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"Hello Dead People!": The Jackolyte Society


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#6401
lillitheris

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Jonata wrote...

Logical reasoning?


Yep. Pretty much none of the circumstances around ME3 make any logical sense if by it you mean planned.

Externally to the development itself, of course, lack of time and money is a good explanation for most problems.

#6402
yejo

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Padt wrote...

 While we're on the subject of ME3, I'm gonna write a little something here now, which is only really peripherally related to Jack, and only in the sense that it relates to all the squadmates from the previous game. Feel free to ignore this, if you like. It's bound to be a bunch on nonsensical rambling, and probably of not much interest to many people.

Prior to the release of ME3, here's how I honestly thought the game was going to play out in regards to your squad: at the beginning of the game, you would get something resembling a base, "skeleton" squad. Say maybe Liara, Vega, Garrus, Tali and the Virmire Survivor. Five members, the smallest squad of any ME game to date, but just about versatile enough to get you through most situations that the game could throw at you.

Then
, just as the "spine" of ME2 revolved around recruiting squadmates and then helping them sort through personal issues via loyalty missions, the spine of ME3 would revolve around Shepard traveling across the galaxy, teaming up with former squadmates (who would essentially join up as temporary squadmates) for a few missions, then perhaps leaving them behind for whatever reason that could be considered germane to the squadmate or the situation - maybe the former squadmate would stay behind in order to secure alliances against the Reapers, maybe they would have personal business to take care of after helping Shepard. It doesn't matter. The point is, the ME3 squad would essentially work as a "revolving door" of sorts. The basic five - the new character and the fan-favorites - would always be there, yes, but pretty much everyone who has ever fought alongside you before would get to pitch in and do so again, at least for a little while. They could hang out on the Normandy for the duration of those missions, as well, and you could go talk to them after every mission just as you did in previous games.

So, basically: have to do some missions on Tuchanka? Maybe Grunt and/or Wrex are there, and they can join up with you for old times' sake, lend a hand. Have to do some missions in the Terminus Systems? Maybe you can contact Zaeed, who knows the terrain well, and he'll help you out. Have to do some missions against Cerberus? Hit up Miranda and/or Jacob, they can give you the goods. Have to do some missions on Kahje? Thane is sure to be around and he can do something for you. And so on and so forth. And in case a former squadmate can't temporarily join you because they died in a previous game - no muss, no fuss. Just choose someone from the "skeleton" squad. Maybe Vega can fill in for Grunt. Maybe Liara can fill in for Samara or Jack. And so it goes. But this way, you have a greater incentive to keep as many squadmates alive in your playthroughs, beyond just getting an increase in War Assets. You can make your squad a little richer and more varied, and you can hang out and fight alongside your old friends again, at least for a while.

I think this probably could've worked as the best of both worlds. You get to have all of your old squadmates back, but you also don't get penalized with a cripplingly small squad in case you were too much of an idiot lost too many people in previous games. And hell, maybe you could use this little game structure as a method for some character work and development on your old squadmates. Maybe this is how Jacob could meet the Cerberus scientists that he wants to protect, and that would be the reason why he can't join you after his missions are over. Maybe this is how Jack would get to meet the Grissom Academy students and decide to become a teacher. Maybe this is how Grunt would rise to the top of the krogan food chain and become the leader of Aralakh Company. Maybe this is how you could find a cure for Thane...you get my point. And since the former squadmates are hanging out with you on the Normandy again, you could also take the opportunity to really squeeze out some interaction with them. Say each squadmate joins you for 1-3 missions. You could have a new conversation unlock after each of those missions, just like in ME2, and if the squadmate is also a love interest, maybe they could have a love scene in there just prior to leaving the ship.

I don't know. Maybe it would have been a little too costly and work-intensive for ME3 to play out like this. Each character would probably need to have a lot more dialogue, and naturally, also be developed as a combat-ready squadmate (that is, with their own power sets, weapon proficiencies, etc.). At the very least, I imagine it would have made ME3 a lengthier game. But I think it could've been fun. A little more dynamic, a little more interesting.


This would be super if they could manage it

#6403
Udalango

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Padt your game sounds awesome!

#6404
spirosz

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lillitheris wrote...

Jonata wrote...

Logical reasoning?


Yep. Pretty much none of the circumstances around ME3 make any logical sense if by it you mean planned.

Externally to the development itself, of course, lack of time and money is a good explanation for most problems.


And pandering to other more popular fanbases, which is understandable.  

#6405
Jonata

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spiros9110 wrote...

lillitheris wrote...

Jonata wrote...

Logical reasoning?


