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♂♂ • ♀♀ For The Love — The Same-Sex Romance Discussion Thread **may contain spoilers**


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#24201
Daashi

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Asperius wrote...

Did you have anyone your male or female shep wanted to romance (except VS) on your crew? Especially male shepards as I can't remember anyone from ME2 that made me wish they were m/m options. So for my Shepard "waiting for the right man" sounds geniune even that line belongs to Steve romance.


I always wanted a Thane romance that wasn't creepy, when I first heard they were making a male romance option for female gamers in mind I automatically assumed that it was the yoai fangirls or the slashers they were going to cater too and I was like cool, I get my m/m romance. Seriously not only did Thane have the worse "Carth Syndrome" I encountered, he also had the "missing kid syndrome" and the "I'm dying, I have 3-6 months left to live syndrome" as well.

Edit: Why is Liara nude and all the other women in their underwear in their sex scenes (even the shower one)? And a commentor on YouTube actually made a comment stating that; "if the writers gave the story half as much time as the artists gave Liara's nude skin texture we would have decent endings".

Modifié par Daashi, 15 mars 2012 - 01:05 .


#24202
Ailith Tycane

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Posted Image

Posted Image

This whole scene was one of my favorites in the entire Liara romance.

Daashi wrote...

Edit: Why is Liara nude and all the other
women in their underwear in their sex scenes (even the shower one)? And a
commentor on YouTube actually made a comment stating that; "if the
writers gave the story half as much time as the artists gave Liara's
nude skin texture we would have decent endings".


Haha! Not sure. Dat skin I guess?

Modifié par Ailith430, 15 mars 2012 - 01:04 .


#24203
Ailith Tycane

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Also, this

http://s16.postimage...h/liarawow2.png

Back dimples, lol.

Edit: I just realized Her palms and but cheeks have a slight pink tint...You're right, if Bioware spent as much time on the endings as they did on her skin it MIGHT have been alright, lol.

Modifié par Ailith430, 15 mars 2012 - 01:08 .


#24204
Knightly_BW

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Daashi wrote...

Asperius wrote...

I couldn't sh*t Bioware for 5 minutes of my 22 hours of game play. It is kinda funny like wanting to change a movie or book just because you don't like ending. Yeah maybe I find them ugly/weird/bad but it is how they see fitting to their master work (Mr. Hudson and his whole team). Yeah galaxy is doomed. So what everything will be alright as that after credit scene shows. ME 3 is a war story, in wars it is normal to feel you lost it even when you win.


So you honesty have no problem that a game where "every choice matters" is suddenly condensed to a choice where only the colours of the graphics change reguarding choice. (Lets give a moment of silence to the colour-blind.)

And lets not forget Arrival, where we are told that the destruction of a relay will cause a supernova like devisation to the system it is in. Hell in the prologue we are being detained for destroying a Mass Relay and killing all inhabitants in that system. No matter your choice, Earth, Pavelon, Rannock, Tuchanka (and many more) planets get wiped out because they are in a system where a relay is located. And what about the god-child VI/AI that Shepard interacts with in his last moments, did it hoenestly feel like Shepard was talking with it, s/he can't ask questions, s/he can't argue his/her case.

I also love how each variation of the ending is classified as two endings because your final choice in ME2 changes the stats needed to achieve those variations differ.


At least I am okay with how I see them.  Let's face the fact endings not very clear. Those cinematics ain't telling me much other than Citadel and Mass Relays destroyed. My canon ending is Destroy with Shepards survival. So while others endings make it more clear Normandy escaping from Mass Relay explosion, thanks to same colors with destroy ending I can assume Joker was trying to escape Citadel explosion. Which is logical to me as they are near the earth and had my squad on board, probably on their way to help/rescue Shepard. So they land in Africa (you can tell different planet but no habitable planet on Sol system other than Earth) etc. etc.

