AlexMBrennan wrote...
I doubt it since LotSB is technically optional DLC; however, what you are suggesting is (asuming you live in Western Europe or the USA) blasphemy.
While it may not be necessary for your relationship with Liara, it is
the best Mass Effect releated DLC out there. In fact I'd go even further
and say it is Bioware's best DLC for any game so far.
Some might even suggest that it's the main reason for playing ME2. *cough* smudboy *cough*
Well, when an optional DLC is better than the core game it tells you something about the story/main plot fail, doesn't it. All the elements were there to make ME2 as epic as 1 plot wise, they just did a crap job assembling the parts together. All it would have taken was a bit of care in linking the people to the main plot a little better so there was a chance they would give a crap about helping you.
I'll give some really quick examples...
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TIM or Hackett (covert; Told Tim to GFH and went to Fifth Fleet HQ on the Citadel): Go check out Omega. There is a plague there that looks to be engineered and it's very high tech; suspect Collectors.
Told by Batarian to speak with Aria: tells you more about the plague/Mordin. She name drops Archangel - complains about mercs tearing up the place trying to kill one Turian (offer to help). A one man army sounds good.
Data pad not for Aria - Provides location of dig sight with pyramid/vision
Find Mordin: Name drops Collectors and Blue Suns connection to contaminated biotic enhancer - suspects Collectors did it (no location yet). Mordin offers to join after helping him with plague.
Blue suns base; data pad name drops Han Olar on Illium.
TIM/Hackett: Further reports on Blue Suns, verifies Han Olar is tied to it and that Liara is there as well. Name drops Zaeed/Blue Suns connection (could have info) if you have the DLC (not recruitable until after talking to TIM/Hackett).
Go see Liara: Mind meld to see if Liara has insight - reveal: The collectors are tied to the Prothians, but not sure how. Pyramid is 2000 years post Prothian supposed extinction: Wow moment and connection mystery to solve. Huge plot moment 1.
Liara: name drops Samara looking into Blue Suns activity. Reports Han Olar is being held for questioning: Go check it out; Get Samara after helping her with the ship name...
From the ship com room: Call Hackett/Call Liara options open up or just have the old "message comin in" for further assignments.
TIM/Hacket - or (Liara as an IB - post pyramid/vision) - report on Collector tech purchased by Okeer - investigate: Gets you Grunt.
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In a few hours I could link everything into a real freakin plot. With little dialog changes and just recordings of some of TIMs current dialog by Hackett/Liara you could tie almost every squadie into the main plot, even if the link is kind of weak.
It's still a great game with very good, if not epic combat compared to ME1, but RPG and story just were not what we know Bioware was capable of.
Modifié par Turbo_J, 08 février 2012 - 05:21 .