Great video. It's amazing what you can do even with the lack of content.
Modifié par Skullheart, 07 avril 2012 - 01:48 .
Modifié par Skullheart, 07 avril 2012 - 01:48 .
Modifié par CuseGirl, 07 avril 2012 - 03:31 .
CuseGirl wrote...
Outside of Yvonne Strahovski not being able to commit to as much dialogue.
MrNose wrote...
Wait, was this why she was sidelined?
flemm wrote...
MrNose wrote...
Wait, was this why she was sidelined?
There's no reason in particular to think so. But it's always been a possible contributing factor, due to the expense for a "might be dead" character. She's the only such character with that type of VA (it's not accidental that mostly the expensive VAs are not killable characters).
MrNose wrote...
Are their stats on what percentage of the time each character survived the suicide mission? Miranda was fairly hard to get killed. I feel like it would have been okay for BioWare to make an assumption on this one, like they did with Garrus or Tali.
Modifié par flemm, 07 avril 2012 - 03:15 .
flemm wrote...
MrNose wrote...
Are their stats on what percentage of the time each character survived the suicide mission? Miranda was fairly hard to get killed. I feel like it would have been okay for BioWare to make an assumption on this one, like they did with Garrus or Tali.
Yes, some were released recently, with Jacob, Miranda and Garrus surviving the most often (in that order).
But that's the problem, of course: once a character can be dead, it becomes necessary to design the game as if the character weren't there, regardless of percentages. Miranda is much more complicated to deal with than Garrus and Tali, who can just be added to the crew, no questions asked. And of course they don't have celebrity VAs.
It's hard to say what the thought-process was here, exactly. But I doubt Miranda having Strahovski as VA really helped.
MrNose wrote...
With Miranda, rather than going with her being alive and presenting a death alternative, they went the other way. If she's not dead at the beginning, she gets a cameo and then for a lot of people she will die at Sanctuary. Everything after that is just the mildest of hedged bets for those that kept her alive.
Modifié par flemm, 07 avril 2012 - 03:33 .
Modifié par Skullheart, 07 avril 2012 - 03:35 .
o Ventus wrote...
Do we know who wrote Miranda?
Modifié par flemm, 07 avril 2012 - 03:37 .
Skullheart wrote...
Well, I blame Walters by his obsession with his waifu (no other character can be more interesting than Liara), en the guy who wrote Miranda in ME3.
Modifié par flemm, 07 avril 2012 - 03:56 .
jtav wrote...
I doubt it helped either. Sometimes it seems they did everything they could to keep her lines limited to what could be recorded in one session. Which is why there were a chunk of us *almost* hoping for a recast--hoping it led to more dialogue, But the truth is we just want some factor we can blame. Because Strahovski is pretty darn good in both games.
At present, I blame her writer.
o Ventus wrote...
What did Casey Lolson say about Miranda?
Modifié par flemm, 07 avril 2012 - 03:55 .
flemm wrote...
o Ventus wrote...
What did Casey Lolson say about Miranda?
But if you look up "femme fatale" on tv tropes, you basically get the outline of her story in ME3. That's one reason why it feels so cliché-ridden compared with ME2. So, that's why I say the comments "set off alarm bells" to me.