SolidBeast wrote...
ElitePinecone wrote...
I wouldn't ever use words like 'deserve', personally, because Bioware doesn't necessarily owe us m/m romances and I'm wary of anything that looks like entitlement on the part of fans.
I knew this would come up, but I couldn't think of another word more fitting to use than "deserve". I still stand by it, because of the already recorded dialogue from ME and subsequent fail of an explanation about why they didn't include s/s content for male characters. After all, including plenty of f/f flirting and whatnot but cutting the same content for males does seem unfair. But I understand this has been discussed hundreds of times already. Anyway, my point is that I wouldn't use the term "deserve", if for instance there was no same-sex content whatsoever present in any of the previous games.
It's a difficult debate, and it has come up a lot.
I'll try to clarify what I mean. Sorry if this gets rambling.
As a fan who would almost certainly appreciate m/m content, ME and ME2 were pretty dissatisfying. Not just because they went out of their way to cater for m/f romances, to the point of making certain interspecies relationships available solely because fans asked for them, but because the explanations given for the lack of any m/m options (and the refusal to admit Liara's relationship was f/f) struck me as inadequate, awkward, ridiculous and probably unfair.
Invoking the mindset of a PG-13 action movie (whatever that means?), or Shepard's mystical status as a 'predefined character' with a 'more predefined view' (gee, thanks Ray!) was verbal gymnastics, not an explanation. It was difficult to read and I'm sure it was awkward to say. When devs started insisting Liara wasn't female, and that a femShep-Liara romance wasn't same-sex, things turned a little farcical.
Bioware were well aware of the absence of m/m prior to ME2, and they had adequate resources to provide for 6 m/f romances (plus Kelly, plus Gianna, plus Shiala). I've heard more than once that s/s romances were planned in development but vetoed by executives at a higher level than the writers. Then Gavorn popped up in a Shadow Broker video, in what I'm sure was a knowing nod that came offf a bit sour (here's your m/m romance, in a joke reel involving a minor character). Before the launch delay it looked like there wouldn't be any s/s in ME3, either - and
if it turns out Sam and Steve
are the only options, we can safely assume they were gracefully (?) shoehorned into the game when the writers realised they needed some s/s LIs.
So, yes, I'd be the first to say fans 'deserve' a bit of lovin' from Bioware. As a fan, I can rage and gnash my teeth and wail at the state of the industry with the best of them. I completely agree that after two games' worth of stonewalling, obfuscation and PR-nonsense-speak, the least that could be done is more romance options.
But here's the thing. Bioware owes us nothing.
Really. They don't. They're a business, after all, and businesses have costs and risks and investments and pointy-headed people to tell them what will and won't sell. A creator of a work is perfectly entitled to have complete control over its content, particularly when we're dealing with an investment of tens of millions of dollars. If Bioware does its market research and crunches the telemtry, and considers that allocating x amount of zots to s/s romances isn't worth putting those same zots towards explosions or a robotic dog or twenty six preorder DLCs, that's what they'll do.
One could argue, clearly, that as an artistic venture and an entertainment medium gaming studios have a unique relationship with their fans that might, on occasion, lead to using the word 'deserve' a bit more. I'm sure there are many people at Bioware who love interacting with fans and who work as hard as they can to create content fans will love and enjoy. The studio as a whole has a reputation for progressivism generally, especially with female and non-heterosexual characters, and I'm wary of accusing just about the only company who does s/s romances of being callous when I don't know the internal situation.
But to invoke quaint notions of 'fairness' doesn't gel with the numbers. The market for s/s content, for example - clearly larger than people think, since Bioware are always surprised by how many people use it, but not so large that they feel the need to include it in every game. More to the point, if s/s content sold more units, rather than just causing controversy, we'd see it in many more games from other studios. Clearly, Bioware don't see the need to crusade for it, since its inclusion in Mass Effect has been divisive, inconsistent and marked by timidity.
I don't doubt that fans 'deserve' s/s content, and I agree that they do. But Bioware are under no obligation to provide it, just as they're under no obligation to listen to any random fan who wanders into the forum screaming for more guns or boobies or The Witcher-style sex scenes. They're a company who listens to its fans, sure, but only to a point - and to imagine anything otherwise seems a little naive.
One of the original purposes of this thread (or one of its incarnations over the years) was to suggest to Bioware that there was a market for s/s romances and that it made sense to include them because people would actually use the content in some numbers. If we're arguing about fairness and deservedness to a company that happily (and with good reason?) ignored fairness and deservedness for two games, and in an industry that still barely acknowledges that such content is possible, we've already lost. If that's a little pessimistic, I'd point you to ME and ME2, and 'pre-defined characters'.
I'm glad that there's s/s content in ME3. It looks intriguing, well-written, allows us to define Shepard further and opens up the romance side of the game to more choices for more players. All of this is a good thing, and I'm glad Bioware are doing it.
But they could've just as easily done nothing, and they'd have every right - particularly when m/m content in particular pisses off and probably disgusts the very people they're trying to attract as an audience. As much as I'd like to hope Edmonton had some sort of Damascene conversion (and I'd use a different idiom if I could) and graciously rained down s/s on their fanbase out of the goodness of their hearts, I suspect it has far more to do with a larger budget and the realisation that a market exists, than any real thoughts of fans 'deserving' anything.
I could be wrong, and I hope I am wrong. It'd be lovely if the decision was made because of fan feedback about the absence of s/s in previous games.