ademska wrote...
great argument for why dextro romances were a bad idea in the first place.
terrible argument for why, now that they're in the game, s/s romances don't make sense. you've gotta go all or nothing with this type of argument, zero, and since the "nothing" is off the table after ME2, there's only one other option.
i already said this, but two wrongs dont make a right.
just because they were dumb and caved in to the fanservice in ME2 doesnt mean they have to continue down that path in ME3.
making everyone bi is a waste of resources since theres already a ton of romances, they'd have to record each romance multiple times. having 10 characters all be super attracted to shepard breaks immersion. so its just not really a good idea to do the "everyone is bi" route of DA2, it worked in DA2 since there was only 4 of them. with the 10+ in mass effect thats a ridiculous amount of content to write, record, and put into the game where a majority of people wont see it (since you can only do one romance)
so from a writing and buisness perspective it makes alot more sense to just have a couple s/s romances, makes the most sense. so if they're doing a couple s/s romances, wouldnt it be a good idea to use the ones that make the most sense? the ones that the average person can look at and go "oh well that makes sense i can believe that".
yeah, technically they could go down the route of " theres more to relationships than physical attraction and sex" "there are ways they could make the relationship work" ect. yeah, its all possible. the real question is, should they bother working on such a weird and awkward relationship that wont make sense to most people?
they are a company that is trying to make money. developing romances in the game costs money. so shouldnt they focus on ones that would resonate the most with the fans?
i havent heard a reason for them to be in the game other than "why not?" and theres alot of good reasons why not to.