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"I'll always want you in my life." Miranda Lawson in Mass Effect 3


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#67426
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Taboo-XX wrote...

flemm wrote...

Taboo-XX wrote...
That's...really troubling. They should have had a set script before they even started production. They were given funding without a complete script?


I'm not sure what the status quo is for this type of game, as far as when the script normally is solidified. It may not follow the same pattern as film, in fact I imagine it probably doesn't, as a general rule.

Parts of this were really rushed, though. It's all fairly well documented. They weren't really expecting the reaction they got, so they released some info about last-minute decisions regarding the endings that were made in like... November.


That's apalling. They should have had a complete script over two years ago.

If I recall correctly Martin Sheen was in recording his lines in November, THAT is troubling. For such an important character you'd think they would have had his material down by then.

I'm beginning to wonder if the problem isn't just the game being rushed. It could be something far worse.


Sounds like they had their thumbs in their asses and realized they the running out of time.

Then the rushing happen.

#67427
flemm

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Well, this is why people make the argument that short development cycles have been hurting Bioware's games.

I think DA:O, for example, was announced in like 2004, then released in 2009.

#67428
MASSEFFECTfanforlife101

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krukow wrote...

Taboo-XX wrote...

I'm glad she's there, even in a reduced and muddled role.

I always try and stay positive.

Her character would have truly have been assassinated had she pulled a Jacob.

Oh God the horror...


Shepard: Miranda, it's good to see you. I've missed you for the last six months.
Miranda: oh, hello Shepard.  This is my fiancee, and father of my child, Conrad...

Image IPB

NO! :sick:

Modifié par MASSEFFECTfanforlife101, 19 août 2012 - 03:59 .


#67429
Taboo

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No that's not it. At least not all of it. I understand last minute script revisions, but not for something this large.

From what it sounds like they were incapable of maintaining a cohesive script for the development cycle. That causes a lot of the problems that I see at least.

The game is incredibly uneven. Some parts shine and are highlights of the series, others stink like the dead flesh that was left in my mouth after I had my tonsils removed.

If people on the team aren't communicating like they should, they'll simply stitch things together and hope it sticks.

I did not consider Synthetics vs. Organics to be the main theme. It was a theme but not a major one. If anything, it's inclusion in the last minutes of the game ruined a lot of things. Not only was it an exposition dump (you never, ever put exposition in a falling action) it insulted the audience, which is unacceptable.

It feels like an Omnibus film to me. An unsuccessful one. What that is is a series of vignettes making one entire film. Each section focuses on the same theme with different outcomes. Mac Walters part of the Omnibus did not match up with others.

#67430
krukow

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Taboo-XX wrote...

No that's not it. At least not all of it. I understand last minute script revisions, but not for something this large.

From what it sounds like they were incapable of maintaining a cohesive script for the development cycle. That causes a lot of the problems that I see at least.

The game is incredibly uneven. Some parts shine and are highlights of the series, others stink like the dead flesh that was left in my mouth after I had my tonsils removed.

If people on the team aren't communicating like they should, they'll simply stitch things together and hope it sticks.

I did not consider Synthetics vs. Organics to be the main theme. It was a theme but not a major one. If anything, it's inclusion in the last minutes of the game ruined a lot of things. Not only was it an exposition dump (you never, ever put exposition in a falling action) it insulted the audience, which is unacceptable.

It feels like an Omnibus film to me. An unsuccessful one. What that is is a series of vignettes making one entire film. Each section focuses on the same theme with different outcomes. Mac Walters part of the Omnibus did not match up with others.


synthetics v organics was a minor theme of ME1.  It was an anti-theme of ME2, since you make peace with Legion.

It was a bad decision for the ultimate theme.  I feel self-determination was the proper theme...  Dark energy would have also been better, but it wasn't the main theme of ME1 or ME2...

#67431
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krukow wrote...

Taboo-XX wrote...

No that's not it. At least not all of it. I understand last minute script revisions, but not for something this large.

From what it sounds like they were incapable of maintaining a cohesive script for the development cycle. That causes a lot of the problems that I see at least.

The game is incredibly uneven. Some parts shine and are highlights of the series, others stink like the dead flesh that was left in my mouth after I had my tonsils removed.

If people on the team aren't communicating like they should, they'll simply stitch things together and hope it sticks.

I did not consider Synthetics vs. Organics to be the main theme. It was a theme but not a major one. If anything, it's inclusion in the last minutes of the game ruined a lot of things. Not only was it an exposition dump (you never, ever put exposition in a falling action) it insulted the audience, which is unacceptable.

It feels like an Omnibus film to me. An unsuccessful one. What that is is a series of vignettes making one entire film. Each section focuses on the same theme with different outcomes. Mac Walters part of the Omnibus did not match up with others.


synthetics v organics was a minor theme of ME1.  It was an anti-theme of ME2, since you make peace with Legion.

It was a bad decision for the ultimate theme.  I feel self-determination was the proper theme...  Dark energy would have also been better, but it wasn't the main theme of ME1 or ME2...


