Abispa wrote...
2) Romances are accessories, like armor or weapons. They are another means by which we can customize our Shepards.
And that, ladies and gents, is the problem with sexual relationships in Mass Effect in a nutshell.
Abispa wrote...
2) Romances are accessories, like armor or weapons. They are another means by which we can customize our Shepards.
ukrainianator wrote...
There's things we can't really relate to (Future Technology and the Physics behind it), and there's things which we deal with every day - relationships between sentinent beings. The conversational interactions with characters in Mass Effect, regardless of character species, is largely based on human cultural norms of interaction. Therefore, even from just a continuity standpoint, it's highly strange that every single of your same-sex companions will be open to a sexual encounter with you.
DaveExclamationMarkYognaut wrote...
Abispa wrote...
2) Romances are accessories, like armor or weapons. They are another means by which we can customize our Shepards.
And that, ladies and gents, is the problem with sexual relationships in Mass Effect in a nutshell.

Modifié par makenzieshepard, 05 juillet 2011 - 09:52 .
DaveExclamationMarkYognaut wrote...
Abispa wrote...
2) Romances are accessories, like armor or weapons. They are another means by which we can customize our Shepards.
And that, ladies and gents, is the problem with sexual relationships in Mass Effect in a nutshell.
Abispa wrote...
AngelicMachinery wrote...
ArawnNox wrote...
Looking back a few pages, I kinda like Liara's outfit. Makes me eager to see how her character has evolved since ME 2.
Something is seriously wrong with her face though...
Don't worry, I chatted with Chris Priestly about this. Her face is SUPPOSED to be blue.
Abispa wrote...
ukrainianator wrote...
There's things we can't really relate to (Future Technology and the Physics behind it), and there's things which we deal with every day - relationships between sentinent beings. The conversational interactions with characters in Mass Effect, regardless of character species, is largely based on human cultural norms of interaction. Therefore, even from just a continuity standpoint, it's highly strange that every single of your same-sex companions will be open to a sexual encounter with you.
Doesn't mean it will always be strange.
In the past, a supermodel from today would be considered hideous. In the recent past, no "respectable" White man would consider a Black woman "sexy." Today men and women can marry someone of the same gender legally in some states and nations, but still run the risk of being killed because of their sexuality.
In the ME future Bioware have the Asari helping to break down cultural barriors to sexual relations between sapient species, and that same company may now have the audacity to allow players to have a gay Shepard who digs aliens. Not my thing, but I'll have Ashley, so I'm happy.
Abispa wrote...
DaveExclamationMarkYognaut wrote...
Abispa wrote...
2) Romances are accessories, like armor or weapons. They are another means by which we can customize our Shepards.
And that, ladies and gents, is the problem with sexual relationships in Mass Effect in a nutshell.
So YOU are unhappy that someone ELSE may want to play a game differently using the options that BIOWARE SAYS they are going to make available to them. THAT is the problem in a nutshell, for YOU.
And since the primary focus of M.E. SHOULD ALWAYS be a warrior and two buddies weilding machine guns and rocket launchers to save the universe from destruction at the hands of god-like machines, it seems silly to complain about how the understandably limited nature of VIDEO GAME romance ruins realism and immersion.
ukrainianator wrote...
What I'm worried about is not having enough non-romance character interactions. Thane was the only Romance-available character who really had interesting, somewhat lengthy conversations with Shepard in ME2. Everyone else just set into their "I'm doing calibrations" or "I'm not big into forcing these talks, can we talk later?"
My thoughts exactly on Romance. It seems to detract from the storytelling of the characters involved.DaveExclamationMarkYognaut wrote...
No, it annoys me that Mass Effect has relationships (at the expense of non-relationship content) but doesn't bother to portray them in a way that is remotely integrated into the story, characters, or really any part of the game. In other words, it turns what should be a storytelling device into another box to check on a given playthrough.
makenzieshepard wrote...
And yet people don't write angry screeds about them and make that the line that can't be crossed. It's the bisexuals and gays that are the problem.
makenzieshepard wrote...
ukrainianator wrote...
What I'm worried about is not having enough non-romance character interactions. Thane was the only Romance-available character who really had interesting, somewhat lengthy conversations with Shepard in ME2. Everyone else just set into their "I'm doing calibrations" or "I'm not big into forcing these talks, can we talk later?"
