Indeed. I get a confusing picture. Usually if you put something controversial into a story you have other characters remark on it in different ways so that the viewer/player gets the whole picture. But instead, the picture looks like the result of a design war in which the reactionaries won most of the time but a remnant was left of the other side.flemm wrote...
jtav wrote...
I say that because that's the kind of fix I expect. Both because of budget reasons and because I don't really think they get the problem to begin with.
Hmmm, well, I think somebody like Weekes probably gets it, at least conceptually.
It seems fairly likely that there were disagreements among the developers/writers about some of the things that Miranda is involved with (such as Cerberus, of course, notably), but also maybe Lazarus and the genetic enhancements.
That concept art entitled "Presidium Hospital" is really interesting in that regard, because the intent is obviously to show that Lazarus has led to major medical advancements.
That's a far cry from what we hear at TIM's base.
There are quite a few inconsistencies like that. For example, Miranda's codex entry suggests that she's an example of the amazing things made possible by genetic engineering. But elsewhere there are the anti-science undertones we've discussed previously.
BTW I found that the conversation with EDI about transhumanism made it into the game. It's just hard to get because you must speak to EDI again direct after another conversation. You get it after Sur'kesh. Unsurprisingly, in the end EDI assures Shepard that his implants don't make him a transhuman. She does this by using a definition I haven't seen in the literature before. Definitions tend to be vague, but since Shepard *is* enhanced by technology beyond the normal human limits, this assertion appears somewhat arbitrary to me. What Shepard isn't is "posthuman", which would entail things like relative immortality and expanded intellectual and perceptual abilities.





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