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"I'll always want you in my life." Miranda Lawson in Mass Effect 3


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#72626
Steelcan

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krukow wrote...

Taboo-XX wrote...

Liara gets a scene. We've already discussed this. Tali and Garrus do not. They get fade to black scenes.

Well, the humans get a scene (well, the ME3 ones do), so I assumed all LI's on the Normandy get a pre-cronos scene.

I wonder if trying to render a human/quarian or human/turian scene was just too difficult without making it look rediculous...

. Lazy is lazy, besides Liara was basically thrown onto Shepard in ME3. Why would they bother making scenes for LI's that they didn't want people to pick

#72627
Steelcan

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Taboo-XX wrote...

Yeah but there's pillow talk.

Miranda simply gets a fade to black and you're thrust out of the apartment.

I'm not complaining but it really bothers others in here.

. Another massive failing point

#72628
fiendishchicken

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Steelcan wrote...

^. Yes that may be what you wanted, but wasting time on what could have is just that, a waste. That said there is definite room for improvement, but I think your demands are no good at this point


There not demands.

It's a list of everything wrong with the game for the most part.

It's a sad thing when I say the best thing about this game is the MP.

#72629
Taboo

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Posted Image

It could always be worse! Miranda could died no matter what!

Something...something David Bowie.

#72630
krukow

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Taboo-XX wrote...

It could always be worse! Miranda could died no matter what!

Something...something David Bowie.


That would have been terrible, but I wonder.  Is there an arc they could have done that ended that way that actually made it okay?

Like, Mordin always dies in my playthroughs, but because of how it's played out, I don't mind it.  I actually enjoy the arc.

Of course, he was old by his own account, and not an LI...

#72631
Taboo

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You can fix things in head canon. For some people that won't work. I'll be okay. Others here won't. She should have been in the game more.

Rebel Rebel you've torn your dress. Rebel Rebel your face is a mess.

#72632
Steelcan

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krukow wrote...

Taboo-XX wrote...

It could always be worse! Miranda could died no matter what!

Something...something David Bowie.


That would have been terrible, but I wonder.  Is there an arc they could have done that ended that way that actually made it okay?

Like, Mordin always dies in my playthroughs, but because of how it's played out, I don't mind it.  I actually enjoy the arc.

Of course, he was old by his own account, and not an LI...

. His death was understandable in the game's context

#72633
hot_heart

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I think with Miranda, her main arc sort of finished with ME2. Not that she didn't have a purpose and that some amazing culmination couldn't have happened, just that nothing obvious really presented itself.

I guess if things had panned out differently, she could've died taking down the Illusive Man or something? I'd struggle to think of anything worthwhile, given how Cerberus turned out in ME3, really.

Modifié par hot_heart, 03 septembre 2012 - 10:44 .


#72634
jtav

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I think if she died a hero, both repudiating TIM and advancing her own vision of Cerberus, mandatory death would be okay. Say if she died breaking the integration protocols of everyone Sanctuary had converted.

#72635
fiendishchicken

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jtav wrote...

I think if she died a hero, both repudiating TIM and advancing her own vision of Cerberus, mandatory death would be okay. Say if she died breaking the integration protocols of everyone Sanctuary had converted.


It's an RPG. Mandatory anything other than the advancement of the plot is never OK.

If Miranda was a forced death, I would have stopped the game, took it down range, and had some 13 Bravo buddies blow the fu*k out of it.

Modifié par fiendishchicken, 03 septembre 2012 - 10:47 .


#72636
Taboo

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The only ones who have a mandatory deaths are Legion and Thane. Mordin can survive. He even has dialogue at the holo scene on Earth.

I think just Mordin and Thane die for me in my playthroughs. The memorial wall stays relatively empty. I like it that way.

#72637
Steelcan

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fiendishchicken wrote...

jtav wrote...

I think if she died a hero, both repudiating TIM and advancing her own vision of Cerberus, mandatory death would be okay. Say if she died breaking the integration protocols of everyone Sanctuary had converted.


It's an RPG. Mandatory anything other than the advancement of the plot is never OK.

If Miranda was a forced death, I would have stopped the game, took it down range, and had some 13 Bravo buddies blow the fu*k out of it.

. I agree with you there

#72638
krukow

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fiendishchicken wrote...

jtav wrote...

I think if she died a hero, both repudiating TIM and advancing her own vision of Cerberus, mandatory death would be okay. Say if she died breaking the integration protocols of everyone Sanctuary had converted.


It's an RPG. Mandatory anything other than the advancement of the plot is never OK.

If Miranda was a forced death, I would have stopped the game, took it down range, and had some 13 Bravo buddies blow the fu*k out of it.

disagree.  You're in control of your character.  Not reality.  Some times stuff happens that you can't control.

Unless you're RPGing as Q or something...

#72639
Taboo

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I miss troll Renegade Shepard.

Now I have latent psychopathy Shepard.

