I'd say the easiest way to do this would be to have one or more of her students get kidnapped by Cerberus (basically, a second shot at what Cerberus was trying to do at Grissom Academy, except this time they're successful). Jack goes ballistic, then sends Shepard an email requesting his/her help rescuing the students ASAP. Shepard and Jack (as a squadmate) infiltrate some nondescript Cerberus facility, kill a lot of people, etc. Then do some LotSB-style catching up on the Normandy. Chronologically, it could take place during Acts 2 or 3 of the game, that is to say, after Cerberus' attack on the Citadel.Premier Bromanov wrote...
I'm having trouble thinking of material for Jack DLC, because we do know that Jack won't leave her students, and we don't know if Jack has completely left her past behind. Then, there's the issue of the ending, which is a straight shot pretty much to the conclusion, so where would you fit in more Jack story?
To get Jack away from her pupils, something extremely important would have to come up. It's not as if her students aren't being taken care of by the Alliance, but she's formed a tight emotional bond with them.
If Jack goes with Shepard to mop up what's left of Cerberus, that tells you that Jack hasn't completely left her past behind. It may set a bad example for her students and for her professional image, if Jack even cares about such a thing. In addition, where would you fit that in to ME3? Since the ending of ME3 hurries you right along, there's no space for additions. Content can't take place after ME3, because Shepard's fate is unknown. Lastly, Jack can be a Phantom. Where would the writers fit in new material? In ME2, character-driven DLC was easy, because it introduced a character, or it returned one to you who couldn't die beforehand (Liara). With Jack, the situation is a mess.
As for people who did not save Jack in ME2 - or who did not help her at Grissom Academy - well, I don't know. Maybe they couldd get an abridged, slightly modified version of the mission (e.g., the email comes from Kahlee Sanders instead of Jack, Jack doesn't become a squadmate, etc.). It's hard to see how that can be worked around, but at the same time, it's not like keeping Jack alive through the aforementioned circumstances is particularly difficult, and maybe BioWare/EA could simply release the DLC with a note saying that if you want the full-fledged experience that it provides, you should make sure that Jack is alive and well in your playthrough. Or something.





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