Looks like it's time to get off the topic of Liara now.
How do you do that? You can't even talk about Mass Effect without her.
No, wait.. I'll spare you. ![]()
Guest_StreetMagic_*
Looks like it's time to get off the topic of Liara now.
How do you do that? You can't even talk about Mass Effect without her.
No, wait.. I'll spare you. ![]()
This is the Miranda thread dude. It's about Miranda.
Let's leave Liara out of it.
lol.. that's hilarious. So much for Ruthless Shep
I don't like Udina, but he had a great line. "Fatalism. Not what men and women should aspire to." But it's what Liara aspires to. For being one of the best (gameplay wise) combat characters, she doesn't have fighting spirit.
I have killed men in cold blood. I threw a merc out the window just because he was a dick. I sacrificed the Council. I killed 300,000 batarians without blinking....
I also play with my space hamster (no phrasing), pet a varren, hugged a quarian, helped a grizzled merc almost as ruthless as I am win a plushie toy... and I have been known to cuddle...
As for Liara I argue she shouldn't have a fighting spirit, given what she in ME1. I also think she shouldn't be the damn Shadow Broker either. But since that ship has sailed I think she handles herself well enough. I don't think the time capsule's necessarily fatalistic. I think it's smart. Planning for the worst case. In fact I'm surprised no one has an ark project going anywhere.
Guest_StreetMagic_*
This is the Miranda thread dude. It's about Miranda.
Let's leave Liara out of it.
Yeah, I understand.. You just don't like "heroism" ![]()
What the hell happened to that David guy anyways? This forum is so much better without him.
You know, going back to that image I just posted, that was my very first playthrough in ME2 and the very first ME screenshot I ever took. I took it because that was the moment when I felt I won. In ME1 the heroic last shot of Shepard with a planet backdrop also felt like a victory, but a different, more cliched kind of victory. This felt like a complete "and life is good now" victory.
By comparison there is no point in ME3 where I feel I won.
Guest_StreetMagic_*
Sorry to hear that. I still feel positive about ME3 in many ways.
Bringing Miranda to the Cerberus base (and later priority Earth) at the very least could've been cool. You probably could've have had a "romance" scene like that too on the Normandy. Maybe that could've been cathartic enough. I would've liked Jack with me to meet TIM. It's funny that those two characters, who are so intertwined with Cerberus, can only be mentioned in that mission if they're dead (or in Jack's case, indoctrinated). ![]()
Too bad that Miranda, and Jack as well, couldn't be on the Normandy to hold Shepard's nameplate.
Guest_StreetMagic_*
It was upsetting that Miranda, and Jack as well, couldn't be on the Normandy to hold Shepard's nameplate.
Then again, they're the only two on Earth with the best chance to rescue him...and they know he's alive in Destroy. I don't know where the Normandy ends up...it could take awhile.
Then again, they're the only two on Earth with the best chance to rescue him...and they know he's alive in Destroy. I don't know where the Normandy ends up...it could take awhile.
True, though I never understood what the purpose of the planet the Normandy ends up on means.
When I romanced Miranda, I was upset that she couldn't hold the nameplate. It didn't feel right having someone else holding the nameplate instead of her
Guest_StreetMagic_*
True, though I never understood what the purpose of the planet the Normandy ends up on means.
When I romanced Miranda, I was upset that she couldn't hold the nameplate. It didn't feel right having someone else holding the nameplate instead of her
I don't mind myself...but I'm not sure how it selects it. I've gotten Traynor, Garrus, Ash..
I don't mind myself...but I'm not sure how it selects it. I've gotten Traynor, Garrus, Ash..
That one time I romanced Miranda, Samantha held the nameplate. She's my main LI, but would've preferred having Miranda hold the nameplate.
Who the character is that holds the nameplate is based on who you talk with the most during the game.
Guest_StreetMagic_*
That one time I romanced Miranda, Samantha held the nameplate. She's my main LI, but would've preferred having Miranda hold the nameplate.
Who the character is that holds the nameplate is based on who you talk with the most during the game.
Ah....no wonder why it's never Liara for me.
Wait, I promised I wouldn't mention her.
Too bad that Miranda, and Jack as well, couldn't be on the Normandy to hold Shepard's nameplate.
One of the newer version of MEHEM has non-crew romances present during the nameplate scene.
True, though I never understood what the purpose of the planet the Normandy ends up on means.
