@Realmzmaster
[quote]The day and night cycles are unnecessary in Dragon Age 2. What purpose
would they serve in a the story. I have to sit and wait or mediate to
pass the time. Been there and done that in many different CRPGs. All of
which could have been done better if you allowed the gamers to control
when they wanted to do the day or night quests like in DA2. In an open
world day/night cycles make sense in terms of exploration.[/quote]
I'm sorry but I 100% disagree. First of all, it's faster to hit WAIT button (TES or FALLOUT 3 and later are example here) than going to a edge of the map just to switch time and return in the same place.
Second - if you have feature like that - YOU CAN USE IT. So you can add stuff that depend on it.
Third - you still have ability to control time. If you think that night is to dark, you just fast forward like in W2, TES and other games.
I think that it's nice when you are outside city at night and stronger creatures of the night walk around. Only thing you want is to return to the city. Also, even in Fallout back in 1995 you got quests that were only available at night. Some people just go out at night from they hideout.
If used as it should, this is great feature.
What you did - you take bad game with bad design and some cheap imitation of day/night cycle and then you try to exmplain that real time day/night cycle is unnesesery there. WHAT ?
[quote]Graphics are all nice and pretty, but unless they add to the gameplay I
do not care. One of my favorite games is HACK which is played using
ASCII characters and Ultimas. IThey are very deep games.[/quote]
Graphic in games is like condom. Better to have it and dont need it than need it and dont have it. There is a team that is responsible for all visuals right ? They should do better job. W2 again is recent example here. Game IS good and HAVE nice graphic.
[quote]As far as the city being alive unless it affects the quest really does
not matter to me. If the quest giver or recipient of the quest is there
that is all I need. Recycled areas did not bother me. I have seen them
in far too many CRPGs. If it does not affect the quest it does not
bother me.[/quote]
Again. If you have nice feature like that - you can use it. You still see it from the point of DA II. "They dont have it but they dont need it". Sorry but that is not what i call "good thinking". You can tell that W2 recycle areas but they have big area to explore. And bunch of them that are different. When you play for 30 hours in the same place - it get borring really fast. In DA II they are small, poorly made, simple and ugly. How worst it can get ?
When game tell me that YOU ARE IN THE CITY i want CITY. They just said that Kirkwall have no room and it's full of refugees right ? Then why there is only few people that dont even move and nothing more ? Sorry but it's so cheap that i dont even know how you can make it worst.
It does not bother you. As I say before (and someone call me arogant for that - still some people defend me). I think that you just have low standards.
[quote]I like the combat in DA2. The waves did not bother me I simply adjusted
my tactics and rolled on (played on all levels except Casual).[/quote]
As I say. Low standards. Simple combat, almost no tactic (unnesesery waste of time and after recent patch 1.03 it get easier or i just dont even take this game seriously - yes, i'm trying to play after 1.03 - as far as I'm. It's not better), button smashing. You just spam spells on your enemy and use mele to finish them off. 1, 2, 3, R, 1, 2, 3, R ,1 ,2 ,3 ,R- i use R because your char attack nearest oponent

You dont even need a mouse.
[quote]I did not like the combat in Witcher 2 which was not as good as the
combat in Witcher 1. (Yes I have played both of them). Did not care for
the story in Witcher 2. I thought the story in Witcher 1 was better and
longer. Compared to Witcher 1 Witcher 2 was short, pretty, but short.
Act 3 in Witcher 2 was a joke (as some complained about Act 3 in DA2)
and showed that they either ran out of time or out of story. Given the
fact that Witcher 2 had more development time and toted as a PC first
game Act 3 fell well short.[/quote]
Yeah it was. But at first run you see only 60% (hell, you miss one big town!) of the game and 1 ending. With different options you have whole new game ahead of you and different ending.
Actualy I did like combat in W2. It was fast, just like Witcher should fight. It was tactic oriented. Dodge, roll behind, attack from long/short distance. Deflect arrows, use daggers, bombs, traps, alchemy and other stuff. You could not win against more than 2 oponents simply by just clicking. And most of the time you fight with more than 2 people or monsters. In DA II you can kill bunch of them using R and 1,2,3...
Combat in W2 was just harder and more fun. What was W2 problem is lack of tutorial. They never teach you anything there. You must figure it out on your own in prologue.
Still that's only my opinion.
[quote]Since you insist on comparing DA2 to TW2. [/quote]
No, it's just recent example. And I didn't want to compare it. I jus shown that in TES, Fallout, KOTOR, Witcher and other games - things are made better. And I started it because some folk call this avarage game a masterpeace. and brilliant game :|
[quote]The control system in TW2 sucked wind. TW1 allowed the use of just the
mouse or keyboard and mouse. TW2 does not. Before the patch it did not
even allow for a gamepad. [/quote]
How long did you wait for that patch ? One week ? How many months passed before BW give you patch and fix game a little ? And sorry but this game is on PC. Pad on PC ?
[quote]The Inventory system in TW2 is a step back from the grid system used in TW1 and not as good as the one in DA2.[/quote]
Why not so good ? In grid system you have a mess in your inv. Now i can find everything. Also DA II inv system and W2 is almost the same.
[quote]The alchemy system is a step back from TW1. You have to keep the
formulas with your character to make the potion. Also certain potions
can no longer be made. I prefer the method in DA2. YMMV.[/quote]
Sorry but alchemy system in DA II is a joke. Nothing more. Cheap imitation if you ask me. Also I did prefer Witcher 1 system but after thinking i decide that W2 is better. Why ? Because in Witcher 1 i was CONSTANTLY under under potions. Effect last for few hours so it was easy. I made bunch of them even in act 1 and on hard lvl I was unbeatable. Too bad that i didn't have Fraps when I finished Witcher 1. In last final fight they dont even sratch me. It was hard difficult but when you know how to play (and after 50 hours you will learn for sure) and u use alchemy - you are a unstopable monster. It's better when you cannot use alchemy all the time and you must think before using it.
What i did find funny - you can use potion and fast forward game few hours - you still have effect with the same timer. I did reported it as bug.
[quote]Choices in TW2 are good until you get to Act 3. It is like one reviewer
said the game looked at its watch and had to wrap everything up.[/quote]
Stil that choices matter in Act 3. They shape outcome. One of 16. How many endings you have in DA II ? 1. No matter what you decide. It's just funny and sad. Also there is only few real choices in this game. Most of them dont matter. Even when I refuse to do a quest i still get it. It's stupid and break game for me.
[quote]Not really but neither is the Witcher 2[/quote]
Sorry but I disagree with you. They have few innovations like alchemy system. Show me another game when you can gather stuff like that. When you dont need to find specific plant but you just find plant that have specific component. And there is so much potions and other stuff (for your sword for example). That was innovation in my opinion.
Also i didn't see in other cRPG games choices that kick you in the ass after few hours of gameplay when you cannot load last save. I did see this first time in Witcher 1.
Another thing are NPC. They react on weather. Also creatures can attack other NPC or other creatures but this I have seen in other games.
If you think about it you will find few new things.
[quote]I have my standards and you have yours. My standards are my own neither
high nor low , just mine. I stand by them and they are the only ones
that matter to me.[/quote]
In matter of locations, combat and enviroment i see that they are quite low. You have very low expectation. And this is what I was saying.
Modifié par Dariuszp, 24 juin 2011 - 07:32 .