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"I'll always want you in my life." Miranda Lawson in Mass Effect 3


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#32651
Skullheart

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ups, i forgot the Allience resources conv. But isn't the chip conv during her mission?

#32652
shepard1038

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jtav wrote...

1. Initial conversation
2. Warn her about X
3. Conversation where she asks for access to Alliance research
4. Control chip conversation

So, four by my count.

Spoilers not working for some reason

Compare to the other characters how much screen time and quality time she gets.Image IPB

Modifié par shepard1038, 06 février 2012 - 01:42 .


#32653
Skullheart

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She gets a lot more than jacob, thane and jack.

#32654
shepard1038

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Skullheart wrote...

She gets a lot more than jacob, thane and jack.

What about the other Me2 characters.

#32655
Jynthor

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Skullheart wrote...

Jynthor wrote...
Oh well, what can we do about it. And maybe there will be some DLC regarding Cerberus in which we get to see her more, similar to Liara in Lair of the Shadow Broker. Although I suppose Jack, Thane and Jacob would also need extra screentime, otherwise it wouldn't be fair, would it? :?


She can't have a DLC, remember she can die in the SM, and they won't make a DLC for a character that might be dead.

@1038
please edit my quote, to not show the spoiler.

Yeah I tend to forget that since I never let anyone die. You know something's wrong when you need to put effort into killing people in a suicide mission. :P

#32656
Skullheart

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shepard1038 wrote...

What about the other Me2 characters.


You can ask that in the general spoiler group. Enter at your own risk.

Modifié par Skullheart, 06 février 2012 - 01:45 .


#32657
jtav

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Thane is actually comparable. He gets quite a few convos. Mordin gets more.

#32658
JeffZero

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Jynthor wrote...

Skullheart wrote...

Jynthor wrote...
Oh well, what can we do about it. And maybe there will be some DLC regarding Cerberus in which we get to see her more, similar to Liara in Lair of the Shadow Broker. Although I suppose Jack, Thane and Jacob would also need extra screentime, otherwise it wouldn't be fair, would it? :?


She can't have a DLC, remember she can die in the SM, and they won't make a DLC for a character that might be dead.

@1038
please edit my quote, to not show the spoiler.

Yeah I tend to forget that since I never let anyone die. You know something's wrong when you need to put effort into killing people in a suicide mission. :P


It's somewhat tough going, but I always off 2-4 squadmates during the finale for added oomph's sake. It's kind of sad that I have to take such specific paths to make it happen without coming across as the galaxy's most incompetent leader in-universe.

Modifié par JeffZero, 06 février 2012 - 01:46 .


#32659
shepard1038

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jtav wrote...

Thane is actually comparable. He gets quite a few convos. Mordin gets more.

Mordin gets more screen time than Miranda.Image IPB

#32660
Golden Owl

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jtav wrote...

Thane is actually comparable. He gets quite a few convos. Mordin gets more.

Miranda you have from the very start of the game...Thane doesn't arrive until much later and cannot be picked up early.

#32661
Dr. Doctor

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jtav wrote...

They really should take a page or three from Bucky/Natasha for Shep/Miranda. Bucky is very obviously head over heels for Natasha, saying she "amazes" him. She's supportive when he starts beating himself up. And they have this wonderful, teasing relationship where the first one spotted during a covert op has to buy breakfast. Oh, and they're badass. This is what I want Shep/Miranda to be.


I agree, LotSB really showed us what Bioware can do when they expand a romance arc, and the ME3 leak hints at a lot of romance development at least on the part of Shepard. What I'm really going to be curious about is if doing the Paragon or Renegade version of the romance changes the dynamic of the relationship.

#32662
JeffZero

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shepard1038 wrote...

jtav wrote...

Thane is actually comparable. He gets quite a few convos. Mordin gets more.

Mordin gets more screen time than Miranda.Image IPB


Good that he gets plenty. I like him a lot.

I like Miranda a lot too. I hope she gets as much as possible.

