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"I'll always want you in my life." Miranda Lawson in Mass Effect 3


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#4876
Spectre 117

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Eamon696 wrote...

Is anyone worried that do to the fact that nothing about Miranda has been confirmed other than that she will make an appearance, that she will have a minor impact on the game?

Hell yeah I am,been worried ever since the GameInformer magazine came with no imformation about her!I hope they bring her back because she's my favorite LI and not to mention a good squad member.I would be really dissapointed if they only made a cameo out of her.:(

#4877
Dave of Canada

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Ieldra2 wrote...

You mean her reaction to Cerberus being indoctrinated? Since I don't like "Cerberus is indoctrinated" as their reason to work with the Reapers, no.


I don't like the reasoning much myself, though assuming there's more going on behind the scenes... I'm really interested in her reaction, I'd doubt she would be happy fighting (or fighting for) Cerberus regardless of the state for their new alliance.

Otherwise, there are so many unknowns and so many possible developments about Miranda in ME3 that I find it hard to imagine her reacting to any possible scenario. For instance, if Cerberus is working with the Reapers, does she know about it when we meet her again? Is it the whole of Cerberus or only a part, and if the latter, with which faction is Miranda allied at the start? If TIM is behind it, has he convinced her that his is the right course after all? If TIM is not, has Miranda been involved in work against the other faction?


Indeed! Possibly why I'm interested the most in Miranda, she probably has the most implications and branches that they can take the character down.

If she resigned, Miranda and Shepard both have broken their ties with Cerberus, so the only way she could end up working for them again is by blackmail.


Yeah, I doubt TIM would be too happy keeping Oriana safe if Miranda isn't helping out. I'm certain she'd do whatever he asked if he threatened to reveal her location to her father.

#4878
Ieldra

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ViSeirA wrote...
Just had a crazy idea out of the blue, in the matter of squad interaction, what if Bioware did something akin to flashbacks, for example, instead of Miranda telling you that she escaped from her father and the only real detail you get is that some shots were fired, you actually get to control Miranda during the escape in a flashback moment, something like a mini-mission, that way we'd get more into that particular character's back story and at the same time the player gets to know more about them than could've in conversation.

For instance, in ME3 and during a certain conversation with Miranda she can tell us about how she came to join Cerberus, or her first assignment, and as she speaks the screen fades to that particular memory only as Miri remembers it, it'd make for a very interactive storytelling and would make the player's -not necessarily Shepard's- relationship with the character be deeper.

They did something similar with Varric in DA2, where we got to play him in his braggart's version of breaking into his brother's house, so it's not out of the question. Though that one was a combat-only mission which wouldn't be very difficult to create as opposed to a mission with some dialogue scenes.

But I would only like it if the mission had some link to the main plot. In ME2, the rationale for most of the the loyalty missions wasn't very convincing and that was why the game's story felt as frayed out and fragmented as it did. In this specific case, we'd need a scene where Miranda has a reason to recall her escape in great detail, and where recalling it appears important enough to jump into it as a flashback. 

If it's not important in the present, I'd prefer this to stay in the players' imagination. Also, I've already written a rather detailed escape scenario in a fanfic which I wouldn't like to see rendered uncanonical. :whistle:

#4879
P0Itergiest

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I really hope she's in ME3. I used to be an Ashley fan in ME1, but I ditched her in ME2 for Myranda ;) She started off a bit cocky, but she grew on me, and changed throughout the game. I finally realized just how much of a pain Ashley got to be. She holds way too many grudges for me. Myranda's the superior human female. Bioware HAS to bring her back..if not, I'm going to be very upset with ME3. It will just be lacking the emotional ties that I'm seeking. PLEASE bring her back Bioware!Posted Image

#4880
Ieldra

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Eamon696 wrote...
Is anyone worried that do to the fact that nothing about Miranda has been confirmed other than that she will make an appearance, that she will have a minor impact on the game?

All the time. There isn't a day where I'm not worried about it.

