-er things (excluding control beam).
*narrows eyes* I saw what you did there.doozer12 wrote...
Or grey and orange things, i ain't picky.
Mumba1511 wrote...
I was eating when I saw this picture. Now I have another near death experience on my hands.SergeantSnookie wrote...
Mumba1511 wrote...
The amount of detail Bioware put into earth during the ending choice was terrible.
lol, that's why the Anderson scene cracked me up a bit the first time, he said it was quite a view when all they were looking at was a shoddily renderered earth.
Also lol:
*Snip*
By Link-kiral on DeviantArt
Modifié par SergeantSnookie, 31 juillet 2012 - 09:29 .
doozer12 wrote...
Man, I hate when people make it out that folks are ''one-dimensional'' for picking destroy, as if the whole Shep lives and subsequent releasing of the barrier that he/she can reunite with LI was the only motivation.... Hell back when I first played, and finished the damn third installment, back before gibbed, I had 3800 for my score, every damn war asset i could muster and that's the highest it could go, and I couldn't do MP where I was at. Not enough for the 4-5k shep lives requirement (that i was unaware of at the time). So to me shep died in all endings, I still picked destroy however, and did it again with the release of EC. Still despised the christ like martyr that all endings presented, and choosing control for my canon shep just felt... like doing a two step forward, three step back maneuver combined with a wtf kansas city shuffle, with a sprinkling of god complex on top for flavor.
But alas, we've been through all this many times - onto blue-er things (excluding control beam). Or grey and orange things, i ain't picky.
I can't say that I have no.Y3Y00 wrote...
@Akernis Thanks for you thorough, very detailed reply. You present a very viable counterargument, but have you seen Watchmen, or read the comics?
Interesting idea though I am not sure that is possible, she is still "just" an AI, if probably the most advanced one ever, but still only a program if you will. I am not even sure that this new catalyst is actually shepard and not just an imprint, so to speak.Y3Y00 wrote...
I think Shepard will become detached from her old self after she's gained access to the culture, knowledge and technology of thousands of harvested civilizations. She now becomes an entity that exists in a much higher planes of existence, that would pursue unfathomable goals to us.
How? Shepard is (as far as I am aware) physically present aboard the Citadel. How would she be able to depart?Y3Y00 wrote...
After rebuilding, providing organics with technologies that would greatly boost their civilizations, Shepard would depart.
I can't say, it is definately not how I would view it, but I recognise that this is as free territory for speculation as it gets since we are not really given much information. If that is how you see it than I certainly won't try to claim to know better.Y3Y00 wrote...
Seems conceivable to me.
Seeing and hearing Harbinger and Sovereign I am not sure I agree with that. Unless of course you claim they are blameless and were just "innocently" doing as they were told, in which case seeing and hearing the star br... catalyst I am not sure I agree.Y3Y00 wrote...
But power does not simply 'corrupt' an AI, it does so to organics.
Modifié par Akernis, 31 juillet 2012 - 09:59 .
Y3Y00 wrote...
I am sorry. I seem to have been mistaken, but that's mostly due to my frustration; my inability to consider Destory my canon ending. Frankly, Liara's smile and unwillingess to add the plaque made a world of difference, but I still preceived Control as them most beneficial ending. Although I can still see why some people would choose Destroy. Again, I apologize. :happy:

Modifié par doozer12, 31 juillet 2012 - 10:51 .
Adding a Shepard lives ending was in my opinion, a horrible idea from Bioware. They don't plan to make anymore games about Shepard so why was it implemented? Now that I know Shepard is alive my mind is aching for a reunion with Liara & the rest of the Normandy crew and more Games that follow Shepard. With speculation, I'm not really interested in a game without Shepard even if the whole Normandy crew is there.shepard1038 wrote...
There has to be an ending where Shepard survives.