Yep. Pretty much none of the circumstances around ME3 make any logical sense if by it you mean planned.

Externally to the development itself, of course, lack of time and money is a good explanation for most problems.


And pandering to other more popular fanbases, which is understandable.  


Understandable when you have one way to do your work and you stick with it. You either appease the fans as a whole or just ignore them and keep going on with your ideas for the franchise. Trying to do both is never a good idea, is one of the main reasons why Star Wars Episode II & III almost managed to be more forgettable than Episode I: they were product to appease fans of the new and old saga and there was nothing good coming out because Lucas tried to merge his vision (if he still had one) with the fans' demands.

Considering the mentioning of "artistic integrity", BioWare is doing the same error. You either appease the fans, and give the fanbase everything it want (that's probably the reason of Liara's overwhelming presence in ME3) or stick with your "artistic integrity" and just go on with your project: Jack was redesigned to be a bigger part of ME3, there's no doubt about it. She was redesigned before the first draft of the story could be finished.

They practically put aside one of their best character to leave space for more appeasing characters like Tali and Liara (damsell-in-distress and cute space elves? Jackpot!) but I'm damn sure she had a bigger part in the original team's vision. 

Hence, since they decided to put there Liara Almighty because of the fans, they should run the extra mile and not only forge the EC entirely around fan requests, but also give us, the ME2 crowd (and if Jackolytes aren't the majority, combine them with fans of Miranda and Thane and you have a pretty big percentage of the BSN), what we are deserve and implement a ME2 Squadmates DLC. 

It's not whining or demanding, I can see that Mass Effect is their own creature, but half of ME3 is based aroun fan requests so I'll just keep requesting until my voice will be heard too.

#6406
The Naga

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Totally late on this one, but that "Take Back Omega" idea with an actual Jack LI feature would be amazing.

#6407
Dr. Doctor

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Was anyone else sort of hoping for more interaction with Vega after he asks Shepard about becoming an N7? 

Jack: Let me get this straight, you're meathead's teacher now?

Shepard: Normally we'd send him to N-School back in Rio, but considering that the Reapers reduced South America to a smoking ruin I'm the next best option.

Jack: So what's so special about your fancy boy scout camp?

Shepard: Twenty-hour days spent leading squads through the jungles for combat exercises, drops from high orbit, and that's just the easy stuff. Then after all that they send recruits into warzones, if the brass likes what they see you get N7.

Jack: Elysium was your big moment?

Shepard: Yeah, and it nearly killed me. After everyone we've lost so far I'm not so sure I want to throw James into the same situation.

Jack: Maybe he'll surprise you. I know my kids did.

Shepard: Maybe. You know, considering everything you've done you could get an N7 commendation yourself.

Jack: Not really my style big guy. 'Sides I'm not interested in becoming queen of the boy scouts anytime soon don't want anyone taking that job away from you.

Shepard: You could always be queen of the girl scouts.

Jack: You make a crack about baking cookies and I'm gonna have to punch you.

#6408
Jonata

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Dr. Doctor wrote...

Was anyone else sort of hoping for more interaction with Vega after he asks Shepard about becoming an N7? 

Jack: Let me get this straight, you're meathead's teacher now?

Shepard: Normally we'd send him to N-School back in Rio, but considering that the Reapers reduced South America to a smoking ruin I'm the next best option.

Jack: So what's so special about your fancy boy scout camp?

Shepard: Twenty-hour days spent leading squads through the jungles for combat exercises, drops from high orbit, and that's just the easy stuff. Then after all that they send recruits into warzones, if the brass likes what they see you get N7.

Jack: Elysium was your big moment?

Shepard: Yeah, and it nearly killed me. After everyone we've lost so far I'm not so sure I want to throw James into the same situation.

Jack: Maybe he'll surprise you. I know my kids did.

Shepard: Maybe. You know, considering everything you've done you could get an N7 commendation yourself.

Jack: Not really my style big guy. 'Sides I'm not interested in becoming queen of the boy scouts anytime soon don't want anyone taking that job away from you.

Shepard: You could always be queen of the girl scouts.

Jack: You make a crack about baking cookies and I'm gonna have to punch you.


Jack: ...again.

#6409
lillitheris

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spiros9110 wrote...

lillitheris wrote...

Jonata wrote...

Logical reasoning?


Yep. Pretty much none of the circumstances around ME3 make any logical sense if by it you mean planned.

Externally to the development itself, of course, lack of time and money is a good explanation for most problems.


And pandering to other more popular fanbases, which is understandable. 


Let me just reassure you, once again, that we of the other fanbases don’t really feel pandered to. We got hit with slightly smaller bats, or so.

