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"I'll always want you in my life." Miranda Lawson in Mass Effect 3


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#28401
AgitatedLemon

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I just noticed we haven't posted a pic yet. How dare we?

Image IPB

Some of the monologue could be modified, but I like this one.

#28402
MASSEFFECTfanforlife101

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Shepard is definitely not a Momma's Boy lol. I remember when talking to her in ME1, he was speaking as if She was just another Officer. No sign of Attachment, except for the letter in ME2 which I now get cuz I finally Imported (twice).

#28403
AgitatedLemon

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Just hugged Miranda, and it was sweet.

It was worth it, despite the terrible dialogue Shepard drops.

#28404
MASSEFFECTfanforlife101

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It's always Sweet<3. I wish I were in Shepard's Position.

Modifié par MASSEFFECTfanforlife101, 20 janvier 2012 - 06:01 .


#28405
schemata

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Been playing my renegade/neutral run and I got to say its gotten better. I've noticed, since quite a few renegade choices are just mindless ****** comments that I avoid regardless of my path, i almost always have options in dialogue, (as I have a good amount of both paragon and renegade points.) and I really feel more free and able to rp. It changes my Rp style for sure and I like it. Doing a paragon run I usually stuck with it, with a few exceptions and it really pigeonheld me into the para path. Interesting just how much things can change.

#28406
AgitatedLemon

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MASSEFFECTfanforlife101 wrote...

It's always Sweet. I wish I was in Shepard's Position.


Indeed. The hug is my favorite part of the ME2 romance.

I can't wait for ME3 to drop so I can experience the new romance dialogue. Shepard seems far more in love with her than he did in ME2.

ME2 Shepard was like :kissing:

ME3 Shepard is more :wub:

#28407
MASSEFFECTfanforlife101

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A lot of the things you say when choosing something Renegade related are mostly messed up.

#28408
AgitatedLemon

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A lot of the minor renegade choices are just douche moments.

That's why I main paragon, but dip a small bit into renegade.

#28409
MASSEFFECTfanforlife101

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I always prefer saying Shepard as I or me. I mean, it is your Shepard, you make the choices, and Shepard is practically your Avatar. He is you in a video game shooting Romance Version.

#28410
AgitatedLemon

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I kinda attribute some of Shepard to myself.

I main paragon because I enjoy helping people in real life, like how my Shepard enjoys helping people.

But I'll make a renegade choice if it just makes more sense.

#28411
AgitatedLemon

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What is everyone's favorite scene in Miranda's romance?

Of course, I adore the hug. It makes me go "D'awwww" whenever I watch it.

#28412
MASSEFFECTfanforlife101

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Every Moment with Miri in ME2 is my Favorite<3:wub:!

Modifié par MASSEFFECTfanforlife101, 20 janvier 2012 - 06:14 .


#28413
AgitatedLemon

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Yeah, I was asking everyone aside from you :P

In all seriousness... Do you have any particular favorite scene?

Modifié par AgitatedLemon, 20 janvier 2012 - 06:16 .


#28414
schemata

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Renegade trigger with the introduction to moridin, "Good God man take a breath!!" Well. Ya know. Not a romance scene with miri. But yeah.

#28415
AgitatedLemon

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Then why did you bother answering?

On Mordin, I was talking to him earlier while not all the way into Miranda's romance arc, and he thought I was hitting on him. It was funny as hell. All of his romance dialogues are funny as hell.

"Creative uses of mass effect fields"

#28416
schemata

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To be fair the romance scene is only a few short lines and there isnt too much to say about it? Could talk about miris character/values future all day long. In short bad topic I guess. And mordin thing just happened and I found it funny and wanted to share.

#28417
AgitatedLemon

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It's a little more than "A few short lines".

#28418
MASSEFFECTfanforlife101

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ME3 Demo coming out in FEB 14th. Now Goodnight.

Image IPB

:wub:

Modifié par MASSEFFECTfanforlife101, 20 janvier 2012 - 06:41 .


#28419
trynell

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MASSEFFECTfanforlife101 wrote...

ME3 Demo coming out in FEB 14th. Now Goodnight.

Image IPB

:wub:

<3<3<3<3<3<3<3<3:wub:

#28420
omgodzilla

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Why don't they take their shoes off?

#28421
trynell

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omgodzilla wrote...

Why don't they take their shoes off?


That is a good question

#28422
Ieldra

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Here my take on several topics that were debated while I was sleeping (why must the interesting things always happen then):

Miranda and Shepard after the war:
This is in answer to various arguments raised against various people's vision of what Shepard and Miranda might or might not want to do after the war, and whether or not their relationship can work the way they envision it.

