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"I'll always want you in my life." Miranda Lawson in Mass Effect 3


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#61926
flemm

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Taboo-XX wrote...

At some point you have to overlook certain things because it's just too unrealistic to expect them.

It's more than evident that Miranda isn't in the game more because it was written that way. It has nothing to do with money.

The end sequence was meant to resemble an unending, which is unfortunately very popular right now. You're supposed to imagine everything in your head. This is a disastrous thing to ask a large audience but Bioware did it anyway.

EA had nothing to do with it. Things are the way they are because Bioware made it that way.



Well, when people speak of EA's negative influence (which may or may not be exaggerated, I have no idea), they are mostly talking about things like length of the development cycle, necessity of rushing the game, etc.

It certainly seems likely that the game was rushed overall. Which doesn't exclude the idea that Walters and Hudson thought they were being clever with the original ending.

Posted Image

Modifié par flemm, 31 juillet 2012 - 04:05 .


#61927
Taboo

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EA did not write the ending. That's the issue.

No producer would have allowed it out of the door if they knew that the reaction would have been this way. Even if it was rushed, it still wouldn't have mattered because the endings are the way they are.

#61928
flemm

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Taboo-XX wrote...

EA did not write the ending. That's the issue.

No producer would have allowed it out of the door if they knew that the reaction would have been this way. Even if it was rushed, it still wouldn't have mattered because the endings are the way they are.


Well, they screwed up, obviously.

However, it's difficult to measure the impact of time constraints. The development cycle for this game was very short, even with one delay of the release. There's really no doubt that adversely affected it.

Modifié par flemm, 31 juillet 2012 - 04:14 .


#61929
Taboo

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Oh no doubt.

However, I feel that things would have been overlooked had the endings been better. In fact, had the EC been there in place we'd still see a lot of anger, but it wouldn't have been as large.

The people I feel sorry for are the Wii U players. Those poor bastards have to play ME3 as a stand alone title.

#61930
krukow

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If shep could have beaten the reapers and ridden off into the sunset with Ash/Miri, I would have never noticed, or even defended, imperfections and rated ME3 a 103/10.

As it is I have to shoot a tube and headcanon a reunion. Meh, good enough I guess (not really).

And I cannot fathom wanting to play ME3 on the Wii U. Without ME1/2, I could not see actually playing this title more than once since all my favorite character stuff comes from the earlier games.

#61931
Taboo

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I think a lot of people would have been okay with it.

As cool as it would be to have an actual reunion Bioware just can't top the one that comes in your head. There are just so many possibilities.

And now people want me to write more about my ending. Pffft. I haven't even decided what the beginning looks like because I'm so indecisive.

#61932
Taboo

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Someone should get to work on those pictures of a reunion. I still can't find any pictures of Shepard and Miranda on Deviant Art.

I'd like to see what other people are thinking.

Modifié par Taboo-XX, 31 juillet 2012 - 05:21 .


#61933
krukow

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you do as long as it's PG-13 or better. Otherwise...

#61934
Taboo

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krukow wrote...

you do as long as it's PG-13 or better. Otherwise...


Don't even get me started. Do NOT google Miranda Lawson with your safe search off.

I simply figured that I wouldn't have to worry about NSFW pictures simply popping up in the thread unless they were linked.

Tasteful is always better.

Modifié par Taboo-XX, 31 juillet 2012 - 05:26 .


#61935
flemm

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Here's that one we were talking about earlier, which I like quite a bit:

Posted Image

#61936
krukow

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Unpopular opinion, but I am not a fan of the cuddling in rubble pic. Not only does it give the impression that shep's dead (if he's not, the LI should be going for help), but it doesn't look like it's on the citadel, which we all speculated on with the original endings, but is pretty much eliminated now.

So yeah, I'm weird, but I'm not a fan of the pic.

#61937
flemm

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krukow wrote...

Unpopular opinion, but I am not a fan of the cuddling in rubble pic. Not only does it give the impression that shep's dead (if he's not, the LI should be going for help), but it doesn't look like it's on the citadel, which we all speculated on with the original endings, but is pretty much eliminated now.

So yeah, I'm weird, but I'm not a fan of the pic.


You don't like cuddling in rubble? Posted Image

I thought everybody was a fan of that...

Modifié par flemm, 31 juillet 2012 - 05:44 .


#61938
G02Guy4Tace

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I'd cuddle in the rubble all day...

#61939
shepard1038

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krukow wrote...

Unpopular opinion, but I am not a fan of the cuddling in rubble pic. Not only does it give the impression that shep's dead (if he's not, the LI should be going for help), but it doesn't look like it's on the citadel, which we all speculated on with the original endings, but is pretty much eliminated now.

So yeah, I'm weird, but I'm not a fan of the pic.

I thought that the first time. The first time i saw that i thought why isn't the Li going for help. And because he looks like he's dead in that picture. Which is sad.

Modifié par shepard1038, 31 juillet 2012 - 05:49 .


#61940
flemm

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G02Guy4Tace wrote...

I'd cuddle in the rubble all day...


Sometimes I think it's worth creating a pile of rubble just to cuddle in it...

But, if the rubble is already there, that's ok, too.

#61941
krukow

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Yup. I'm the guy who just has to be counter so I can be cool. LOOK HOW KEWL I AM!

Seriously though, go get help Miri! You sat around enough during the rest of the game!