#32663
Skullheart

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yeah, ending with only 2 survivors from a group of 12 will make hep looks like an incompetent leader.

In my last pt the squaddies that died in the SM were Tali (died as hero escorting the crew back to te ship) and Jacob (the seeker swarm got him, Miranda was the biotic). And zaeed died during his LM.

#32664
JeffZero

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Skullheart wrote...

yeah, ending with only 2 survivors from a group of 12 will make hep looks like an incompetent leader.

In my last pt the squaddies that died in the SM were Tali (died as hero escorting the crew back to te ship) and Jacob (the seeker swarm got him, Miranda was the biotic). And zaeed died during his LM.


Yeah, I've never actually gotten "No One Left Behind" (not interested as I prefer a couple of casualties; let my girlfriend get it LOL) but I must say, the absolute maximum number of deaths during the Suicide Mission without making Shepard look completely herp-a-derp is like... four. Maybe even three.

Any more than that and it stops being "the Collectors are a serious threat" as I try to 'write' it and more "Shepard is a serious threat... to himself".

#32665
Totally Not Swaggacide

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I never really ever left that threanted by the Collectors. But to me Saren was more of a threat because he was on equal ground with Shepard.

#32666
JeffZero

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Totally Not Swaggacide wrote...

I never really ever left that threanted by the Collectors. But to me Saren was more of a threat because he was on equal ground with Shepard.


Saren has always felt more threatening to me as well. While I actually prefer ME2 to ME1 overall, there are several elements -- this one at the forefront -- that I definitely love ME1 more for. I understand that enigma itself was the most driving antagonistic force in ME2, but I prefer a more structured threat.

#32667
Skullheart

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Mmm... Funny thing. Shepard rarely fight with his/her nemesis during the game.

You only fight against Saren twice, and against the collectors three times. Most of the game you are fighting against mercenaries.

#32668
Dr. Doctor

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At least Saren was interesting. ME2 to me was more about building a team rather than going on a rather easy Suicide Mission.

#32669
Totally Not Swaggacide

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But every time I encountered Saren my adrenaline was pumping and they were memorable. When I fought the collectors Im like wow that easy. Don't get me wrong though I still LOVE both Mass Effects

#32670
jtav

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I think Leng's meant to rectify that, give the players someone they want dead.

#32671
Totally Not Swaggacide

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@jtav
Good point. You have great insight

#32672
Skullheart

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I hope Leng can become a good nemesis for Shep. Saren did a good job in ME1, Harbinger was a joke in ME2 (killing his avatar so many times).

#32673
JosephDucreux

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9 more days till demo. Anyone know where I can get the demo from?

#32674
schemata

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I loved the suicide mission, really thinking about how I felt the first time I played it. It was completely awesome and I had no idea how my decisions would turn out. And through building the team I felt connected to the whole team I wanted to get all my people out alive. My second playthrough and on was different however, I had outside info and it kind of lost its magic. Still I give it a lot of credit for what it was like going through it for the first time. Currently playing Me1 and besides having completely different gameplay there also a completely different vibe. I liked saren alot though too. Saren was awesome to me from the fact I could completely see where he was coming from- he wasn't "evil" for the sake of being "evil" Throw in the talk with sovereign, and vigil and me1 was epic. It also felt really large compared to me2. I think Im the one dude who likes the mako, though things got repitive; coming to it now exploring does have some magic to it.

#32675
Han Shot First

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Skullheart wrote...

Mmm... Funny thing. Shepard rarely fight with his/her nemesis during the game.

You only fight against Saren twice, and against the collectors three times. Most of the game you are fighting against mercenaries.


I think that is part of what Saren a much better antagonist than Harbinger. Harbinger suffered from over saturation, and the fact that he was laughably beatable every time he'd appear. Usually you or one of your squad mates ended up killing him mid taunt.

It would have been much better if Harbinger rarely appeared in person, and when he did you had a boss fight on your hands.