The weirder part is blowing up Relays on other endings. Heh sometimes I think they attached wrong cinematics to those ones.

So at least for me, the ending I have is okay. Yes there are choices but since ME2 my Shepard is trying to destroy reapers. Destroy leads more understandable ending.

Still I like to read a script describing each ending and outcomes clearly.

#24205
Game_Fan_85

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devSin wrote...

Game_Fan_85 wrote...

I'm more than impressed by the exclusive gay characters. I think it was David Gaider that said doing an exclusive gay character was a waste of resources due to the limited audience it would receive.


That is not fair at all. He said an exclusively gay companion with romance is hard to justify. The companion pool is very limited, and such content is expensive. It's a tough choice to make one of your small number of companions accessible only to one of your smaller fanbases.

I don't think he'd say the same thing about characters like Steve or Samantha at all, but the DA team also doesn't work that way (I don't believe they'd ever do a non-companion romance).


Hey I wasn't being insulting, I didn't have the exact words he said but I knew it was something like that.  As I said, I totally agree with that sentiment.  This is why I am even more impressed that BioWare allowed an exclusive gay character in ME3. 

#24206
Daashi

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Asperius wrote...

Still I like to read a script describing each ending and outcomes clearly.


You destroy the Reapers, you destroy the Citadel, you destroy the mas relays, you destroy all AI (that means the Geth and EDI).

You control the Reapers, you don't destroy the Citadel but you detroy the mass relays, you control all AI (the Geth and EDI somehow disappear)

You merge organic and synethic life, you don't destroy the Reapers, you destroy the Citadel, you destroy the mass relays.

There is actually a clip on YouTube that has all endings shown side-by-side. The only truely unique ending has Earth being vaporised (and that is a variation of the destroy option). The Normandy was in the battle above Earth, why is it fleeing the battle? Also your squaddies were on Earth fighting in the ground battle, how did they get onto the Normandy? Simply put nothing you did mattered, nor did it make sense.

#24207
Game_Fan_85

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noxsachi wrote...
<_
And her romance is abreviated, the shortest and least developed of any of what I would call the main romances. She gets no date scene, she gets nothing off the Normandy; hell if you romance her you miss out on the chess sequence, which is brilliant!

So yeah...while I am very happy that you finally got your man and Steve is an amazing character, the sideling of the lesbian character does not sit well with me, at all.


Lol, sorry I didn't mean it in that way at all.  Mass Effect as had lesbian stuff in it from day one right?  This is why I figured Steve would be a token character for males and Sam would be more developed because of all the precident set by ME1&2.  I've already said it's a shame Sam wasn't more developed for players that want her to be their Shep's LI because I really liked her character.

#24208
Knightly_BW

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Daashi wrote...

Simply put nothing you did mattered, nor did it make sense.


Yes. So I prefer to stick with the ending I can "canon" in my head and not ruining rest of this good game.

With script I meant an article from writers of the ME3. I know and watched each ending on Youtube. I wanted to know what they were thinking. What was the real story of endings without dragged into poorly executed cinematics. What kind of timeline they draw between endings and after credits scene.

Maybe wishful thinking but let's hope they did those messed up thing so it can be more mysterious and they will shed some light on ending with DLCs. Like where Normandy landed, where Shepard wake up, what happened to people on Citadel (Commander Bailey Posted Image), what is the fate of races. Faint hope but I still clinging to that.

Oh I doubt they will read this post but if they do... more flirting with Kaidan please. Posted Image

Modifié par Asperius, 15 mars 2012 - 01:30 .


#24209
ElitePinecone

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Zandilar wrote...
snip


Now that the trilogy (such as it is) is 'complete' and we have a whole picture of the overall storyline, I'm still baffled as to why they needed the Lazarus Project beyond the dramatic impact of the first ten minutes of ME2 (which was admittedly amazing, at least the first time around) and a shift in the setting from 2183 to 2185. If it had some lasting impact on the game, or came up in ME3, or was even ever referenced beyond a few lines here and there, it might've meant something - but with every bit of new information we get, its impact is diminished even further. We know there was no control chip, no Reaper tech, that Shepard isn't a VI or a cyborg (according to Chakwas), and that all the Lazarus Project did was enable the 'resurrection'.

