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"I'll always want you in my life." Miranda Lawson in Mass Effect 3


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#75751
Taboo

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Did everyone die? The thread seems to have.

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I really liked that design that Emerald had for Miranda the other night. Not that I'm suggested robes for people (or togas!) I'd like to see them be sleek like the ones Cerberus had but with more...fiery (sorry) demeanor.

Oooh and a saying. Something to cement the idea.

Boy I'm really taking this seriously...:?

Modifié par Taboo-XX, 14 septembre 2012 - 06:05 .


#75752
RamilVenoard

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I'd say "from Ashes, a new beginning." But from Ashes is already taken by BioWare dlc. Shame.

#75753
Taboo

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I've been looking at quotes and sayings from ancient cultures.

This is the kind of thing that no one is going to agree on. There are so many things out there.

But the one thing that is always familiar is Rebirth. That concept, regardless of whether or not you're religious occurs worldwide across all cultures.

#75754
Hrothdane

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If I may jump in briefly to the quote brainstorming, I found one that seemed appropriate.

"He hath subdued monsters, he hath solved enigmas. But he should also redeem his monsters and enigmas." --Thus Spake Zarathustra

Miranda strikes me as the kind of person that would appreciate a little Nietzsche.

#75755
Ieldra

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hot_heart wrote...

Ieldra2 wrote...
But it's a little time before I meet Miranda again. I have four missions between now and then, two of them priority missions.

Miranda is your priority, man! Get it together!

:lol:
Yeah, but you know how it is - there is so little Miranda in the game that I tend to push the encounters back, because given the *cough* "quality" of the late-game missions, my motivation to play on is tied to her appearance.

I wish I could skip Priority:Earth altogether, excepting the FOB. It is a chore.

#75756
laikabaws

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Can't help but post this here, hope you guys don't mind...this made me laugh too much :'D
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#75757
lillitheris

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I’m going to say that Miranda doesn’t enjoy symbolism in any form.

#75758
Ieldra

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Taboo-XX wrote...
That's why I don't think the people who want an uber zealous Cerberus Miranda are never going to be satisfied.

I don't want that. I just want some evidence that the ideals which brought her to Cerberus still exist, that she cares about something beyond the personal and hasn't been made into Stereotypical Good Woman #1873466663. I want that she retains some of what made her controversial instead of being loaded so much with reactionary stereotypes that all individuality vanishes in the mush and cheese.

Yeah, I'm exaggerating. But that's the core of the problem.

That isn't a part of the character anymore, at least in the same capacity. She's been tempered quite a bit.

Not tempered, Taboo. Mutilated.

#75759
hot_heart

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lillitheris wrote...
I’m going to say that Miranda doesn’t enjoy symbolism in any form.

What?! I was pretty sure that's one of the first questions in the Cerberus job interview though.

#75760
Hrothdane

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lillitheris wrote...

I’m going to say that Miranda doesn’t enjoy symbolism in any form.



1. Miranda thinks Shepard is a "bloody icon."
2. In this context, icon is a synonym for symbol.
3. Miranda likes Shepard.
4. Transitive property of 1 and 2 => Shepard = symbol
5. Transitive property of 3 and 4 => Miranda likes symbols.
________________________________________
QED: Miranda likes symbols.

#75761
hot_heart

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Thing is, she's not exactly saying she endorses this 'icon' status, just that she recognises it and its value. At least, that's how I see it. Whether you consider it consistent or not will depend, but that ME2 ad has her talking down about the idea of heroes.

I've always figured Miranda preferred the 'behind-the-scenes' stuff that Cerberus was achieving. The acts were more important than the recognition or being some sort of symbol. You may disagree though.

#75762
Hrothdane

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hot_heart wrote...

Thing is, she's not exactly saying she endorses this 'icon' status, just that she recognises it and its value. At least, that's how I see it. Whether you consider it consistent or not will depend, but that ME2 ad has her talking down about the idea of heroes.

I've always figured Miranda preferred the 'behind-the-scenes' stuff that Cerberus was achieving. The acts were more important than the recognition or being some sort of symbol. You may disagree though.


