Ieldra2 wrote...
They're not in the habit of nerfing endings already picked by only a minority. There's no pro-Synthesis agenda,
that's a conspiracy theory. If anything, they're aiming for more balance. Example: DA2. They admitted they made the mages look worse than plausible because nobody in their test groups went with the templars.
Six months ago I would've said they're not in the habit of dropping their franchise off a cliff either. First time for everything though.
fiendishchicken wrote...
Just once, I'd like to see an enemy in Mass Effect that didn't have to be sympathetic.
ME1 and ME2 took the Reapers and gave them motives that lesser beings had no hope of comprehending. The clearest motive that could be made would be them representing order, while we represent chaos to them. They bring order to the chaos. Leave out the tech singularity, created will destroy the creators bull****. It cheapens them so bad. We have this massive cosmic scale apocalyptic threat that seeks our annihilation. And we don't know why. That's terrifying to me. Not knowing and not being able to ever know. All we can do is fight back and try to survive. The Reapers aren't invincible, but they are incredibly devious, cunning, ruthless, and intelligent. To prevent the civiizations from rising up against them, they destroy the foundation of galactic leadership and isolate each species. Divide and conquer. Kill the leadership first and the rest will quickly submit. They also leave their technology (Mass Relays) around so that the lesser races don't develop technology that could be a threat to them, because the lesser races don't take the time to figure stuff out on their own. That's the Reapers fundamental strategy, or it was till Mac Walters came along. Sovereign and Vigil explain to you that this is what they do.
It implies however that by standing together and preparing for a very difficult fight, the civilizations can overcome the Reapers. Which is how Refusal should still work.
But you know, art...
Couldn't have said it better myself.
Modifié par CrutchCricket, 29 août 2012 - 06:21 .