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"I'll always want you in my life." Miranda Lawson in Mass Effect 3


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#54901
krukow

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I'm doing a playthrough for the EC. When Miranda asks for alliance resources, do I have to approve it at some point at the spectre terminal, or do I just need to say okay when she asks? She's my second favorite character, so I'd really like to keep her alive.

#54902
kaymarierose

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LanceSolous13 wrote...

dtrain24 wrote...

I just completed the Suicide Mission again. I have to say, I love the scenes where Shepard saves Miranda from falling to death after the Human Reaper. And then Miranda returns the favor by pulling him on the Normandy.
Suicide Mission is one of the best ever in Mass Effect.



I've done the Suicide Mission a few times and its always Miranda whom I save from falling and who pulls me onto the ship. Will it always be your LI if you brought them on that half of the mission or am I just having really good odds here?


No, not always. I always bring Jack and Miranda to the suicide mission. More often then not it is Jack whom I save from falling, even though my romance is always Miranda. It just depends on which place they take on the team (A or B) when you select them. For me that has always been random. 

Haha, I remember the first time I played through Mass Effect 2. I was literally screaming at my computer screen when Miranda was sliding away. "Catch her Shepard!!" Ah, good times...

#54903
ThomGau

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@krukow: You just have to aknowledge her request when you meet her for the third time in the presidium apartment.

@kaymarierose: When I saw her sliding away during my first playthrough I got stressed too. Fortunately Shepard was there.

#54904
dtrain24

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kaymarierose wrote...

LanceSolous13 wrote...

dtrain24 wrote...

I just completed the Suicide Mission again. I have to say, I love the scenes where Shepard saves Miranda from falling to death after the Human Reaper. And then Miranda returns the favor by pulling him on the Normandy.
Suicide Mission is one of the best ever in Mass Effect.



I've done the Suicide Mission a few times and its always Miranda whom I save from falling and who pulls me onto the ship. Will it always be your LI if you brought them on that half of the mission or am I just having really good odds here?


No, not always. I always bring Jack and Miranda to the suicide mission. More often then not it is Jack whom I save from falling, even though my romance is always Miranda. It just depends on which place they take on the team (A or B) when you select them. For me that has always been random. 

Haha, I remember the first time I played through Mass Effect 2. I was literally screaming at my computer screen when Miranda was sliding away. "Catch her Shepard!!" Ah, good times...


I believe Shepard and the squadmate on the right side of the(...uh...you know) always save each other. I think dying changes them around, from what I've heard. Good thing Miranda was already on the right side.

#54905
ENorman94

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Is there any sort of penalty if Miranda doesn't give you the location of the Cerberus Base due to her being dead?

#54906
kaymarierose

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ENorman94 wrote...

Is there any sort of penalty if Miranda doesn't give you the location of the Cerberus Base due to her being dead?

According to the wiki:

If Hackett tracked down the Cerberus HQ, he'll add that the losses will be higher because the Illusive Man knows that they'll attack.

Whether that actually changes anything or it's just talk, I don't know.

#54907
ENorman94

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It would be nice if there was a loss in war assets. It would make up for Miranda's measly 25 point contribution.

#54908
Vertigo_1

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kaymarierose wrote...

ENorman94 wrote...

Is there any sort of penalty if Miranda doesn't give you the location of the Cerberus Base due to her being dead?

According to the wiki:

If Hackett tracked down the Cerberus HQ, he'll add that the losses will be higher because the Illusive Man knows that they'll attack.

Whether that actually changes anything or it's just talk, I don't know.


Well I did run some tests on that (get advantage or not) and all it did was add 7 points to the 5th Fleet if you had the advantage vs not having it (no change)

5th fleet is the one that attacks Cronos base btw

Modifié par Vertigo_1, 25 juin 2012 - 12:14 .


#54909
flemm

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Feels kind of like something they were messing around with and decided against. Weird.

Modifié par flemm, 25 juin 2012 - 12:20 .


#54910
Vertigo_1

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flemm wrote...

Feels kind of like something they were messing around with and decided against. Weird.


Or it's bugged and it's suppose to subtract 7 when you don't have the advantage?

Hah wouldn't it be interesting if the EC had a video on that, show the ships getting destroyed if no advantage vs fewer if you have the advantage...like in the first part of ship battle over Earth.  Though that might be asking for a lot.

Modifié par Vertigo_1, 25 juin 2012 - 12:23 .