Dark Energy may have been an underlying theme in ME2, but everyone knew it would take the forefront eventually.

Then Drew quit, and it all went to hell in a hand basket.

#67432
Taboo

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At least I wouldn't have been stuck with a fallacious AI.

I would have preferred to have blown the Reapers to hell and let the Galaxy fix the issue themselves. Much less...nonsense.

The only ending that even remotely resembles that now is Destroy, as it to leaves the galaxy to it's own devices. Which my Shepard wanted all along.

The only price now is Synthetics.

#67433
fiendishchicken

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Taboo-XX wrote...

No that's not it. At least not all of it. I understand last minute script revisions, but not for something this large.

From what it sounds like they were incapable of maintaining a cohesive script for the development cycle. That causes a lot of the problems that I see at least.

The game is incredibly uneven. Some parts shine and are highlights of the series, others stink like the dead flesh that was left in my mouth after I had my tonsils removed.

If people on the team aren't communicating like they should, they'll simply stitch things together and hope it sticks.

I did not consider Synthetics vs. Organics to be the main theme. It was a theme but not a major one. If anything, it's inclusion in the last minutes of the game ruined a lot of things. Not only was it an exposition dump (you never, ever put exposition in a falling action) it insulted the audience, which is unacceptable.

It feels like an Omnibus film to me. An unsuccessful one. What that is is a series of vignettes making one entire film. Each section focuses on the same theme with different outcomes. Mac Walters part of the Omnibus did not match up with others.


General lack of communication among the developers? check.

Organics vs Synthetics was indeed not the main theme. It was forced on there because of laziness, and lack of any more time or resources. I have no idea why Bioware is so attached to the idea now.

O vs. S was at its best during Rannoch. That should have wrapped up that theme. You could pick one side over the other, or if you did it well enough you could solve the problem. EDI and Joker were also good at making this theme work. 

The overall theme of the series should have been how as a united galaxy, when we work together, we can do incredible things, in this case stopping the Reapers. United we stand, divided we fall. 

Mix that with self-determination and freewill. Together we have the power to create our future, a better future for all of us. And it is ours and ours alone. The Reapers can't take it from us.

Or they can totally curbstomp you into oblivion if you fail miserably.

The dark energy theme should have also played a part, but not the central theme.

Modifié par fiendishchicken, 19 août 2012 - 04:12 .


#67434
krukow

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Taboo-XX wrote...

At least I wouldn't have been stuck with a fallacious AI.

I would have preferred to have blown the Reapers to hell and let the Galaxy fix the issue themselves. Much less...nonsense.

The only ending that even remotely resembles that now is Destroy, as it to leaves the galaxy to it's own devices. Which my Shepard wanted all along.

The only price now is Synthetics.


Screw synthetics.  Circuit City is still open, we can build more.  Put Miranda in charge of the projectImage IPB

Especially since shep and ash need alone timeImage IPB

#67435
flemm

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fiendishchicken wrote...
The overall theme of the series should have been how as a united galaxy, when we work together, we can do incredible things, in this case stopping the Reapers. United we stand, divided we fall.


You're probably right about that, tbh.

Basically the Suicide Mission, but on a grander scale.

Unfortunately (especially for me, I guess Image IPB), the sensibility at work in the part of the game I don't like is a sensibility I really, really, really don't like.

Those areas of the game have already decided what I should think and feel about everything. What I should want, what I should do. Even what I should believe, at times, given the religious symbolism in certain areas. I don't react well to that.

Then there are the Genophage and Rannoch sections, which are very different.

Modifié par flemm, 19 août 2012 - 04:18 .


#67436
Taboo

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Well the Synthetics factor into my decision. I suppose it feels less awful if you Geth are destroyed above Rannoch but still.

I can see the current motive of the Reapers working, but it would have had to have been hinted at before in previous games or throughout ME3. Instead we get this huge ass exposition dump.

Regardless, I'm playing throughout the games again soon as a Sentinel. The great thing about ME2 is that I find new things everytime I play it. I have played ME3 twice now and I can tell you it will never match the mastery that was ME2.

But that goes without saying.

#67437
fiendishchicken

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krukow wrote...

Taboo-XX wrote...

At least I wouldn't have been stuck with a fallacious AI.

I would have preferred to have blown the Reapers to hell and let the Galaxy fix the issue themselves. Much less...nonsense.

The only ending that even remotely resembles that now is Destroy, as it to leaves the galaxy to it's own devices. Which my Shepard wanted all along.

The only price now is Synthetics.


Screw synthetics.  Circuit City is still open, we can build more.  Put Miranda in charge of the projectImage IPB

Especially since shep and ash need alone timeImage IPB


What did we say about Ash now?



:devil:

#67438
Guest_BringBackNihlus_*

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fiendishchicken wrote...

krukow wrote...

Taboo-XX wrote...

At least I wouldn't have been stuck with a fallacious AI.

I would have preferred to have blown the Reapers to hell and let the Galaxy fix the issue themselves. Much less...nonsense.

