Athayniel wrote...
Numale Luvint
Heh. Clever.
Is there anybody who would want the option to declare Shepard's sexuality and have that act as a filter (even if it's not called that) for NPC advances, and who wants that above any other option, whose motivation isn't that they're uncomfortable with certain types of romances (s/s or otherwise) and they want to avoid them?
In other words, given the choice between a dialogue option that shuts off some romances, and having romances initiated by the player but with the clear option there for all LIs, is there anyone that would choose the first for reasons of roleplaying?
Because if there isn't, I can't see the advantage in it, personally. I'd probably argue against it in the same way that I argue against a filter in the character creator: it seems needlessly complicated to design dialogue for each LI to state your preference through social cues (or to arrange scuttlebutt, or imply prior knowledge of Shepard's sexuality), when players who don't want particular romances can just not click the option to start them.
Sacrificing NPC-initiated romances is a small price to pay, particularly when Bioware can still design a proactive or timid NPC that reacts strongly (or meekly, or whatever) once Shepard's initial interest is signalled.
I mean, after the threshold is crossed by the player, they don't even need to worry about freaking out homophobes. If the romance entry dialogue is clear enough, they can't moan about being tricked into clicking it. The developers can chuck in all the excellent m/m and f/f dialogue that they want, 'behind' the wall of the initial advance by Shepard that the player is required to make if they want to pursue that option.