When I romanced Miranda, I was upset that she couldn't hold the nameplate. It didn't feel right having someone else holding the nameplate instead of her
Guest_StreetMagic_*
I don't know.. I like the idea of those two saving Shepard's ass directly, and not to be on the Normandy. Would be even funnier if they helped each other (if both alive). It would've been nice though if they came on the Normandy with Hackett, before Priority Earth, or before the Cerberus base.
Yeah, I understand.. You just don't like "heroism"
What the hell happened to that David guy anyways? This forum is so much better without him.
I'd rather we leave external baggage from the thread. This is our sanctuary. I'd like it to remain so.
To answer your question, he's back. BabyPuncher. And no, the forums isn't good with him gone. We need whacko's to make the place interesting.
True, though I never understood what the purpose of the planet the Normandy ends up on means.
When I romanced Miranda, I was upset that she couldn't hold the nameplate. It didn't feel right having someone else holding the nameplate instead of her
The purpose is symbolism to a new beginning, in a universal and/or biblical tone.
The planet was, in my interpretation, built for Synthesis, where we have a simultaneous jump in evolution where organics and synthetics become one, while resetting everything in a neo-luddite technological dark-age for life to start 'anew'.
Guest_StreetMagic_*
No, I just don't appreciate people bringing baggage from another part of the forums into, to be frank, our (the Miranda fans) sanctuary. There's a place for it.
To answer your question, he's back. BabyPuncher. And no, the forums isn't good with him gone. We need whacko's to make the place interesting.
I don't know what you mean by baggage exactly. I mention it because I care that people get a consistent experience. Even without being the biggest Miranda fan myself. Take that for what it's worth. If you see this place as a sanctuary though, so be it. I try to make light of it, and laugh at it a bit. Else I'd be too pissed off to appreciate the game at all. We're all forced to reckon with Liara. You can run, but you can't hide. ![]()
You know, going back to that image I just posted, that was my very first playthrough in ME2 and the very first ME screenshot I ever took. I took it because that was the moment when I felt I won. In ME1 the heroic last shot of Shepard with a planet backdrop also felt like a victory, but a different, more cliched kind of victory. This felt like a complete "and life is good now" victory.
By comparison there is no point in ME3 where I feel I won.
To be fair, I don't think a game necessarily needs to make the player feel a sense of victory in the end. ME2 had as one of it's themes, possible victory against all odds, however that doesn't mean ME3 should follow the same model. Let's consider for a second that ME3 was very well written across the board, a tragic end very easily could've worked for me (although I always prefer happy/bitter sweet endings personally).
Anything can work and can be written if it's done well.
Guest_StreetMagic_*
To me, Destroy ends much the same way the others did. With you crawling out of rubble after killing an AI on a space station. And with you posed with a choice to sell out humanity for the sake of some "greater good". It's keeping in that tradition, even if it's more understated.
To be fair, I don't think a game necessarily needs to make the player feel a sense of victory in the end. ME2 had as one of it's themes, possible victory against all odds, however that doesn't mean ME3 should follow the same model. Let's consider for a second that ME3 was very well written across the board, a tragic end very easily could've worked for me (although I always prefer happy/bitter sweet endings personally).
Anything can work and can be written if it's done well.
Sure, provided that was the intent, it was carried out competently and it fit with existing elements.
Instead we get what feels like a huge failure being shoved down our throats as a win.
I would've welcomed a full on defeat, we lose, everybody dies, the cycle is completed ending over what we have. Maybe have it with a little bit of hope that some survived and were able to overcome in the next cycle. Which refuse technically does I guess. It's still terribly framed however.
Guest_StreetMagic_*
Sure, provided that was the intent, it was carried out competently and it fit with existing elements.
Instead we get what feels like a huge failure being shoved down our throats as a win.
I would've welcomed a full on defeat, we lose, everybody dies, the cycle is completed ending over what we have. Maybe have it with a little bit of hope that some survived and were able to overcome in the next cycle. Which refuse technically does I guess. It's still terribly framed however.
I picked refuse recently, just to see it. It was silly. Totally self-defeating, and really... a betrayal of all the trust anyone put in you before that.
Goddamn man... the game isn't that bad. I understand the hate, but at least beat the Reapers and get it over with. ![]()
I never said I picked refuse. If the world they built means so little to them that they'll throw it all away to "art" then I'll take their Reapers for myself and become a god. ![]()
Guest_StreetMagic_*
OK fair enough. I hate that solution, but at least it's a solution. ![]()
Ah....no wonder why it's never Liara for me.
Wait, I promised I wouldn't mention her.