If what you say is true then don't make it about them being all bisexual. Your issue is with how they write romances vs friendships. That has NOTHING to do with orientation. My lesbian Shepards can't talk with Garrus past a certain point without romancing him, same with Jacob and Thane.... do you see me going around demanding that straight relationships get taken out? No. On the characters that didn't romance Liara do you think I would like being stopped at pre-romance interaction? No. Again I don't ask for stuff to be removed. I ask for better writing and perhaps more of it.
Modifié par ukrainianator, 05 juillet 2011 - 10:05 .
DaveExclamationMarkYognaut wrote...
No, it annoys me that Mass Effect has relationships (at the expense of non-relationship content) but doesn't bother to portray them in a way that is remotely integrated into the story, characters, or really any part of the game. In other words, it turns what should be a storytelling device into another box to check on a given playthrough.
And the argument that "Mass Effect is a video game, of course this story element's gonna suck" is a terrible excuse, because there are works in every medium where relationships are portrayed much more effectively than they are in Mass Effect.
Now here's a really good point. I hope you're right.EJ107 wrote...
I'd also like to point out that the only bisexual squadmember so far, Liara, is the squadmember with the most dialogue over the games outside of a romance (LotSB hadd a crapton of dialogue and character development both in and out of romance) so all those people saying that making the characters bisexual would mean less dialogue are completely wrong.
ukrainianator wrote...
Now here's a really good point. I hope you're right.EJ107 wrote...
I'd also like to point out that the only bisexual squadmember so far, Liara, is the squadmember with the most dialogue over the games outside of a romance (LotSB hadd a crapton of dialogue and character development both in and out of romance) so all those people saying that making the characters bisexual would mean less dialogue are completely wrong.
Modifié par makenzieshepard, 05 juillet 2011 - 10:17 .
DaveExclamationMarkYognaut wrote...
That too, which makes the Bioware "everyone is bisexual, and everyone who is bisexual wants to have sex with you" formula even more problematic. That's why Samara was IMHO a step in the right direction.
EJ107 wrote...
DaveExclamationMarkYognaut wrote...
No, it annoys me that Mass Effect has relationships (at the expense of non-relationship content) but doesn't bother to portray them in a way that is remotely integrated into the story, characters, or really any part of the game. In other words, it turns what should be a storytelling device into another box to check on a given playthrough.
And the argument that "Mass Effect is a video game, of course this story element's gonna suck" is a terrible excuse, because there are works in every medium where relationships are portrayed much more effectively than they are in Mass Effect.
Mass Effect 1 had a fair ammount of dialogue with characters whether or not you were in a relationship with them. It was a problem in the second, I agree, but that was due to the huge number of squadmates.
I don't agree at all that the way the romances are handled are bad. They are relevant to the characters and their story archs, and Liara is a perfect example of this. If you make the romances vital or a collosal part of the story then you run the risk of making the romance taking away from the other sections of the game, essentially making it a dating simulator with combat.
I'd also like to point out that the only bisexual squadmember so far, Liara, is the squadmember with the most dialogue over the games outside of a romance (LotSB hadd a crapton of dialogue and character development both in and out of romance) so all those people saying that making the characters bisexual would mean less dialogue are completely wrong.
jlb524 wrote...
DaveExclamationMarkYognaut wrote...
That too, which makes the Bioware "everyone is bisexual, and everyone who is bisexual wants to have sex with you" formula even more problematic. That's why Samara was IMHO a step in the right direction.
The irony being that Samara is a 'bisexual' character...zing!
It's those damn heterosexual romances that ruined ME2!!!
DaveExclamationMarkYognaut wrote...
Morrigan's ultimatum and character arc play out differently depending on what the Warden's relationship (friend? lover? uneasy ally?) with her is, and the player is forced to make a judgment call on how much he/she thinks the Warden should trust Morrigan.
Modifié par makenzieshepard, 05 juillet 2011 - 10:22 .
Yes, he was pointing out that Samara is a step in the right direction because she is a bisexual character (by default) yet can't be romanced, and I agree.jlb524 wrote...
DaveExclamationMarkYognaut wrote...
That too, which makes the Bioware "everyone is bisexual, and everyone who is bisexual wants to have sex with you" formula even more problematic. That's why Samara was IMHO a step in the right direction.
The irony being that Samara is a 'bisexual' character...zing!
It's those damn heterosexual romances that ruined ME2!!!
jlb524 wrote...
DaveExclamationMarkYognaut wrote...
