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"I'll always want you in my life." Miranda Lawson in Mass Effect 3


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#58526
Vertigo_1

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Ieldra2 wrote...

jtav wrote...
*looks at flemm's screenshot* Your place is on that ship Ms. Lawson.

Actually, it wouldn't be so bad if it wasn't so lonely in ME3. And if there was some payoff for all that separation.

So it isn't just me who feels lonely on the SR2 in ME3?


I think pretty much everyone who liked the ME2 crew feels that way :P

EDIT: Because Rach and yesika are both back (yay!) Kai Leng would like to celebrate by doing his happy dance:

asakawa.deviantart.com/art/Kai-Leng-is-a-ballerina-x-308398203
Posted Image

:wizard:

Modifié par Vertigo_1, 11 juillet 2012 - 07:04 .


#58527
Ieldra

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LanceSolous13 wrote...

Ieldra2 wrote...

jtav wrote...
*looks at flemm's screenshot* Your place is on that ship Ms. Lawson.

Actually, it wouldn't be so bad if it wasn't so lonely in ME3. And if there was some payoff for all that separation.

So it isn't just me who feels lonely on the SR2 in ME3?



Ditto. I sort of miss the camera controled conversations of ME2 and I also miss the XO who diagreed with almost everything I did and the sexy drell in Life Support.

....Did I say that outloud?

:lol: Loud enough that everyone heard.

It's not just the lack of Miranda and the ME2 team and crew for me. It's the whole atmosphere. Yes, I know there's a war for survival going on, but I'd rather the mood on the ship set a counterpoint to it than underscore the dark mood.

@Vertigo:
LOL. Kai Leng must be one of the most ridiculed antagonists in video game history. Not that he doesn't deserve it, but I wonder if he hadn't come across as less ridiculous without ME:Deception. I'm still scratching my head about how that got past the editors.

Modifié par Ieldra2, 11 juillet 2012 - 07:33 .


#58528
LanceSolous13

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Speaking of Kai Leng, Would someone explain this Cereal joke I've been hearing so much about?

And, I've actually heard that the low lighting of the Normandy in ME1 and ME2 is actually a safety thing, so that your eyes adjust to the darkness faster if the power goes out.

#58529
Ieldra

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Dr. Doctor wrote...
Yes, one big happy family

Posted Image

:sick:
Why do I suddenly feel the urge to shoot.....something.

Posted Image

Ahhh....much better.

#58530
LanceSolous13

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DON'T SHOOT IT!

That's only ****** it off!

*hides*

#58531
Ieldra

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LanceSolous13 wrote...
Speaking of Kai Leng, Would someone explain this Cereal joke I've been hearing so much about?

In ME:Deception, Kai Leng is described as an adrenaline junkie who likes to add tension to his work by doing unnecessary things in his would-be-victims' homes. To underscore this kind of "badassery", the writer had no better idea than to make him spend time eating a breakfast of cereal in Anderson's apartment. On its own, it's just a bad idea, but It's become a meme illustrating everything that's wrong with ME:Deception. And that's a lot.

I'm told this is almost a word-for-word transcription:

Posted Image

And, I've actually heard that the low lighting of the Normandy in ME1 and ME2 is actually a safety thing, so that your eyes adjust to the darkness faster if the power goes out.

That's a rationalization, not a reason. In ME2 there was apparently no danger of blackouts...

Modifié par Ieldra2, 11 juillet 2012 - 07:59 .


#58532
LanceSolous13

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In ME2, We were on a Cerberus ship which was filled with all sorts of crazy.

#58533
o Ventus

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LanceSolous13 wrote...

In ME2, We were on a Cerberus ship which was filled with all sorts of crazy.


... where nothing bad actually happened on-ship, with the exception of the Collector kidnappings.

#58534
fiendishchicken

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o Ventus wrote...

LanceSolous13 wrote...

In ME2, We were on a Cerberus ship which was filled with all sorts of crazy.


... where nothing bad actually happened on-ship, with the exception of the Collector kidnappings.


