. Lazy is lazy, besides Liara was basically thrown onto Shepard in ME3. Why would they bother making scenes for LI's that they didn't want people to pickkrukow wrote...
Well, the humans get a scene (well, the ME3 ones do), so I assumed all LI's on the Normandy get a pre-cronos scene.Taboo-XX wrote...
Liara gets a scene. We've already discussed this. Tali and Garrus do not. They get fade to black scenes.
I wonder if trying to render a human/quarian or human/turian scene was just too difficult without making it look rediculous...
"I'll always want you in my life." Miranda Lawson in Mass Effect 3
#72626
Posté 03 septembre 2012 - 10:29
#72627
Posté 03 septembre 2012 - 10:30
. Another massive failing pointTaboo-XX wrote...
Yeah but there's pillow talk.
Miranda simply gets a fade to black and you're thrust out of the apartment.
I'm not complaining but it really bothers others in here.
#72628
Posté 03 septembre 2012 - 10:32
Steelcan wrote...
^. Yes that may be what you wanted, but wasting time on what could have is just that, a waste. That said there is definite room for improvement, but I think your demands are no good at this point
There not demands.
It's a list of everything wrong with the game for the most part.
It's a sad thing when I say the best thing about this game is the MP.
#72629
Posté 03 septembre 2012 - 10:36

It could always be worse! Miranda could died no matter what!
Something...something David Bowie.
#72630
Posté 03 septembre 2012 - 10:38
Taboo-XX wrote...
It could always be worse! Miranda could died no matter what!
Something...something David Bowie.
That would have been terrible, but I wonder. Is there an arc they could have done that ended that way that actually made it okay?
Like, Mordin always dies in my playthroughs, but because of how it's played out, I don't mind it. I actually enjoy the arc.
Of course, he was old by his own account, and not an LI...
#72631
Posté 03 septembre 2012 - 10:41
Rebel Rebel you've torn your dress. Rebel Rebel your face is a mess.
#72632
Posté 03 septembre 2012 - 10:42
. His death was understandable in the game's contextkrukow wrote...
Taboo-XX wrote...
It could always be worse! Miranda could died no matter what!
Something...something David Bowie.
That would have been terrible, but I wonder. Is there an arc they could have done that ended that way that actually made it okay?
Like, Mordin always dies in my playthroughs, but because of how it's played out, I don't mind it. I actually enjoy the arc.
Of course, he was old by his own account, and not an LI...
#72633
Posté 03 septembre 2012 - 10:44
I guess if things had panned out differently, she could've died taking down the Illusive Man or something? I'd struggle to think of anything worthwhile, given how Cerberus turned out in ME3, really.
Modifié par hot_heart, 03 septembre 2012 - 10:44 .
#72634
Posté 03 septembre 2012 - 10:45
#72635
Posté 03 septembre 2012 - 10:47
jtav wrote...
I think if she died a hero, both repudiating TIM and advancing her own vision of Cerberus, mandatory death would be okay. Say if she died breaking the integration protocols of everyone Sanctuary had converted.
It's an RPG. Mandatory anything other than the advancement of the plot is never OK.
If Miranda was a forced death, I would have stopped the game, took it down range, and had some 13 Bravo buddies blow the fu*k out of it.
Modifié par fiendishchicken, 03 septembre 2012 - 10:47 .
#72636
Posté 03 septembre 2012 - 10:47
I think just Mordin and Thane die for me in my playthroughs. The memorial wall stays relatively empty. I like it that way.
#72637
Posté 03 septembre 2012 - 10:49
. I agree with you therefiendishchicken wrote...
jtav wrote...
I think if she died a hero, both repudiating TIM and advancing her own vision of Cerberus, mandatory death would be okay. Say if she died breaking the integration protocols of everyone Sanctuary had converted.
It's an RPG. Mandatory anything other than the advancement of the plot is never OK.
If Miranda was a forced death, I would have stopped the game, took it down range, and had some 13 Bravo buddies blow the fu*k out of it.
#72638
Posté 03 septembre 2012 - 10:51
disagree. You're in control of your character. Not reality. Some times stuff happens that you can't control.fiendishchicken wrote...
jtav wrote...
I think if she died a hero, both repudiating TIM and advancing her own vision of Cerberus, mandatory death would be okay. Say if she died breaking the integration protocols of everyone Sanctuary had converted.
It's an RPG. Mandatory anything other than the advancement of the plot is never OK.
If Miranda was a forced death, I would have stopped the game, took it down range, and had some 13 Bravo buddies blow the fu*k out of it.
Unless you're RPGing as Q or something...
#72639
Posté 03 septembre 2012 - 10:52
Now I have latent psychopathy Shepard.
