At this point, adding in a remotely substantial number of new characters is going to stretch credulity a little too much for my liking. At the point when your combined team member roster for previous games spans over a dozen, I have to wonder whether jumping in with new ones is a particularly good idea. All the more so when Mass Effect 2 played like a "hey, here's all the people and organizations that're going to be important later" introductory trailer.
On the bright side, at least if they did add a bunch of new characters and made 'em s/s, the whining might shift from "they might make my favourite character bi-sexual everything is ruined forever" to "they left out my favourite character just to add some bi-sexuals everything is ruined forever". Variety is the spice of life, and all that.
...Did I say whining? I meant
completely justified concerns. Yes.
I found indestructo-characters vaguely useful on occasions when Harbinger or massed husks showed up, myself. Grunt with his loyalty bonus made for a great meat-shield during the first part of the suicide mission.
Hey fatso, stand in the opening and get slapped around whilst I snipe, hey? Not that any of them could ever hold a candle to Mass Effect 1 Ashley 'medical exoskeleton, immunity spam, trololol' Williams, which makes it slightly disappointing they're seemingly making her more of a glass cannon. The woman could shrug off missile and Geth armature fire without even breaking a sweat.
Modifié par bleetman, 16 juillet 2011 - 10:10 .