Udalango wrote...
fainmaca wrote...
Oh no. God forbid anyone should feel that they are missing out by not playing the other two games. Didn't you hear? Mass Effect 3 is the BEST place to start playing. Apparently, if you played the other two first, you were just being dumb. ME3 is where it's at, bro! Just like how Return of the Jedi and Dark Of The Moon were the best places to enter the Star Wars and Transformers franchises.
*sarcasm-o-meter overload*
Seriously, though, if you're getting into a franchise by playing the third game instead of the first, you deserve to feel a little lost. As it is, only those who've played the previous games feel a little lost as they're introduced to a familiar-yet-completely-changed universe in bitesize, dumbed down chunks.
Agree 100% and Im angry that those players are the ones who get catered too. "We will draw in COD fans with multiplayer....cant have them too confused lets dumb down the plot and remove all tie ins to other games." I very much dislike Vega and want one of the ME2 squaddies back.
Blech. But on a happier note. I love Into the Unknown and love the Jack parts but my favorite part so far has been the part when it was from Legions POV it was awesome and must have been fun to write
...and yet, compared to Mass Effect 2 (which I actually started with, and at no point did I feel like I was 'late to the party', struggling to work out what had happened in ME1), Mass Effect 3 does a really bad job when it comes to getting new players up to speed.
On the one hand, you actually get moments like James Vega spouting blatant exposition (noticed this on Palaven in a particularly egregious example), or even Shepard asking stupidly obvious questions to Anderson and Hackett for the sake of recapping the plot thus far - despite the fact that if anyone should know the answers, it'd be Shepard...
Yet on the other, we've got returning characters talking about things from the previous games, as if we're meant to know all the details beforehand (Cerberus' actions in ME2, for one, and Shepard's involvement therein), or just the very presence of such characters, who we're meant to care about 'for some reason' - again, assuming we already know who they are, and why they're important to Shepard.
Even the whole approach of 'Take Back Earth' feels like a needless shift of focus, supposedly to make the game more marketable to new players, despite the fact that Mass Effect has never really dealt with Earth before, and it's fair to say that somewhere like the Citadel is a more important location in the ME universe. For returning gamers, it feels like the game is ignoring the 'save the ENTIRE GALAXY' story arc we've been playing since the beginning - and for newcomers, why wouldn't they want to try to help all galactic civilisation? Why just Earth?
I've said it before, because it's my over-arching gripe about everything in Mass Effect 3: Everything feels like a step backwards in quality from ME2. And not in a 'we've gone back to how things were in ME1' way, which would be acceptable - more a 'it's like a poor imitation of ME2' way. Too late to complain now, I guess, but IMO, it's all rather disappointing when you consider the potential. Heck, just 'more of the same as ME2' would have been amazing. BioWare really could have done with remembering the old adage:
"If it ain't broke, don't 'fix' it. And certainly don't BREAK it..."
Modifié par Richard 060, 03 mai 2012 - 06:38 .





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