Well, Jack went all ape**** on Miranda, and Tali wanted to kill Legion. Then there was the full grown "baby" Krogan that was hyper-violent, the slightly but not-so-subtley insane Salarian scientist who was constantly running tests on biological and chemical agents, the thief that was known to spy on people at inappropriate times,  The pilot of the ship who was constantly bickering with the ship's computer and no doubt was doing very dangerous and stupid stunts just to ****** it off and prove it wrong, the Asari she-man warrior-monk who was so eerily at peace but you had to watch what you did and said or you'd get a biotic-punch-of-death to the face, and last but not least you had Jack who was... Jack. I'll leave it at that. 

It's a freaking miracle nothing bad happened at all. All that recipe for disaster, both serious and unintentional (for some reason I see the Normandy flying out of a space slug's belly and everyone getting pissed at Joker for it, while Joker is like "told you I could do it." to EDI

#58535
flemm

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Ieldra2 wrote...
In ME:Deception, Kai Leng is described as an adrenaline junkie who likes to add tension to his work by doing unnecessary things in his would-be-victims' homes.



When you read this first part, you think... oh, this could be interesting.

And then...

.

.

.

Cereal Posted Image

#58536
CrutchCricket

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Mr Massakka wrote...
A rogue Reaper just sounds very stupid to me. They were introduced as a higher lifeform you can't imagine.

Now it sounds like we are about to meet a hipster Reaper, who doesn't agree with what his buddys do.
The whole concept sounds like it's straight out of a upcoming comedy series...

That's like... you would meet a friendly Nazgul, Sith, or whatever. You just can't do that.

****in A.

Just for fun, check out this post I found yesterday estimating Reaper intelligence. Now go ahead and try and tell me what the "norm" is for a Reaper and how one would "rebel" against it.<_<

It's utter crap. And the fact that the holokid had already **** on everything the Reapers were supposed to be does not mitigate this one bit.

Arivael wrote...
Not quite wrong but if a reaper went rouge it throws the reliability of the control ending out the window.

That's not really a concern for me. I mean yes I can totally see Bioware sabotaging control so they can push their precious green ****.  But "a Reaper may be out of your control" is really not much of a problem to one who a) still controls the majority of the Reapers and B) (and this is the important one) has limitless techonological possibilities. Hell my headcanon already precludes Reapers "rebelling":sick: and I thought of it way before this Leviathan nonsense. But of course there are plenty of idiots on these boards and elesewhere who can only see the **** in front of them and who'll chortle in self satisfaction as they keep pointing out this inane "downside" over and over. And Bioware will be free to push their little green land of happiness and chocolates....I really should stick to not giving a **** beyond my own satisfaction.

#58537
Ieldra

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o Ventus wrote...

Xilizhra wrote...
The Reapers already did have opinions on things. And to be honest, making things too incomprehensible just makes them boring, to me.

Only Sovereign had an opinion on things, and he existed before the Catalyst was even remotely a concept.

Incomprehensibility is one of the key (if not the most important) components of a Lovecraftian or Lovecraftian-esque antagonist, Which the Reapers were up until ME3.

Pfft. Good that that Lovecraftian theme was subverted.

The only good thing about an incomprehensible enemy is that there is a mystery to decipher. A rogue Reaper would be another one. I find it utterly incomprehensible why people are so dead set against it. I find it rather fascinating, and it won't invalidate Control, whatever the fanatics say.

I'm sure Miranda would agree with me if she knew the backstory. I mean that it's a fascinating mystery to decipher. 

What I *am* afraid of is Bioware's rather ham-fisted writing. This could easily result in an epic backfire if it wasn't handled carefully. I don't want another Reaper who says things like "This hurts you."

Modifié par Ieldra2, 11 juillet 2012 - 03:48 .


#58538
o Ventus

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fiendishchicken wrote...

Well, Jack went all ape**** on Miranda


Speaking of which, was there ever a reason for this? AFAIK Jack just sort of barged into Miranda's office and threw some chairs around, all because Miranda worked for Cerberus at the time.

