"I'll always want you in my life." Miranda Lawson in Mass Effect 3
#81951
Posté 12 mai 2015 - 04:54
#81952
Posté 12 mai 2015 - 06:12
Has this been proven to be correct? Perhaps I said it wrong. Black Widow's backstory had some things to compare with Miranda's.
Considering Mac Walters has had a history of writing comic books, I'd be surprised if Black Widow WASN'T an influence on Miranda. Considering how similar they are, it's almost guaranteed that Miranda is at least partially an homage to Widow.
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#81953
Guest_StreetMagic_*
Posté 12 mai 2015 - 06:17
Guest_StreetMagic_*
I'm sure I'll get shot down for this, but I kind of wish we hadn't teamed with Cerberus right away -- that we were pursuing the Collectors through another outlet. And that Miranda comes into group under false pretenses at first. You could've got more of the Black Widow stuff this way.
It almost seemed like the cinematic trailer was like this... Miranda and TIM seem more like observers in that, watching Shepard recruit people.
#81954
Posté 12 mai 2015 - 12:27
But too many people seem to ****** against that for some reason.
#81955
Posté 12 mai 2015 - 09:06
Of course it doesn't have to be that way. A prequel/interquel, set before the war with a tighter character focus and on a smaller scale would be perfectly feasible and would allow them to stay in the Milky Way and even revisit some characters.
But too many people seem to ****** against that for some reason.
I don't really much care for anything that comes before. Unless it puts the conflict in the series into a new light (it not only won't, it can't, given the nature of how the Reaper threat is addressed in the series), it's not useful to me. I want to see where things go. I want to see what comes next, not what comes before. There's really no effect it could have on the overall arc and progression of the universe.
That's why I'm againt prequels and sidequels for Mass Effect. There's simply no story told that's really worth hearing that we haven't heard already. It's a pretty limited EU. They need to look to the future.
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#81956
Guest_StreetMagic_*
Posté 12 mai 2015 - 09:19
Guest_StreetMagic_*
I don't really much care for anything that comes before. Unless it puts the conflict in the series into a new light (it not only won't, it can't, given the nature of how the Reaper threat is addressed in the series), it's not useful to me. I want to see where things go. I want to see what comes next, not what comes before. There's really no effect it could have on the overall arc and progression of the universe.
That's why I'm againt prequels and sidequels for Mass Effect. There's simply no story told that's really worth hearing that we haven't heard already. It's a pretty limited EU. They need to look to the future.
Except they never planned on a future either. These were Hudson's words in that Final Hours app... that there'd be no more stories set after ME3's timeline. Guess that went out of the window.
I'm curious what kind of an asspull it's gonna be though. I'd like to see the future too.
#81957
Posté 12 mai 2015 - 10:06
#81958
Posté 12 mai 2015 - 10:45
Maybe it's something completely different. A new Canon, where the story of Shepard and the Reapers never existed. In other words, something similar to what Square-Enix does for every new Final Fantasy: absolutely no relation to the predecessor, unless it's a direct sequel.
Possible, but I really doubt it ( and I personally really wouldn't like that).
It really doesn't have to if the leak is to be believed. It will be Mass Effect without really being Mass Effect as all the world we were given, the Citadel, Omega, the Homeworlds etc. will be gone (but still exist) and we will be introduced to a new setting, being Andromeda. I think many people would be upset however if all the lore and canon that was created would be thrown to the side and labelled as non existent. Why bother calling it Mass Effect ?
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#81959
Posté 13 mai 2015 - 01:44
I don't really much care for anything that comes before. Unless it puts the conflict in the series into a new light (it not only won't, it can't, given the nature of how the Reaper threat is addressed in the series), it's not useful to me. I want to see where things go. I want to see what comes next, not what comes before. There's really no effect it could have on the overall arc and progression of the universe.
That's why I'm againt prequels and sidequels for Mass Effect. There's simply no story told that's really worth hearing that we haven't heard already. It's a pretty limited EU. They need to look to the future.
The future is ruined. And the overall arc is the least impressive part of the series. Hero saves the world? Not new, other franchises did it better. Galactic threat that (thinks it) is a force of nature? Not new, other franchises did it better. Grand sweeping narratives are not Bioware's strong suit and it shows. What is their strong suit is compelling characters that make you give a damn. And that can easily be achieved on a smaller scale, with a more personal story arc for the protagonist.
I can't count how many times I was on the Normandy in ME2 and just wished I could ditch the goofy Collector plot and just fly free with my ship and crew hitting all the notes along the way- explorers, freight runners, mercs, space pirates etc. Give me that before "art" hits and I'm there (provided no one who signed off on "art" is anywhere near a pen or keyboard).
Possible, but I really doubt it ( and I personally really wouldn't like that).