I was half-joking. My proof doesn't work because it has a big case of addition fallacy and perhaps a little bit of equivocation fallacy thrown in.

In all seriousness, I think she would be happy using symbolism if she felt it would be practical to use it. It's a tool, like anything else. I hate flathead screwdrivers, but I'll use one if I need to work with flathead screws.

#75763
Ieldra

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ghost9191 wrote...
yeah always saw Miranda as just wanting to advance the human race, not dominate teh others

Indeed. Her statement about people joining Cerberus for the wrong reasons and her appreciation of asari culture makes that pretty clear.

However, being the "top dog of the galaxy" is an acceptable goal, and there is the inevitable influence a superpower has just by existing and enacting realistic policy. In the end, I don't think Miranda is very egalitarian.

#75764
hot_heart

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Hrothdane wrote...
I was half-joking. My proof doesn't work because it has a big case of addition fallacy and perhaps a little bit of equivocation fallacy thrown in.


Heh, yeah. It's why I only really focused on the first part. Though, the BSN has numbed me to fallacies at this point...

Hrothdane wrote...
In all seriousness, I think she would be happy using symbolism if she felt it would be practical to use it. It's a tool, like anything else. I hate flathead screwdrivers, but I'll use one if I need to work with flathead screws.

Exactly how I see it.

...you're saying the rest of the galaxy are a bunch of 'flathead screws', right? :P

#75765
Ieldra

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Hrothdane wrote...

lillitheris wrote...
I’m going to say that Miranda doesn’t enjoy symbolism in any form.


1. Miranda thinks Shepard is a "bloody icon."
2. In this context, icon is a synonym for symbol.
3. Miranda likes Shepard.
4. Transitive property of 1 and 2 => Shepard = symbol
5. Transitive property of 3 and 4 => Miranda likes symbols.
________________________________________
QED: Miranda likes symbols.

:lol:
If I may point out your association fallacy:

The property of "icon" is accidental and irrelevant to Miranda's liking of Shepard.

#75766
Hrothdane

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Ieldra2 wrote...

Hrothdane wrote...

lillitheris wrote...
I’m going to say that Miranda doesn’t enjoy symbolism in any form.


1. Miranda thinks Shepard is a "bloody icon."
2. In this context, icon is a synonym for symbol.
3. Miranda likes Shepard.
4. Transitive property of 1 and 2 => Shepard = symbol
5. Transitive property of 3 and 4 => Miranda likes symbols.
________________________________________
QED: Miranda likes symbols.

:lol:
If I may point out your association fallacy:

The property of "icon" is accidental and irrelevant to Miranda's liking of Shepard.


Of course. Like I said above, I was half-joking. Glad people can catch the fallacies :P

Hey, I gotta get SOME use out of that symbolic logic class.

#75767
Ieldra

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krukow wrote...

LanceSolous13 wrote...

So, small thing I've been thinking about.

If Miranda didn't exist (Let's say she didn't or maybe wasn't an LI for some reason), Who would your Shepard have ended up with?

I think my Shepard might have ended up with Kaidan if not Miranda.


Kaidan can actually be alive in ME3?

Really?  You're not just saying that?

I have Kaidan alive in my revised playthrough for my main Shepard. One thing I like about him is that he has a really good conversation with Shepard about Cerberus after the Gellix mission. He comes to a much more balanced view of Shepard's past with them. I don't recall that Ashley ever does likewise. 

@Hrothdane:
Of course I noticed you were joking. That's why I laughed. As for spotting the fallacies, I have studied mathematics some time ago, and also, after making two big Synthesis support threads you become rather adept at spotting them at a glance.

Modifié par Ieldra2, 14 septembre 2012 - 10:21 .


#75768
hot_heart

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Isn't it a given that if someone uses 'QED' then you can't take them seriously? :P

Also, am I going to include a sentence in my story that describes Kai Leng moves as almost 'balletic'? I believe I am...