(1) Please remember is that Shepard is partly a creation of your imagination. We have his behaviour in the game to consider, but what he is behind the "Commander Shepard mask" - as Liara says, the face he shows his people to keep morale up - is left for you to define. It is perfectly fine to imagine a Shepard who plays second fiddle to Miranda after the war. It's also perfectly fine to imagine a Shepard whose true calling has never been to be a soldier or operative. With a sense of duty to humanity, those Shepards could've done what was necessary and given a part of their lives to defeat the Reapers, but after that they would go back to their true calling. Someone like jtav's Matt is not one I could easily envision, but I am not everyone. Neither are you. Also you could make the point that Shepard has never been the planner, but the doer. Leaving the planning to Miranda would be perfectly in-character.
Personally, I like it if players imagine Shepards who break the mold and are more - even radically different in their true calling - than the game shows us. it makes them unique as individuals. They are more interesting characters than those who never go beyond the portrayal in the game, which presents a rather boring action hero stereotype.

(2) So you have a Shepard who won't play second fiddle to Miranda. Fine. Then he'll either co-command the human STG with her or is in some other line of work. That they are both strong personalities is something that I see as a requirement for the relationship to work, not as a hindrance. Miranda would not be together with a man she can't respect, and those Shepards who would romance Miranda, likewise, would be bored with a woman who doesn't challenge them here and there. I'd imagine that everyday life together would not be easy for them, but I also imagine they'd be away from home so much that they'd value their time together too much to let it be ruined by petty rivalry. Both Miranda and Shepard are confident. They are beyond having to prove their independence every second of their lives.

(3) Miranda is pragmatic and consequentialist, yes. But she has her limits and - as opposed to TIM - she'd restrict the dirty work to where it's necessary. Even less would she sacrifice innocents easily though she'd not be completely beyond it. This attitude might pose some difficulties for a Paragon Shepard, but we aren't all Paragons. In fact, I think most Shepards who romance Miranda are somewhere in the middle, neither completely Paragon nor completely Renegade. 

(4) People change. After the war is done, Bioware is finished with telling their story of Shepard, and our Shepards can....develop along the paths we desire. If you wanted to tell yourself the story of a Shepard who is guilt-ridden about what he had to do in the war and ends up a drunk on Omega, all his badassery lost to history, then that's your prerogative. If you want to tell yourself the story of a Shepard who retires to family life, that's your prerogative, too. It's even possible to imagine Miranda cured of her infertility and putting her scientific/STG/whatever ambitions on hold for twenty years - which is a small part of her 200+-year-long life - to raise a family without that being out of character. If it's executed well. It's not what I'd imagine for her in my personal timeline, but it's not impossible.

(5) I consider every single playthrough a self-contained universe. If Shepard doesn't say he wants to stop at some time in my game, then that statement doesn't exist. If Miranda doesn't utter her "betrayal" line in my games, then it doesn't exist. And - thank God - I don't have a universe on my disk where Shepard says the line about little blue children to Liara. So that, too, doesn't exist. If others have games where Shepards says those things, fine, but it has nothing to do with my Shepards. To judge the validity of what I envision for my Shepard by what your Shepard says in your game is invalid.

(6) CrutchCricket, specifically in answer to your issues with jtav's Matt: I suggest that you read the third paragraph of Shadow War's epilogue. I say that the galaxy needs such a person just as much as his war incarnation. It is as inspiring to Miranda as she is to him.
Also your challenge to accept an turned-around scenario where Miranda plays the supportive girlfriend is not valid, because Miranda is an NPC, far more defined by the writing, while Shepard is your avatar. The game is made so that you can shape him. You can also influence her, but to a more limited extent.
And hmm....thinking about it, I can actually imagine a Miranda who becomes a famous classical musician, playing the violin, and never having anything to do with covert operations again more. It would need to be grounded well by writing, and of course it would not be my favorite scenario, but it's within the realm of possibility, and if done right, would get more curiosity than outrage from me. 

Modifié par Ieldra2, 20 janvier 2012 - 10:29 .


#28423
ThomGau

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Besides why are they sleeping on the bed rather than under the duvet ?

We should ask the developpers about this ...

#28424
Ieldra

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AgitatedLemon wrote...

android654 wrote...

We can hypothesize about that but there's not to suggest it now. And while you can be 60/40 or 82/18 in one of the two, but it does affect your options in dialogue and then propels you further in the field your higher in.


Think about it like I do.

Before you make a choice that "conflicts" with the morality bar, build up the morality bar first.

Example, the Miranda v. Jack thing takes like 90% paragon to resolve it that way, right?

If you make 10 choices, and 9 of them are paragon, you're fine.

Just to correct this factual mistake: The amount of P/R points you need to get the P/R persuade option enabled is not fixed, it depends on how far along you are in the game. The threshold is a specific fraction of the amount of P/R points you could theoretically have gotten up to that point. I've outlined how the system works in my Mass Effect 2 Persuasion Guide..

The short version: the earlier you play a persuasion situation, the easier it is to have the persuasion options enabled.

Modifié par Ieldra2, 20 janvier 2012 - 10:00 .


#28425
Ieldra

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CrutchCricket wrote...

Swaggacide wrote...

i romanced Ashley in ME1 and Miranda in ME2 what will happen when they meet?

This:

Image IPB

:lol::lol:
Didn't know that one. But I'd rather say it's Shepard's answer to the Reapers.