It really doesn't have to if the leak is to be believed. It will be Mass Effect without really being Mass Effect as all the world we were given, the Citadel, Omega, the Homeworlds etc. will be gone (but still exist) and we will be introduced to a new setting, being Andromeda. I think many people would be upset however if all the lore and canon that was created would be thrown to the side and labelled as non existent. Why bother calling it Mass Effect ?
The lore doesn't have to discarded. I can think of one way, just off the top of my head we can have everything including relays in Andromeda. It's not hard.
#81960
Posté 13 mai 2015 - 07:50
I don't really much care for anything that comes before. Unless it puts the conflict in the series into a new light (it not only won't, it can't, given the nature of how the Reaper threat is addressed in the series), it's not useful to me. I want to see where things go. I want to see what comes next, not what comes before. There's really no effect it could have on the overall arc and progression of the universe.
That's why I'm againt prequels and sidequels for Mass Effect. There's simply no story told that's really worth hearing that we haven't heard already. It's a pretty limited EU. They need to look to the future.
Yeah i've no real interest in a prequel or sequel. Can't see how they could get far enough away from the bad smell of the reapers.
#81961
Posté 13 mai 2015 - 11:47
The future is ruined. And the overall arc is the least impressive part of the series. Hero saves the world? Not new, other franchises did it better. Galactic threat that (thinks it) is a force of nature? Not new, other franchises did it better. Grand sweeping narratives are not Bioware's strong suit and it shows. What is their strong suit is compelling characters that make you give a damn. And that can easily be achieved on a smaller scale, with a more personal story arc for the protagonist.
I can't count how many times I was on the Normandy in ME2 and just wished I could ditch the goofy Collector plot and just fly free with my ship and crew hitting all the notes along the way- explorers, freight runners, mercs, space pirates etc. Give me that before "art" hits and I'm there (provided no one who signed off on "art" is anywhere near a pen or keyboard).
I disagree there as far as the future is concerned. I see a lot of possibilities. Put it in the far future after a post-singularity event.
I would say that that's not really a great argument, and also one that is grounded in personal opinion. I think BW does a marvelous job at the overall gist of the type of story it wants to tell. Someone doing it better isn't really an argument for them to not do it at all, just a statement that someone does it better. Which is preference. BW does have a history of doing it well after all. Look at KotOR. Look at Dragon Age. Hell, look at the Old Republic.
I'm not adverse to the style of story that you want. I'd like to see it too, but I'd like to see it for what it is: a spin-off, smaller scale game akin to Dragon Age Awakening (compared to the large scale of its predecessor and successors). I want to see the world in action. I want to be a force in that world and be a defining one.
#81962
Posté 13 mai 2015 - 01:36
Concerning the next game and survey to an extent, I'm genuinely curious how they are going to handle the beginning of the game. All that comes after the beginning is gravy for me, new galaxy, new objective, new cast, all that jazz. What's going to be the selling point is that first 30 minutes when they have to explain how, why, and I guess when they were preparing for this new galaxy.
I agree though, no sidequel, prequel stories. Push forward, even if it means wiping out everything we hold dear in the previous trilogy, just make the explanation for it worth it. Here's having faith in Bioware to deliver.
#81963
Posté 13 mai 2015 - 03:01
I disagree there as far as the future is concerned. I see a lot of possibilities. Put it in the far future after a post-singularity event.
I would say that that's not really a great argument, and also one that is grounded in personal opinion. I think BW does a marvelous job at the overall gist of the type of story it wants to tell. Someone doing it better isn't really an argument for them to not do it at all, just a statement that someone does it better. Which is preference. BW does have a history of doing it well after all. Look at KotOR. Look at Dragon Age. Hell, look at the Old Republic.
I'm not adverse to the style of story that you want. I'd like to see it too, but I'd like to see it for what it is: a spin-off, smaller scale game akin to Dragon Age Awakening (compared to the large scale of its predecessor and successors). I want to see the world in action. I want to be a force in that world and be a defining one.
Not without some type of ending invalidation whether through amalgamation or canonization. Both are unacceptable.
Otherwise, of course it's subjective and based on opinion, but not just mine. How many people were bitching about "closure" prior to the EC? How many just wanted a happy ending, not on principle but they just wanted to see Shepard kicking back with his LI and friends? Why did so many compromise at the EC, permanently destroying any chance for a real change? Emotional ties to the characters. That's all that mattered. The characters are the strong point of Mass Effect, with the world a distant second. The Reaper plot most people on here anyway could take it or leave it.
I'm not familiar with Dragon Age but I know I heard similar complaints about Dragon Age 2, back in the day. Not to the same scale obviously, but they were there. As for TOR, it's slipping. Have you seen/played Shadow of Revan? It's pretty much going downhill from there, storywise.
My lack of faith aside, I think Bioware really needs to get back to the basics of what makes their games appealing. Start small and build up (and have a plan doing so). I'm not saying it's impossible for them to make a grand epic anymore. But they need to rebuild their cred first. And it'll be tough going with EA cracking the whip.