#75769
Ieldra

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Taboo-XX wrote...
The game everyone tells me I need to play now is the Witcher and the Witcher 2.

TW1 is one of my favorites. TW2 - well, it has been good as far as I've playing but I got stuck in the Kayran fight at the end of chapter 1 and never had the motivation to work myself through it. Perhaps I'll find some cheats, then I'll have another go at it. 

#75770
hot_heart

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That Kayran fight is a pain, but there's another boss one after that is trickier. Though, oddly enough, it's a lot easier after that.

How are you stuck?

#75771
Ieldra

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David7204 wrote...

No, it isn't. I always bring Garrus and Tali with Tali romanced. Sometimes Garrus falls and sometimes Tali falls.

It's dependent on which squadmate has the left or right position as indicated by the icons at the bottom of the screen. If you want to change things, rename the autosave at the start of the Human Reaper fight into a regular save and reload it until Miranda comes out at the right position (I think it was right). The positions are random on reload.

@hot_heart:
It appears my hand/eye coordination is not good enough to get me through the fight. I always die in the first phase by being hit by one of the tentacles too often. I don't even know how many you must remove before the next phase starts. As for what I have to do then, I looked it up but forgot.

Modifié par Ieldra2, 14 septembre 2012 - 10:55 .


#75772
wright1978

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Ieldra2 wrote...

Taboo-XX wrote...
The game everyone tells me I need to play now is the Witcher and the Witcher 2.

TW1 is one of my favorites. TW2 - well, it has been good as far as I've playing but I got stuck in the Kayran fight at the end of chapter 1 and never had the motivation to work myself through it. Perhaps I'll find some cheats, then I'll have another go at it. 


I had so much trouble with Kayran initally. Ended up watching youtube vids of how to beat it and that helped me work out how to do it. Quen shield sign is a dear friend.

Modifié par wright1978, 14 septembre 2012 - 11:03 .


#75773
Hrothdane

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Ieldra2 wrote...
@Hrothdane:
Of course I noticed you were joking. That's why I laughed. As for spotting the fallacies, I have studied mathematics some time ago, and also, after making two big Synthesis support threads you become rather adept at spotting them at a glance.


Just making sure :D

At least the trolls you deal with HAVE arguments. The typical trolls in my "home thread" are of the "LOL U GAIS R STIL HERE?!" variety.

hot_heart wrote...
Isn't it a given that if someone uses 'QED' then you can't take them seriously? Image IPB


That's why I put it there ;)


Anyways, back on topic. I'm not actually a Mirimancer, nor do I even play Broshep for that matter. In fact, I didn't even like Miranda. I hated Cerberus from the very beginning, so much so that my favorite moment of ME2 was telling TIM to go screw himself.

However, her character developed, and she developed in a believable way for me. The fact that she could go from callously telling my Shepard straight to her face that she wanted to put in a control chip to feeling consumed by guilt by it and do so believably is a credit to her development.

She still isn't my favorite character by any means, but with time, she had the potential to be so. Miranda should have had more story time in ME3. She was just starting to get interesting. Considering how good her squad powers were, squadmate status would have been nice, too.

Besides, my Femshep would totally love more hot ladies in tight jumpsuits on board, even if they don't swing that way ;)

#75774
hot_heart

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Ieldra2 wrote...
@hot_heart:
It appears my hand/eye coordination is not good enough to get me through the fight. I always die in the first phase by being hit by one of the tentacles too often. I don't even know how many you must remove before the next phase starts. As for what I have to do then, I looked it up but forgot.

Ah, yeah, it's a tricky one. Especially since the idea is to use Yrden (or whichever the 'trap' Sign is) and then dodge, so it holds the tentacle in place for a beatdown.

After that phase, there's also an annoying QTE event that can result in instant death if failed and then, even at the very end, I got confused and wandered into 'hazardous environment' and died. Though I think the latest patch signposts that final sequence a bit better now.

#75775
lillitheris

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Taboo-XX wrote...

I suppose uniforms are going to be tricky.


Basics of logo design: make sure it works with a 1-3 color palette.