#58539
Ieldra

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o Ventus wrote...

fiendishchicken wrote...

Well, Jack went all ape**** on Miranda


Speaking of which, was there ever a reason for this? AFAIK Jack just sort of barged into Miranda's office and threw some chairs around, all because Miranda worked for Cerberus at the time.

You don't think it's somewhat understandable that Jack picked on the highest-ranked representative of the organisation that had kept her captive for years? As for how....well, that's just Jack.

Modifié par Ieldra2, 11 juillet 2012 - 03:50 .


#58540
CrutchCricket

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Ieldra2 wrote...
Pfft. Good that that Lovecraftian theme was subverted.

The only good thing about an incomprehensible enemy is that there is a mystery to decipher.

I don't miss the Lovecraftian theme per se, but there are things too far beyond us to decipher Ieldra. Nothing wrong with reaching for them but we won't always get there. And referencing or using such things in stories is fascinating in their own way.

#58541
o Ventus

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Ieldra2 wrote...

o Ventus wrote...

fiendishchicken wrote...

Well, Jack went all ape**** on Miranda


Speaking of which, was there ever a reason for this? AFAIK Jack just sort of barged into Miranda's office and threw some chairs around, all because Miranda worked for Cerberus at the time.

You don't think it's somewhat understandable that Jack picked on the highest-ranked representative of the organisation that had kept her captive for years? As for how....well, that's just Jack.


Seeing as how she could call the Illusive Man anytime she wanted, no.

Even if Jack personally coldn't do it, she could have Jacob or Shepard do it.

Modifié par o Ventus, 11 juillet 2012 - 03:52 .


#58542
CrutchCricket

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o Ventus wrote...
Seeing as how she could call the Illusive Man anytime she wanted, no.

Even if Jack personally coldn't do it, she could have Jacob or Shepard do it.

Can't threaten to "smear the walls" with a hologram though....

#58543
o Ventus

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CrutchCricket wrote...

o Ventus wrote...
Seeing as how she could call the Illusive Man anytime she wanted, no.

Even if Jack personally coldn't do it, she could have Jacob or Shepard do it.

Can't threaten to "smear the walls" with a hologram though....


No, but she could prank call him and/or ue his rollover minutes and make his bill go up.

That'll teach him for physically and psychologically tormenting her as a child.

Modifié par o Ventus, 11 juillet 2012 - 04:01 .


#58544
jtav

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And Miranda's attitude, while IC, didn't help. My attitude is "Would you both just shut up?"

Normandy still lonely. And I know all my old friends except Miranda will die. She and Traynor are pretty much all my poor Colonist has left. So Miranda becomes the temptress figure in a way BW didn't intend: she's the only thing making him hesitate to jump in the beam. The romance singlehandedly transforms the end from suicide to sacrifice. It's so brutally unfair that he has to give such a good thing up.

#58545
fiendishchicken

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Ieldra2 wrote...

o Ventus wrote...

Xilizhra wrote...
The Reapers already did have opinions on things. And to be honest, making things too incomprehensible just makes them boring, to me.

Only Sovereign had an opinion on things, and he existed before the Catalyst was even remotely a concept.

Incomprehensibility is one of the key (if not the most important) components of a Lovecraftian or Lovecraftian-esque antagonist, Which the Reapers were up until ME3.

Pfft. Good that that Lovecraftian theme was subverted.

The only good thing about an incomprehensible enemy is that there is a mystery to decipher. A rogue Reaper would be another one. I find it utterly incomprehensible why people are so dead set against it. I find it rather fascinating, and it won't invalidate Control, whatever the fanatics say.

I'm sure Miranda would agree with me if she knew the backstory. I mean that it's a fascinating mystery to decipher. 

What I *am* afraid of is Bioware's rather ham-fisted writing. This could easily result in an epic backfire if it wasn't handled carefully. I don't want another Reaper who says things like "This hurts you."