#72640
Posté 03 septembre 2012 - 10:54
#72641
Posté 03 septembre 2012 - 10:56
. An option to help Cerberus would have been nice. But in all honesty I think. Ore people would like the Alliance over anyone elseSkullheart wrote...
Damn bioware... turned shepard into an alliance boy scout...
#72642
Posté 03 septembre 2012 - 10:57
krukow wrote...
disagree. You're in control of your character. Not reality. Some times stuff happens that you can't control.fiendishchicken wrote...
jtav wrote...
I think if she died a hero, both repudiating TIM and advancing her own vision of Cerberus, mandatory death would be okay. Say if she died breaking the integration protocols of everyone Sanctuary had converted.
It's an RPG. Mandatory anything other than the advancement of the plot is never OK.
If Miranda was a forced death, I would have stopped the game, took it down range, and had some 13 Bravo buddies blow the fu*k out of it.
Unless you're RPGing as Q or something...
I should be able to always have the opportunity, the choice to have someone live depending on my choices and actions. That's how the game works. If it's a character made to die then sure, fine, kill him off. But if it's a squadmate? A love interest? A critical NPC? Then no, they should not die if I make the choices and actions for them not too.
#72643
Posté 03 septembre 2012 - 10:59
Alas I cannot. I must salute and "Yes sir!" at every moment.
#72644
Posté 03 septembre 2012 - 11:02
#72645
Posté 03 septembre 2012 - 11:02
. Cerberus being too far gone was another bad idea. They should have maintained Cerberuss grey morality, not make thm space ****sTaboo-XX wrote...
Cerberus was too far gone to aid. However I would have been satisfied with a Shepard that would simply work with and not join the Alliance.
Alas I cannot. I must salute and "Yes sir!" at every moment.
#72646
Posté 03 septembre 2012 - 11:05
jtav wrote...
A mandatory death, even of Miranda, could be used well. But it would require Miranda being a fundamentally different character in ME3 with a different arc. Her current death being mandatory would be repulsive.
Self sacrifice really seems to bother you. You wouldn't be a fan of Ayn Rand would you? That's a non loaded question. I simply want to know.
#72647
Posté 03 septembre 2012 - 11:05
Steelcan wrote...
Cerberus being too far gone was another bad idea. They should have maintained Cerberuss grey morality, not make thm space ****s
I think it would probably have been a better choice, yeah. For one thing, it would have prevented the focus from shifting too far away from the war against the Reapers as the story's main focus.
That's one issue with the narrative as a whole.
#72648
Posté 03 septembre 2012 - 11:08
flemm wrote...
Steelcan wrote...
Cerberus being too far gone was another bad idea. They should have maintained Cerberuss grey morality, not make thm space ****s
I think it would probably have been a better choice, yeah. For one thing, it would have prevented the focus from shifting too far away from the war against the Reapers as the story's main focus.
That's one issue with the narrative as a whole.
The Reapers have Indoctrinated one splinter group per cycle. This has been their plan for over twenty years. Cerberus is a result of TIM's contact with that Reaper device in Evolution. Once he started implanting himself with Reaper tech it was all over. That was the last straw. He was too far gone at that point.
They even wanted the same thing as the one in Javik's cycle. Control.
#72649
Posté 03 septembre 2012 - 11:10
Steelcan wrote...
. Cerberus being too far gone was another bad idea. They should have maintained Cerberuss grey morality, not make thm space ****sTaboo-XX wrote...
Cerberus was too far gone to aid. However I would have been satisfied with a Shepard that would simply work with and not join the Alliance.
Alas I cannot. I must salute and "Yes sir!" at every moment.
For the context of the story, I can see it: They were indoctrinated. No matter how much I agree with their goals, they've been altered. mutated into the Reapers pawns.
But I detest and loathe the alliance. The Normandy isn't an alliance ship, it's *his* ship. And he gets it re-spec'd back to it's original Cerberus parameters (with some additional room for the Captains cabin. Afterall, postwar, it has to accomodate 2 people now). The only thing worth keeping is the hangar bay.
#72650
Posté 03 septembre 2012 - 11:11
Taboo-XX wrote...
The Reapers have Indoctrinated one splinter group per cycle. This has been their plan for over twenty years. Cerberus is a result of TIM's contact with that Reaper device in Evolution. Once he started implanting himself with Reaper tech it was all over. That was the last straw. He was too far gone at that point.
They even wanted the same thing as the one in Javik's cycle. Control.
I understand that bit of backstory, but it's really not that relevant to the point I was making.
One issue with the main story in ME3 is that the Reapers become almost an afterthought until suddenly... whoops... lots of exposition. Cerberus becoming essentially the main antagonist is one reason for that.
The indoctrination thing could still be a part of the story without that happening. Or, alternately, that bit of backstory wasn't really needed. It's not handled all that well anyway.
Modifié par flemm, 03 septembre 2012 - 11:14 .





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