Visii wrote...
If only half of the ME universe, the other half is the characters. And when that's not up to par, when Bioware doesn't live up to their reputation as the HBO of video games, as the master of storytelling AND characterzation, well... complaints about the characters are just as valid as complaints about the story.
Not exactly. Setting and characters each have their own importances but I would never claim they're equal. The longevity of any series cannot be based on any character or group of characters but rather on the world itself, how well is it designed, how much there is to explore, how open it is to that sort of thing. Perfect example: Star Wars. There's only so much you can do with Luke, Han and Leia or Vader and Palpatine. But the EU itself spans more than 5000 years. 5000 years of exploring an entire galaxy, which can lead to a limitless number of interesting characters to care about.
On the flip side, take the world away and the characters lose their meaning and uniqueness. What's Luke and Vader without the Force, and the Empire vs the Rebels? Just another troubled kid and an **** dad?
You can't sacrifice setting for characters or vice versa.
I'm not downplaying the importance of fixing Miranda's role. I'm saying prioritize. Fixing the world is a higher priority. Do that first and then fix the characters.
Modifié par CrutchCricket, 02 avril 2012 - 05:29 .