Modifié par lillitheris, 18 juin 2012 - 12:57 .


#6410
vX-INSANIAC-Xv

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Jonata wrote...

Dr. Doctor wrote...

Was anyone else sort of hoping for more interaction with Vega after he asks Shepard about becoming an N7? 

Jack: Let me get this straight, you're meathead's teacher now?

Shepard: Normally we'd send him to N-School back in Rio, but considering that the Reapers reduced South America to a smoking ruin I'm the next best option.

Jack: So what's so special about your fancy boy scout camp?

Shepard: Twenty-hour days spent leading squads through the jungles for combat exercises, drops from high orbit, and that's just the easy stuff. Then after all that they send recruits into warzones, if the brass likes what they see you get N7.

Jack: Elysium was your big moment?

Shepard: Yeah, and it nearly killed me. After everyone we've lost so far I'm not so sure I want to throw James into the same situation.

Jack: Maybe he'll surprise you. I know my kids did.

Shepard: Maybe. You know, considering everything you've done you could get an N7 commendation yourself.

Jack: Not really my style big guy. 'Sides I'm not interested in becoming queen of the boy scouts anytime soon don't want anyone taking that job away from you.

Shepard: You could always be queen of the girl scouts.

Jack: You make a crack about baking cookies and I'm gonna have to punch you.


Jack: ...again.


bahahaha

#6411
The Naga

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 For everyone else who played Mass Effect and made the best mistakes.

Posted Image

Modifié par The Naga, 18 juin 2012 - 03:44 .


#6412
Jonata

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The Naga wrote...

 For everyone else who played Mass Effect and made the best mistakes.


"Making the best mistakes" fits so right the reason why I'll chose Destroy in my current walktrough (and probably in all other walktroughs after this one. Originally I picked Synthesis but now it doesn't feel right). I want my Sheaprd to see Jack again, no matter what.

Oh yes, and I don't believe that the Singularity will always happen, but that's secondary. Jack is more important!

Modifié par Jonata, 18 juin 2012 - 04:02 .


#6413
spirosz

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lillitheris wrote...

spiros9110 wrote...

lillitheris wrote...

Jonata wrote...

Logical reasoning?


Yep. Pretty much none of the circumstances around ME3 make any logical sense if by it you mean planned.

Externally to the development itself, of course, lack of time and money is a good explanation for most problems.


And pandering to other more popular fanbases, which is understandable. 


Let me just reassure you, once again, that we of the other fanbases don’t really feel pandered to. We got hit with slightly smaller bats, or so.


I understand, I was referring to the reason for Tali becoming a squadmate in ME3 - her fans were loud and Bioware changed it because of that.  Though, that's the past.  I'm not hating on her fanbase or her character, I enjoy both - just annoyed at Bioware.  

#6414
SlottsMachine

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Meh. I feel like Jack made out like a bandit content wise especially given her small role. Most of the other ME2 exclusives got dumped on, and I wouldn't say that the ME3 squad fared that much better. Although I did enjoy my conversations with Garrus, which surprised myself.

#6415
10K

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GeneralSlotts193 wrote...

Meh. I feel like Jack made out like a bandit content wise especially given her small role. Most of the other ME2 exclusives got dumped on, and I wouldn't say that the ME3 squad fared that much better. 


You can say that again.

#6416
Jonata

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GeneralSlotts193 wrote...

Meh. I feel like Jack made out like a bandit content wise especially given her small role. Most of the other ME2 exclusives got dumped on, and I wouldn't say that the ME3 squad fared that much better. Although I did enjoy my conversations with Garrus, which surprised myself.


Jack did gold with the little screentime she had, better than what the permanent squadmates did with the hours they had.

What surprised me, instead, is how enjoyable Vega turned out to be. Not at a ME2 level, but pretty funny for the dumb marine sterotype. 

Modifié par Jonata, 18 juin 2012 - 06:58 .


#6417
Padt

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yejo wrote...
This would be super if they could manage it

Udalango wrote...

Padt your game sounds awesome!

 
Thank you. It's very kind of you guys to say that.

The Naga wrote...

For everyone else who played Mass Effect and made the best mistakes.

Posted Image

Christ, but I love that line. Have ever since I saw it in the leaked script.

Be funny if the Extended Cut included some cutscenes featuring the fulfillment of the "promises" that Shepard and love interest(s) made to each other during the ending goodbyes. So you'd have some really heartfelt scenes featuring Garrus and Shepard raising a krogan baby somewhere nice and tropical. Shepard and Liara playing with some blue babies. Shepard reuniting with Miranda on Earth. Shepard buying a house, adopting some kids and getting a dog with Samantha. And...Shepard having the filthiest, nastiest kind of sex with Jack. I'd pay for that.

