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"I'll always want you in my life." Miranda Lawson in Mass Effect 3


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#5051
The Elder King

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jtav wrote...

And you could still talk with her, just as you do with Joker, and I don't wonder why someone that skilled is just being used as a soldier. It also has the advantage of keeping squad size manageable without players feeling shafted. 1-2 ship conversation, 1 mission, and you're golden.


Hmm, I'd like to see more dialogue. They could treat her as a squadmate in regards of the conversation.

#5052
wright1978

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No don't want her to be stuck on ship. Want to be able to take her on missions.
Want far more conversations than 1-2.

#5053
Vertigo_1

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jtav wrote...

And you could still talk with her, just as you do with Joker, and I don't wonder why someone that skilled is just being used as a soldier. It also has the advantage of keeping squad size manageable without players feeling shafted. 1-2 ship conversation, 1 mission, and you're golden.


This is something I've been saying/wanting if it turns out that she can't be a full time squadmate.  But more conversations, and more missions.

Although I get the feeling some people wouldn't like since: if you have her on the ship you should be able to take her along with you anywhere...

Modifié par Vertigo_1, 19 juillet 2011 - 04:14 .


#5054
Melra

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I'd prefer to have her on my side, but if she's on the ship, so I can talk to her whenever I want, then it works. I just don't want her to sit on some planet waiting for me to pick her up, then say few lines, mission done and we go different ways again. Only to meet again in some weird ''We all come together'' ending cinematic.

#5055
jtav

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Because her work on the ship is more important. Easy. It's her brains that make her invaluable, not combat.

#5056
tvr321

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Melrache wrote...

I'd prefer to have her on my side, but if she's on the ship, so I can talk to her whenever I want, then it works. I just don't want her to sit on some planet waiting for me to pick her up, then say few lines, mission done and we go different ways again. Only to meet again in some weird ''We all come together'' ending cinematic.


fapped to gif


????

Modifié par tvr321, 19 juillet 2011 - 04:18 .


#5057
Ieldra

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Just finished yet another suicide mission. In spite of some some suboptimal dialogue, it never ceases to be awesome Perfect Shepard-Miranda interaction too, LOL:

Posted Image
Posted Image
Posted Image

I can't believe this is only the second maleShep I really like. I've made six of them and kept four, but only two I like. Now for Arrival and this playthrough will be done.

#5058
Vertigo_1

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jtav wrote...

Because her work on the ship is more important. Easy. It's her brains that make her invaluable, not combat.


Both actually, she says so herself.

#5059
jtav

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In gameplay terms, anybody could do what she does. Compare to Jack, who's really only good for combat.

Ieldra: Nice. My FemShep and Miranda saved each other, and I got the desired deaths.

#5060
Vertigo_1

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jtav wrote...

In gameplay terms, anybody could do what she does. Compare to Jack, who's really only good for combat.

Ieldra: Nice. My FemShep and Miranda saved each other, and I got the desired deaths.


You have a point there...when I recruited Jack I thought she would be more unique considering she destroyed those mechs at the beginning...

OK

But I still think she should have more than 1 mission and 1-2 dialogue.

#5061
MASSEFFECTfanforlife101

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*L<3VES Melrache's gif*

Modifié par MASSEFFECTfanforlife101, 19 juillet 2011 - 04:32 .


#5062
Ieldra

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jtav wrote...
Assuming the mechanic isn't gone, I'd like Miranda to take over as science officer from Mordin. Or maybe medical officer since I'm convinced there's something up with those implants. There's an idea: she's on your ship in a research capacity, too busy to fight, and only picks up her gun again when it's time to deal with Cerberus.

That's a great idea. Though I'd like her do something big offscreen at one time or the other as well.

jtav wrote...
And you could still talk with her, just as you do with Joker, and I don't wonder why someone that skilled is just being
used as a soldier. It also has the advantage of keeping squad size manageable without players feeling shafted. 1-2 ship conversation, 1 mission, and you're golden.

That, on the other hand, would *not* be enough interaction opportunities for me (we have five ship conversations with her in ME2), and not enough on-mission presence. On-mission conversation, especially related to the main plot, is important, and if she's on the ship all the time there won't be much opportunity for squad banter, too.

The direction is interesting though. If it goes like this, I would hope that Miranda makes some significant contributions to unraveling the Reapers's secrets. And unraveling the Collector base's secrets once you take it back from the indoctrinated Cerberus faction.

Modifié par Ieldra2, 19 juillet 2011 - 04:54 .