#54911
jtav

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Yeah, just from a simple game design POV, having her survive takes effort. I should get some kind of payoff somewhere. And I don't.

#54912
ENorman94

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flemm wrote...

Feels kind of like something they were messing around with and decided against. Weird.

Maybe they didn't want to hurt players who didn't have her. Although that's a small number since she's alive in all non-imports and most imports. Even if she dies you still get the location. It's only if she's shot or not there that you don't get it right?

#54913
jtav

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Right.

Actually, I think it's less about points and more about narrative. Let's compare Miranda with Jack. Much less screentime and Jack still only gives you 25 points, but the feel of Grissom is different. Prangley dies, the kids are subdued and frightened, and Kahlee gives a different reccomendation. But Sanctuary doesn't feel very different. No sense of "wow I'm missing out" if Miranda is absent. You get the impression that her purpose is her death scene.

#54914
ENorman94

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jtav wrote...

Right.

Actually, I think it's less about points and more about narrative. Let's compare Miranda with Jack. Much less screentime and Jack still only gives you 25 points, but the feel of Grissom is different. Prangley dies, the kids are subdued and frightened, and Kahlee gives a different reccomendation. But Sanctuary doesn't feel very different. No sense of "wow I'm missing out" if Miranda is absent. You get the impression that her purpose is her death scene.

This is true. Sanctuary is pretty lame.

#54915
MisterJB

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MASSEFFECTfanforlife101 wrote...
I wasn't being serious. They can be used to give him brain damage, though.

If you throw him against a wall enough times, sure. But you don't need Biotics to do that. There is not known method to directly affect someone's mind with Biotics tough I imagine, theoretically, it would not be impossible to create Mass Effect fields inside someone.

#54916
jtav

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Miranda has the same purpose as Thane: Leng chow. They just disguised it better because her mandatory death would ****** more people off.

#54917
MASSEFFECTfanforlife101

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My FemShep just Spoke to Miri in the Spectre Office. When does the Conversation in the Apartment Happen again?

Modifié par MASSEFFECTfanforlife101, 25 juin 2012 - 12:53 .


#54918
dtrain24

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jtav wrote...

Miranda has the same purpose as Thane: Leng chow.


I thought that purpose belonged to the box of Honeycombs.

#54919
jtav

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Post Geth Dreadnought, but any time before Sanctuary is fine.

#54920
BP93

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MASSEFFECTfanforlife101 wrote...

My FemShep just Spoke to Miri in the Spectre Office. When does the Conversation in the Apartment Happen again?


After the Geth dreadnought. I just did that part today so your welcome. :P

*an Ashley fan is in yo thread, answerin' your questionz*

:whistle:

#54921
MisterJB

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dtrain24 wrote...
I believe Shepard and the squadmate on the right side of the(...uh...you know) always save each other. I think dying changes them around, from what I've heard. Good thing Miranda was already on the right side.

Shepard always saves the squadmate on the right side.
However, there is a order of priority regarding who helps Shepard back on the ship. Miranda is at the very top so, if she is on the team, she will always be the one who helps Shepard.

#54922
MisterJB

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Vertigo_1 wrote...
Hah wouldn't it be interesting if the EC had a video on that, show the ships getting destroyed if no advantage vs fewer if you have the advantage...like in the first part of ship battle over Earth.  Though that might be asking for a lot.

That would make the differences between scenarios more noticeable. We should probrably have campaigned for this.
Oh well, too late now.

#54923
Stalker

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MASSEFFECTfanforlife101 wrote...

My FemShep just Spoke to Miri in the Spectre Office. When does the Conversation in the Apartment Happen again?

I could directly walk over to her apartment without invite and some marker on the map right after that conversation... may be wrong, though.

#54924
dtrain24

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Mr Massakka wrote...

MASSEFFECTfanforlife101 wrote...

My FemShep just Spoke to Miri in the Spectre Office. When does the Conversation in the Apartment Happen again?

I could directly walk over to her apartment without invite and some marker on the map right after that conversation... may be wrong, though.


That's what I did my first playthrough....but I'm not sure if I missed out on an email or not. Posted Image

#54925
flemm

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jtav wrote...
You get the impression that her purpose is her death scene.



You still get the tracer, though, in that scenario (you only miss out if you fail to interrupt/persuade). So... meh. The tracer having an impact would actually make more sense given the overall flow of things. I'm not really sure why they decided against it.