"I'll always want you in my life." Miranda Lawson in Mass Effect 3
#44626
Posté 01 avril 2012 - 03:10
If they weren't your LI then it'd be like what BW did wish Ash and just have her go off to do her own thing. It'd be more dialogue for the VAs and more cutscenes but I wonder is that too much? Walking around the new Normandy feels pretty empty half the time.
#44627
Posté 01 avril 2012 - 03:14
I must disagree with this.cyborg2501 wrote...
jtav wrote...
I think people place too much stock in "I love you." What I do envy in the death scene is the tenderness: the way she strokes his face as he cradles her, the gentle way he says "let's get you out of here." I like the playfulness, but I wanted a chance for Matt to hold her for awhile.
Still, they're 3 of the most powerful words a person can say. And it's not something you expect to hear, or even feel to some extent, in a game. I actually agree with the authors decision not to include them in anything but the death scene up until this point - Miranda doesn't seem like the type to throw those words out lightly. But when she does, you'll know she means it.
In the final vidcall she seems convinced this is the end. It's as plausible a moment for an "I love you" as the death scene.
#44628
Posté 01 avril 2012 - 03:14
flemm wrote...
By the way, a couple of posters have asked me via PM about our tweets regarding more Miranda content. I'll just answer in the thread in case anyone else is interested.
It seems that tweeting Michael Gamble, Casey Hudson and Mac Walters makes the most sense (probably more or less in that order).
So that's: @GambleMike, @CaseyDHudson and @macwalterslives
This is the wish list you may want to link in your tweet:
http://social.biowar...9/1772#10778625
Posted the link to bioware and mass effect2 pages on facebook.
#44629
Posté 01 avril 2012 - 03:19
From what I've heard, Kelly gives you a locket containing a picture of when you two first met.Vertigo_1 wrote...
MisterJB wrote...
Tali got one.
It would be even better if Miranda and Jack would just join with Shepard for the attack on Cronos Station. They both have very good reasons to be there, thus dispensing with the need for a bedside picture.
edit: Hell, Jack can be found there! As a Panthom!
Doesn't Kelly give you a picture (of her) if you are romancing her? Though something tells me she 'gives' you one but you don't actually get to see it.
And, I can't see Jack on Cronos Station. Miranda? Definately. Jack has her students now, and we did help her get revenge in her LM (I believe she dies in Grissom Academy if she's not loyal).
I've said this before, but part of me wonders when the REAL ME3 is going to be released. Some parts are good, but other parts are just really lacking.
Modifié par Td1984, 01 avril 2012 - 03:20 .
#44630
Posté 01 avril 2012 - 03:21
flemm wrote...
Miranda in ME3 needs some DLC
The lack of any dialogue addressing Miranda's view of TIM's new, more extreme tactics feels like a glaring omission, given her previous allegiance to the organisation..
i always felt you got that in ME2 when she disagrees with keeping the Collector Base and said that seeing those people processed like that didn't sit right with her, and her eventual resignation from Cerberus
#44631
Posté 01 avril 2012 - 03:44
#44632
Posté 01 avril 2012 - 03:58
3) Endgame
We would like to see Miranda make an impact on the endgame in terms of plot options or war assets. Miranda's survival should matter.
Why should she?
She's a great character and all, but she already performs to the best of her abilities. She helps you find the Illusive Man's headquarters and then lends her assistance to building the Crucible.
There's nothing about her that could make a real difference in the battle other than being another gun between you and the Reapers.
#44633
Posté 01 avril 2012 - 04:04
The Grey Nayr wrote...
3) Endgame
We would like to see Miranda make an impact on the endgame in terms of plot options or war assets. Miranda's survival should matter.
Why should she?
She's a great character and all, but she already performs to the best of her abilities. She helps you find the Illusive Man's headquarters and then lends her assistance to building the Crucible.
There's nothing about her that could make a real difference in the battle other than being another gun between you and the Reapers.
- In ME3 she isn't a greta character. She is just the figure of a screwed characte who had potential.
- She doesn't performs to teh best of her abilities. We don't see the miranda who whants human advance, we only see a Miranda who ionly thinks in Oriana during all the game.
- She doesn't help building the crucible (the crucible is already or almost finishes by the time you are on Sanctuary.
We still want to see the future of humanity, as evidenced by her.
#44634
Posté 01 avril 2012 - 04:05
enayasoul wrote...
Miranda tells Shepard she didn't contact him because of the "alliance" her being ex-Cerberus and all. She played it safe for the both of them.
Shepard: Come with me.
Miranda: You know I can't.
Shepard: I do?
Miranda: I have to get Oriana to safety, and get this scratch cleaned up.