Narratively, I just can't see the point of it, especially when it throws up more plot holes than almost anything else in the series (apart from, I'd say, the endings). People have debated the science of it seemingly ad infinitum and found it sorely lacking credibility - particularly given the two or three conflicting accounts of what happened immediately after the Collector attack - and even if everything can be handwaved with 'space magic' it still throws up some questions. I suppose there's something to be said for showing the danger of the universe, but then Shepard gets resurrected ten seconds later and nobody ever really acknowledges the gigantic implications of medical science that can revive a clinically dead person, even if it did cost 4 billion credits. The squad interaction amounts to "I thought you were dead zomg?!" "I was lol" "Oh okay."

You'd think the entire galaxy would be stunned by the implications of Shepard being healed from actual death, and it's not as though the Commander is out of the spotlight once they start turning up on the Citadel, dealing with al-Jilani's disingenuous assertions and zipping all over the place in a Cerberus warship. 

I suppose that one inadvertant [edit: what am I saying, it's not inadvertant. The gap allows the characters to grow, but they could've had Shepard in cryosleep for two years for the same impact] side effect is that the time difference means characters from ME have had a lot of room to grow professionally and personally - look at Garrus/Tali/Wrex/VS/Liara, even Chakwas, and they have huge growth that probably wouldn't work if each game was a direct sequel. 

The only example of s/s with a longstanding character, for example, with Kaidan, only really works if you look at the three-year timescale - or at least, that's the way Bioware have written it. But given that he wasn't even originally intended as an option, you could argue (and I do) that they possibly just wrote whatever sounded plausible to fit the requirements of having him as an m/m romance. 

Modifié par ElitePinecone, 15 mars 2012 - 01:35 .


#24210
Rinji the Bearded

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Hey, quick question.

I haven't found Steve on the Citadel ever, and I'm up to Act 2 with the Geth. Is it too late, do I need to revert to a former save, or can his stuff trigger later?  I'm not romancing him, but I'd hate to not help him get over his sadness.

Modifié par RinjiRenee, 15 mars 2012 - 01:34 .


#24211
Game_Fan_85

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Akrim_Drak wrote...

I just want a picture of Shep and Kaidan sitting out on the porch at Kaidan's place in Vancouver or wherever it was overlooking the ocean, finally being able to relax and retire. How would a porch look in the future? :P Just sitting there, Kaidan with his head on Shep's shoulder, finally free of it all... Le sigh.


What an image

#24212
shepskisaac

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RinjiRenee wrote...

Hey, quick question.

I haven't found Steve on the Citadel ever, and I'm up to Act 2 with the Geth. Is it too late, do I need to revert to a former save, or can his stuff trigger later?  I'm not romancing him, but I'd hate to not help him get over his sadness.

That's rather late :huh: Did you talk to him in the Normandy dock? (the scene where you watch cruisers flying over Citadel)? Did you actually tell him to relax and take a break on the Citadel during one of his Normandy conversations? By the time I started the Geth act, I was already romancing him

#24213
ElitePinecone

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RinjiRenee wrote...

Hey, quick question.

I haven't found Steve on the Citadel ever, and I'm up to Act 2 with the Geth. Is it too late, do I need to revert to a former save, or can his stuff trigger later?  I'm not romancing him, but I'd hate to not help him get over his sadness.


As far as I know you need to tell him to take some time off in a conversation in Act 1 on the Normandy. 

He then appears near the viewing area (large windows) in the Normandy dock waiting room thingy, and from there you can encourage him to try to get over Robert. 

