And screenshot time:
Modifié par Skullheart, 08 avril 2012 - 04:54 .
Skullheart wrote...
Doc, the problem with using the husk control thing is: against what will we fight on London?
Modifié par flemm, 08 avril 2012 - 04:56 .
flemm wrote...
There's also the question of disk space, which may be the biggest limiting factor of all. I think the late game may have suffered for that reason partially.
There are really no interesting choices or any complexity at all starting right about at Sanctuary.
Modifié par Visii, 08 avril 2012 - 05:13 .
Visii wrote...
Just wanted to drop in and say, I am disappointed that Miranda didn't have a greater role.
What's the point of introducing her as a high ranking Cerberus operatives if it doesn't actually come into play? Why is it that she's doing her loyalty mission AGAIN in ME3? Why didn't they show her being conflicted, having a minor crisis at seeing the organization she put most of her adult life into mutate into something she never would have believed possible?
But one of the most common answers Nick and Aryss received during their chat with the writers+others at PAX was, "Resource allotment."
Skullheart wrote...
Speaking of prioritizing dialogue, it's amazing that a single salarian has 13 lines about "don't touch that."
Visii wrote...
Just wanted to drop in and say, I am disappointed that Miranda didn't have a greater role.
What's the point of introducing her as a high ranking Cerberus operative if it doesn't actually come into play? Why is it that she's doing her loyalty mission AGAIN in ME3? Why didn't they show her being conflicted, having a minor crisis at seeing the organization she put most of her adult life into mutate into something she never would have believed possible?
But one of the most common answers Nick and Aryss received during their chat with the writers+others at PAX was, "Resource allotment."
Modifié par flemm, 08 avril 2012 - 05:26 .
Visii wrote...
That's part of a greater issue, I think.
Modifié par flemm, 08 avril 2012 - 05:42 .
Visii wrote...
That's part of a greater issue, I think. Most ME2 squadmates couldn't have shined in the small roles they were given. There simply wasn't enough time or interaction with them. Hell, Jack underwent the greatest "transformation" and yet you barely get to see the "new her".
Because ME3 tried to be standalone. Because ME3 wanted to lure in Halo/Gears of War fans, at any cost. Because, unfortunately, it seems that Bioware's MO when it comes to trilogies, is that characters can only be relevant for one game.
Visii wrote...
That's part of a greater issue, I think. Most ME2 squadmates couldn't have shined in the small roles they were given. There simply wasn't enough time or interaction with them. Hell, Jack underwent the greatest "transformation" and yet you barely get to see the "new her".
Because ME3 tried to be standalone. Because ME3 wanted to lure in Halo/Gears of War fans, at any cost. Because, unfortunately, it seems that Bioware's MO when it comes to trilogies, is that characters can only be relevant for one game.
Skullheart wrote...
Well, my people to blame so far are: CH, Walters (and his waifu), Whoever wrote Miranda, Strahovski (or her agent), EA.
Dr. Doctor wrote...
Well, the good news is that they've tapped Patrick Weekes and John Dombrow (Garrus and Javik's writer) to write the Extended Cut DLC.
One other thing that I forgot to mention from PAX was a little bit of clarification of what exactly happened on the Citadel once the Reapers moved it to Earth. Most of the people on the station who were in the Wards survived the Crucible.
The folks from the ME panel are going to be answering further questions tomorrow. I'm going to try to ask Mr. Weekes about the "it seems like a betrayal" line from the end of ME2.
o Ventus wrote...
I don't think she's ever disclosed how much money she demands, has she? No one has, I don't think.
Modifié par flemm, 08 avril 2012 - 06:08 .
flemm wrote...
o Ventus wrote...
I don't think she's ever disclosed how much money she demands, has she? No one has, I don't think.
Not that I know of, no. Sometimes the VA work can cost a lot per session when it is a celeb-type VA, like in the 5 hundred thousand per 4 hour session range. So, that type of thing would need careful managing. I think the professional VA types don't have that type of per session cost, and so can record and re-record more often.
But it would also depend on how contracts were structured and so on. So, that makes it really hard to speculate.
Visii wrote...
Just wanted to drop in and say, I am disappointed that Miranda didn't have a greater role.
What's the point of introducing her as a high ranking Cerberus operative if it doesn't actually come into play? Why is it that she's doing her loyalty mission AGAIN in ME3? Why didn't they show her being conflicted, having a minor crisis at seeing the organization she put most of her adult life into mutate into something she never would have believed possible?
But one of the most common answers Nick and Aryss received during their chat with the writers+others at PAX was, "Resource allotment."