A rogue Reaper is ridiculous. It decries everything the Reapers are about, which is that they are a singular, united enemy with one purpose: to utterly annihilate all life capable of stopping them. To make one that goes against this is asinine: Oh look it's Reapy, the friendly mecha space cthulu killbot. The Reapers are made to be too human. They shouldn't be. They are an abomination, a mockery of all living things in the universe, a twisted perversion of life that seeks to enhance their own "perfection". Better yet, they are an enemy you can't comprehend. That's what adds to their enigma. And most important they are a threat. Their only motivation is to kill us. Being unable to solve the mystery of the Reapers makes them outright terrifying. 

Miranda would possibly want to solve the mystery of the Reapers, but she'd rather see them destroyed.

As for control, same with synthesis, as Admirable Ackbar says: "IT'S A TRAP!!!" This "rogue" Reaper is getting blown to hell with all the rest. It's the only fate befitting of these monstrosities.

#58546
MisterJB

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Miranda is someone who sees a good side to Cerberus. Subject Zero found something she tought was indefensible and probrably wanted to gloat to Miranda's face.
It backfired because there was evidence Cerberus had not approved of Pragia's treatment of the biotic children and Miranda used that to free Cerberus of all responsability or Miranda simply did not believe the Cerberus she supports would ever torture children. Jack then presented the intelligent argument of "chair throwing".

Modifié par MisterJB, 11 juillet 2012 - 04:10 .


#58547
o Ventus

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fiendishchicken wrote...

A rogue Reaper is ridiculous. It decries everything the Reapers are about, which is that they are a singular, united enemy with one purpose: to utterly annihilate all life capable of stopping them. To make one that goes against this is asinine: Oh look it's Reapy, the friendly mecha space cthulu killbot. The Reapers are made to be too human. They shouldn't be. They are an abomination, a mockery of all living things in the universe, a twisted perversion of life that seeks to enhance their own "perfection". Better yet, they are an enemy you can't comprehend. That's what adds to their enigma. And most important they are a threat. Their only motivation is to kill us. Being unable to solve the mystery of the Reapers makes them outright terrifying. 

Miranda would possibly want to solve the mystery of the Reapers, but she'd rather see them destroyed.

As for control, same with synthesis, as Admirable Ackbar says: "IT'S A TRAP!!!" This "rogue" Reaper is getting blown to hell with all the rest. It's the only fate befitting of these monstrosities.


Finally, someone who gets it.

#58548
MisterJB

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Ieldra2 wrote...
Pfft. Good that that Lovecraftian theme was subverted.

The only good thing about an incomprehensible enemy is that there is a mystery to decipher. A rogue Reaper would be another one. I find it utterly incomprehensible why people are so dead set against it. I find it rather fascinating, and it won't invalidate Control, whatever the fanatics say.

I'm sure Miranda would agree with me if she knew the backstory. I mean that it's a fascinating mystery to decipher. 

Yes, God forbid Bioware proves preconceptions wrong and introduces different aspects that must be taken into account when discussing the Reapers.

#58549
CrutchCricket

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MisterJB wrote...
Yes, God forbid Bioware proves preconceptions wrong and introduces different aspects that must be taken into account when discussing the Reapers.

"Preconception" implies judgements made too soon before all facts are released.

All facts have been released. It's just that Bioware is now intent of nostril-****ing their universe some more. Because you know, art.

#58550
wright1978

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Miranda and my Shep indeed might be interested in the mysteries of the reapers in a different setting but it doesn't fit with the war story setting of ME3. Shep doesn't invite the Reaper on Rannoch to sit down and have tea and a crumpet with him while he tries to persuade it that maybe it should join his army. Reapers are the enemy, indoctrination a huge threat. Encountering one involves killing it as quickly as possible or fleeing as quickly as possible. Inserting a set piece delivering a rogue reaper in order to reveal more back story, yet somehow avoiding damaging the reapers as an enemy and the big surprise reveal at the end of the game seems highly likely to be a cheesy abomination.