(This is all before the Cerberus attack on the Citadel, if I'm remembering correctly)

#24214
Rinji the Bearded

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IsaacShep wrote...

RinjiRenee wrote...

Hey, quick question.

I haven't found Steve on the Citadel ever, and I'm up to Act 2 with the Geth. Is it too late, do I need to revert to a former save, or can his stuff trigger later?  I'm not romancing him, but I'd hate to not help him get over his sadness.

That's rather late :huh: Did you talk to him in the Normandy dock? (the scene where you watch cruisers flying over Citadel)? Did you actually tell him to relax and take a break on the Citadel during one of his Normandy conversations? By the time I started the Geth act, I was already romancing him


Yeah, I talked to him about that.  Did the paragon choice, he said "it's very hard to say no to you, Commander."  Can't ever find him on the Citadel now.  After that conversation, where is he supposed to be?

#24215
Game_Fan_85

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Asperius wrote...

ElitePinecone wrote...

(and if the request is for a happy rainbows unicorns ending with the LIs, that can easily be done with pre-ending DLC that just gives another option for enough War Assets)


Enough war assest has nothing to do with endings I believe. Main point of endings is making a choice. You can have all the war assest in the world but you still need to go in there and make that choice.

I wrote my happy ending in my head depending on the out come of ending. Kaidan is still alive after all. Heh maybe they should do a DLC starring your LI which ends up in jungle planet (I still think it is Africa Posted Image). In which you can make your LI go to Shep's picture and mourn. Just like the Sims where your sim can cry over his lost ones' tombstone.Posted Image


It does change a few things, you may end up with only 1 or 2 or all 3 options and I think it also affected being able to "save" Anderson from T.I.M  And thus we have the magical 17 endings!

Modifié par Game_Fan_85, 15 mars 2012 - 01:40 .


#24216
Rinji the Bearded

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ElitePinecone wrote...

RinjiRenee wrote...

Hey, quick question.

I haven't found Steve on the Citadel ever, and I'm up to Act 2 with the Geth. Is it too late, do I need to revert to a former save, or can his stuff trigger later?  I'm not romancing him, but I'd hate to not help him get over his sadness.


As far as I know you need to tell him to take some time off in a conversation in Act 1 on the Normandy. 

He then appears near the viewing area (large windows) in the Normandy dock waiting room thingy, and from there you can encourage him to try to get over Robert. 

(This is all before the Cerberus attack on the Citadel, if I'm remembering correctly)


LOL if it was before the attack on the Citadel... 8D That may be my problem right there.

Looks like I may have to revert to a former save... Ah well.

Modifié par RinjiRenee, 15 mars 2012 - 01:41 .


#24217
shepskisaac

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RinjiRenee wrote...

Yeah, I talked to him about that.  Did the paragon choice, he said "it's very hard to say no to you, Commander."  Can't ever find him on the Citadel now.  After that conversation, where is he supposed to be?

In the D1 area (where Normandy is docked). He's watching the cruisers on the balcony

#24218
Rinji the Bearded

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IsaacShep wrote...

RinjiRenee wrote...

Yeah, I talked to him about that.  Did the paragon choice, he said "it's very hard to say no to you, Commander."  Can't ever find him on the Citadel now.  After that conversation, where is he supposed to be?

In the D1 area (where Normandy is docked). He's watching the cruisers on the balcony


If he's gone by Act 2, then I never saw him unfortunately.  Sigh.

#24219
shepskisaac

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RinjiRenee wrote...

If he's gone by Act 2, then I never saw him unfortunately.  Sigh.

:/ I always talked to him as much as I could so yeah, I had the Citadel scenes before the Coup so I can't confirm if he actually disappears from the Citadel after the coup or not :/

#24220
Game_Fan_85

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Asperius wrote...