That she shares that fate with the other ME2-exclusive LIs isn't really a consolation, since neither Jack, Thane nor Jacob have nearly as much story potential that screams to be realized.  And for Jack we already have hints that she's changed somewhat and we know she's been redesigned.

Miranda is the only character of those with an obvious potential for an impact on the big picture who hasn't been mentioned at all beyond that she's in the game. So I can't escape the impression that we're deliberately kept hanging in order to make us feel grateful she's in at all when we see her again instead of complaining about her reduced role. That won't work with me I'm afraid.

I am quite aware that I expect more of Miranda's presence in ME3 than I expect from most other characters' presence, but that's not just because I'm a fan of her, but because ME2 set her up to have an important role in anything having to do with Cerberus, and what Cerberus wants is one of the big mysteries in ME3. Miranda shares this with Liara - I would be very disappointed if Liara's role as the Shadow Broker didn't play a big role in ME3, even though I'm not quite a fan of her. IMO, those two need bigger roles in ME3 than the others, followed by Tali (and Legion and Wrex, but since they're not LIs relegating them to a cameo and background role is more feasible). All other team members have so far been not more than Shepard's followers, and while I'd like more plot importance for them as well, its absence wouldn't be such a disappointment.  

#4881
Ieldra

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Errol Dnamyx wrote...
I could live with her making no/ a minor impact on the game, as long as I'd have her around Shepard for the majority of the time.

I could live with not having her around Shepard for the majority of the game, if she'll have a really big impact on the main plot. :lol:

#4882
P0Itergiest

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I agree Ieldra. She's definitely set up for an important role in ME3, moreso then basically any of the characters in ME2 imo. However, I hope she doesn't end up like Ashley or Liara in ME2...not nearly enough screentime for those two, even with the dlc :/

#4883
Ieldra

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strive wrote...
To get back on topic what did you think of Miranda's Theme? I hated it personally. Although outside of Samara, Tali, and TIM themes I didn't really like much of the ME2 music.

It was OK for me. Not exactly my favorite, but at least one of the character themes I noticed. I found most of the ME music not bad but rather forgettable. The only parts sticking out are the ME1 intro, the galaxy map theme (I hope they'll keep that for ME3, it's almost a trademark) and the music in Arrival. The SM had some good stuff, too, IIRC, but after that.... TIM had a theme of his own? I never noticed.

#4884
Caihn

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Errol Dnamyx wrote...

I could live with her making no/ a minor impact on the game, as long as I'd have her around Shepard for the majority of the time.


this
And if Miranda doesn't have significant screen time (even with a major impact on the game), I don't think I'm gonna play to ME3.
Too bad because I really like the series, for now.


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Modifié par Yannkee, 18 juillet 2011 - 08:34 .


#4885
P0Itergiest

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Not sure if it's a sign or if it's just Bioware holding out, but I noticed that Myranda wasn't a choice as a profile pic. on the Mass Effect 3 selection. It seems she'll have a role like Ashley had in ME2,in ME3, the more I read and dive into this. Lets hope Bioware's just wanting to be full of suprises.

#4886
Sebby

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Ieldra2 wrote...

strive wrote...
To get back on topic what did you think of Miranda's Theme? I hated it personally. Although outside of Samara, Tali, and TIM themes I didn't really like much of the ME2 music.

It was OK for me. Not exactly my favorite, but at least one of the character themes I noticed. I found most of the ME music not bad but rather forgettable. The only parts sticking out are the ME1 intro, the galaxy map theme (I hope they'll keep that for ME3, it's almost a trademark) and the music in Arrival. The SM had some good stuff, too, IIRC, but after that.... TIM had a theme of his own? I never noticed.




#4887
Ieldra

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Brace yourself for some picture spam. I was so delighted with my new graphics settings and the no-visor mod that I went a little overboard.

First, pictures from Miranda's loyalty mission:

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Modifié par Ieldra2, 18 juillet 2011 - 08:49 .


#4888
Jebel Krong

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Vertigo_1 wrote...

ViSeirA wrote...