#81964
Posté 13 mai 2015 - 06:02
I actually wouldn't mind a prequel or a sidequel, depending on what the topic of the game was. The background lore and the universe was always the most interesting thing about ME after the characters, anyway. Not every piece of content needs to introduce an entirely new plot and a new setting.
@above: I wasn't around here when DA2 released, but from what I have seen in regards to it, the biggest complaint it "it's not Origins". It's hated because it's different. Also because it has a tendency to reuse environmental assets (every cave you go to has the same interior, for example), but mostly because it's different than Origins.
#81965
Posté 13 mai 2015 - 06:12
In regards to the Mass Effect 2 New Game Plus, does the Genesis Comic interfere with the ME2 NG+? Note that I am talking about NG+ in ME2 AFTER importing my character from ME1, meaning starting NG+ with a character in ME2 that was previously imported from ME1.
#81966
Posté 13 mai 2015 - 07:16
@above: I wasn't around here when DA2 released, but from what I have seen in regards to it, the biggest complaint it "it's not Origins". It's hated because it's different. Also because it has a tendency to reuse environmental assets (every cave you go to has the same interior, for example), but mostly because it's different than Origins.
I remember a few parallels being brought up in this very thread between DA2 and the leak(s), making some complaints about the former precursors to what we'd complain about when ME3 came out.
I could be remembering wrong of course. But dumbing down/invalidation of choices was brought up I believe. Something which would be taken up to eleven if a new ME game just steamrolled through the ending consequences one way or another.
#81967
Posté 13 mai 2015 - 07:44
This question is for any PS3 players:
In regards to the Mass Effect 2 New Game Plus, does the Genesis Comic interfere with the ME2 NG+? Note that I am talking about NG+ in ME2 AFTER importing my character from ME1, meaning starting NG+ with a character in ME2 that was previously imported from ME1.
The one time I did it, the comic did not interfere.
#81968
Posté 13 mai 2015 - 08:48
The one time I did it, the comic did not interfere.
That's good to hear. I've also been reading abouta glitch that causes some bonus material to disappear, like all the armor purchased at stores throughout the game, and certain weapons.
#81969
Posté 13 mai 2015 - 08:52
That's good to hear. I've also been reading abouta glitch that causes some bonus material to disappear, like all the armor purchased at stores throughout the game, and certain weapons.
I don't know about material disappearing. That one time I did a new game plus was just after I got ME1 when it became available.
#81970
Posté 13 mai 2015 - 09:19
I don't know about material disappearing. That one time I did a new game plus was just after I got ME1 when it became available.
Yeah people have been complaining about losing armor from hub worlds, weapons, heavy weapons, and their weapon training from the Collector Ship mission. Left only with the level bonus and standard weapons. This may have been caused by the Genesis comic in some way. I'm not sure if this has been fixed
#81971
Posté 13 mai 2015 - 09:49
I remember a few parallels being brought up in this very thread between DA2 and the leak(s), making some complaints about the former precursors to what we'd complain about when ME3 came out.
I could be remembering wrong of course. But dumbing down/invalidation of choices was brought up I believe. Something which would be taken up to eleven if a new ME game just steamrolled through the ending consequences one way or another.
DA2 was never a direct sequel to Origins to begin with, so anyone expecting the choices from DAO to have a major influence on DA2 was an idiot. The same cannot be said for ME3, since that actually IS a direct sequel to 2.
And the game isn't "dumbed down" much, if at all. It brings back a lot of mechanics from DAO, it's just faster paced instead of being a painful slog in combat and the classes have been retuned so the mage isn't so overtly better at everything than either rogue or warrior.
#81973
Posté 16 mai 2015 - 04:06
Considering Mac Walters has had a history of writing comic books
, I'd be surprised if Black Widow WASN'T an influence on Miranda. Considering how similar they are, it's almost guaranteed that Miranda is at least partially an homage to Widow.
I think it would be fair to say that Miranda is meant to resemble an archetype and then doesn't actually acts like one.
Just like Wrex is the wise warrior race dude, Miranda is the femme fatale spy.
Except that then she doesn't actually act like it. We never actually see her infiltrating somewhere or manipulating someone. If anything, she is more of a soldier/scientist.
Which is good, for the most part, it means she is not a cliche. But tropes are tropes for a reason and there should have been opportunities for Miranda to act like the Spy.
#81974
Posté 20 mai 2015 - 04:25
there should have been opportunities for Miranda to act like the Spy.
Particularly in ME3 where she's on the run and doesn't just have resources placed at her fingertips. Subterfuge, infiltration, those are prerequisites to what she needs to do, even if the search for her sister is the only thing she does.
#81975
Posté 20 mai 2015 - 10:36
there should have been opportunities for Miranda to act like the Spy.
Only if Miranda does a spycrab.

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