The thing about multiple playthroughs is, I can romance Garrus exactly the same way in six different playthroughs with six different Shepards. I can't romance him any differently no matter how hard I try. It's always, always, always "suave Shep is amused by flaily Garrus." If I start up a new Shep and make her as shy and curt as humanly possible, she's still going to magically be slick and badass as soon as he brings up reach and flexibility. That knowledge means I'm only ever going to romance him with one Shepard: the one I specifically design for him, who will, of necessity, be suave.
Right now, she will also, of necessity, be female. That's not good game design. Making him react differently to a male still wouldn't be good game design. Because half of male Sheps (the suave ones) are also now romancing him in a way that makes no sense, and shy femSheps are still romancing him in a way that makes no sense. And me sitting there as a suave femShep player, I'm still knowing in my mind, "this would play out exactly the same if my Shep were completely different," and I mean actually different, not just the cosmetic difference of having a different body mesh and voice set.
Modifié par Quething, 28 novembre 2011 - 09:46 .





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