Shepard: We still have a medbay and Dr. Chakwas. Plus we rescued a buch of ex-Cerberus scientists and their families, they're with Jacob under the protection of the entire Fifth Fleet, there's no way the Illusive Man could get to Oriana there.
Miranda: It's alright Shepard, I can take care of this.
Shepard: We're going to go take down the Illusive Man. You can't tell me that isn't worth the trip.
Miranda: I'll pass.
Shepard: (grabs and shakes Miranda) Who are you and what did you do with my girlfriend?!
The walls of Sanctuary distort revealing the image of Harbinger
Harbinger: Shepard! This hurts you!
Shepard: It's more annoying than anything else!
#44635
Posté 01 avril 2012 - 04:09
#44636
Posté 01 avril 2012 - 04:10
prizm123 wrote...
i always felt you got that in ME2 when she disagrees with keeping the Collector Base and said that seeing those people processed like that didn't sit right with her, and her eventual resignation from Cerberus
Well, leaving aside the fact that this doesn't happen in all games, quitting a job at Cerberus is not like leaving a random job at Starbuck's or something. She was devoted to the organisation for 20 years, was high up in the command structure, and believed in its goals as she understood them. Now in ME3 TIM takes a new, more militant approach that involves systematically indoctrinating other humans. You could say that Cerberus is revealed to be the opposite of how Miranda perceived it.
So... this needs to be addressed. Loyalty to Cerberus is an important character trait and, while there's no problem at all with that changing, especially given what happens in ME3, the ramifications need to be explored.
The Grey Nayr wrote...
Why should she?
She's a great character and all, but she already performs to the best of her abilities. She helps you find the Illusive Man's headquarters and then lends her assistance to building the Crucible.
There's nothing about her that could make a real difference in the battle other than being another gun between you and the Reapers.
Because generally that is how the game is designed. Surviving squad members provide either plot options or war assets that aren't available otherwise. It's certainly possible that Miranda is not the only character that is short-changed in this regard, but, especially given all the necessary conditions for her surviving Sanctuary (as complicated as for some of the major war assets in the game), her survival should be somewhat significant.
That doesn't mean it needs to be earth-shattering, by the way. After Sanctuary she is leading an independant team of operatives taking out Cerberus installations. This could easily become a war asset, as Miranda herself is already present at the final battle.
Modifié par flemm, 01 avril 2012 - 04:16 .
#44637
Posté 01 avril 2012 - 04:14
#44638
Posté 01 avril 2012 - 04:17
Dr. Doctor wrote...
Shepard: Come with me.
Miranda: You know I can't.
Shepard: I do?
Miranda: I have to get Oriana to safety, and get this scratch cleaned up.
Shepard: We still have a medbay and Dr. Chakwas. Plus we rescued a buch of ex-Cerberus scientists and their families, they're with Jacob under the protection of the entire Fifth Fleet, there's no way the Illusive Man could get to Oriana there.
Miranda: It's alright Shepard, I can take care of this.
Shepard: We're going to go take down the Illusive Man. You can't tell me that isn't worth the trip.
Miranda: I'll pass.
Shepard: (grabs and shakes Miranda) Who are you and what did you do with my girlfriend?!
The walls of Sanctuary distort revealing the image of Harbinger
Harbinger: Shepard! This hurts you!
Shepard: It's more annoying than anything else!
Holy sh*t, this is pure gold
#44639
Posté 01 avril 2012 - 04:18
flemm wrote...
The Grey Nayr wrote...
Why should she?
She's a great character and all, but she already performs to the best of her abilities. She helps you find the Illusive Man's headquarters and then lends her assistance to building the Crucible.
There's nothing about her that could make a real difference in the battle other than being another gun between you and the Reapers.
Because generally that is how the game is designed. Surviving squad members provide either plot options or war assets that aren't available otherwise. It's certainly possible that Miranda is not the only character that is short-changed in this regard, but, especially given all the necessary conditions for her surviving Sanctuary (as complicated as for some of the major war assets in the game), her survival should be somewhat significant.
That doesn't mean it needs to be earth-shattering, by the way. After Sanctuary she is leading an independant team of operatives taking out Cerberus installations. This could easily become a war asset, as Miranda herself is already present at the final battle.
Miranda is a War Asset. After you do Sanctuary you find her under Ex-Cerberus.
Arguably that 30 points is made up of everything she does for the project.
#44640
Posté 01 avril 2012 - 04:22
The Grey Nayr wrote...
Miranda is a War Asset. After you do Sanctuary you find her under Ex-Cerberus.
Arguably that 30 points is made up of everything she does for the project.