#6418
The Naga

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^^^ Haha. I'd pay A LOT for that.

#6419
lillitheris

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Jonata wrote...

What surprised me, instead, is how enjoyable Vega turned out to be. Not at a ME2 level, but pretty funny for the dumb marine sterotype.


The Jack-Vega dynamic is brilliant. Didn’t get explored in game, sadly, but there’s more for me then!

#6420
The Naga

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GeneralSlotts193 wrote...

Meh. I feel like Jack made out like a bandit content wise especially given her small role. Most of the other ME2 exclusives got dumped on, and I wouldn't say that the ME3 squad fared that much better. Although I did enjoy my conversations with Garrus, which surprised myself.


Honestly, I think that serves more as a testament to the richness of Jack as a character than it does the intentions of the Mass Effect writing crew.

#6421
spirosz

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The Naga wrote...

GeneralSlotts193 wrote...

Meh. I feel like Jack made out like a bandit content wise especially given her small role. Most of the other ME2 exclusives got dumped on, and I wouldn't say that the ME3 squad fared that much better. Although I did enjoy my conversations with Garrus, which surprised myself.


Honestly, I think that serves more as a testament to the richness of Jack as a character than it does the intentions of the Mass Effect writing crew.


Well we have the writers from ME2 to thank. 

#6422
Jonata

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spiros9110 wrote...

The Naga wrote...

Honestly, I think that serves more as a testament to the richness of Jack as a character than it does the intentions of the Mass Effect writing crew.


Well we have the writers from ME2 to thank. 


The ME3 writers were actually pretty good in carrying on her character development. The defeat of her past was a very sensitive theme and they pulled off the new Jack perfectly, I think we must give them that. 

Also the fact that they actually redesigned her means that they pulled some resources and time in Jack. The "fanbase appealing" changes were probably decided by someone else and the team behind Jack just had to deal with only 5 minutes of screentime.

And they pulled off a hell of a work with so little screentime.

#6423
The Naga

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^^^ Okay, that's fair. I agree.

#6424
spirosz

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Jonata wrote...

spiros9110 wrote...

The Naga wrote...

Honestly, I think that serves more as a testament to the richness of Jack as a character than it does the intentions of the Mass Effect writing crew.


Well we have the writers from ME2 to thank. 


The ME3 writers were actually pretty good in carrying on her character development. The defeat of her past was a very sensitive theme and they pulled off the new Jack perfectly, I think we must give them that. 

Also the fact that they actually redesigned her means that they pulled some resources and time in Jack. The "fanbase appealing" changes were probably decided by someone else and the team behind Jack just had to deal with only 5 minutes of screentime.

And they pulled off a hell of a work with so little screentime.


Ah, I semi-agree.  As I stated before I was just missing the emotional aspect of their relationship, so I don't know if I can blame the writers/budget/or just overall vision of what they saw for her - it was their character, but I think fans really made it who she was today, especially with some of the character analyzation over the past two years.  We were truly a lucky group of fans.  I like her more just because of some of the fanfic I've read and what influence her character has had on me, personally.   

#6425
Jonata

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spiros9110 wrote...

Ah, I semi-agree.  As I stated before I was just missing the emotional aspect of their relationship, so I don't know if I can blame the writers/budget/or just overall vision of what they saw for her - it was their character, but I think fans really made it who she was today, especially with some of the character analyzation over the past two years.  We were truly a lucky group of fans.  I like her more just because of some of the fanfic I've read and what influence her character has had on me, personally.   


Never read Jack-fanfictions, I'm not much into that kind of thing at all, but saw lots and lots of amazing fan art so I do believe that there are very talented Jackolytes out there. As for what they saw for her - well, they did one hell of a job in Mass Effect 2, and not only about her as a character, but about her story with Shepard: you can say whatever you want but it's still amongst the more compelling "love stories" ever. In a videogame that's pretty rare. 

ME3 did miss the emotional aspect of the relationship, but I think that's directly related with the decision to not include her amongst the permanent squadmembers. When they decided to put aside ME2 squadmates (horrible, horrible decision) writers just had to work with so little screentime, so I think they just tried to show her happy side and the more funny side of the Jack-Shep relationship. I think they could've done so much with more screentime, given the astounding beauty of the character. 

Also let me say that I think ME2 Jack is such a huge character that she can change the way people think about "beauty" as a concept. It did this to me, and even if ME2 for me was a very deep experience (it helped me in a very difficult period) I think that even Jackolytes with a more "normal" past with the game can't deny it.