I couldn't sh*t Bioware for 5 minutes of my 22 hours of game play. It is kinda funny like wanting to change a movie or book just because you don't like ending. Yeah maybe I find them ugly/weird/bad but it is how they see fitting to their master work (Mr. Hudson and his whole team). Yeah galaxy is doomed. So what everything will be alright as that after credit scene shows. ME 3 is a war story, in wars it is normal to feel you lost it even when you win.


Personally it did not ruin my 37 hr play of ME3, it ruined my 150+ playthrough of ME1-3.  I never expected a happy ending, I always thought Shepard would die but I wanted to know that he died for a reason.  In the ME3 ending, he died for nothing, nothing at all because the world still went to sh!t and everyone he cared about died or was stranded on some stupid jungle world destined to starve to death anyway.  THIS is my problem with the the game.  I will never be able to play ME1&2 at this point again because I will not be able to go through all that storyline knowing how it ends.

#24221
CHALET

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I think you can give Steve the "take some time off" speech in both Act 1 and 2. I know I didn't do the "meet him at the bar" option until Act 2 even though he was there before the Cerberus attack as well.

#24222
Rinji the Bearded

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IsaacShep wrote...

RinjiRenee wrote...

If he's gone by Act 2, then I never saw him unfortunately.  Sigh.

:/ I always talked to him as much as I could so yeah, I had the Citadel scenes before the Coup so I can't confirm if he actually disappears from the Citadel after the coup or not :/


I'm at work right now so I can't check, I just hope I haven't saved over those saves yet.

#24223
Knightly_BW

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ElitePinecone wrote...

 I'm still baffled as to why they needed the Lazarus Project beyond the dramatic impact of the first ten minutes of ME2 (which was admittedly amazing, at least the first time around) and a shift in the setting from 2183 to 2185. If it had some lasting impact on the game, or came up in ME3, or was even ever referenced beyond a few lines here and there, it might've meant something - but with every bit of new information we get, its impact is diminished even further. We know there was no control chip, no Reaper tech, that Shepard isn't a VI or a cyborg (according to Chakwas), and that all the Lazarus Project did was enable the 'resurrection'.


Answer to your question is probably make people hate Joker more (as if it is possible for me to hate him more tho that hate because of that stupid opening sequence + his indiference to the man he got killed. No robotic vagoo for you Joker).

Serious side; that opening/ressurecting scene remind me The Fifth Element. I guess they were going for re-creating flesh and bone etc while replacing vital parts with implants, like his missing back bone).

Thanks to my weak memory I forgot but I guess last night I catched a thing that proving they started working ME3 while working on ME2. I even can't remember why I get that impression. Hope can catch it tonight on my new run with Matt.

#24224
Knightly_BW

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RinjiRenee wrote...

IsaacShep wrote...

RinjiRenee wrote...

If he's gone by Act 2, then I never saw him unfortunately.  Sigh.

:/ I always talked to him as much as I could so yeah, I had the Citadel scenes before the Coup so I can't confirm if he actually disappears from the Citadel after the coup or not :/


I'm at work right now so I can't check, I just hope I haven't saved over those saves yet.


If you can't find people in Normandy or Citadel check your map. Important people are marked on your map, including your crew members on Citadel.

Edit: I don't think Steve romance is tied to specific events. If you have enough completeable (like entering a mission map and completing it, not a talkie or search/rescue) missions you can progress thru romance at any point. You need 3 missions at least. One after "take a break talk", one after "watch the ships" scene in Citadel, one after "memorial wall" to get his mail about meeting him at the bar. I am not sure if mail and spawning him in bar needs a mission in between.

Modifié par Asperius, 15 mars 2012 - 01:56 .


#24225
Game_Fan_85

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Daashi wrote...

Edit: Why is Liara nude and all the other women in their underwear in their sex scenes (even the shower one)? And a commentor on YouTube actually made a comment stating that; "if the writers gave the story half as much time as the artists gave Liara's nude skin texture we would have decent endings".


As I said to a friend of mine last night, BioWare has a serious hard-on for Liara.