Just had a crazy idea out of the blue, in the matter of squad interaction, what if Bioware did something akin to flashbacks, for example, instead of Miranda telling you that she escaped from her father and the only real detail you get is that some shots were fired, you actually get to control Miranda during the escape in a flashback moment, something like a mini-mission, that way we'd get more into that particular character's back story and at the same time the player gets to know more about them than could've in conversation.

For instance, in ME3 and during a certain conversation with Miranda she can tell us about how she came to join Cerberus, or her first assignment, and as she speaks the screen fades to that particular memory only as Miri remembers it, it'd make for a very interactive storytelling and would make the player's -not necessarily Shepard's- relationship with the character be deeper.


I'd love something like that, but it would be a lot of work for them to put in just for her.


dount they'd do something like that because it takes you away from the PC - shepard. yes the precedent was somewhat set by the joker section in ME2 - however seeing as how badly that was set-up/shoehorned in it should be obvious why this should be avoided, even ignoring that.

#4889
Ieldra

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And now a nice little romance sequence. Title: "Stop smiling, damn it!"

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#4890
Jebel Krong

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Yannkee wrote...

Errol Dnamyx wrote...

I could live with her making no/ a minor impact on the game, as long as I'd have her around Shepard for the majority of the time.


this
And if Miranda doesn't have significant screen time (even with a major impact on the game), I don't think I'm gonna play to ME3.
Too bad because I really like the series, for now.


Posted Image


well it's the only science fiction game series that's remotely plausibly set-up and contemporary in nature (in terms of modern science fiction tropes/tech etc), so i'd still play it and probably enjoy it, but it would be severely diminished without Miranda at my side.

#4891
Jebel Krong

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still hate the armour, Ieldra, not helped by BW's use of really low-res textures around the neck of the thing... :(

#4892
Ieldra

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Jebel Krong wrote...
still hate the armour, Ieldra, not helped by BW's use of really low-res textures around the neck of the thing... :(

She's not in armor in the romance sequence :P

And the original textures of the other outfits are just as low-res. Only for those we have JeanLuc's mod. I hope he'll get around to making one for the armor as well.

Modifié par Ieldra2, 18 juillet 2011 - 09:08 .


#4893
ManuelKat

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I come not to buy the game if Miranda will have an important role in this sequel.

#4894
Ieldra

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Since you're a member of the Miranda group, I guess you meant you won't buy the game if Miranda does *not* have an important role....;)

Modifié par Ieldra2, 18 juillet 2011 - 10:53 .


#4895
ManuelKat

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Yes, I have written incorrectly. :) Thanks for the correction.
Edit: Wow, 197 pages in this thread. 

Modifié par ManuelKat, 18 juillet 2011 - 11:13 .


#4896
ViSeiRa

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Vertigo_1 wrote...

ViSeirA wrote...

Just had a crazy idea out of the blue, in the matter of squad interaction, what if Bioware did something akin to flashbacks, for example, instead of Miranda telling you that she escaped from her father and the only real detail you get is that some shots were fired, you actually get to control Miranda during the escape in a flashback moment, something like a mini-mission, that way we'd get more into that particular character's back story and at the same time the player gets to know more about them than could've in conversation.

For instance, in ME3 and during a certain conversation with Miranda she can tell us about how she came to join Cerberus, or her first assignment, and as she speaks the screen fades to that particular memory only as Miri remembers it, it'd make for a very interactive storytelling and would make the player's -not necessarily Shepard's- relationship with the character be deeper.


I'd love something like that, but it would be a lot of work for them to put in just for her.


Obviously if they're gonna make something like this it'd have to be for the whole squad, back-stories with minor details are the best parts of any character if expanded upon, just imagine the player re-living Kaidan's training at the BAaT program and the Vyrnnus incident, Samara's Justicar training, or her matron years and how she found out about her children's condition, better yet, if Miranda's gonna confront her father in ME3, imagine us re-living snippets of her teen life, we get to see and feel how far her father pushed her, how she became the person she is, not just hear it from her.


Ieldra2 wrote...