That too, which makes the Bioware "everyone is bisexual, and everyone who is bisexual wants to have sex with you" formula even more problematic. That's why Samara was IMHO a step in the right direction.
The irony being that Samara is a 'bisexual' character...zing!
It's those damn heterosexual romances that ruined ME2!!!
DaveExclamationMarkYognaut wrote...
EJ107 wrote...
DaveExclamationMarkYognaut wrote...
No, it annoys me that Mass Effect has relationships (at the expense of non-relationship content) but doesn't bother to portray them in a way that is remotely integrated into the story, characters, or really any part of the game. In other words, it turns what should be a storytelling device into another box to check on a given playthrough.
And the argument that "Mass Effect is a video game, of course this story element's gonna suck" is a terrible excuse, because there are works in every medium where relationships are portrayed much more effectively than they are in Mass Effect.
Mass Effect 1 had a fair ammount of dialogue with characters whether or not you were in a relationship with them. It was a problem in the second, I agree, but that was due to the huge number of squadmates.
I don't agree at all that the way the romances are handled are bad. They are relevant to the characters and their story archs, and Liara is a perfect example of this. If you make the romances vital or a collosal part of the story then you run the risk of making the romance taking away from the other sections of the game, essentially making it a dating simulator with combat.
I'd also like to point out that the only bisexual squadmember so far, Liara, is the squadmember with the most dialogue over the games outside of a romance (LotSB hadd a crapton of dialogue and character development both in and out of romance) so all those people saying that making the characters bisexual would mean less dialogue are completely wrong.
Yeah, I think that stretching themselves too thin is the root issue here - there's something like 10 LIs (Liara, Kelly, Ash, Miranda, Jack, Tali, Garrus, Thane, Jacob, Kaidan) with more on the way, and given their dev cycle I think they're biting off way more than they can chew.
The issue I have with ME2 romances (ME1 is a different situation, esp. when you throw Virmire in there) is that they're basically hermetically sealed. So if MaleShep f*cks Tali, it doesn't affect her performance on the suicide mission, isn't noticed by anyone but Mordin or someone else he's "romancing" at the same time, and doesn't lead to getting to know Tali any better. Some are better or worse than this, but all of them could benefit from more dev time.
And in terms of "integration into the plot," I'm talking like they did in Dragon Age. So for instance, Alistair sacrifices himself to save a Warden that romances him and Morrigan's ultimatum and character arc play out differently depending on what the Warden's relationship (friend? lover? uneasy ally?) with her is, and the player is forced to make a judgment call on how much he/she thinks the Warden should trust Morrigan.
Source please whe you got this breaking news how you can romance anyone from the squad with both fem and mShep.ukrainianator wrote...
But now, the ability to romance any of your squad, regardless of species or sex... Beyond nonsensical.
DaveExclamationMarkYognaut wrote...
jlb524 wrote...
DaveExclamationMarkYognaut wrote...
That too, which makes the Bioware "everyone is bisexual, and everyone who is bisexual wants to have sex with you" formula even more problematic. That's why Samara was IMHO a step in the right direction.
The irony being that Samara is a 'bisexual' character...zing!
It's those damn heterosexual romances that ruined ME2!!!
Samara's cool because she's a bisexual character who's not into Shep, which is to my knowledge the first time Bioware has made a companion like that. Oh, and speaking of stereotypical depictions of bisexual people, Kelly. That is all.
And yeah, 8+ hetero romances (and 10+ total romances) is going to be a drain on any game's resources. Mass Effect 2 compensated for the sheer number of romances by making them all hilariously shallow.
ukrainianator wrote...
Yes, he was pointing out that Samara is a step in the right direction because she is a bisexual character (by default) yet can't be romanced, and I agree.jlb524 wrote...
DaveExclamationMarkYognaut wrote...
That too, which makes the Bioware "everyone is bisexual, and everyone who is bisexual wants to have sex with you" formula even more problematic. That's why Samara was IMHO a step in the right direction.
The irony being that Samara is a 'bisexual' character...zing!
It's those damn heterosexual romances that ruined ME2!!!
ArawnNox wrote...
Okay, this "the romance isn't incorporated into the story" nonsense is annoying me.
The romance/friendship stuff in the games (and it's like this in other media as well) is the sub-plot. Look at most action movies, the romance between two characters is the B-plot. Its secondary to the core story.
If the romance was fully integrated as a core element then it wouldn't be an action game anymore, but would be a romance/action story lacking a clear identity and then the "dating sim" complaints would actually have merit.