#72640
Skullheart

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Damn bioware... turned shepard into an alliance boy scout...

#72641
Steelcan

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Skullheart wrote...

Damn bioware... turned shepard into an alliance boy scout...

. An option to help Cerberus would have been nice.  But in all honesty I think. Ore people would like the Alliance over anyone else

#72642
fiendishchicken

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krukow wrote...

fiendishchicken wrote...

jtav wrote...

I think if she died a hero, both repudiating TIM and advancing her own vision of Cerberus, mandatory death would be okay. Say if she died breaking the integration protocols of everyone Sanctuary had converted.


It's an RPG. Mandatory anything other than the advancement of the plot is never OK.

If Miranda was a forced death, I would have stopped the game, took it down range, and had some 13 Bravo buddies blow the fu*k out of it.

disagree.  You're in control of your character.  Not reality.  Some times stuff happens that you can't control.

Unless you're RPGing as Q or something...


I should be able to always have the opportunity, the choice to have someone live depending on my choices and actions. That's how the game works. If it's a character made to die then sure, fine, kill him off. But if it's a squadmate? A love interest? A critical NPC? Then no, they should not die if I make the choices and actions for them not too.

#72643
Taboo

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Cerberus was too far gone to aid. However I would have been satisfied with a Shepard that would simply work with and not join the Alliance.

Alas I cannot. I must salute and "Yes sir!" at every moment.

#72644
jtav

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A mandatory death, even of Miranda, could be used well. But it would require Miranda being a fundamentally different character in ME3 with a different arc. Her current death being mandatory would be repulsive.

#72645
Steelcan

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Taboo-XX wrote...

Cerberus was too far gone to aid. However I would have been satisfied with a Shepard that would simply work with and not join the Alliance.

Alas I cannot. I must salute and "Yes sir!" at every moment.

. Cerberus being too far gone was another bad idea.  They should have maintained Cerberuss grey morality, not make thm space ****s

#72646
Taboo

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jtav wrote...

A mandatory death, even of Miranda, could be used well. But it would require Miranda being a fundamentally different character in ME3 with a different arc. Her current death being mandatory would be repulsive.


Self sacrifice really seems to bother you. You wouldn't be a fan of Ayn Rand would you? That's a non loaded question. I simply want to know.

#72647
flemm

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Steelcan wrote...

Cerberus being too far gone was another bad idea.  They should have maintained Cerberuss grey morality, not make thm space ****s


I think it would probably have been a better choice, yeah. For one thing, it would have prevented the focus from shifting too far away from the war against the Reapers as the story's main focus.

That's one issue with the narrative as a whole.

#72648
Taboo

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flemm wrote...

Steelcan wrote...

Cerberus being too far gone was another bad idea.  They should have maintained Cerberuss grey morality, not make thm space ****s


I think it would probably have been a better choice, yeah. For one thing, it would have prevented the focus from shifting too far away from the war against the Reapers as the story's main focus.

That's one issue with the narrative as a whole.


The Reapers have Indoctrinated one splinter group per cycle. This has been their plan for over twenty years. Cerberus is a result of TIM's contact with that Reaper device in Evolution. Once he started implanting himself with Reaper tech it was  all over. That was the last straw. He was too far gone at that point.

They even wanted the same thing as the one in Javik's cycle. Control.

#72649
fiendishchicken

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Steelcan wrote...

Taboo-XX wrote...

Cerberus was too far gone to aid. However I would have been satisfied with a Shepard that would simply work with and not join the Alliance.

Alas I cannot. I must salute and "Yes sir!" at every moment.

. Cerberus being too far gone was another bad idea.  They should have maintained Cerberuss grey morality, not make thm space ****s


For the context of the story, I can see it: They were indoctrinated. No matter how much I agree with their goals, they've been altered. mutated into the Reapers pawns.

But I detest and loathe the alliance. The Normandy isn't an alliance ship, it's *his* ship. And he gets it re-spec'd back to it's original Cerberus parameters (with some additional room for the Captains cabin. Afterall, postwar, it has to accomodate 2 people now). The only thing worth keeping is the hangar bay.

#72650
flemm

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Taboo-XX wrote...

The Reapers have Indoctrinated one splinter group per cycle. This has been their plan for over twenty years. Cerberus is a result of TIM's contact with that Reaper device in Evolution. Once he started implanting himself with Reaper tech it was  all over. That was the last straw. He was too far gone at that point.

They even wanted the same thing as the one in Javik's cycle. Control.


I understand that bit of backstory, but it's really not that relevant to the point I was making.

One issue with the main story in ME3 is that the Reapers become almost an afterthought until suddenly... whoops... lots of exposition. Cerberus becoming essentially the main antagonist is one reason for that.

The indoctrination thing could still be a part of the story without that happening. Or, alternately, that bit of backstory wasn't really needed. It's not handled all that well anyway.

Modifié par flemm, 03 septembre 2012 - 11:14 .