The only ending that even remotely resembles that now is Destroy, as it to leaves the galaxy to it's own devices. Which my Shepard wanted all along.

The only price now is Synthetics.


Screw synthetics.  Circuit City is still open, we can build more.  Put Miranda in charge of the projectImage IPB

Especially since shep and ash need alone timeImage IPB


What did we say about Ash now?



:devil:




I say this.


www.youtube.com/watch

#67439
fiendishchicken

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Taboo-XX wrote...

Well the Synthetics factor into my decision. I suppose it feels less awful if you Geth are destroyed above Rannoch but still.

I can see the current motive of the Reapers working, but it would have had to have been hinted at before in previous games or throughout ME3. Instead we get this huge ass exposition dump.

Regardless, I'm playing throughout the games again soon as a Sentinel. The great thing about ME2 is that I find new things everytime I play it. I have played ME3 twice now and I can tell you it will never match the mastery that was ME2.

But that goes without saying.


I like the broad version of "You represent chaos, we represent order" thing the Reapers had. The Organics vs Synthetics is just wrong though. Tech singularity should not have been the theme.

Nothing really more than that. The Reapers believe what they are doing is the right thing, and we challenge their vision of order by merely existing. That's a suitable enough motive for me.

#67440
fiendishchicken

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BringBackNihlus wrote...

fiendishchicken wrote...

krukow wrote...

Taboo-XX wrote...

At least I wouldn't have been stuck with a fallacious AI.

I would have preferred to have blown the Reapers to hell and let the Galaxy fix the issue themselves. Much less...nonsense.

The only ending that even remotely resembles that now is Destroy, as it to leaves the galaxy to it's own devices. Which my Shepard wanted all along.

The only price now is Synthetics.


Screw synthetics.  Circuit City is still open, we can build more.  Put Miranda in charge of the projectImage IPB

Especially since shep and ash need alone timeImage IPB


What did we say about Ash now?



:devil:




I say this.


www.youtube.com/watch


Also acceptable. But lets try to keep it about Miranda here.

#67441
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fiendishchicken wrote...

BringBackNihlus wrote...

fiendishchicken wrote...

krukow wrote...

Taboo-XX wrote...

*snip*


Screw synthetics.  Circuit City is still open, we can build more.  Put Miranda in charge of the projectImage IPB

Especially since shep and ash need alone timeImage IPB


What did we say about Ash now?



:devil:




I say this.


www.youtube.com/watch


Also acceptable. But lets try to keep it about Miranda here.


I know, but the responses from Shepard in that scene are hilarious.

"He's not a zombie, is he?"

"He must have been a very boring man."

"She cracked him in the face. Good."

"You were right about one thing; that wasn't interesting."

Good God.

Modifié par BringBackNihlus, 19 août 2012 - 04:28 .


#67442
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fiendishchicken wrote...


Also acceptable. But lets try to keep it about Miranda here.


Okay.

You can pretend this takes place after the endings. If you survive of course.

Image IPB

#67443
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Taboo-XX wrote...

fiendishchicken wrote...


Also acceptable. But lets try to keep it about Miranda here.


Okay.

You can pretend this takes place after the endings. If you survive of course.

Image IPB


Image IPB

I don't want to image, damn it. I want to KNOW!

#67444
Taboo

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Dawg anything that happens in your head will be far better than anything Bioware can show you.

They can wear whatever you want, say whatever you want even DO anything you want.

Mac Walters can't take that away from you.

#67445
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Taboo-XX wrote...

Dawg anything that happens in your head will be far better than anything Bioware can show you.

They can wear whatever you want, say whatever you want even DO anything you want.

Mac Walters can't take that away from you.


Now that I think of it, you're probably right. I'd rather reject Mac Walters' reality and substitute my own than be subjected to more depressing endings from Mr. Speculation.

#67446
Taboo

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I can satisfy myself in an artistic sense far better than Walters can. That's the only reason I can tolerate some of this madness.

And all of the endings were given that possibility. If anything, the one thing I am glad they flat out retconned was the ten thousand year dark age. Who the **** thought that was a good idea?

It will never be perfect but at least I can play the games again.

#67447
LanceSolous13

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Taboo-XX wrote...

fiendishchicken wrote...


Also acceptable. But lets try to keep it about Miranda here.


Okay.

You can pretend this takes place after the endings. If you survive of course.

Image IPB


Do I NEED to re-post the Proposals?

#67448
chidingewe8036

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you could not even cuddle with Miranda in her citadel apartment, the screen just turns black

WHAT IS THAT BIOWARE???????? CHEAP CHEAP CHEAP AND LAZY

NERD RAAAAAAAGE!!!!!!!!!!!

#67449
MASSEFFECTfanforlife101

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How many credits would you spend on a Ring for Miri? I don't think she would be all "Nit-Picky."

Modifié par MASSEFFECTfanforlife101, 19 août 2012 - 06:02 .


#67450
LanceSolous13

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Shepard bought her a really fancy a detailed ring in the Proposal Scene.

Miranda got him a simple metal wedding band (something fancy or with a gem would get damaged under his armor or in battle).