#61942
flemm

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'Tis but a scratch...

Posted Image

#61943
krukow

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I guess it's possible she's just cuddling him in the rubble because she doesn't care if he dies.

Cuz she can just bring him back again. Hell, he hasn't even been exposed to vacuum or reentry yet! It would be a weekend project for Miri.

#61944
G02Guy4Tace

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Conrad Verner attacks group of turian thugs: dies.
Shepard gets blasted by harbinger and manages to save galaxy: FULL RECOVERY

#61945
G02Guy4Tace

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krukow wrote...

I guess it's possible she's just cuddling him in the rubble because she doesn't care if he dies.

Cuz she can just bring him back again. Hell, he hasn't even been exposed to vacuum or reentry yet! It would be a weekend project for Miri.


Well, being dead for a year is a popular tax dodge.
But rebuilding Shepard has to be a piece of cake by now

#61946
shepard1038

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Taboo-XX wrote...

I think a lot of people would have been okay with it.

As cool as it would be to have an actual reunion Bioware just can't top the one that comes in your head. There are just so many possibilities.

And now people want me to write more about my ending. Pffft. I haven't even decided what the beginning looks like because I'm so indecisive.

You should do it. Also your ending fan fic is the same as mine. Dark and grim. Maybe you should start with the breath scene then continue it. If you want i can help you.

#61947
Dr. Doctor

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Taboo-XX wrote...

Oh no doubt.

However, I feel that things would have been overlooked had the endings been better. In fact, had the EC been there in place we'd still see a lot of anger, but it wouldn't have been as large.

The people I feel sorry for are the Wii U players. Those poor bastards have to play ME3 as a stand alone title.


I'm not so sure that's a problem. As a standalone title ME3 has a better story than most modern shooters and if you never played the other two games then you don't know what you missed out on.

The problem Bioware and the gaming industry has right now is that the idea that games have to be all things to all men. If someone isn't interested in playing a story-based RPG then offering a fully automatic storytelling option isn't going to change that and things like fewer dialogue options and autodialogue aren't going to endear the game to people who want that story-based experience. 

#61948
LanceSolous13

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Skullheart wrote...

But the game wasn't made for the established fanbase, they appealed the game to new players (main reason of Vega existence.)

And they never though in a living Miranda scenario until late. You don't gain nothing with her alive, and the mail is just damage control after the leak.


And I don't mind catering to newer people as it will get new fans to buy the prior games and ete, but they exicuted it badly by catering far too much and isolating ME3 from the duo of ME2 and ME1.

ME1 was fine being only loosly connected to ME2 as ME3's job in the connect the entire trilogy. Like wrapping paper holding two packages together in a probably bad anology.

This is obvious in the squadmates. It should have been a fair mix of ME1 and ME2 Squaddies with the VS, Garrus, Tali, and Liara from ME1 and Miranda, Thane, Samara, and Jack from ME2 with EDI, James, and Javik for ME3.

Or, a better option would be to allow the players to choose who they want on the squad. I really loved how you recruit Chakwas/Michelle and the Virmire Survivor. The Player has full control over weather they are on the Normandy or not. The Player has complete choice here.

Ok, You get on the Normandy, The rooms are empty, You get told that there are X ammount of Squad slots and then the player can recruit X, Y, and Z as the plot moves on. Bioware keeps their want for a smaller squad and the players keep their favorite squaddies everyone is happy. All Bioware needs to do is write Ambient Dialogue for each potential squadmate for the other potential squadmates and that really doesn't seem too difficult.

Like, Shepard recruited Jack and Miranda. At some point, He will find them talking in the Lounge and Miranda comes to respect Jack for maturing and teaching the Biotic Squad and Jack comes to respect Miranda for giving Cerberus the "F U" and standing up to her father. Character Development!

You recruited Javik and Samara. Later, you find her in Javik's quarters. However, Javik isn't facing the wall like usual. He is leaning back and facing Samara and speaking plainly to her. The two seem to actually be getting along and Samara seems to understand him as he understands her. I think the two could be friends as Samara puts her code/Morals before her emotions; very similar to what Javik does though he's much more Agressive about it. CHARACTER DEVELOPMENT!

The potential of this is astounding.

#61949
LanceSolous13

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krukow wrote...

Yup. I'm the guy who just has to be counter so I can be cool. LOOK HOW KEWL I AM!

Seriously though, go get help Miri! You sat around enough during the rest of the game!


One could argue she had all she needed on her so she wouldn't have to go and get help. She's all the help he needs.

#61950
LanceSolous13

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flemm wrote...

Taboo-XX wrote...

At some point you have to overlook certain things because it's just too unrealistic to expect them.

It's more than evident that Miranda isn't in the game more because it was written that way. It has nothing to do with money.

The end sequence was meant to resemble an unending, which is unfortunately very popular right now. You're supposed to imagine everything in your head. This is a disastrous thing to ask a large audience but Bioware did it anyway.

EA had nothing to do with it. Things are the way they are because Bioware made it that way.



Well, when people speak of EA's negative influence (which may or may not be exaggerated, I have no idea), they are mostly talking about things like length of the development cycle, necessity of rushing the game, etc.

It certainly seems likely that the game was rushed overall. Which doesn't exclude the idea that Walters and Hudson thought they were being clever with the original ending.


Considering the horror stories I've heard from other companies who worked with EA, Its not exagerated at all.