bleetman wrote...
I had a hard time personally justifying why I only took two of them with me in ME2, myself. Or rather, drumming up a task for each of them that was suitably important to excuse their lack of shooty-bang-pew activities. Mordin is researching, Jacob's maintaining our equipment, Tali's doing engineering stuff. Grunt's... uhm. He's, uh. Hrmm.
Oh, sod it. They're all just wasting time playing Fleet and Flotilla, I bet. I'm only surprised they got off their arses for the suicide mission.
I still don't really retain much sympathy for people importing playthroughs with dead Garrus/Tali in them. Perhaps sympathy isn't the right word, but, well. They died in your playthroughs. It's sort of to be expected that you miss out on content featuring them as a result. "They might be dead for some reason" is the same kind of reasoning that would justify the Virmire Survivors being treated as the same person.
Yeah, this is where DA2 had a little bit of an advantage, I think. At least the characters had their own business to do *outside* of the main quest; it made sense that Aveline was busy as the captain of the guard, or that Anders would treat patients.
Some of the more... peripheral characters from ME2, I'm thinking of Zaeed, Kasumi, Thane, Grunt, Jack, Samara (actually that's quite a lot!) existed for no other reason than to provide a nice loyalty or recruitment mission, plus an extra gun or biotic in the final fight.
I'm hoping we see them doing 'real world' stuff outside the confines of the Normandy in ME3, and that any new squadmates we pick up have a purpose beyond being an interesting person to talk to.





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