hhh89 wrote...
Td1984 wrote...
Which is kind of funny, considering BW hated the way they implemented the SM. They wish they had done it differently.MrNose wrote...
The livepanel seems interesting so far. Weekes is there.
They asked for a show of hands, and apparently most of the audience voted ME2 as the best of the series.
Not only Bioware. I really hate how the SM was implemented, not only because it was ridicolously easy, but because the fact that the "everyone could survive and everyone could die" concept cut off any possibility to see some of the ME2 exclusive squadmates as permanent squad members in ME3.
I actually really like the suicide mission. I think that mechanically, everything is excellent other than the Reaper Baby. I love the "choose a squademate to do X" idea, and I love the fact that the ship upgrades you make in the game are reflected in the cinematic sequence (unlike EMS in ME3). Difficulty doesn't really matter that much to me if its the "final mission." Its difficult enough on Insanity.
While I see the SM as the excuse for nerfing the ME2 exclusive squadmates, I don't think that its the real cause. Garrus and Tali could die too, and they were kept in. At the least, they should have had more temporary squadmate scenarios in ME3.
Modifié par MrNose, 06 avril 2012 - 11:36 .





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