25 points, and sure, one could argue that, but that same amount is attached to just about any squad member's (and other NPC's) survival, while many also provide an additional option or asset. In Miranda's case, survival is relatively difficult to obtain, so it should provide a somewhat more concrete benefit than is currently the case.
Modifié par flemm, 01 avril 2012 - 04:24 .
#44641
Posté 01 avril 2012 - 04:24
Miranda Lawson, miraculous scientist, brilliant strategist, Cerberus former 2IC and daughter to the richest sentient in the galaxy gives no War Assets but herself which is worth a humble 30 points.The Grey Nayr wrote...
Miranda is a War Asset. After you do Sanctuary you find her under Ex-Cerberus.
Arguably that 30 points is made up of everything she does for the project.
On the other hand, Kelly Chambers can give Shepard the loyalty of a squad of Cerberus Engineers.
This is nonsensical.
#44642
Posté 01 avril 2012 - 04:25
When Jacob becomes a war assets he comments about being back in the alliance, under Hackett's orders.
When Miranda becomes a war asset, it's just 25 points, nothing more. And there's still nothing about her thoughts of Cerberus. She migth not be supportive with TIM during the suicide mission, but that doesn't mean she regrets the whole 20 years she was with Cerberus.
Modifié par Skullheart, 01 avril 2012 - 04:26 .
#44643
Posté 01 avril 2012 - 04:25
MisterJB wrote...
On the other hand, Kelly Chambers can give Shepard the loyalty of a squad of Cerberus Engineers.
This is nonsensical.
Well, I don't think that's worth much concretely in terms of assets. But anyway, agreed.
Skullheart's point is also well taken. It's not so much the numerical value as the lack of attention to what Miranda is actually doing. I don't really care about the math, but rather about the absence of any clear direction for Miranda post-Sanctuary. Outside of the email, there would be nothing. And the email is clearly a late addition that doesn't really fit with the rest of the role (probably because it was added after all the lines had been recorded).
Modifié par flemm, 01 avril 2012 - 04:29 .
#44644
Posté 01 avril 2012 - 04:29
Then, she commits the full strenght of Cerberus' armies to the figth against the Reapers and the research from Sanctuary, coupled with the surviving scientists, will help build the Crucible.
Ex-Cerberus:
Cerberus Fleet-835.
#44645
Posté 01 avril 2012 - 04:39
#44646
Posté 01 avril 2012 - 04:40
MisterJB wrote...
Ideally, Miranda could become the new leader of Cerberus after a proper storyarc on par with Tuchanka and Rannoch.
Then, she commits the full strenght of Cerberus' armies to the figth against the Reapers and the research from Sanctuary, coupled with the surviving scientists, will help build the Crucible.
Ex-Cerberus:
Cerberus Fleet-835.
Honestly after what they did with Cerberus in this game no thanks. If she's gonna end up leading anything it should be something new, her taking over Cerberus is like giving Helena Blake the opportunity to keep running her organization. No amount of "good" will is going to get rid of the stigma behind the name Cerberus. Just my opinion.
#44647
Posté 01 avril 2012 - 04:40
Modifié par SNascimento, 01 avril 2012 - 04:40 .
#44648
Posté 01 avril 2012 - 04:42
MisterJB wrote...
Miranda Lawson, miraculous scientist, brilliant strategist, Cerberus former 2IC and daughter to the richest sentient in the galaxy gives no War Assets but herself which is worth a humble 30 points.
On the other hand, Kelly Chambers can give Shepard the loyalty of a squad of Cerberus Engineers.
This is nonsensical.
Of course Cerberus' engineering department is a mixed bag. For every pair of jet boots, killer android, or bullet-resistant spandex jumpsuit they create there's a dozen miserable failures. For instance, when TIM sent out the request for his engineers to equip the Guardians with sheilds his engineers took their assignment literally.
#44649
Posté 01 avril 2012 - 04:44
Alessar1288 wrote...
Honestly after what they did with Cerberus in this game no thanks. If she's gonna end up leading anything it should be something new, her taking over Cerberus is like giving Helena Blake the opportunity to keep running her organization. No amount of "good" will is going to get rid of the stigma behind the name Cerberus. Just my opinion.
I think it would just require the right piece of (good) writing.
For example:
TIM recruits Miranda's father so that he can create an army of indoctrinated slaves (this is already in the game, but nothing really comes of it).
Miranda finds a way to reverse the indoctrination effect and the liberated individuals look to her for leadership after participating in the assault on Chronos Station. She leads them against the Reapers.
Modifié par flemm, 01 avril 2012 - 04:45 .
#44650
Posté 01 avril 2012 - 04:44





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