hot_heart wrote...
ME3 has some really great missions but it doesn't have 'the stuff inbetween', or at least nearly enough. Part of that is the type of story, and painting themselves into a corner, and I think another is just rushing things.
I'd argue that Mass Effect 2 suffers from that problem more than ME3 does. Think about the between-mission stuff (that wasn't a one-on-one conversation with a squadmate)...there really wasn't much. The Normandy felt very dead as nobody moved around or talked to each other, the hubs were just the same repeated lines when you walk by people...it was really nice to look at but there wasn't much substance unless you were on a mission.
Ridiculous and arbitrary fetch quests aside, I think Mass Effect 3 actually did better with the "in-between" than either of its predecessors. The Normandy and the hubs were lively, there was almost always new content to see, and everything changed in keeping with the story (people would talk about recent events or whatnot).