#5063
Spectre-61

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I support Miranda Lawson as squadmate and LI in Mass Effect 3.
:-)

#5064
LuxDragon

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^ Stand up and be counted, ye faithful!

#5065
ShepardsIdol

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Im Commander Shepard and this is my favorite love interest on the Citadel

#5066
Vertigo_1

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social.bioware.com/3292194/polls/22315/

#5067
jtav

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Hey, I'm hardly going to turn down more interaction. Though on-mission banter is usually generic enough as to be irrelevant.

Found this quote from David Silverman:

Reaction to other female characters especially Mass Effect 2¡äs ¡°perfect¡± Miranda and her frequent butt-shot close ups has not been as positive.

But, Silverman says, Miranda's sexiness is an important part of her character and she's not the only one.

The fact is, some characters are defined by their attractiveness, such as a woman who is genetically engineered to be perfect, he argued.

Camera angles help tell the story and portray key aspects of each character in Miranda's case, her curves and sexuality. We had similar shots of Jacob.


I might actually believe that if they'd tied it in any way to her character.

#5068
Vertigo_1

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Where is this from?

#5069
jtav

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Here

Modifié par jtav, 19 juillet 2011 - 06:51 .


#5070
TheMarshal

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jtav wrote...

Hey, I'm hardly going to turn down more interaction. Though on-mission banter is usually generic enough as to be irrelevant.

Found this quote from David Silverman:

Reaction to other female characters especially Mass Effect 2¡äs ¡°perfect¡± Miranda and her frequent butt-shot close ups has not been as positive.

But, Silverman says, Miranda's sexiness is an important part of her character and she's not the only one.

The fact is, some characters are defined by their attractiveness, such as a woman who is genetically engineered to be perfect, he argued.

Camera angles help tell the story and portray key aspects of each character in Miranda's case, her curves and sexuality. We had similar shots of Jacob.


I might actually believe that if they'd tied it in any way to her character.


I do agree that her sex appeal is part of her character.  They just didn't bother using it that way.  Having her stand around like she's getting ready for a Playboy photoshoot for no reason other than to get her to look like she's standing around getting ready for a Playboy photoshoot isn't good storytelling, particularly if it seems like only the cameraman is the one noticing.

#5071
Ieldra

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Where's that quote from, jtav? (Edit: OK, seen the link)

Of course Miranda's attractiveness is part of her character. Nobody would want it any other way. But the butt shots don't really convey that, just as close-ups of any woman's butt, however shapely, wouldn't convey that.

Compare, for instance, this one. I say it conveys Miranda's attractiveness about ten times better than the butt shots:

Posted Image

Modifié par Ieldra2, 19 juillet 2011 - 07:00 .


#5072
jtav

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Oh, it does. It also doesn't objectify her nearly as much. She's so much more than an interchangeable hot bombshell. That's why I get worked up. I don't want her reduced to fanservice and have the devs think that's all I care about. I'm not here for sexed-up Strahovski.

Modifié par jtav, 19 juillet 2011 - 07:08 .


#5073
Vertigo_1

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Agreed, I think they didn't have the time or resources to properly portray her so they just used camera angles.

Modifié par Vertigo_1, 19 juillet 2011 - 07:24 .


#5074
OrumRod

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Anyone here would love to see some improvements on the "Face creation"? i just can't make a good looking Shepard and even if you achive that, he still looks kinda generic. I use the "iconic look" cause i'd hate to see someone somewhere that looks like my Shepard, that doesn't make me feel that special lol

#5075
Jebel Krong

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jtav wrote...

Hey, I'm hardly going to turn down more interaction. Though on-mission banter is usually generic enough as to be irrelevant.

Found this quote from David Silverman:

Reaction to other female characters especially Mass Effect 2¡äs ¡°perfect¡± Miranda and her frequent butt-shot close ups has not been as positive.

But, Silverman says, Miranda's sexiness is an important part of her character and she's not the only one.

The fact is, some characters are defined by their attractiveness, such as a woman who is genetically engineered to be perfect, he argued.

Camera angles help tell the story and portray key aspects of each character in Miranda's case, her curves and sexuality. We had similar shots of Jacob.


I might actually believe that if they'd tied it in any way to her character.


goddamn silverman, the guy is always bad news: surely anyone with half a brain can tell the difference between portraying sexiness/attractiveness and distinctly odd camera angles focused on someone's butt - of course there was negative reaction but it was to the latter, not the former. clown. <_<

Modifié par Jebel Krong, 19 juillet 2011 - 07:48 .