Dr. Doctor wrote...
Say what you will about Cerberus, but I cared more about the original SR2 crew than the Alliance crew. They actually made the ship feel alive rather than reminding me how much I hated the war room security chekpoint. My favorite crew conversation in ME2 is between Hadley and Matthews
That part was annoying but it was actually used as a loading of the other half of the ship since consoles don't have the memory to store everything in one place. Meanign you can't have the war room and CIC/Map, etc loaded at the same time.
Speaking of war room I found that first part, the conference room, a waste of space IMO. It was only used once in the entire game (meeting before Surkesh).
A different design could have been something like combining the lab + armory (room) + briefing/Comm Room into one large room which could serve as the war room area we have now. Could have an ME1 style Briefing area with the squad in Jacobs old armory.
Man, if only we could have the post mission debriefs with the crew in ME2 like in ME1....omg.
Going off topic here though

CrutchCricket wrote...
Ever see Alien Resurrection? The scene with all the failed clones? That.
I think every clone before Miranda failed. So they were disposed of. Miranda was kept because her genetics passed the test.
Probably the only good scene in that entire movie...anyway yeah, I wish that was something you could see that with her in her mission on Horizon. Show not tell.
Modifié par Vertigo_1, 20 mai 2012 - 05:25 .