ViSeirA wrote...
Just had a crazy idea out of the blue, in the matter of squad interaction, what if Bioware did something akin to flashbacks, for example, instead of Miranda telling you that she escaped from her father and the only real detail you get is that some shots were fired, you actually get to control Miranda during the escape in a flashback moment, something like a mini-mission, that way we'd get more into that particular character's back story and at the same time the player gets to know more about them than could've in conversation.

For instance, in ME3 and during a certain conversation with Miranda she can tell us about how she came to join Cerberus, or her first assignment, and as she speaks the screen fades to that particular memory only as Miri remembers it, it'd make for a very interactive storytelling and would make the player's -not necessarily Shepard's- relationship with the character be deeper.

They did something similar with Varric in DA2, where we got to play him in his braggart's version of breaking into his brother's house, so it's not out of the question. Though that one was a combat-only mission which wouldn't be very difficult to create as opposed to a mission with some dialogue scenes.

But I would only like it if the mission had some link to the main plot. In ME2, the rationale for most of the the loyalty missions wasn't very convincing and that was why the game's story felt as frayed out and fragmented as it did. In this specific case, we'd need a scene where Miranda has a reason to recall her escape in great detail, and where recalling it appears important enough to jump into it as a flashback. 

If it's not important in the present, I'd prefer this to stay in the players' imagination. Also, I've already written a rather detailed escape scenario in a fanfic which I wouldn't like to see rendered uncanonical. :whistle:



Exactly, in Miri's loyalty mission for instance, it was hard for me to connect with her kidnapping her baby daughter at first, because the extent of what we know about her father is so limited, seeing this first hand or even giving the characters more dialogue can greatly offset that problem.

Also, I'm gonna bug you about finishing that fic so long as it's un-finished. :devil:

P.S. sorry for the quotes wall :-)

#4897
The Elder King

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Personally, I'm going to play ME3 even if Miranda is not present. I love this franchise too much to not personally play and see how it ends, even if one of my favourite companions and my favourite LI isn't present in the game (or if she has a marginal role). I'll be disappointed though.


P0Itergiest wrote...

Not sure if it's a sign or if it's
just Bioware holding out, but I noticed that Myranda wasn't a choice as a
profile pic. on the Mass Effect 3 selection. It seems she'll have a
role like Ashley had in ME2,in ME3, the more I read and dive into this.
Lets hope Bioware's just wanting to be full of suprises.


Well, there aren't neither Liara and Tali. And both are confirmed squadmates. So I'm not worried a lot about the lack of her avatar in the M3 profile pic. Plus, a reason for the lack of ther profile pic in ME3 selection could be that they're upgrading her face, and they don't want to show us the result.;)

Modifié par hhh89, 18 juillet 2011 - 11:35 .


#4898
MisterJB

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ViSeirA wrote...

Obviously if they're gonna make something like this it'd have to be for the whole squad, back-stories with minor details are the best parts of any character if expanded upon, just imagine the player re-living Kaidan's training at the BAaT program and the Vyrnnus incident, Samara's Justicar training, or her matron years and how she found out about her children's condition, better yet, if Miranda's gonna confront her father in ME3, imagine us re-living snippets of her teen life, we get to see and feel how far her father pushed her, how she became the person she is, not just hear it from her.

It would take too much time and effort to include something like that in the game. And you risk a repeat of what happened in ME2. With so many personal missions/flashbacks, the story would just feel fragmented and it wouldn't give the Reaper War the attention it deserves.
A more feasible solution is: when Shepard storms Mr Lawson's house, he finds several videologs belonging to the man himself, the doctors that created and treated Miranda and maybe even a diary that Miranda kept as a child.

Modifié par MisterJB, 18 juillet 2011 - 11:49 .


#4899
HighMoon

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So how exactly did it come to be that Miranda's support thread was twice as long as any other support thread? Was there some startling bit of information revealed about her? Or is it just pure sociability?

#4900
HighMoon

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Corection: Character support thread. Considering the SS romance topic.